From c0f262a0b12235d90d5e17eaf6c67bdf81a92643 Mon Sep 17 00:00:00 2001 From: Eduardo MG Date: Sat, 8 Oct 2022 23:16:36 -0500 Subject: [PATCH] Counters (1/1,1) changed to Counters (1/1) bug fixes Counters (1/1,1) changed to Counters (1/1) since it's the same with less code. Macross for Adapt(). Kiora bests the sea god savior of ollen Sevinne's Reclamation Karplusan Hound cleansing nova Subterranean Tremors --- .../mtg/bin/Res/sets/primitives/_macros.txt | 10 +- .../bin/Res/sets/primitives/borderline.txt | 348 +++--- .../mtg/bin/Res/sets/primitives/crappy.txt | 1 + projects/mtg/bin/Res/sets/primitives/mtg.txt | 1016 ++++++++--------- .../bin/Res/sets/primitives/planeswalkers.txt | 28 +- 5 files changed, 702 insertions(+), 701 deletions(-) diff --git a/projects/mtg/bin/Res/sets/primitives/_macros.txt b/projects/mtg/bin/Res/sets/primitives/_macros.txt index f32faee43..19ae8ff2e 100644 --- a/projects/mtg/bin/Res/sets/primitives/_macros.txt +++ b/projects/mtg/bin/Res/sets/primitives/_macros.txt @@ -69,6 +69,9 @@ # Whenever you draw your second card each turn #AUTO_DEFINE _SECOND_DRAW_ @drawof(player) restriction{compare(pdrewcount)~equalto~2}: +# Adapt +#AUTO_DEFINE _ADAPT_($c) this(counter{1/1}<1) transforms((,newability[counter(1/1.$c)])) forever + # Battalion #AUTO_DEFINE _BATTALION_ @combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}: @@ -103,10 +106,10 @@ $AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Errati #AUTO_DEFINE _PROLIFERATE_ name(Proliferate) notatarget(proliferation) proliferate # Scavenge -#AUTO_DEFINE _SCAVENGE_($cost) name(Scavenge) autograveyard={$cost}{E}:counter(1/1,$c) target(creature) asSorcery +#AUTO_DEFINE _SCAVENGE_($cost) {$cost}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery # Monstrosity -#AUTO_DEFINE _MONSTROSITY_($cost) name(Monstrosity) this(cantargetcard(*[-monstrous]) {$cost}:becomes(monstrous) forever && counter(1/1,$c) +#AUTO_DEFINE _MONSTROSITY_($cost,$c) name(Monstrosity) this(cantargetcard(*[-monstrous]) {$cost}:becomes(monstrous) forever && counter(1/1.$c) # Outlast #AUTO_DEFINE _OUTLAST_($cost) {$cost}{$cost}:counter(1/1,1) all(this) asSorcery @@ -145,9 +148,6 @@ $AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Errati # Undergrowth #AUTO_DEFINE _UNDERGROWTH_ foreach(creature|myGraveyard) -# Adapt -#AUTO_DEFINE _ADAPT_($c) aslongas(this[counter{1/1}<1]|myBattlefield):counter(1/1,$c) - # Afterlife #AUTO_DEFINE _AFTERLIFE_($c) @movedTo(this|graveyard) from(battlefield):create(Spirit:Creature Spirit:1/1:white,black:flying)*$c diff --git a/projects/mtg/bin/Res/sets/primitives/borderline.txt b/projects/mtg/bin/Res/sets/primitives/borderline.txt index ca3f3e235..1256fb9a7 100644 --- a/projects/mtg/bin/Res/sets/primitives/borderline.txt +++ b/projects/mtg/bin/Res/sets/primitives/borderline.txt @@ -395,7 +395,7 @@ toughness=2 [/card] [card] name=Adherent of Hope -auto=@each my combatbegins restriction{type(planeswalker[Basri]|mybattlefield)~morethan~0}:counter(1/1,1) +auto=@each my combatbegins restriction{type(planeswalker[Basri]|mybattlefield)~morethan~0}:counter(1/1) text=At the beginning of combat on your turn, if you control a Basri planeswalker, put a +1/+1 counter on Adherent of Hope. mana={1}{W} type=Creature @@ -628,7 +628,7 @@ toughness=4 [card] name=Aeromunculus abilities=flying -auto={2}{G}{U}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.1)])) forever +auto={2}{G}{U}:_ADAPT_(1) text=Flying -- {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) mana={1}{G}{U} type=Creature @@ -734,7 +734,7 @@ toughness=3 name=Aetherstorm Roc abilities=flying auto=alterenergy:1 controller -auto=_ATTACKING_pay({e:2}) counter(1/1,1) && tap(noevent) target(creature|opponentbattlefield) +auto=_ATTACKING_pay({e:2}) counter(1/1) && tap(noevent) target(creature|opponentbattlefield) text=Flying -- Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E} (an energy counter). -- Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls. mana={2}{W}{W} type=Creature @@ -2137,7 +2137,7 @@ type=Sorcery [card] name=Animal Sanctuary auto={T}:add{C} -auto={2}{T}:counter(1/1,1) target(creature[bird;cat;dog;goat;ox;snake]) +auto={2}{T}:counter(1/1) target(creature[bird;cat;dog;goat;ox;snake]) text={T}: Add {C}. -- {2}, {T}: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake. type=Land [/card] @@ -2731,7 +2731,7 @@ toughness=3 name=Arcbound Javelineer abilities=modular modular=1 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto={T}{C(1/1,-1)}:name(Deals 1 damage) target(creature[attacking;blocking]) damage:1 auto={T}{C(1/1,-2)}:name(Deals 2 damage) target(creature[attacking;blocking]) damage:2 auto={T}{C(1/1,-3)}:name(Deals 3 damage) target(creature[attacking;blocking]) damage:3 @@ -2763,7 +2763,7 @@ toughness=1 name=Arcbound Mouser abilities=lifelink,modular modular=1 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) text=Lifelink -- Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) mana={W} type=Artifact Creature @@ -2775,7 +2775,7 @@ toughness=0 name=Arcbound Prototype abilities=modular modular=2 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) text=Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) mana={1}{W} type=Artifact Creature @@ -2787,8 +2787,8 @@ toughness=0 name=Arcbound Shikari abilities=modular,first strike modular=2 -auto=counter(1/1,1) all(other creature[artifact]|mybattlefield) -auto=_DIES_may name(Put 1/1 counters) thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=counter(1/1) all(other creature[artifact]|mybattlefield) +auto=_DIES_may name(Put 1/1 counters) thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) text=First strike -- When Arcbound Shikari enters the battlefield, put a +1/+1 counter on each other artifact creature you control. -- Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) mana={1}{R}{W} type=Artifact Creature @@ -2800,7 +2800,7 @@ toughness=0 name=Arcbound Slasher abilities=modular modular=4 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto=choice counter(1/1) auto=choice aslongas(creature|myBattlefield) haste text=Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- Riot (This creature enters the battlefield with your choice of an additional +1/+1 counter or haste.) @@ -2814,7 +2814,7 @@ toughness=0 name=Arcbound Tracker abilities=menace,modular modular=2 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~morethan~0}:name(Counter 1/1) counter(1/1) text=Menace -- Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- Whenever you cast a spell other than your first spell each turn, put a +1/+1 counter on Arcbound Tracker. mana={2}{R} @@ -2827,7 +2827,7 @@ toughness=0 name=Arcbound Whelp abilities=flying,modular modular=2 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto={R}:name(Gets 1/0) 1/0 ueot text=Flying -- {R}: Arcbound Whelp gets +1/+0 until end of turn. -- Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) mana={3}{R} @@ -3243,7 +3243,7 @@ toughness=1 [/card] [card] name=Ardenvale Paladin -auto=if casted(this) then if spent({W}{W}{W}) then counter(1/1,1) +auto=if casted(this) then if spent({W}{W}{W}) then counter(1/1) text=Adamant - If at least three white mana was spent to cast this spell, Ardenvale Paladin enters the battlefield with a +1/+1 counter on it. mana={3}{W} type=Creature @@ -3279,7 +3279,7 @@ toughness=2 [/card] [card] name=Arena Trickster -auto=@movedto(*|mystack) restriction{opponentturnonly,thisturn(*|mystack)~equalto~0}:counter(1/1,1) all(this) +auto=@movedto(*|mystack) restriction{opponentturnonly,thisturn(*|mystack)~equalto~0}:counter(1/1) all(this) text=Whenever you cast your first spell during each opponent's turn, put a +1/+1 counter on Arena Trickster. mana={3}{R} type=Creature @@ -5076,7 +5076,7 @@ type=Land [/card] [card] name=Barkhide Troll -auto=counter(1/1,1) +auto=counter(1/1) auto={1}{C(1/1,-1)}:opponentshroud ueot text=Barkhide Troll enters the battlefield with a +1/+1 counter on it. -- {1}, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) mana={G}{G} @@ -5246,7 +5246,7 @@ toughness=4 [card] name=Basri's Acolyte abilities=lifelink -auto=counter(1/1,1) target(other creature|myBattlefield) +auto=counter(1/1) target(other creature|myBattlefield) text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- When Basri's Acolyte enters the battlefield, put a +1/+1 counter on each of up to two other target creatures you control. mana={2}{W}{W} type=Creature @@ -5257,7 +5257,7 @@ toughness=3 [card] name=Basri's Aegis target=creature -auto=counter(1/1,1) +auto=counter(1/1) auto=choice name(Search Library) may moveto(myhand) target(Basri^ Devoted Paladin|myLibrary) && shuffle auto=choice name(Search Graveyard) may moveto(myhand) target(Basri^ Devoted Paladin|myGraveyard) text=Put a +1/+1 counter on each of up to two target creatures. You may search your library and/or graveyard for a card named Basri, Devoted