Fixed some primitives from issue #1085

This commit is contained in:
Vittorio Alfieri
2023-07-11 15:27:19 +02:00
parent d724263d65
commit c170733af6
3 changed files with 65 additions and 52 deletions

View File

@@ -1,7 +1,7 @@
grade=borderline
#Bordeline Primitives Pack for Wagic the Homebrew.
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
#I sorted this programmatically - Thanks to Vitty85 08-07-2023
#I sorted this programmatically - Thanks to Vitty85 11-07-2023
[card]
name=+2 Mace
auto={3}:equip
@@ -439,8 +439,8 @@ toughness=2
[/card]
[card]
name=Adarkar Unicorn
auto={T}:Add{U}
auto={T}:Add{1}{U}
auto={T}:Add{U} myupkeeponly
auto={T}:Add{1}{U} myupkeeponly
text={T}: Add {U} or {1}{U} to your mana pool. Spend this mana only to pay cumulative upkeep costs.
mana={1}{W}{W}
type=Creature
@@ -3730,7 +3730,8 @@ toughness=1
[/card]
[card]
name=Archghoul of Thraben
auto=@movedto(zombie|graveyard) from(mybattlefield):name(Look top card) all(*[zpos=1]|mylibrary) moveto(myhand) and!( transforms((,newability[if cantargetcard(*[zombie]|*) then choice name(Put in hand) name(Put in hand) donothing],newability[choice name(Put back in library) moveto(mylibrary)],newability[choice name(Put in graveyard) moveto(mygraveyard)])) oneshot )!
auto=@movedto(other zombie|graveyard) from(mybattlefield):name(Look top card) all(*[zpos=1]|mylibrary) moveto(myhand) and!( transforms((,newability[if cantargetcard(*[zombie]|*) then choice name(Put in hand) name(Put in hand) donothing],newability[choice name(Put back in library) moveto(mylibrary)],newability[choice name(Put in graveyard) moveto(mygraveyard)])) oneshot )!
auto=_DIES_name(Look top card) all(*[zpos=1]|mylibrary) moveto(myhand) and!( transforms((,newability[if cantargetcard(*[zombie]|*) then choice name(Put in hand) name(Put in hand) donothing],newability[choice name(Put back in library) moveto(mylibrary)],newability[choice name(Put in graveyard) moveto(mygraveyard)])) oneshot )!
text=Whenever Archghoul of Thraben or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
mana={2}{B}
type=Creature
@@ -3996,10 +3997,8 @@ type=Snow Artifact
[/card]
[card]
name=Arcum's Weathervane
auto={2}{T}:target(land[snow]) transforms((removetypes,newability[becomes(Land)])) forever
auto={2}{T}:target(land[basic;snow]) transforms((removetypes,newability[becomes(Basic Land)])) forever
auto={2}{T}:target(land[legendary;snow]) transforms((removetypes,newability[becomes(Legendary Land)])) forever
auto={2}{T}:target(land[basic;-snow]) transforms((Snow)) forever
auto={2}{T}:name(Snow land is no longer snow) target(land[snow]|battlefield) transforms((,newability[losesatype(Snow)])) forever
auto={2}{T}:name(Basic land becomes snow) target(land[-snow&basic]|battlefield) becomes(Snow) forever
text={2}, {T}: Target snow land is no longer snow. -- {2}, {T}: Target nonsnow basic land becomes snow.
mana={2}
type=Artifact
@@ -5129,8 +5128,7 @@ name=Athreos, God of Passage
abilities=indestructible
auto=this(variable{orzhov}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
auto=this(variable{orzhov}>6) transforms((Legendary Enchantment Creature))
auto=@movedto(other creature|graveyard) from(mybattlefield) restriction{compare(opponentlifetotal)~lessthan~4}:all(trigger[to]) transforms((,newability[moveto(myhand)])) oneshot
auto=@movedto(other creature|graveyard) from(mybattlefield) restriction{compare(opponentlifetotal)~morethan~3}:all(trigger[to]) transforms((,newability[if compare(genrand2)~equalto~0 then moveto(myhand) else life:-3 opponent])) oneshot
auto=@movedto(other creature|graveyard) from(mybattlefield):name(Return or pay life) all(trigger[to]) name(Return or pay life) moveto(opponentreveal) and!( transforms((,newability[choice name(Don't pay life) moveto(opponenthand)],newability[choice name(Pay life) moveto(opponentGraveyard) and!( life:-3 controller )!])) oneshot )!
