diff --git a/projects/mtg/include/AllAbilities.h b/projects/mtg/include/AllAbilities.h index 939639b15..82fdca384 100644 --- a/projects/mtg/include/AllAbilities.h +++ b/projects/mtg/include/AllAbilities.h @@ -141,7 +141,7 @@ public: triggered = 1; game->mLayers->actionLayer()->setMenuObject(source); game->mLayers->stackLayer()->setIsInterrupting(source->controller()); - OutputDebugString("SetMenuObject!\n"); + OutputDebugString("ALLABILITIES SetMenuObject!\n"); } } diff --git a/projects/mtg/src/ActionLayer.cpp b/projects/mtg/src/ActionLayer.cpp index 85dd3c850..f7b71b109 100644 --- a/projects/mtg/src/ActionLayer.cpp +++ b/projects/mtg/src/ActionLayer.cpp @@ -202,7 +202,6 @@ int ActionLayer::reactToClick(MTGCardInstance * card){ for (int i=0;igetMenuText()); result += reactToClick(currentAction,card); if (result) return result; } @@ -233,7 +232,7 @@ void ActionLayer::doReactTo(int menuIndex){ if (menuObject){ int controlid = abilitiesMenu->mObjects[menuIndex]->GetId(); char buf[4096]; - sprintf(buf, "doReact To %i\n",controlid); + sprintf(buf, "ACTIONLAYER doReact To %i\n",controlid); OutputDebugString(buf); if (controlid != -1){ ActionElement * currentAction = (ActionElement *)mObjects[controlid]; diff --git a/projects/mtg/src/ActionStack.cpp b/projects/mtg/src/ActionStack.cpp index 3452be4a2..dc992026d 100644 --- a/projects/mtg/src/ActionStack.cpp +++ b/projects/mtg/src/ActionStack.cpp @@ -383,7 +383,7 @@ int ActionStack::addAction(Interruptible * action){ Spell * ActionStack::addSpell(MTGCardInstance * _source, TargetChooser * tc, ManaCost * mana){ #if defined (WIN32) || defined (LINUX) char buf[4096], *p = buf; - sprintf(buf, "Add spell\n"); + sprintf(buf, "ACTIONSTACK Add spell\n"); OutputDebugString(buf); #endif Spell * spell = NEW Spell(mCount,_source,tc, mana); @@ -704,7 +704,7 @@ bool ActionStack::CheckUserInput(u32 key){ mObjects[mCurr]->Entering(); #if defined (WIN32) || defined (LINUX) char buf[4096]; - sprintf(buf, "Stack UP TO mCurr = %i\n", mCurr); + sprintf(buf, "ACTIONSTACK UP TO mCurr = %i\n", mCurr); OutputDebugString(buf); #endif } @@ -718,7 +718,7 @@ bool ActionStack::CheckUserInput(u32 key){ mObjects[mCurr]->Entering(); #if defined (WIN32) || defined (LINUX) char buf[4096]; - sprintf(buf, "Stack DOWN TO mCurr = %i\n", mCurr); + sprintf(buf, "ACTIONSTACK DOWN TO mCurr = %i\n", mCurr); OutputDebugString(buf); #endif } @@ -727,7 +727,7 @@ bool ActionStack::CheckUserInput(u32 key){ }else if (PSP_CTRL_CIRCLE == key){ #if defined (WIN32) || defined (LINUX) char buf[4096]; - sprintf(buf, "Stack CLIKED mCurr = %i\n", mCurr); + sprintf(buf, "ACTIONSTACK CLIKED mCurr = %i\n", mCurr); OutputDebugString(buf); #endif game->stackObjectClicked(((Interruptible *) mObjects[mCurr])); @@ -763,7 +763,7 @@ while( iter != mObjects.end() ){ void ActionStack::Fizzle(Interruptible * action){ if (!action){ - OutputDebugString("==ERROR==: action is NULL in ActionStack::Fizzle\n"); + OutputDebugString("ACTIONSTACK ==ERROR==: action is NULL in ActionStack::Fizzle\n"); return; } if (action->type == ACTION_SPELL){ diff --git a/projects/mtg/src/GameObserver.cpp b/projects/mtg/src/GameObserver.cpp index 22578d8cc..113613ca8 100644 --- a/projects/mtg/src/GameObserver.cpp +++ b/projects/mtg/src/GameObserver.cpp @@ -164,7 +164,6 @@ void GameObserver::userRequestNextGamePhase(){ } int GameObserver::forceShuffleLibraries(){ - OutputDebugString("FORCING\n"); int result = 0; if (players[0]->game->library->needShuffle) { @@ -296,7 +295,7 @@ void GameObserver::Render() void GameObserver::ButtonPressed(PlayGuiObject * target){ #if defined (WIN32) || defined (LINUX) - OutputDebugString("Click\n"); + OutputDebugString("GAMEOBSERVER Click\n"); #endif if (CardView* cardview = dynamic_cast(target)){ MTGCardInstance * card = cardview->getCard(); @@ -317,23 +316,14 @@ void GameObserver::ButtonPressed(PlayGuiObject * target){ else if (GuiGraveyard* graveyard = dynamic_cast(target)) graveyard->toggleDisplay(); else if (GuiAvatar* avatar = dynamic_cast(target)){ -#if defined (WIN32) || defined (LINUX) - OutputDebugString("Click Player !