Paladin, reveal it, and put it into your hand. If you search your library this way, shuffle it. @@ -5268,7 +5268,7 @@ type=Sorcery name=Basri's Lieutenant abilities=vigilance auto=protection from(*[multicolor]) -auto=counter(1/1,1) target(creature|myBattlefield) +auto=counter(1/1) target(creature|myBattlefield) auto=_DIES_this(counter{1/1.1}>=1) token(Knight Bas) auto=@movedTo(other creature[counter{1/1}]|myGraveyard) from(mybattlefield):token(Knight Bas) text=Vigilance, protection from multicolored -- When Basri's Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control. -- Whenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance. @@ -5280,7 +5280,7 @@ toughness=4 [/card] [card] name=Basri's Solidarity -auto=all(creature|mybattlefield) counter(1/1,1) +auto=all(creature|mybattlefield) counter(1/1) text=Put a +1/+1 counter on each creature you control. mana={1}{W} type=Sorcery @@ -5811,7 +5811,7 @@ toughness=2 [/card] [card] name=Bellowing Aegisaur -auto=_ENRAGE_counter(1/1,1) all(other creature|mybattlefield) +auto=_ENRAGE_counter(1/1) all(other creature|mybattlefield) text=Enrage - Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control. mana={5}{W} type=Creature @@ -5970,7 +5970,7 @@ toughness=2 [/card] [card] name=Benthic Biomancer -auto={1}{U}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.1)])) forever +auto={1}{U}:_ADAPT_(1) auto=@counteradded(1/1) from(this):draw:1 && transforms((,newability[target(*|myhand) reject])) forever text={1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card. mana={U} @@ -7034,7 +7034,7 @@ toughness=2 [/card] [card] name=Blood Aspirant -auto=@sacrificed(*|mybattlefield):counter(1/1,1) all(this) +auto=@sacrificed(*|mybattlefield):counter(1/1) all(this) auto={1}{R}{S(creature,enchantment|myBattlefield}:damage:1 && cantblock target(creature) oneshot ueot text=Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant. -- {1}{R}, {T}, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn. mana={1}{R} @@ -7286,7 +7286,7 @@ type=Sorcery [card] name=Bloodcrazed Paladin abilities=flash -auto=foreach(creature[fresh]|mygraveyard) counter(1/1,1) +auto=foreach(creature[fresh]|mygraveyard) counter(1/1) text=Flash -- Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn. mana={1}{B} type=Creature @@ -7517,7 +7517,7 @@ toughness=2 [card] name=Bloodthirsty Aerialist abilities=flying -auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1,1) +auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1) text=Flying -- Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist. mana={1}{B}{B} type=Creature @@ -8541,7 +8541,7 @@ name=Brallin, Skyshark Rider abilities=hiddenface,partner partner=Shabraz, the Skyshark auto=_PARTNER_ -auto=@discarded(*|myHand):all(this) counter(1/1,1) && damage:1 opponent +auto=@discarded(*|myHand):all(this) counter(1/1) && damage:1 opponent auto={R}:target(creature[Shark]) trample ueot text=Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.) -- Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent. -- {R}: Target Shark gains trample until end of turn. mana={3}{R} @@ -9069,7 +9069,7 @@ toughness=2 [card] name=Brineborn Cutthroat ability=flash -auto=@movedto(*|stack) from(*|myhand) restriction{opponentturnonly}:counter(1/1,1) +auto=@movedto(*|stack) from(*|myhand) restriction{opponentturnonly}:counter(1/1) text=Flash (You may cast this spell any time you could cast an instant.) -- Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat. mana={1}{U} type=Creature @@ -10095,7 +10095,7 @@ subtype=Swamp Mountain [card] name=Caprichrome abilities=flash,vigilance -auto=may name(Devour) target(other artifact|mybattlefield) sacrifice && counter(1/1,1) all(this) +auto=may name(Devour) target(other artifact|mybattlefield) sacrifice && counter(1/1) all(this) text=Flash -- Vigilance -- Devour artifact 1 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with that many +1/+1 counters on it.) mana={3}{W} type=Artifact Creature @@ -11116,7 +11116,7 @@ toughness=4 [/card] [card] name=Cenn's Tactician -auto={w}{T}:counter(1/1,1) target(creature[soldier]) +auto={w}{T}:counter(1/1) target(creature[soldier]) text={W}, {T}: Put a +1/+1 counter on target Soldier creature. -- Each creature you control with a +1/+1 counter on it can block an additional creature. mana={W} type=Creature @@ -12722,7 +12722,7 @@ type=Sorcery [card] name=Cleansing Nova auto=choice name(Destroy creatures) destroy all(creature) -auto=choice name(Destroy artifacts and enchantments) destroy all(artifacts,enchantment) +auto=choice name(Destroy artifacts and enchantments) destroy all(artifact,enchantment) text=Choose one -- Destroy all creatures. -- Destroy all artifacts and enchantments. mana={3}{W}{W} type=Sorcery @@ -12865,7 +12865,7 @@ toughness=3 [card] name=Cleric of Life's Bond auto=@movedTo(creature[cleric]|myBattlefield):life:1 controller -auto=@lifeof(player) restriction{compare(thatmuch)~equalto~compare(lifegain)} turnlimited:counter(1/1,1) all(this) +auto=@lifeof(player) restriction{compare(thatmuch)~equalto~compare(lifegain)} turnlimited:counter(1/1) all(this) text=Whenever another Cleric enters the battlefield under your control, you gain 1 life. -- Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond. mana={W}{B} type=Creature @@ -13327,11 +13327,11 @@ target=player other={1}{W}{W}{T(creature|mybattlefield)}{T(creature|mybattlefield)}: name(Escalate) auto=if paid(alternative) then bury target(creature[power>=4]) auto=if paid(alternative) then destroy target(enchantment) -auto=if paid(alternative) then transforms((,newability[choice name(Put counter on your creatures) counter(1/1,1) all(creature|myBattlefield)],newability[choice name(Put counter on opponent creatures) counter(1/1,1) all(creature|opponentBattlefield)])) +auto=if paid(alternative) then transforms((,newability[choice name(Put counter on your creatures) counter(1/1) all(creature|myBattlefield)],newability[choice name(Put counter on opponent creatures) counter(1/1) all(creature|opponentBattlefield)])) auto=ifnot paid(alternative) then choice name(Destroy creature) bury target(creature[power>=4]) auto=ifnot paid(alternative) then choice name(Destroy enchantment) destroy target(enchantment) -auto=ifnot paid(alternative) then choice name(Put counter on your creatures) counter(1/1,1) all(creature|myBattlefield) -auto=ifnot paid(alternative) then choice name(Put counter on opponent creatures) counter(1/1,1) all(creature|opponentBattlefield) +auto=ifnot paid(alternative) then choice name(Put counter on your creatures) counter(1/1) all(creature|myBattlefield) +auto=ifnot paid(alternative) then choice name(Put counter on opponent creatures) counter(1/1) all(creature|opponentBattlefield) text=Escalate'tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) -- Choose one or more -- Destroy target creature with power 4 or greater. -- Destroy target enchantment. -- Put a +1/+1 counter on each creature target player controls. mana={1}{W}{W} type=Sorcery @@ -14284,7 +14284,7 @@ type=Artifact [card] name=Coordinated Charge abilities=cycling -auto=all(creatures|myBattlefield) 2/1 ueot +auto=all(creature|myBattlefield) 2/1 ueot autohand=__CYCLING__({2}) text=Creatures you control get +2/+1 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={4}{W} @@ -14319,7 +14319,7 @@ toughness=2 [/card] [card] name=Cordial Vampire -auto=@movedTo(creature|graveyard) from(battlefield):all(creature[vampire]|mybattlefield) counter(1/1,1) +auto=@movedTo(creature|graveyard) from(battlefield):all(creature[vampire]|mybattlefield) counter(1/1) text=Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control. mana={B}{B} type=Creature @@ -15417,7 +15417,7 @@ toughness=5 name=Cryptic Trilobite auto=counter(1/1,XX) auto={C(1/1,-1)}:Add{C}{C} -auto={1}{T}:counter(1/1,1) +auto={1}{T}:counter(1/1) text=Cryptic Trilobite enters the battlefield with X +1/+1 counters on it. -- Remove a +1/+1 counter from Cryptic Trilobite: Add {C}{C}. Spend this mana only to activate abilities. -- {1}, {T}: Put a +1/+1 counter on Cryptic Trilobite. mana={X}{X} type=Creature @@ -15455,7 +15455,7 @@ auto=this(counter{0/0.1.Menace}>=1) menace auto=this(counter{0/0.1.Reach}>=1) reach auto=this(counter{0/0.1.Trample}>=1) trample auto=this(counter{0/0.1.Vigilance}>=1) vigilance -auto=@each my combatbegins:ability$!choice counter(1/1,1) target(Crystalline Giant[-counter{1/1.1}]|myBattlefield) _ choice counter(0/0,1,Vigilance) target(Crystalline Giant[-counter{0/0.1.Vigilance}]|myBattlefield) _ choice counter(0/0,1,Trample) target(Crystalline Giant[-counter{0/0.1.Trample}]|myBattlefield) _ choice counter(0/0,1,Reach) target(Crystalline Giant[-counter{0/0.1.Reach}]|myBattlefield) _ choice counter(0/0,1,Menace) target(Crystalline Giant[-counter{0/0.1.Menace}]|myBattlefield) _ choice counter(0/0,1,Lifelink) target(Crystalline Giant[-counter{0/0.1.Lifelink}]|myBattlefield) _ choice counter(0/0,1,Hexproof) target(Crystalline Giant[-counter{0/0.1.Hexproof}]|myBattlefield) _ choice counter(0/0,1,Deathtouch) target(Crystalline Giant[-counter{0/0.1.Deathtouch}]|myBattlefield) _ choice counter(0/0,1,Flying) target(Crystalline Giant[-counter{0/0.1.Flying}]|myBattlefield) _ choice counter(0/0,1,First Strike) target(Crystalline Giant[-counter{0/0.1.First Strike}]|myBattlefield) !