text=Indestructible -- As long as your devotion to white and black is less than seven, Athreos isn't a creature. -- Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.
mana={1}{W}{B}
type=Legendary Enchantment Creature
@@ -5143,8 +5141,9 @@ name=Athreos, Shroud-Veiled
abilities=indestructible
auto=this(variable{orzhov}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
auto=this(variable{orzhov}>6) transforms((Legendary Enchantment Creature))
auto=@each my endofturn:counter(0/0,1,Coin) target(other creature|battlefield)
auto=@movedto(creature[counter{0/0.1.Coin}]|graveyard,exile):name(Return to battlefield) all(trigger[to]) moveTo(mybattlefield)
auto=@each my endofturn:name(Put coin counter) target(other creature|battlefield) counter(0/0,1,Coin)
auto=@movedto(creature[counter{0/0.1.Coin}]|graveyard):name(Return to battlefield) all(trigger[to]) name(Return to battlefield) moveTo(mybattlefield)
auto=@movedto(creature[counter{0/0.1.Coin}]|exile):name(Return to battlefield) all(trigger[to]) name(Return to battlefield) moveTo(mybattlefield)
text=Indestructible -- As long as your devotion to white and black is less than seven, Athreos isn't a creature. -- At the beginning of your end step, put a coin counter on another target creature. -- Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control.
mana={4}{W}{B}
type=Legendary Enchantment Creature
@@ -6078,8 +6077,11 @@ type=Legendary Land
[/card]
[card]
name=Azor's Gateway
auto={1}{T}:draw:1 controller && transforms((,newability[notatarget(*|myhand) moveto(myexile) and!( counter(0/0.1.AzorExiled) )!])) forever
auto=aslongas(*[counter{0/0.1.AzorExiled}]|myexile) flip(Sanctum of the Sun) >4
backside=Sanctum of the Sun
restriction=compare(isflipped)~equalto~0
anyzone={0}:doubleside(backside)
auto={1}{T}:name(Draw and exile) draw:1 controller && transforms((,newability[name(Exile a card) notatarget(*|myhand) moveto(myexile) and!( becomes(AzorExiled) forever )!])) forever
auto=aslongas(AzorExiled|myexile) transforms((,newability[flip(Sanctum of the Sun)],newability[untap],newability[life:5 controller],newability[all(AzorExiled|myexile) losesatype(AzorExiled)])) forever >4
text={1}, {T}: Draw a card, then exile a card from your hand. If cards with five or more different mana values are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it.
mana={2}
type=Legendary Artifact
@@ -6087,8 +6089,9 @@ type=Legendary Artifact
[card]
name=Azor, the Lawbringer
abilities=flying
auto=phaseaction[upkeep once] maxCast(*[instant;sorcery])0 opponent ueot
auto=_ATTACKING_may pay({X}{W}{U}{U}) name(Gain X life and draw X cards) life:x controller && draw:x controller
auto=emblem transforms((,newability[@each opponent untap:name(Opponent can't cast spell) all(*[instant;sorcery]|opponentcastingzone) transforms((,newability[changecost(colorless:+9999)])) ueot])) uynt
auto=emblem transforms((,newability[@each opponent draw:name(Opponent can't cast spell) all(*[instant;sorcery]|opponentcastingzone) transforms((,newability[changecost(colorless:+9999)])) ueot])) uynt
auto=_ATTACKING_may name(Gain X life and draw X cards) pay({X}{W}{U}{U}) name(Gain X life and draw X cards) life:x controller && draw:x controller
text=Flying -- When Azor, the Lawbringer enters the battlefield, each opponent can't cast instant or sorcery spells during that player's next turn. -- Whenever Azor attacks, you may pay {X}{W}{U}{U}. If you do, you gain X life and draw X cards.
mana={2}{W}{W}{U}{U}
type=Legendary Creature
@@ -6098,7 +6101,7 @@ toughness=6
[/card]
[card]
name=Azorius Knight-Arbiter
abilities=unblockable, vigilance
abilities=unblockable,vigilance
text=Vigilance -- Azorius Knight-Arbiter can't be blocked.