\n"); -#endif cardClick(NULL, avatar->player); } } void GameObserver::stackObjectClicked(Interruptible * action){ if (targetChooser != NULL){ -#if defined (WIN32) || defined (LINUX) - OutputDebugString("target chooser ok \n"); -#endif int result = targetChooser->toggleTarget(action); if (result == TARGET_OK_FULL){ -#if defined (WIN32) || defined (LINUX) - OutputDebugString("target chooser Full \n"); -#endif cardClick(cardWaitingForTargets); }else{ return; diff --git a/projects/mtg/src/MTGAbility.cpp b/projects/mtg/src/MTGAbility.cpp index 4a172cc27..5acdc0950 100644 --- a/projects/mtg/src/MTGAbility.cpp +++ b/projects/mtg/src/MTGAbility.cpp @@ -174,7 +174,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG MTGAbility * a = parseMagicLine(s1, id, spell, card, 1); if (!a){ - OutputDebugString("Error parsing:"); + OutputDebugString("ABILITYFACTORY Error parsing:"); OutputDebugString(s.c_str()); OutputDebugString("\n"); return NULL; @@ -837,7 +837,7 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){ } result++; }else{ - OutputDebugString("ERROR: Parser returned NULL\n"); + OutputDebugString("ABILITYFACTORY ERROR: Parser returned NULL\n"); //return result; } } @@ -1825,10 +1825,8 @@ int MTGAbility::testDestroy(){ if (waitingForAnswer) return 0; if (forceDestroy == 1) return 1; if (forceDestroy == -1) return 0; - if (!game->isInPlay(source) ){ - OutputDebugString("Destroying Ability !!!\n"); - return 1; - } + if (!game->isInPlay(source) ) return 1; + if (target && !game->isInPlay((MTGCardInstance *)target)){ source->controller()->game->putInGraveyard(source);//TODO put this in a better place ??? return 1; @@ -1868,9 +1866,6 @@ int ActivatedAbility::isReactingToClick(MTGCardInstance * card, ManaCost * mana) if (!cost) return 1; if (!mana) mana = player->getManaPool(); if (!mana->canAfford(cost)) return 0; - char buf[4096]; - sprintf(buf, "Will react to Click : %i\n", aType); - OutputDebugString(buf); return 1; } return 0; @@ -1878,13 +1873,9 @@ int ActivatedAbility::isReactingToClick(MTGCardInstance * card, ManaCost * mana) int ActivatedAbility::reactToClick(MTGCardInstance * card){ if (!isReactingToClick(card)) return 0; - OutputDebugString("React To click 1\n"); if (cost){ cost->setExtraCostsAction(this, card); - OutputDebugString("React To click 2\n"); if (!cost->isExtraPaymentSet()){ - OutputDebugString("React To click 3\n"); - game->waitForExtraPayment = cost->extraCosts; return 0; } @@ -1902,9 +1893,7 @@ int ActivatedAbility::reactToTargetClick(Targetable * object){ if (!isReactingToTargetClick(object)) return 0; if (cost){ if (object->typeAsTarget() == TARGET_CARD) cost->setExtraCostsAction(this, (MTGCardInstance *) object); - OutputDebugString("React To click 2\n"); if (!cost->isExtraPaymentSet()){ - OutputDebugString("React To click 3\n"); game->waitForExtraPayment = cost->extraCosts; return 0; } @@ -2328,13 +2317,9 @@ AManaProducer::AManaProducer(int id, MTGCardInstance * card, ManaCost * _output, int AManaProducer::reactToClick(MTGCardInstance * _card){ if (!isReactingToClick( _card)) return 0; - OutputDebugString("React To click 1\n"); if (cost){ cost->setExtraCostsAction(this, _card); - OutputDebugString("React To click 2\n"); if (!cost->isExtraPaymentSet()){ - OutputDebugString("React To click 3\n"); - GameObserver::GetInstance()->waitForExtraPayment = cost->extraCosts; return 0; } diff --git a/projects/mtg/src/MTGCardInstance.cpp b/projects/mtg/src/MTGCardInstance.cpp index 16836bcd1..04f86bfdb 100644 --- a/projects/mtg/src/MTGCardInstance.cpp +++ b/projects/mtg/src/MTGCardInstance.cpp @@ -594,9 +594,6 @@ JSample * MTGCardInstance::getSample(){ for (int i = nb_types-1; i>0; i--){ string type = Subtypes::subtypesList->find(types[i]); type = type + ".wav"; -#ifdef WIN32 - OutputDebugString(type.c_str()); -#endif if (fileExists(resources.sfxFile(type).c_str())){ sample = string(type); break; diff --git a/projects/mtg/src/MTGGameZones.cpp b/projects/mtg/src/MTGGameZones.cpp index 9da977238..8e70937b1 100644 --- a/projects/mtg/src/MTGGameZones.cpp +++ b/projects/mtg/src/MTGGameZones.cpp @@ -65,7 +65,6 @@ void MTGPlayerCards::initGame(int shuffle, int draw){ if (shuffle) library->shuffle(); if (draw){ for (int i=0;i<7;i++){ - OutputDebugString("draw\n"); drawFromLibrary(); } } diff --git a/projects/mtg/src/TargetChooser.cpp b/projects/mtg/src/TargetChooser.cpp index 4a3711b5b..197d45e7b 100644 --- a/projects/mtg/src/TargetChooser.cpp +++ b/projects/mtg/src/TargetChooser.cpp @@ -88,14 +88,7 @@ TargetChooser * TargetChooserFactory::createTargetChooser(string s, MTGCardInsta if (found != string::npos){ int nbminuses = 0; int end = typeName.find("]"); -#ifdef WIN32 - OutputDebugString("Advanced Attributes 1 \n"); -#endif string attributes = typeName.substr(found+1,end-found-1); -#ifdef WIN32 - OutputDebugString(attributes.c_str()); - OutputDebugString("\n"); -#endif cd = NEW CardDescriptor(); while(attributes.size()){ unsigned int found2 = attributes.find(";"); @@ -110,17 +103,10 @@ TargetChooser * TargetChooserFactory::createTargetChooser(string s, MTGCardInsta } int minus = 0; if (attribute[0] == '-'){ -#ifdef WIN32 - OutputDebugString("MINUS\n"); -#endif minus = 1; nbminuses++; attribute=attribute.substr(1); } -#ifdef WIN32 - OutputDebugString(attribute.c_str()); - OutputDebugString("\n"); -#endif //Attacker if (attribute.find("attacking") != string::npos){ if (minus){ @@ -277,7 +263,7 @@ TargetChooser::TargetChooser(MTGCardInstance * card, int _maxtargets): TargetsLi bool TargetChooser::canTarget(Targetable * target){ if (target->typeAsTarget() == TARGET_CARD){ MTGCardInstance * card = (MTGCardInstance *) target; - if (source && card->isInPlay() && (card->has(Constants::SHROUD)|| card->protectedAgainst(source) )) return false; + if (source && targetter && card->isInPlay() && (card->has(Constants::SHROUD)|| card->protectedAgainst(targetter) )) return false; if (source && targetter && card->isInPlay() && (source->controller() != card->controller()) && (card->has(Constants::OPPONENTSHROUD) || card->protectedAgainst(targetter))) return false; return true; } @@ -293,7 +279,7 @@ int TargetChooser::addTarget(Targetable * target){ #if defined (WIN32) || defined (LINUX) char buf[4096]; - sprintf(buf, "Nb targets : %i\n", cursor); + sprintf(buf, "TARGETCHOOSER Nb targets : %i\n", cursor); OutputDebugString(buf); #endif return targetsReadyCheck(); @@ -539,9 +525,6 @@ bool PlayerTargetChooser::canTarget(Targetable * target){ /*Damageable Target */ bool DamageableTargetChooser::canTarget(Targetable * target){ if (target->typeAsTarget() == TARGET_PLAYER){ -#if defined (WIN32) || defined (LINUX) - OutputDebugString("Targetting Player !!!