$ controller +auto=@each my combatbegins:ability$!choice counter(1/1) target(Crystalline Giant[-counter{1/1.1}]|myBattlefield) _ choice counter(0/0,1,Vigilance) target(Crystalline Giant[-counter{0/0.1.Vigilance}]|myBattlefield) _ choice counter(0/0,1,Trample) target(Crystalline Giant[-counter{0/0.1.Trample}]|myBattlefield) _ choice counter(0/0,1,Reach) target(Crystalline Giant[-counter{0/0.1.Reach}]|myBattlefield) _ choice counter(0/0,1,Menace) target(Crystalline Giant[-counter{0/0.1.Menace}]|myBattlefield) _ choice counter(0/0,1,Lifelink) target(Crystalline Giant[-counter{0/0.1.Lifelink}]|myBattlefield) _ choice counter(0/0,1,Hexproof) target(Crystalline Giant[-counter{0/0.1.Hexproof}]|myBattlefield) _ choice counter(0/0,1,Deathtouch) target(Crystalline Giant[-counter{0/0.1.Deathtouch}]|myBattlefield) _ choice counter(0/0,1,Flying) target(Crystalline Giant[-counter{0/0.1.Flying}]|myBattlefield) _ choice counter(0/0,1,First Strike) target(Crystalline Giant[-counter{0/0.1.First Strike}]|myBattlefield) !$ controller text=At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant. mana={3} type=Artifact Creature @@ -16497,7 +16497,7 @@ toughness=1 [/card] [card] name=Dauntless Survivor -auto=counter(1/1,1) target(creature) +auto=counter(1/1) target(creature) text=When Dauntless Survivor enters the battlefield, put a +1/+1 counter on target creature. mana={1}{G} type=Creature @@ -17373,7 +17373,7 @@ toughness=3 [/card] [card] name=Deeproot Champion -auto=@movedTo(*[-creature]|mystack):counter(1/1,1) +auto=@movedTo(*[-creature]|mystack):counter(1/1) text=Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion. mana={1}{G} type=Creature @@ -19923,7 +19923,7 @@ type=Instant [card] name=Dragonsguard Elite auto=@movedto(*[instant;sorcery]|mystack):name(Put 1/1 counter) counter(1/1) -auto={4}{G}{G}:name(Double 1/1 counters) thisforeach(counter{1/1.1}) counter(1/1,1) +auto={4}{G}{G}:name(Double 1/1 counters) thisforeach(counter{1/1.1}) counter(1/1) text=Magecraft - Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite. -- {4}{G}{G}: Double the number of +1/+1 counters on Dragonsguard Elite. mana={1}{G} type=Creature @@ -20544,7 +20544,7 @@ type=Sorcery name=Drizzt Do'Urden abilities=double strike auto=token(Guenhwyvar,Legendary Creature Cat,4/1,green,trample) -auto=@movedto(creature[power=1]|graveyard) from(battlefield) restriction{compare(power)~lessthan~1}:name(Put 1/1 counter) counter(1/1,1) +auto=@movedto(creature[power=1]|graveyard) from(battlefield) restriction{compare(power)~lessthan~1}:name(Put 1/1 counter) counter(1/1) auto=@movedto(creature[power=2]|graveyard) from(battlefield) restriction{compare(power)~lessthan~2}:name(Put 1/1 counter) counter(1/1,2minuspowerminusend) auto=@movedto(creature[power=3]|graveyard) from(battlefield) restriction{compare(power)~lessthan~3}:name(Put 1/1 counter) counter(1/1,3minuspowerminusend) auto=@movedto(creature[power=4]|graveyard) from(battlefield) restriction{compare(power)~lessthan~4}:name(Put 1/1 counter) counter(1/1,4minuspowerminusend) @@ -20994,7 +20994,7 @@ toughness=1 [card] name=Duskfang Mentor auto=target(creature[-human]|myBattlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever -auto={1}{B}{T}:counter(1/1,1) all(creature[lifelink]|myBattlefield) +auto={1}{B}{T}:counter(1/1) all(creature[lifelink]|myBattlefield) text=When Duskfang Mentor enters the battlefield, put a lifelink counter on target non-Human creature you control. -- {1}{B}, {T}: Put a +1/+1 counter on each creature you control with lifelink. mana={2}{B} type=Creature @@ -22527,7 +22527,7 @@ type=Enchantment [card] name=Enduring Scalelord abilities=flying -auto=@counteradded(1/1) from(other creature|mybattlefield):may counter(1/1,1) +auto=@counteradded(1/1) from(other creature|mybattlefield):may counter(1/1) text=Flying -- Whenever one or more +1/+1 counters are placed on another creature you control, you may put a +1/+1 counter on Enduring Scalelord. mana={4}{G}{W} type=Creature @@ -22537,8 +22537,8 @@ toughness=4 [/card] [card] name=Enduring Sliver -auto={2}{T}:counter(1/1,1) asSorcery -auto=lord(sliver|mybattlefield) transforms((,newability[{2}{T}:counter(1/1,1) asSorcery])) +auto={2}{T}:counter(1/1) asSorcery +auto=lord(sliver|mybattlefield) transforms((,newability[{2}{T}:counter(1/1) asSorcery])) text=Outlast {2} ({2}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Other Sliver creatures you control have outlast 2 . mana={1}{W} type=Creature @@ -23271,7 +23271,7 @@ type=Instant [/card] [card] name=Eutropia the Twice-Favored -auto=_CONSTELLATION_counter(1/1,1) target(creature) && flying target(creature) ueot +auto=_CONSTELLATION_counter(1/1) target(creature) && flying target(creature) ueot text=Constellation - Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. mana={1}{G}{U} type=Legendary Creature @@ -24686,7 +24686,7 @@ toughness=3 [/card] [card] name=Fearless Fledgling -auto=_LANDFALL_counter(1/1,1) all(this) +auto=_LANDFALL_counter(1/1) all(this) auto=_LANDFALL_all(this) flying ueot text=Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn. mana={1}{W} @@ -24771,7 +24771,7 @@ type=Sorcery [/card] [card] name=Feast on the Fallen -auto=@each upkeep restriction{lastturn(oplifelost)~morethan~0}:counter(1/1,1) target(creature[myBattlefield]) +auto=@each upkeep restriction{lastturn(oplifelost)~morethan~0}:counter(1/1) target(creature[myBattlefield]) text=At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control. mana={2}{B} type=Enchantment @@ -24864,7 +24864,7 @@ toughness=1 [/card] [card] name=Felidar Retreat -auto=_LANDFALL_name(Choose one) ability$!name(Choose one) choice name(Put a +1/+1 counter and vigilance) all(creature|myBattlefield) counter(1/1,1) && all(creature|myBattlefield) vigilance ueot _ choice name(Create a 2/2 Cat) token(Cat Beast)!$ controller +auto=_LANDFALL_name(Choose one) ability$!name(Choose one) choice name(Put a +1/+1 counter and vigilance) all(creature|myBattlefield) counter(1/1) && all(creature|myBattlefield) vigilance ueot _ choice name(Create a 2/2 Cat) token(Cat Beast)!$ controller text=Landfall - Whenever a land enters the battlefield under your control, Choose one -- Create a 2/2 white Cat Beast creature token. -- Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. mana={3}{W} type=Enchantment @@ -26492,7 +26492,7 @@ toughness=3 [card] name=Flourishing Fox abilities=cycling -auto=@cycled(*|myHand):all(this) counter(1/1,1) +auto=@cycled(*|myHand):all(this) counter(1/1) autohand=__CYCLING__({1}) text=Whenever you cycle another card, put a +1/+1 counter on Flourishing Fox. -- Cycling {1} ({1}, Discard this card: Draw a card.) mana={W} @@ -27362,7 +27362,7 @@ toughness=6 [card] name=Frillscare Mentor auto=target(creature[-human]|myBattlefield) transforms((,newability[counter(0/0.1.Menace)],newability[this(counter{0/0.1.Menace}>=1) menace])) forever -auto={2}{R}{T}:counter(1/1,1) all(creature[Menace]|myBattlefield) +auto={2}{R}{T}:counter(1/1) all(creature[Menace]|myBattlefield) text=When Frillscare Mentor enters the battlefield, put a menace counter on target non-Human creature you control. (It can't be blocked except by two or more creatures.) -- {2}{R}, {T}: Put a +1/+1 counter on each creature you control with menace. mana={2}{R} type=Creature @@ -31646,7 +31646,7 @@ name=Grismold, the Dreadsower abilities=trample auto=@each my endofturn:token(Plant,Creature Plant,1/1,green) auto=@each my endofturn:token(Plant,Creature Plant,1/1,green) opponent -auto=@movedTo(graveyard) from(creature[token]|battlefield):counter(1/1,1) +auto=@movedTo(graveyard) from(creature[token]|battlefield):counter(1/1) text=Trample -- At the beginning of your end step, each player creates a 1/1 green Plant creature token. -- Whenever a creature token dies, put a +1/+1 counter on Grismold, the Dreadsower. mana={1}{B}{G} type=Legendary Creature @@ -31792,7 +31792,7 @@ type=Instant [/card] [card] name=Growth-Chamber Guardian -auto={2}{G}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.2)])) forever +auto={2}{G}:_ADAPT_(2) auto=@counteradded(1/1) from(this):transforms((,newability[moveTo(myHand) target(Growth-Chamber Guardian|myLibrary)])) once text={2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle your library. mana={1}{G} @@ -31830,7 +31830,7 @@ toughness=3 [/card] [card] name=Grumgully, the Generous -auto=@movedto(other creature[-human]|myBattlefield):all(trigger[to]) counter(1/1,1) +auto=@movedto(other