mana={3}{W}{U}
type=Creature
@@ -6306,9 +6309,9 @@ type=Artifact
[/card]
[card]
name=Bag of Holding
auto=@discarded(*|myhand):name(Move to exile) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(myexile) and!( counter(0/0.1.BagExiled) )!])) oneshot
auto=@discarded(*|myhand):name(Move to exile) all(trigger) name(Move to exile) moveto(myexile) and!( becomes(BagExiled) forever )!
auto={2}{T}:name(Draw and discard) _LOOT_
auto={4}{T}{S}:name(Return all exiled card) all(*[counter{0/0.1.BagExiled}]|myexile) moveto(ownerhand)
auto={4}{T}{S}:name(Return all exiled card) all(BagExiled|myexile) moveto(ownerhand)
text=Whenever you discard a card, exile that card from your graveyard. -- {2}, {T}: Draw a card, then discard a card. -- {4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.
mana={1}
type=Artifact
@@ -7425,8 +7428,8 @@ toughness=1
[/card]
[card]
name=Battletide Alchemist
auto=@damaged(player) from(*|opponentbattlefield,opponentstack,opponenthand,opponentgraveyard,opponentlibrary,opponentexile):may foreach(cleric|mybattlefield) prevent:1 controller
auto=@damaged(player) from(*|mybattlefield,mystack,myhand,mygraveyard,mylibrary,myexile):may foreach(cleric|mybattlefield) prevent:1 opponent
auto={0}:name(Prevent damage to you) foreach(cleric|mybattlefield) prevent:1 controller limit:1
auto={0}:name(Prevent damage to opponent) foreach(cleric|mybattlefield) prevent:1 opponent limit:1
text=If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.
mana={3}{W}{W}
type=Creature
@@ -8150,11 +8153,13 @@ type=Sorcery
[/card]
[card]
name=Betrayal of Flesh
target=creature
other={S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)} name(Entwine)
auto=if paid(alternative) then destroy && moveTo(myBattlefield) target(creature|mygraveyard)
auto=ifnot paid(alternative) then transforms((,newability[choice name(Destroy) destroy],newability[choice name(Return) moveTo(myBattlefield) target(creature|mygraveyard)]))
text=Choose one Destroy target creature; or return target creature card from your graveyard to the battlefield. -- Entwine'sacrifice three lands. (Choose both if you pay the entwine cost.)
other={5}{B}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)} name(Entwine)
otherrestriction=type(land|mybattlefield)~morethan~2
auto=if paid(alternative) then if type(creature|battlefield)~morethan~0 then name(Destroy creature) name(Destroy creature) name(Destroy creature) target(creature|battlefield) destroy and!( name(Return creature) name(Return creature) target(creature|mygraveyard) moveTo(myBattlefield) )!
auto=if paid(alternative) then if type(creature|battlefield)~equalto~0 then if type(creature|mygraveyard)~morethan~0 then name(Return creature) name(Return creature) name(Return creature) target(creature|mygraveyard) moveTo(myBattlefield)
auto=ifnot paid(alternative) then if type(creature|battlefield)~morethan~0 then choice name(Destroy creature) name(Destroy creature) name(Destroy creature) target(creature|battlefield) destroy
auto=ifnot paid(alternative) then if type(creature|mygraveyard)~morethan~0 then choice name(Return creature) name(Return creature) name(Return creature) target(creature|mygraveyard) moveTo(myBattlefield)
text=Choose one -- Destroy target creature -- Return target creature card from your graveyard to the battlefield. -- Entwine'sacrifice three lands. (Choose both if you pay the entwine cost.)
mana={5}{B}
type=Instant
[/card]
@@ -11490,8 +11495,8 @@ type=Instant
[/card]
[card]
name=Bounty of the Luxa
#auto=@each my firstmain:if type(this[counter{0/0.1.flood}])~morethan~0 ability$!thisforeach(counter{0/0,1,flood}) counter(0/0,-1,flood) && add{1}{G}{U}!$ controller else ability$!counter(0/0,1,flood) && draw:1 controller!$ controller
auto=@each my firstmain:if type(this[counter{0/0.1.flood}])~equalto~0 then counter(0/0,1,flood) && draw:1 controller else removeallcounters(0/0,1,flood) && add {1}{G}{U}
auto=@each my firstmain restriction{compare(hascntflood)~equalto~0}:name(Put counter and draw) name(Put counter and draw) counter(0/0,1,flood) && draw:1 controller
auto=@each my firstmain restriction{compare(hascntflood)~morethan~0}:name(Remove all counters and add mana) name(Remove all counters and add mana) removeallcounters(0/0,1,flood) && add{1}{G}{U} controller
text=At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add {1}{G}{U} to your mana pool.
