Fixed several primitives with "castcard" ability, fixed a bug when using "noevent" and "copied" options togheter with "namedcard" option in "castcard" ability, allowed the usage of "and!()!" ability with "namedcard" option in "castcard" ability for permanents, added "daybound" and "nightbound" abilities.
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@@ -129013,7 +129013,7 @@ type=Instant
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[card]
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name=Vildin-Pack Alpha
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backside=Geier Reach Bandit
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auto=@movedto(werewolf[hasbackside]|mybattlefield):name(Transforms werewolf) all(trigger[to]) transforms((,newability[if cantargetcard(*[fresh]|*) then may name(Transform Human Werewolf) name(Transform Human Werewolf) flip(backside) limit:1])) forever
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auto=@movedto(werewolf[hasbackside;-nightbound;-daybound]|mybattlefield):name(Transforms werewolf) all(trigger[to]) transforms((,newability[if cantargetcard(*[fresh]|*) then may name(Transform Human Werewolf) name(Transform Human Werewolf) flip(backside) limit:1])) forever
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auto=@each upkeep restriction{lastturn(*|mystack)~morethan~1,lastturn(*|opponentstack)~lessthan~2}:name(Transform Werewolf) flip(backside)
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auto=@each upkeep restriction{lastturn(*|opponentstack)~morethan~1}:name(Transform Werewolf) flip(backside)
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text=Whenever a Werewolf enters the battlefield under your control, you may transform it. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. // Geier Reach Bandit
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