creature[-human]|myBattlefield):all(trigger[to]) counter(1/1) text=Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it. mana={1}{R}{G} type=Legendary Creature @@ -32202,7 +32202,7 @@ toughness=1 [/card] [card] name=Guul Draz Mucklord -auto=_DIES_:counter(1/1,1) target(creature|myBattlefield) +auto=_DIES_:counter(1/1) target(creature|myBattlefield) text=When Guul Draz Mucklord dies, put a +1/+1 counter on target creature you control. mana={2}{B} type=Creature @@ -32559,7 +32559,7 @@ type=Instant [/card] [card] name=Hallowed Priest -auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1,1) +auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1) text=Whenever you gain life, put a +1/+1 counter on Hallowed Priest mana={1}{W} type=Creature @@ -32814,7 +32814,7 @@ subtype=Saga name=Harald, King of Skemfar abilities=menace aicode=activate target(*[elf;warrior;tyvar;zpos<=5]|mylibrary) moveto(myhand) -auto=name(Look top 5 cards) reveal:5 optionone name(Get Elf, Warrior, or Tyvar) target(*[elf;warrior;tyvar;zpos<=5]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +auto=name(Look top 5 cards) reveal:5 optionone name(Get Elf, Warrior, or Tyvar) target(*[elf;warrior;tyvar;zpos<=5]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(<5>*|reveal) bottomoflibrary optiontwoend revealend text=Menace (This creature can't be blocked except by two or more creatures.) -- When Harald, King of Skemfar enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={1}{B}{G} type=Legendary Creature @@ -33594,7 +33594,7 @@ name=Heliod, Sun-Crowned abilities=indestructible auto=this(variable{type:manaw}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) auto=this(variable{type:manaw}>4) transforms((Legendary Enchantment Creature)) -auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1,1) target(creature,enchantment|myBattlefield) +auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1) target(creature,enchantment|myBattlefield) auto={1}{W}:lifelink target(other creature) ueot text=Indestructible -- As long as your devotion to white is less than five, Heliod isn't a creature. -- Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. -- {1}{W}: Another target creature gains lifelink until end of turn. mana={2}{W} @@ -33824,7 +33824,7 @@ toughness=4 [card] name=Herald of the Sun abilities=flying -auto={3}{W}:counter(1/1,1) target(other creature[flying]|mybattlefield) +auto={3}{W}:counter(1/1) target(other creature[flying]|mybattlefield) text=Flying -- {3}{W}: Put a +1/+1 counter on another target creature with flying. mana={4}{W}{W} type=Creature @@ -34333,7 +34333,7 @@ toughness=3 [card] name=Hobblefiend abilities=trample -auto={1}{S(other creature|myBattlefield}:counter(1/1,1) all(this) +auto={1}{S(other creature|myBattlefield}:counter(1/1) all(this) text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- {1}, Sacrifice another creature: Put a +1/+1 counter on Hobblefiend. mana={1}{R} type=Creature @@ -35368,7 +35368,7 @@ toughness=1 name=Hunter's Edge target=creature|myBattlefield restriction=type(creature|opponentbattlefield)~morethan~0 -auto=counter(1/1,1) +auto=counter(1/1) auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot text=Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature you don't control. mana={3}{G} @@ -35440,8 +35440,8 @@ toughness=1 [card] name=Hydra's Growth target=creature -auto=counter(1/1,1) -auto=@each my upkeep:thisforeach(counter{1/1.1}) counter(1/1,1) +auto=counter(1/1) +auto=@each my upkeep:thisforeach(counter{1/1.1}) counter(1/1) text=Enchant creature -- When Hydra's Growth enters the battlefield, put a +1/+1 counter on enchanted creature. -- At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature. mana={2}{G} type=Enchantment @@ -36535,7 +36535,7 @@ auto=this(counter{1/1}) this(variable{plandR}>0) {t}:out{R}{R}{R} auto=this(counter{1/1}) this(variable{plandB}>0) {t}:out{B}{B}{B} auto=this(counter{1/1}) this(variable{plandW}>0) {t}:out{W}{W}{W} auto=this(counter{1/1}) this(variable{plandC}>0) {t}:out{1}{1}{1} -auto={3}{G}{G}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.3)])) forever +auto={3}{G}{G}:_ADAPT_(3) text={T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. -- {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) mana={1}{G} type=Creature @@ -36983,8 +36983,8 @@ toughness=4 name=Inhumaniac auto=@each my upkeep:rolld6 6 winability donothing winabilityend rolld6end auto=@dierolled(this) result(1) from(controller):all(this) removeallcounters(1/1) myupkeeponly -auto=@dierolled(this) result(3) from(controller):all(this) counter(1/1,1) myupkeeponly -auto=@dierolled(this) result(4) from(controller):all(this) counter(1/1,1) myupkeeponly +auto=@dierolled(this) result(3) from(controller):all(this) counter(1/1) myupkeeponly +auto=@dierolled(this) result(4) from(controller):all(this) counter(1/1) myupkeeponly auto=@dierolled(this) result(5) from(controller):all(this) counter(1/1,2) myupkeeponly auto=@dierolled(this) result(6) from(controller):all(this) counter(1/1,2) myupkeeponly text=At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on Inhumaniac. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from Inhumaniac. @@ -37616,7 +37616,7 @@ type=Instant [card] name=Invigorating Surge target=creature|myBattlefield -auto=counter(1/1,1) +auto=counter(1/1) auto=transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot text=Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature. mana={2}{G} @@ -37760,7 +37760,7 @@ toughness=5 [/card] [card] name=Ironscale Hydra -auto=@combatdamagefoeof(this) from(creature):phantom && counter(1/1,1) +auto=@combatdamagefoeof(this) from(creature):phantom && counter(1/1) text=If a creature would deal combat damage to Ironscale Hydra, prevent that damage and put a +1/+1 counter on Ironscale Hydra. mana={3}{G}{G} type=Creature @@ -37822,7 +37822,7 @@ toughness=3 [card] name=Ishai, Ojutai Dragonspeaker abilities=flying,partner -auto=@movedTo(*|stack): counter(1/1,1) +auto=@movedTo(*|stack): counter(1/1) text=Flying -- Whenever an opponent casts a spell, put a +1/+1 counter on Ishai, Ojutai Dragonspeaker. -- Partner (You can have two commanders if both have partner.) mana={2}{W}{U} type=Legendary Creature @@ -38162,7 +38162,7 @@ toughness=1 [card] name=Jade Guardian abilities=opponentshroud -auto=counter(1/1,1) target(merfolk|mybattlefield) +auto=counter(1/1) target(merfolk|mybattlefield) text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control. mana={3}{G} type=Creature @@ -38684,7 +38684,7 @@ toughness=3 [/card] [card] name=Jungle Delver -auto={3}{G}:counter(1/1,1) +auto={3}{G}:counter(1/1) text={3}{G}: Put a +1/+1 counter on Jungle Delver. mana={G} type=Creature @@ -38826,7 +38826,7 @@ type=Instant name=Kadena's Silencer facedown={3} autofacedown={1}{U}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) text=When Kadena's Silencer is turned face up, counter all abilities your opponents control. -- Megamorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={1}{U} type=Creature @@ -39217,7 +39217,7 @@ toughness=3 [/card] [card] name=Karplusan Hound -auto=@combat(attacking) source(this) aslongas(planeswalker[chandra]|myBattlefield):damage:2 target(player,creature,planeswalker) +auto=@combat(attacking) source(this) restriction{type(planeswalker[chandra]|myBattlefield)~morethan~0}:damage:2 target(player,creature,planeswalker) text=Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target. mana={3}{R} type=Creature @@ -39590,7 +39590,7 @@ toughness=2 [card] name=Keleth, Sunmane Familiar abilities=partner -auto=@combat(attacking) source(creature[iscommander]|myBattlefield):all(trigger[to]) counter(1/1,1) +auto=@combat(attacking) source(creature[iscommander]|myBattlefield):all(trigger[to]) counter(1/1) text=Whenever a commander you control attacks, put a +1/+1 counter on it. -- Partner (You can have two commanders if both have partner.) mana={1}{W} type=Legendary Creature @@ -39658,7 +39658,7 @@ subtype=Aura [card] name=Kenrith, the Returned King auto={R}:lord(creature) trample ueot && haste ueot -auto={1}{G}:counter(1/1,1) target(creature|battlefield) +auto={1}{G}:counter(1/1) target(creature|battlefield) auto={2}{W}:life:5 target(player) auto={3}{U}:draw:1 target(player) auto={4}{B}:moveto(mybattlefield) target(creature|mygraveyard) @@ -40140,7 +40140,7 @@ name=Kiora Bests the Sea God auto=token(Kraken Omi) auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) untap all(*[-land]|opponentbattlefield) && frozen +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) tap all(*[-land]|opponentbattlefield) && frozen auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) MoveTo(myBattlefield) target(*|opponentbattlefield) && untap && sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Create an 8/8 blue Kraken creature token with hexproof. -- II - Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step. -- III - Gain control of target permanent an opponent controls. Untap it. mana={5}{U}{U} @@ -40494,7 +40494,7 @@ subtype=Aura [/card] [card] name=Knighted Myr -auto={2}{W}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.1)])) forever +auto={2}{W}:_ADAPT_(1) auto=@counteradded(1/1) from(this):name(Gains double strike) transforms((,newability[double strike])) ueot text={2}{W}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn. mana={2}{W} @@ -40691,7 +40691,7 @@ name=Korvold, Fae-Cursed King abilities=flying auto=sacrifice target(*|mybattlefield) auto=_ATTACKING_sacrifice target(*|mybattlefield) -auto=@sacrificed(other *|mybattlefield):counter(1/1,1) all(this) && draw:1 +auto=@sacrificed(other *|mybattlefield):counter(1/1) all(this) && draw:1 text=Flying -- Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. -- Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card. mana={2}{B}{R}{G} type=Legendary Creature @@ -40817,8 +40817,8 @@ name=Krav, the Unredeemed abilities=partner partner=Regna, the Redeemer auto=_PARTNER_ -auto={B}{S(creature|myBattlefield)}:name(Sacrifice 1 creature and target yourself) name(Sacrifice 1 creature and target yourself) all(this) counter(1/1,1) && life:1 controller && draw:1 controller -auto={B}{S(creature|myBattlefield)}:name(Sacrifice 1 creature and target opponent) name(Sacrifice 1 creature and target opponent) all(this) counter(1/1,1) && life:1 opponent && draw:1 opponent +auto={B}{S(creature|myBattlefield)}:name(Sacrifice 1 creature and target yourself) name(Sacrifice 1 creature and target yourself) all(this) counter(1/1) && life:1 controller && draw:1 controller +auto={B}{S(creature|myBattlefield)}:name(Sacrifice 1 creature and target opponent) name(Sacrifice 1 creature and target opponent) all(this) counter(1/1) && life:1 opponent && draw:1 opponent auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 2 creatures and target yourself) name(Sacrifice 2 creatures and target yourself) all(this) counter(1/1,2) && life:2 controller && draw:2 controller auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 2 creatures and target opponent) name(Sacrifice 2 creatures and target opponent) all(this) counter(1/1,2) && life:2 opponent && draw:2 opponent auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 3 creatures and target yourself) name(Sacrifice 3 creatures and target yourself) all(this) counter(1/1,3) && life:3 controller && draw:3 controller @@ -42223,7 +42223,7 @@ toughness=4 name=Leyline of Abundance abilities=leyline auto=@tappedformana(creature|myBattlefield):add{G} -auto={6}{G}{G}:all(creature|mybattlefield) counter(1/1,1) +auto={6}{G}{G}:all(creature|mybattlefield) counter(1/1) text=If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield. -- Whenever you tap a creature for mana, add an additional {G}. -- {6}{G}{G}: Put a +1/+1 counter on each creature you control. mana={2}{G}{G} type=Enchantment @@ -42430,7 +42430,7 @@ type=Sorcery name=Light of Hope auto=choice life:4 controller auto=choice destroy target(enchantment) -auto=choice counter(1/1,1) target(creature) +auto=choice counter(1/1) target(creature) text=Choose one -- You gain 4 life. -- Destroy target enchantment. -- Put a +1/+1 counter on target creature. mana={W} type=Instant @@ -43045,7 +43045,7 @@ toughness=3 [/card] [card] name=Loathsome Chimera -auto=if paid(retrace) then counter(1/1,1) +auto=if paid(retrace) then counter(1/1) retrace={4}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) text=Escape-{4}{G}, exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Loathsome Chimera escapes with a +1/+1 counter on it. mana={2}{G} @@ -43778,7 +43778,7 @@ toughness=4 [/card] [card] name=Luminarch Aspirant -auto=@each my combatbegins:counter(1/1,1) target(creature|myBattlefield) +auto=@each my combatbegins:counter(1/1) target(creature|myBattlefield) text=At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. mana={1}{W} type=Creature @@ -44488,8 +44488,8 @@ toughness=1 [/card] [card] name=Malevolent Noble -auto={2}{S(artifact|myBattlefield)}: counter(1/1,1) -auto={2}{S(creature|myBattlefield)}: counter(1/1,1) +auto={2}{S(artifact|myBattlefield)}: counter(1/1) +auto={2}{S(creature|myBattlefield)}: counter(1/1) text={2}, Sacrifice an artifact or another creature: Put a +1/+1 counter on Malevolent Noble. mana={1}{B} type=Creature @@ -47748,7 +47748,7 @@ toughness=1 [card] name=Myriad Construct kicker={3} -auto=if paid(kicker) then foreach(land[-basic]|opponentBattlefield) counter(1/1,1) +auto=if paid(kicker) then foreach(land[-basic]|opponentBattlefield) counter(1/1) auto=@targeted(this):sacrifice all(this) && thisforeach(power>=1) token(Construct,Artifact Creature Construct,1/1) text=Kicker {3} -- If Myriad Construct was kicked, it enters the battlefield with a +1/1 counter on it for each nonbasic land your opponents control. -- When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power. mana={4} @@ -48001,7 +48001,7 @@ toughness=3 [/card] [card] name=Nadir Kraken -auto=@drawof(player):may pay({1}) counter(1/1,1) all(this) && create(Tentacle:creature Tentacle:1/1:blue) +auto=@drawof(player):may pay({1}) counter(1/1) all(this) && create(Tentacle:creature Tentacle:1/1:blue) text=Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token. mana={1}{U}{U} type=Creature @@ -48646,7 +48646,7 @@ toughness=3 [/card] [card] name=Nessian Hornbeetle -auto=@each my combatbegins restriction{type(creature[power>=4]|mybattlefield)~morethan~0}:counter(1/1,1) +auto=@each my combatbegins restriction{type(creature[power>=4]|mybattlefield)~morethan~0}:counter(1/1) text=At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on Nessian Hornbeetle. mana={1}{G} type=Creature @@ -48867,7 +48867,7 @@ type=Sorcery [card] name=New Horizons target=land -auto=counter(1/1,1) target(creature) +auto=counter(1/1) target(creature) auto=teach(land) {T}:add{G}{G} auto=teach(land) {T}:add{W}{W} auto=teach(land) {T}:add{U}{U} @@ -51037,8 +51037,8 @@ toughness=3 [/card] [card] name=Oran-Rief Ooze -auto=counter(1/1,1) target(creature|myBattlefield) -auto=_ATTACKING_counter(1/1,1) all(creature[attacking;counter{1/1}]|myBattlefield) +auto=counter(1/1) target(creature|myBattlefield) +auto=_ATTACKING_counter(1/1) all(creature[attacking;counter{1/1}]|myBattlefield) text=When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control. -- Whenever Oran-Rief ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it. mana={2}{G} type=Creature @@ -51614,7 +51614,7 @@ type=Instant [card] name=Outmuscle target=creature|myBattlefield -auto=counter(1/1,1) +auto=counter(1/1) auto=if casted(this) then if spent({G}{G}{G}) then transforms((,newability[indestructible])) ueot auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot text=Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.) -- Adamant - If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn. @@ -51707,8 +51707,8 @@ type=Land [/card] [card] name=Overgrowth Elemental -auto=target(other creature[elemental]) counter(1/1,1) -auto=@movedto(other creature[elemental]|graveyard) from(mybattlefield):counter(1/1,1) +auto=target(other creature[elemental]) counter(1/1) +auto=@movedto(other creature[elemental]|graveyard) from(mybattlefield):counter(1/1) auto=@movedto(other creature|graveyard) from(mybattlefield):life:1 text=When Overgrowth Elemental enters the battlefield, put a +1/+1 counter on another target Elemental you control. -- Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental. mana={2}{G} @@ -51807,7 +51807,7 @@ toughness=3 [card] name=Ox of Agonas auto=reject all(*|myhand) && draw:3 controller -auto=if paid(retrace) then counter(1/1,1) +auto=if paid(retrace) then counter(1/1) retrace={R}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) text=When Ox of Agonas enters the battlefield, discard your hand, then draw three cards. -- Escape-{R}{R}, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Ox of Agonas escapes with a +1/+1 counter on it. mana={3}{R}{R} @@ -51927,7 +51927,7 @@ toughness=3 [/card] [card] name=Paired Tactician -auto=@combat(attacking) source(this) restriction{type(other warrior[attacking]|myBattlefield)~morethan~0}:counter(1/1,1) all(this) +auto=@combat(attacking) source(this) restriction{type(other warrior[attacking]|myBattlefield)~morethan~0}:counter(1/1) all(this) text=Whenever Paired Tactician and at least one other Warrior attack, put a +1/+1 counter on Paired Tactician. mana={2}{W} type=Creature @@ -51994,7 +51994,7 @@ subtype=Class [/card] [card] name=Paladin of Atonement -auto=@each upkeep restriction{lastturn(life)~morethan~0}:counter(1/1,1) +auto=@each upkeep restriction{lastturn(life)~morethan~0}:counter(1/1) auto=_DIES_dynamicability text=At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement. -- When Paladin of Atonement dies, you gain life equal to its toughness. mana={1}{W} @@ -52938,7 +52938,7 @@ name=Phoenix of Ash abilities=flying,haste auto={2}{R}:2/0 ueot retrace={2}{R}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) -auto=if paid(retrace) then counter(1/1,1) +auto=if paid(retrace) then counter(1/1) text=Flying, haste -- {2}{R}: Phoenix of Ash gets +2/+0 until end of turn. -- Escape-{2}{R}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Phoenix of Ash escapes with a +1/+1 counter on it. mana={1}{R}{R} type=Creature @@ -54127,7 +54127,7 @@ toughness=3 [/card] [card] name=Power Conduit -auto={T}:name(Remove a counter from permanent) removesinglecountertype(1) target(*[counter{any}]|myBattlefield) && ability$!name(Choose one) choice name(Put 1/1 counter) counter(1/1,1) target(creature) _ choice name(Put charge counter) counter(0/0,1,Charge) target(artifact)!