mana={2}{G}{U}
type=Enchantment
@@ -12079,7 +12084,9 @@ toughness=3
[/card]
[card]
name=Brightmare
auto=may tap target(creature)
auto=if type(creature|opponentbattlefield)~morethan~0 then choice name(Tap opponent's creature) name(Tap opponent's creature) target(creature|opponentbattlefield) transforms((,newability[tap],newability[life:power opponent])) oneshot
auto=choice name(Don't tap any creature) donothing
auto=choice name(Tap your creature) target(creature|mybattlefield) transforms((,newability[tap],newability[life:power controller])) oneshot
text=When Brightmare enters the battlefield, tap up to one target creature. You gain life equal to that creature's power.
mana={2}{W}
type=Creature
@@ -12470,9 +12477,9 @@ type=Sorcery
[/card]
[card]
name=Brudiclad, Telchor Engineer
auto=lord(creature[token]|myBattlefield) haste
auto=@each my combatbegins:may all(creature[token]|myBattlefield) transforms((,newability[copy target(other creature[token]|myBattlefield)])) forever
auto=@each my combatbegins:token(Phyrexian Myr,Artifact Creature Phyrexian Myr,2/1,blue)
auto=lord(creature[token]|mybattlefield) haste
auto=@each my combatbegins:may name(Choose and copy a token) target(*[token]|mybattlefield) transforms((tobecopied,newability[all(other *[token]|mybattlefield) transforms((,newability[copy all(tobecopied[token]|mybattlefield)])) ueot])) ueot
auto=@each my combatbegins:name(Create myr) token(Phyrexian Myr,Artifact Creature Phyrexian Myr,2/1,blue)
text=Creature tokens you control have haste. -- At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.
mana={4}{U}{R}
type=Legendary Creature
@@ -12482,8 +12489,8 @@ toughness=4
[/card]
[card]
name=Bruenor Battlehammer
auto=lord(creature[equipped]|myBattlefield) transforms((,newability[thisforeach(gear) 2/0]))
auto={0}:name(Pay 0 for first equip) target(artifact[equipment]|myBattlefield) transforms((,newability[name(Equip to a creature) rehook target(creature|myBattlefield)])) oneshot limit:1
auto=lord(creature[equipped]|mybattlefield) transforms((,newability[thisforeach(gear) 2/0]))
auto={0}:name(Pay 0 for first equip) target(artifact[equipment]|mybattlefield) transforms((,newability[name(Equip to a creature) rehook target(creature|mybattlefield)])) oneshot limit:1
text=Each creature you control gets +2/+0 for each Equipment attached to it. -- You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn.
mana={2}{R}{W}
type=Legendary Creature
@@ -12817,8 +12824,7 @@ toughness=1
[card]
name=Burning-Rune Demon
abilities=flying
auto=choice name(Search library) target(*[-Burning-Rune Demon]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!( transforms((,newability[name(Search another card) target(*[-Burning-Rune Demon;notshare!name!]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!( ability$!name(Put in hand from library) name(Put in hand from library) target(*[fresh]|opponentlibrary) moveto(opponenthand) and!( all(*[fresh]|opponentlibrary) moveto(opponentgraveyard) and!( shuffle opponent )! )! !$ opponent )! )!])) oneshot )! )!
auto=choice name(Don't search) donothing
auto=may name(Search library) target(*[-Burning-Rune Demon]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!( transforms((,newability[name(Search another card) target(*[-Burning-Rune Demon;notshare!name!]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!( ability$!name(Put in hand from library) name(Put in hand from library) target(*[fresh]|opponentlibrary) moveto(opponenthand) and!( all(*[fresh]|opponentlibrary) moveto(opponentgraveyard) and!( shuffle opponent )! )! !$ opponent )! )!])) oneshot )! )!