\n"); -#endif return true; } return CreatureTargetChooser::canTarget(target); diff --git a/projects/mtg/src/TestSuiteAI.cpp b/projects/mtg/src/TestSuiteAI.cpp index 2e19423f6..fbb37e405 100644 --- a/projects/mtg/src/TestSuiteAI.cpp +++ b/projects/mtg/src/TestSuiteAI.cpp @@ -34,9 +34,9 @@ MTGCardInstance * TestSuite::getCardByMTGId(int mtgid){ for (int j = 0; j < 4; j++){ MTGGameZone * zone = zones[j]; for (int k = 0; k < zone->nb_cards; k++){ - MTGCardInstance * card = zone->cards[k]; - if (!card) OutputDebugString ("wtf ?"); - if (card->getMTGId() == mtgid) return card; + MTGCardInstance * card = zone->cards[k]; + if (!card) return NULL; + if (card->getMTGId() == mtgid) return card; } } } @@ -71,7 +71,7 @@ int TestSuiteAI::Act(float dt){ string action = suite->getNextAction(); g->mLayers->stackLayer()->Dump(); // DamageResolverLayer * drl = g->mLayers->combatLayer(); - + OutputDebugString("TESTSUITE command:"); OutputDebugString(action.c_str()); OutputDebugString("\n"); @@ -96,7 +96,7 @@ int TestSuiteAI::Act(float dt){ g->userRequestNextGamePhase(); } else if (action.compare("human")==0){ - OutputDebugString("You have control"); + OutputDebugString("TESTSUITE You have control"); humanMode = 1; return 1; } @@ -122,7 +122,7 @@ int TestSuiteAI::Act(float dt){ g->mLayers->stackLayer()->cancelInterruptOffer(); } }else if(action.find("choice ")!=string::npos){ - OutputDebugString("choice !!!\n"); + OutputDebugString("TESTSUITE choice !!!\n"); int choice = atoi(action.substr(action.find("choice ") + 7).c_str()); g->mLayers->actionLayer()->doReactTo(choice); }else if(action.find(" -momir- ")!=string::npos){ @@ -141,7 +141,7 @@ int TestSuiteAI::Act(float dt){ int mtgid = suite->getMTGId(action); if (mtgid){ char buffe[512]; - sprintf(buffe, "CARD ID : %i\n", mtgid); + sprintf(buffe, "TESTSUITE CARD ID : %i\n", mtgid); OutputDebugString(buffe); Interruptible * toInterrupt = suite->getActionByMTGId(mtgid); if (toInterrupt){ @@ -149,8 +149,9 @@ int TestSuiteAI::Act(float dt){ }else{ MTGCardInstance * card = suite->getCardByMTGId(mtgid); if (card) { - OutputDebugString("Clicking ON: "); + OutputDebugString("TESTSUITE Clicking ON: "); OutputDebugString(card->name.c_str()); + OutputDebugString("\n"); /* if (drl->mCount){ if (drl->orderingIsNeeded){ @@ -283,7 +284,7 @@ void TestSuite::initGame(){ } //Put the GameObserver in the initial state GameObserver * g = GameObserver::GetInstance(); - OutputDebugString("Init Game\n"); + OutputDebugString("TESTSUITE Init Game\n"); g->phaseRing->goToPhase(initState.phase, g->players[0]); g->currentGamePhase = initState.phase; for (int i = 0; i < 2; i++){ @@ -295,9 +296,6 @@ void TestSuite::initGame(){ MTGGameZone * zone = playerZones[j]; for (int k = 0; k < initState.playerData[i].zones[j].nbitems; k++){ MTGCardInstance * card = getCardByMTGId(initState.playerData[i].zones[j].cards[k]); - char buf[4096]; - sprintf(buf, "QUAD : %p\n", resources.RetrieveCard(card)); - OutputDebugString(buf); if (card && zone != p->game->library){ if (zone == p->game->inPlay){ MTGCardInstance * copy = p->game->putInZone(card, p->game->library, p->game->stack); @@ -307,17 +305,17 @@ void TestSuite::initGame(){ delete spell; }else{ if (!p->game->library->hasCard(card)){ - LOG ("ERROR, CARD NOT FOUND IN LIBRARY\n"); + LOG ("TESTUITE ERROR, CARD NOT FOUND IN LIBRARY\n"); } p->game->putInZone(card,p->game->library,zone); } }else{ - if (!card) { LOG ("ERROR, card is NULL\n"); } + if (!card) { LOG ("TESTUITE ERROR, card is NULL\n"); } } } } } - OutputDebugString("Init Game Done !\n"); + OutputDebugString("TESTUITE Init Game Done !\n"); } int TestSuite::Log(const char * text){