$ controller +auto={T}:name(Remove a counter from permanent) removesinglecountertype(1) target(*[counter{any}]|myBattlefield) && ability$!name(Choose one) choice name(Put 1/1 counter) counter(1/1) target(creature) _ choice name(Put charge counter) counter(0/0,1,Charge) target(artifact)!$ controller text={T}, Remove a counter from a permanent you control: Choose one -- Put a charge counter on target artifact. -- Put a +1/+1 counter on target creature. mana={2} type=Artifact @@ -54137,7 +54137,7 @@ name=Power Depot abilities=modular modular=1 auto=tap(noevent) -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto={T}:add{C} auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{R} auto=this(variable{type:artifact:mybattlefield}>0) {T}:add{R} @@ -54439,7 +54439,7 @@ type=Enchantment [/card] [card] name=Pridemalkin -auto=counter(1/1,1) target(creature|myBattlefield) +auto=counter(1/1) target(creature|myBattlefield) auto=lord(creature[counter{1/1.1}]|myBattlefield) trample text=When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control. -- Each creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) mana={2}{G} @@ -54576,7 +54576,7 @@ type=Sorcery name=Primal Empathy auto=@each my upkeep restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~equalto~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:draw:1 controller auto=@each my upkeep restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~morethan~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:draw:1 controller -auto=@each my upkeep restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~lessthan~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:counter(1/1,1) target(creature|myBattlefield) +auto=@each my upkeep restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~lessthan~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:counter(1/1) target(creature|myBattlefield) text=At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control. mana={1}{G}{U} type=Enchantment @@ -55106,7 +55106,7 @@ toughness=1 [card] name=Prowling Felidar abilities=vigilance -auto=_LANDFALL_counter(1/1,1) all(this) +auto=_LANDFALL_counter(1/1) all(this) text=Vigilance -- Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar. mana={3}{W} type=Creature @@ -55258,14 +55258,14 @@ type=Sorcery [card] name=Pteramander abilities=flying -auto={7}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~0} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever -auto={6}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~1} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever -auto={5}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~2} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever -auto={4}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~3} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever -auto={3}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~4} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever -auto={2}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~5} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever -auto={1}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~6} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever -auto={U}:restriction{type(*[instant;sorcery]|myGraveyard)~morethan~6} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever +auto={7}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~0} _ADAPT_(4) +auto={6}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~1} _ADAPT_(4) +auto={5}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~2} _ADAPT_(4) +auto={4}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~3} _ADAPT_(4) +auto={3}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~4} _ADAPT_(4) +auto={2}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~5} _ADAPT_(4) +auto={1}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~6} _ADAPT_(4) +auto={U}:restriction{type(*[instant;sorcery]|myGraveyard)~morethan~6} _ADAPT_(4) text=Flying -- {7}{U}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) mana={U} type=Creature @@ -55485,7 +55485,7 @@ type=Artifact [card] name=Pyroceratops abilities=trample -auto=@movedTo(*[-creature]|stack):counter(1/1,1) +auto=@movedTo(*[-creature]|stack):counter(1/1) text=Trample -- Whenever you cast a noncreature spell, put a +1/+1 counter on Pyroceratops. mana={3}{R} type=Creature @@ -58125,7 +58125,7 @@ type=Instant [card] name=Rescuer Sphinx abilities=flying -auto=may target(*[-land]|myBattlefield) moveto(ownerhand) && counter(1/1,1) all(this) +auto=may target(*[-land]|myBattlefield) moveto(ownerhand) && counter(1/1) all(this) text=Flying -- As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it. mana={2}{U}{U} type=Creature @@ -58574,8 +58574,8 @@ toughness=2 name=Reyhan, Last of the Abzan abilities=partner auto=counter(1/1,3) -auto=@movedTo(creature[counter{1/1.1}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,1) -auto=@movedTo(creature[counter{1/1.1}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,1) +auto=@movedTo(creature[counter{1/1.1}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1) +auto=@movedTo(creature[counter{1/1.1}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1) auto=@movedTo(creature[counter{1/1.2}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,2) auto=@movedTo(creature[counter{1/1.2}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,2) auto=@movedTo(creature[counter{1/1.3}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,3) @@ -58902,7 +58902,7 @@ toughness=2 [card] name=Rigging Runner abilities=first strike -auto=if raid then counter(1/1,1) +auto=if raid then counter(1/1) text=First strike -- Raid - Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. mana={R} type=Creature @@ -59480,8 +59480,8 @@ toughness=3 [card] name=River Heralds' Boon target=creature -auto=counter(1/1,1) -auto=target(merfolk) counter(1/1,1) +auto=counter(1/1) +auto=target(merfolk) counter(1/1) text=Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk. mana={1}{G} type=Instant @@ -60760,7 +60760,7 @@ toughness=2 [/card] [card] name=Sabertooth Mauler -auto=@each my endofturn restriction{morbid}:counter(1/1,1) && untap +auto=@each my endofturn restriction{morbid}:counter(1/1) && untap text=At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Sabertooth Mauler and untap it. mana={3}{G} type=Creature @@ -61409,7 +61409,7 @@ type=Enchantment [/card] [card] name=Sanguine Glorifier -auto=target(other vampire|mybattlefield) counter(1/1,1) +auto=target(other vampire|mybattlefield) counter(1/1) text=When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control. mana={3}{W} type=Creature @@ -61710,7 +61710,7 @@ type=Sorcery [/card] [card] name=Sauroform Hybrid -auto={4}{G}{G}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever +auto={4}{G}{G}:_ADAPT_(4) text={4}{G}{G}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) mana={1}{G} type=Creature @@ -61780,7 +61780,7 @@ type=Sorcery [card] name=Savage Stomp target=creature|myBattlefield -auto=counter(1/1,1) +auto=counter(1/1) auto=transforms((,newability[target(creature|opponentBattlefield) dynamicability])) ueot autohand=if type(dinosaur|mybattlefield)~morethan~0 then altercost(colorless,-2) text=Savage Stomp costs {2} less to cast if it targets a Dinosaur you control. -- Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.) @@ -61880,7 +61880,7 @@ subtype=Aura name=Savior of Ollenbock abilities=training auto=_TRAINING_ -auto=@trained(this):may name(Exile a creature) target(creature|battlefield,graveyard) (blink)forsrc +auto=@trained(this):may name(Exile a creature) target(other creature|battlefield,graveyard) (blink)forsrc text=Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) -- Whenever Savior of Ollenblock trains, exile up to one other target creature from the battlefield or creature card from a graveyard. -- When Savior of Ollenblock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control. mana={1}{W}{W} type=Creature @@ -61977,7 +61977,7 @@ type=Sorcery [/card] [card] name=Scale the Heights -auto=may counter(1/1,1) target(creature) +auto=may