text=Flying -- When Burning-Rune Demon enters the battlefield, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle your library.
mana={4}{B}{B}
type=Creature
@@ -81796,9 +81802,6 @@ subtype=Shrine
[/card]
[card]
name=Sanctum of the Sun
auto=untap
auto=life:5 controller
auto=all(*|myexile) removeallcounters(0/0,1,AzorExiled)
auto={T}:name(Add white mana) name(Add white mana) thisforeach(variable{lifetotal}) add{W}
auto={T}:name(Add blue mana) name(Add blue mana) thisforeach(variable{lifetotal}) add{U}
auto={T}:name(Add black mana) name(Add black mana) thisforeach(variable{lifetotal}) add{B}

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@@ -1,6 +1,6 @@
#Primitives Pack for Wagic the Homebrew.
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
#I sorted this programmatically so the other comments are removed except for AUTO_DEFINE - Vitty85 10-07-2023
#I sorted this programmatically so the other comments are removed except for AUTO_DEFINE - Vitty85 11-07-2023
[card]
name=Abandon Reason
target=<upto:2>creature
@@ -12601,7 +12601,8 @@ toughness=3
[/card]
[card]
name=Bloodline Shaman
auto={t}:activatechooseatype if type(creature[chosentype;zpos=1]|mylibrary)~morethan~0 then all(creature[chosentype;zpos=1]|mylibrary) moveto(myhand) else all(*[zpos=1]|mylibrary) moveto(mygraveyard) activatechooseend
aicode=activate all(*[zpos=1]|mylibrary) moveto(myreveal) and!( if cantargetcard(creature[chosentype]|*) then moveto(myhand) else moveto(mygraveyard) )!
auto={T}:name(Choose a creature type) transforms((,newability[chooseatype transforms((,newability[reveal:1 optionone name(Get creature) target(creature[chosentype]|reveal) moveto(myhand) optiononeend optiontwo name(Put in graveyard) target(*|reveal) moveto(mygraveyard) optiontwoend revealend])) oneshot chooseend])) oneshot
text={T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.
mana={1}{G}
type=Creature
@@ -13032,10 +13033,12 @@ toughness=2
[card]
name=Bog Down
abilities=hasotherkicker
target=player
other={2}{B}{S(land|mybattlefield)}{S(land|mybattlefield)} name(Pay Kicker)
auto=ifnot paid(alternative) then ability$!name(discard 2 cards) name(discard 2 cards) notatarget(<2>*|myhand) reject!$ targetedplayer
auto=if paid(alternative) then ability$!name(discard 3 cards) name(discard 3 cards) notatarget(<2>*|myhand) reject!$ targetedplayer
otherrestriction=type(land|mybattlefield)~morethan~1
auto=ifnot paid(alternative) then choice name(Opponent discards 2 cards) name(Opponent discards 2 cards) ability$!name(Discard 2 cards) name(Discard 2 cards) notatarget(<2>*|myhand) reject!$ opponent
auto=ifnot paid(alternative) then choice name(You discard 2 cards) name(You discard 2 cards) ability$!name(Discard 2 cards) name(Discard 2 cards) notatarget(<2>*|myhand) reject!$ controller
auto=if paid(alternative) then choice name(Opponent discards 3 cards) name(Opponent discards 3 cards) ability$!name(Discard 3 cards) name(Discard 3 cards) notatarget(<3>*|myhand) reject!$ opponent
auto=if paid(alternative) then choice name(You discard 3 cards) name(You discard 3 cards) ability$!name(Discard 3 cards) name(Discard 3 cards) notatarget(<3>*|myhand) reject!$ controller
text=Kicker - Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) -- Target player discards two cards. If Bog Down was kicked, that player discards three cards instead.
mana={2}{B}
type=Sorcery
@@ -15395,8 +15398,9 @@ toughness=2
[/card]
[card]
name=Brothers Yamazaki
abilities=nolegend
auto=bushido(1/1)
auto=aslongas(Brothers Yamazaki|battlefield) nolegend <3
auto=if cantargetcard(*[legendary]|*) then if type(Brothers Yamazaki[legendary]|battlefield)~morethan~2 then name(Put in graveyard) name(Put in graveyard) name(Put in graveyard) target(Brothers Yamazaki[legendary]|mybattlefield) moveto(mygraveyard)
auto=lord(other Brothers Yamazaki|Battlefield) haste
auto=lord(other Brothers Yamazaki|Battlefield) 2/2
text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them. -- Each other creature named Brothers Yamazaki gets +2/+2 and has haste.
