Laurent - Added discard (see mind rot 10E) works did not try yet with cost (e.g {2}:discard:2) is only random discard function surely needs to be improved.
Added generic Karma Function (ADamageForTypeControlled, see ancient ruin from TMP) tested and work. Happy to be back
This commit is contained in:
@@ -944,15 +944,7 @@ color=Blue
|
||||
type=Instant
|
||||
mana={U}
|
||||
[/card]
|
||||
[card]
|
||||
text=Target player discards two cards.
|
||||
id=129645
|
||||
name=Mind Rot
|
||||
rarity=C
|
||||
color=Black
|
||||
type=Sorcery
|
||||
mana={2}{B}
|
||||
[/card]
|
||||
|
||||
|
||||
[card]
|
||||
text=At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.
|
||||
|
||||
Reference in New Issue
Block a user