counter(1/1) target(creature) auto=life:2 controller auto=maxPlay(land)+1 ueot auto=draw:1 controller @@ -62273,7 +62273,7 @@ toughness=1 [card] name=Scion of the Swarm abilities=flying -auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1,1) +auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1) text=Flying -- Whenever you gain life, put a +1/+1 counter on Scion of the Swarm. mana={3}{B}{B} type=Creature @@ -62540,7 +62540,7 @@ toughness=1 [card] name=Scuttlegator abilities=defender -auto={6}{GU}{GU}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.3)])) forever +auto={6}{GU}{GU}:_ADAPT_(3) auto=this(counter{1/1}) canattack text=Defender -- {6}{G/U}{G/U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) -- As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender. mana={4}{GU}{GU} @@ -63541,7 +63541,7 @@ toughness=2 [/card] [card] name=Setessan Champion -auto=_CONSTELLATION_all(this) counter(1/1,1) && draw:1 controller +auto=_CONSTELLATION_all(this) counter(1/1) && draw:1 controller text=Constellation - Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card. mana={2}{G} type=Creature @@ -63674,7 +63674,7 @@ type=Sorcery [/card] [card] name=Sevinne's Reclamation -target=creature,artifact,planeswalker,enchantment,land[manacost<=3]|mygraveyard +target=*[manacost<=3;-sorcery;-instant]|mygraveyard auto=moveTo(mybattlefield) auto=if gravecast then all(trigger[to]<1>) transforms((,newability[may name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever flashback={4}{W} @@ -63698,7 +63698,7 @@ name=Shabraz, the Skyshark abilities=hiddenface,partner partner=Brallin, Skyshark Rider auto=_PARTNER_ -auto=@drawof(player):all(this) counter(1/1,1) && life:1 controller +auto=@drawof(player):all(this) counter(1/1) && life:1 controller auto={WU}:target(creature[Human]) flying ueot text=Partner with Brallin, Skyshark Rider -- Flying -- Whenever you draw a card, put a +1/+1 counter on Shabraz, the Skyshark and you gain 1 life. -- {W/U}: Target Human gains flying until end of turn. mana={3}{W}{U} @@ -63980,7 +63980,7 @@ toughness=1 [/card] [card] name=Shapers of Nature -auto={3}{G}:counter(1/1,1) target(creature) +auto={3}{G}:counter(1/1) target(creature) auto={2}{U}{counter(1/1,-1) target(creature|mybattlefield)}:draw:1 controller text={3}{G}: Put a +1/+1 counter on target creature. -- {2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. mana={1}{G}{U} @@ -64054,7 +64054,7 @@ type=Enchantment [/card] [card] name=Sharktocrab -auto={2}{G}{U}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.1)])) forever +auto={2}{G}{U}:_ADAPT_(1) auto=@counteradded(1/1) from(this):transforms((,newability[freeze target(creature|opponentbattlefield)])) forever text={2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Sharktocrab, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. mana={2}{G}{U} @@ -64115,7 +64115,7 @@ type=Instant name=Shatterskull Charger abilities=trample,haste kicker={2} -auto=if paid(kicker) then counter(1/1,1) +auto=if paid(kicker) then counter(1/1) auto=@each endofturn:this(counter{1/1}<1) moveTo(ownerHand) all(this) text=Kicker {2} -- Trample, haste -- If kicked, Shatterskull Charger enters the battlefield with a +1/+1 counter. -- At the beginning of the end phase, if it has no +1/+1 counter on it, return to hand. mana={1}{R}{R} @@ -65462,8 +65462,8 @@ toughness=* [/card] [card] name=Simic Ascendancy -auto={1}{G}{U}:counter(1/1,1) target(creature|myBattlefield) -auto=@counter(1/1,1) target(creature|myBattlefield):counter(0/0,1,growth) all(this) +auto={1}{G}{U}:counter(1/1) target(creature|myBattlefield) +auto=@counter(1/1) target(creature|myBattlefield):counter(0/0,1,growth) all(this) auto=@each my upkeep:this(counter{0/0.1.growth}>=20)while wingame text={1}{G}{U}: Put a +1/+1 counter on target creature you control. -- Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy. -- At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game. mana={G}{U} @@ -65818,7 +65818,7 @@ toughness=4 [/card] [card] name=Skatewing Spy -auto={5}{U}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.2)])) forever +auto={5}{U}:_ADAPT_(2) auto=lord(creature[counter{1/1}]|myBattlefield) flying text={5}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has flying. mana={3}{U} @@ -65968,7 +65968,7 @@ toughness=1 [/card] [card] name=Skitter Eel -auto={2}{U}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.2)])) forever +auto={2}{U}:_ADAPT_(2) text={2}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) mana={3}{U} type=Creature @@ -66331,7 +66331,7 @@ toughness=1 [/card] [card] name=Skyclave Shadowcat -auto={1}{B}{S(other creature|myBattlefield)}:counter(1/1,1) all(this) +auto={1}{B}{S(other creature|myBattlefield)}:counter(1/1) all(this) auto=@movedTo(creature[counter{1/1.1}]|myGraveyard) from(Battlefield):draw:1 controller text={1}{B}, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat. -- Whenever a creature you control with a +1/+1 counter on it dies, draw a card. mana={3}{B} @@ -66953,7 +66953,7 @@ toughness=5 [card] name=Snapping Sailback abilities=flash -auto=_ENRAGE_counter(1/1,1) +auto=_ENRAGE_counter(1/1) text=Flash -- Enrage - Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.) mana={4}{G} type=Creature @@ -68921,7 +68921,7 @@ toughness=2 name=Spiteful Squad abilities=deathtouch auto=counter(1/1,2) -auto=_DIES_this(counter{1/1}=1) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,1) +auto=_DIES_this(counter{1/1}=1) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1) auto=_DIES_this(counter{1/1}=2) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,2) auto=_DIES_this(counter{1/1}=3) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,3) auto=_DIES_this(counter{1/1}=4) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,4) @@ -69274,7 +69274,7 @@ toughness=3 [card] name=Sprite Dragon abilities=flying,haste -auto=@movedto(*[-creature]|myStack):counter(1/1,1) +auto=@movedto(*[-creature]|myStack):counter(1/1) text=Flying, haste -- Whenever you cast a noncreature spell, put a +1/+1 counter on Sprite Dragon. mana={U}{R} type=Creature @@ -69328,7 +69328,7 @@ toughness=3 [card] name=Squad Captain abilities=vigilance -auto=foreach(other creature|mybattlefield)counter(1/1,1) +auto=foreach(other creature|mybattlefield)counter(1/1) text=Vigilance (Attacking doesn't cause this creature to tap.) -- Squad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control. mana={4}{W} type=Creature @@ -69580,7 +69580,7 @@ type=Instant [card] name=Star Pupil auto=counter(1/1) -auto=_DIES_this(counter{1/1}=1) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,1) +auto=_DIES_this(counter{1/1}=1) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1) auto=_DIES_this(counter{1/1}=2) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,2) auto=_DIES_this(counter{1/1}=3) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,3) auto=_DIES_this(counter{1/1}=4) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,4) @@ -69629,7 +69629,7 @@ toughness=3 [card] name=Starfield Mystic auto=lord(enchantment|mycastingzone) altercost(colorless,-1) -auto=@movedTo(enchantment|mygraveyard) from(battlefield):counter(1/1,1) +auto=@movedTo(enchantment|mygraveyard) from(battlefield):counter(1/1) text=Enchantment spells you cast cost {1} less to cast. -- Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic. mana={1}{W} type=Creature @@ -70307,7 +70307,7 @@ toughness=4 [card] name=Storm Fleet Aerialist abilities=flying -auto=if raid then counter(1/1,1) +auto=if raid then counter(1/1) text=Flying -- Raid - Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. mana={1}{U} type=Creature @@ -70906,9 +70906,9 @@ type=Instant [/card] [card] name=Subterranean Tremors -auto=this(X>=4) destroy all(artifacts) -auto=this(X>=8) token(Lizard,Creature Lizard,8/8,red) && destroy all(artifacts) auto=damage:X all(creature[-flying]) +auto=this(X>=4) destroy all(artifact) +auto=this(X>=8) token(Lizard,Creature Lizard,8/8,red) text=Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token. mana={X}{R} type=Sorcery @@ -70916,8 +70916,8 @@ type=Sorcery [card] name=Subtle Strike auto=choice name(Target creature gets -1/-1) target(creature) -1/-1 ueot -auto=choice name(Put a +1/+1 counter) counter(1/1,1) target(creature) -auto=choice name(Choose both) target(creature) -1/-1 ueot && ability$!name(Put a +1/+1 counter) name(Put a +1/+1 counter) counter(1/1,1) target(creature)!$ controller +auto=choice name(Put a +1/+1 counter) counter(1/1) target(creature) +auto=choice name(Choose both) target(creature) -1/-1 ueot && ability$!name(Put a +1/+1 counter) name(Put a +1/+1 counter) counter(1/1) target(creature)!