@@ -27096,8 +27100,11 @@ subtype=Aura
[/card]
[card]
name=Death Wind
target=creature
auto=-X/-X
restriction=type(creature|battlefield)~morethan~0,compare(ishuman)~morethan~0
otherrestriction=type(creature|opponentbattlefield)~morethan~0,compare(ishuman)~equalto~0
other={X}{B} name(Cast for AI)
auto=if compare(ishuman)~equalto~0 then target(creature|opponentbattlefield) -X/-X ueot
auto=if compare(ishuman)~morethan~0 then name(Creature gets -X/-X) name(Creature gets -X/-X) target(creature|battlefield) -X/-X ueot
text=Target creature gets -X/-X until end of turn.
mana={X}{B}
type=Instant
@@ -54296,7 +54303,7 @@ toughness=3
name=Hero's Blade
auto={4}:equip
auto=teach(creature) 3/2
auto=@movedto(creature[legendary]|mybattlefield):may all(trigger[to]) rehook
auto=@movedto(creature[legendary]|mybattlefield):may name(Attach to legendary creature) all(trigger[to]) rehook
text=Equipped creature gets +3/+2. -- Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
mana={2}
type=Artifact

View File

@@ -1,6 +1,6 @@
#Planeswalkers Primitives Pack for Wagic the Homebrew.
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
#We sorted this in alphabetical order - Luruz & Vitty85 08-07-2023
#We sorted this in alphabetical order - Luruz & Vitty85 11-07-2023
[card]
name=Abian, Luvion Usurper
auto=counter(0/0,5,loyalty)
@@ -177,9 +177,12 @@ subtype=Ajani
name=Aminatou, the Fateshifter
abilities=canbecommander
auto=counter(0/0,3,loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: Draw a card and return a card on top) ability$!draw:1 controller _ choice target(*|myhand) moveTo(mylibrary)!$ controller
auto={C(0/0,-3,Loyalty)}:name(-1: Exile other permanent and return it) moveTo(exile) target(other *|myBattlefield) and! moveTo(myBattlefield)!
auto={C(0/0,-9,Loyalty)}:name(-6: Exchange nonland permanents with opponent) moveTo(myBattlefield) all(*[-land]|opponentBattlefield) && moveTo(opponentBattlefield) all(*[-Aminatou, the Fateshifter;-land]|myBattlefield)
auto={C(0/0,1,Loyalty)}:name(+1: Draw a card and return a card on top) draw:1 controller && ability$!name(Put on top) notatarget(*|myhand) moveTo(mylibrary)!$ controller
auto={C(0/0,-1,Loyalty)}:name(-1: Exile other permanent and return it) target(other *|myBattlefield) moveto(myexile) and!( moveTo(myBattlefield) )!
auto={C(0/0,-6,Loyalty)}:name(-6: Exchange nonland permanents with opponent) transforms((,newability[all(*[-land]|opponentBattlefield) becomes(oppo) ueot],newability[all(other *[-land]|myBattlefield) becomes(cont) ueot],newability[counter(0/0.1.ExchangeEffect)])) oneshot
auto=@counteradded(0/0.1.ExchangeEffect) from(this):name(Exchange nonland permanents) name(Exchange nonland permanents) all(oppo|opponentbattlefield) moveTo(myBattlefield) and!( losesatype(oppo) forever )!
auto=@counteradded(0/0.1.ExchangeEffect) from(this):name(Exchange nonland permanents) name(Exchange nonland permanents) all(cont|myBattlefield) moveTo(opponentBattlefield) and!( losesatype(cont) forever )!
auto=@counteradded(0/0.1.ExchangeEffect) from(this):name(Effect ends) name(Effect ends) counter(0/0.-hascntexchangeeffect.ExchangeEffect) notrg
text=+1: Draw a card, then put a card from your hand on top of your library. -- 1: Exile another target permanent you own, then return it to the battlefield under your control. -- 6: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction. -- Aminatou, the Fateshifter can be your commander.
mana={W}{U}{B}
type=Legendary Planeswalker