$ controller text=Choose one or both -- Target creature gets -1/-1 until end of turn. -- Put a +1/+1 counter on target creature. mana={1}{B} type=Instant @@ -71518,7 +71518,7 @@ toughness=3 [/card] [card] name=Surly Badgersaur -auto=@discarded(*[creature]|myHand):all(this) counter(1/1,1) +auto=@discarded(*[creature]|myHand):all(this) counter(1/1) auto=@discarded(*[land]|myHand):token(Treasure Sur) auto=@discarded(*[-creature,-land]|myHand):name(Fight target creature you don't control) dynamicability target(creature|opponentBattlefield) text=Whenever you discard a creature card, put a +1/+1 counter on Surly Badgersaur. -- Whenever you discard a land card, create a treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Whenever you discard a noncreature, nonland card, Surly Badgersaur fights up to one target creature you don't control. @@ -71672,7 +71672,7 @@ toughness=2 [card] name=Swallow Whole target=creature[tapped] -auto=moveTo(exile) && counter(1/1,1) target(creature[tapped]|myBattlefield) +auto=moveTo(exile) && counter(1/1) target(creature[tapped]|myBattlefield) text=As an additional cost to cast this spell, tap an untapped creature you control. -- Exile target tapped creature. Put a +1/+1 counter on the creature tapped to pay this spell's additional cost. mana={W}{T(creature|myBattlefield} type=Sorcery @@ -71709,9 +71709,9 @@ type=Enchantment [/card] [card] name=Swarm Shambler -auto=counter(1/1,1) +auto=counter(1/1) auto=@targeted(creature[counter{1/1}]|myBattlefield) from(*|opponentStack):token(Insect,Creature Insect,1/1,green) -auto={1}{T}:counter(1/1,1) all(this) +auto={1}{T}:counter(1/1) all(this) text=Swarm Shambler enters the battlefield with a +1/+1 counter on it. -- Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token. -- {1}, {T}: Put a +1/+1 counter on Swarm Shambler. mana={G} type=Creature @@ -72266,7 +72266,7 @@ name=Taborax, Hope's Demise abilities=flying auto=this(counter{1/1.1}>4) lifelink auto=@movedTo(other cleric[-token]|myGraveyard) from(Battlefield):may draw:1 controller && life:-1 controller -auto=@movedTo(other creature[-token]|myGraveyard) from(Battlefield):counter(1/1,1) all(this) +auto=@movedTo(other creature[-token]|myGraveyard) from(Battlefield):counter(1/1) all(this) text=Flying -- Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it. -- Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life. mana={2}{B} type=Legendary Creature @@ -73111,8 +73111,8 @@ toughness=2 [/card] [card] name=Tempered Veteran -auto={W}{T}:counter(1/1,1) target(creature[counter{1/1.1}]) -auto={4}{W}{W}{T}: counter(1/1,1) target(creature) +auto={W}{T}:counter(1/1) target(creature[counter{1/1.1}]) +auto={4}{W}{W}{T}: counter(1/1) target(creature) text={W}, {T}: Put a +1/+1 counter on target creature with a +1/+1 counter on it. -- {4}{W}{W}, {T}: Put a +1/+1 counter on target creature. mana={1}{W} type=Creature @@ -73444,7 +73444,7 @@ toughness=* [card] name=Territorial Scythecat abilities=trample -auto=_LANDFALL_counter(1/1,1) +auto=_LANDFALL_counter(1/1) text=Trample -- Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat. mana={2}{G} type=Creature @@ -73879,7 +73879,7 @@ type=Legendary Artifact [/card] [card] name=The Crowd Goes Wild -auto=target(creature|battlefield) counter(1/1,1) +auto=target(creature|battlefield) counter(1/1) auto=all(creature[counter{1/1.1}]) trample text=Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) -- Support X. (Put a +1/+1 counter on each of up to X target creatures.) -- Each creature with a +1/+1 counter on it gains trample until end of turn. mana={X}{G} @@ -73994,7 +73994,7 @@ autoexile=thisforeach(variable{pwr:highest:creature:mybattlefield}>0) changecost autograveyard=thisforeach(variable{pwr:highest:creature:mybattlefield}>0) changecost(colorless:-1) forcedalive autohand=thisforeach(variable{pwr:highest:creature:mybattlefield}>0) changecost(colorless:-1) forcedalive auto={T}:add{G}{G} && life:2 controller -auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) counter(1/1,1) && draw:1 controller +auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) counter(1/1) && draw:1 controller text=This spell costs {X} less to cast, where X is the greatest power among creatures you control. -- {T}: Add {G}{G}. You gain 2 life. -- Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card. mana={7}{G}{G} type=Legendary Artifact @@ -76738,7 +76738,7 @@ type=Instant [/card] [card] name=Trollbred Guardian -auto={2}{G}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.2)])) forever +auto={2}{G}:_ADAPT_(2) auto=lord(creature[counter{1/1}]|myBattlefield) trample text={2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has trample. mana={4}{G} @@ -76860,7 +76860,7 @@ toughness=4 [/card] [card] name=Trufflesnout -auto=choice name(Put a +1/+1 counter) counter(1/1,1) all(this) +auto=choice name(Put a +1/+1 counter) counter(1/1) all(this) auto=choice name(Gain 4 life) life:4 controller text=When Trufflesnout enters the battlefield, Choose one -- Put a +1/+1 counter on Trufflesnout. -- You gain 4 life. mana={2}{G} @@ -77818,7 +77818,7 @@ toughness=3 name=Underworld Rage-Hound abilities=mustattack retrace={3}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) -auto=if paid(retrace) then counter(1/1,1) +auto=if paid(retrace) then counter(1/1) text=Underworld Rage-Hound attacks each combat if able. -- Escape-{3}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Underworld Rage-Hound escapes with a +1/+1 counter on it. mana={1}{R} type=Creature @@ -78909,7 +78909,7 @@ name=Vastwood Fortification restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Vastwood Thicket) autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Vastwood Thicket) name(Vastwood Thicket) flip(Vastwood Thicket) forcetype(land) -auto=name(Choose a creature) name(Choose a creature) target(creature) counter(1/1,1) +auto=name(Choose a creature) name(Choose a creature) target(creature) counter(1/1) text=Put a +1/+1 counter on target creature. // Vastwood Thicket mana={G} type=Sorcery @@ -79149,7 +79149,7 @@ subtype=Aura [/card] [card] name=Venerable Knight -auto=_DIES_target(creature[knight]|myBattlefield) counter(1/1,1) +auto=_DIES_target(creature[knight]|myBattlefield) counter(1/1) text=When Venerable Knight dies, put a +1/+1 counter on target Knight you control. mana={W} type=Creature @@ -79171,7 +79171,7 @@ toughness=3 [card] name=Venerated Loxodon other={convoke} name(Convoke) -auto=lord(creature[tapped;-attacking]|myBattlefield) counter(1/1,1) +auto=lord(creature[tapped;-attacking]|myBattlefield) counter(1/1) text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- When Venerated Loxodon enters the battlefield, put a +1/+1 counter on each creature that convoked it. mana={4}{W} type=Creature @@ -79735,7 +79735,7 @@ type=Artifact [/card] [card] name=Victory's Envoy -auto=@each my upkeep:counter(1/1,1) all(other creature|myBattlefield) +auto=@each my upkeep:counter(1/1) all(other creature|myBattlefield) text=At the beginning of your upkeep, put a +1/+1 counter on each other creature you control. mana={3}{W}{W} type=Creature @@ -79890,7 +79890,7 @@ toughness=3 [/card] [card] name=Vine Gecko -auto=@movedTo(*[kicked>=1]|myStack):name(Put a +1/+1 counter) counter(1/1,1) all(this) +auto=@movedTo(*[kicked>=1]|myStack):name(Put a +1/+1 counter) counter(1/1) all(this) auto=@movedTo(*[kicked>=1]|myStack) turnlimited:add{1} text=The first kicked spell you cast each turn costs {1} less to cast.. -- Whenever you cast a kicked spell, put a +1/+1 counter on Vine Gecko. mana={1}{G} @@ -79920,7 +79920,7 @@ type=Land [/card] [card] name=Vineshaper Mystic -auto=target(merfolk|mybattlefield) counter(1/1,1) +auto=target(merfolk|mybattlefield) counter(1/1) text=When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control. mana={2}{G} type=Creature @@ -80635,7 +80635,7 @@ toughness=4 name=Voracious Hydra abilities=trample auto=counter(1/1,X) -auto=choice thisforeach(counter{1/1.1}) counter(1/1,1) +auto=choice thisforeach(counter{1/1.1}) counter(1/1) auto=choice transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot text=Trample -- Voracious Hydra enters the battlefield with X +1/+1 counters on it. -- When Voracious Hydra enters the battlefield, Choose one -- Double the number of +1/+1 counters on Voracious Hydra. -- Voracious Hydra fights target creature you don't control. mana={X}{G}{G} @@ -81635,7 +81635,7 @@ toughness=5 [card] name=Weapon Rack auto=counter(1/1,3) -auto={T}{C(1/1,-1)}:counter(1/1,1) target(creature) asSorcery +auto={T}{C(1/1,-1)}:counter(1/1) target(creature) asSorcery text=Weapon Rack enters the battlefield with three +1/+1 counters on it. -- {T}: Move a +1/+1 counter from Weapon Rack onto target creature. Activate this ability only any time you could cast a sorcery. mana={4} type=Artifact @@ -82075,7 +82075,7 @@ toughness=2 [card] name=Wicked Wolf auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot -auto={S(food|myBattlefield)}:counter(1/1,1) && tap(noevent) && indestructible ueot +auto={S(food|myBattlefield)}:counter(1/1) && tap(noevent) && indestructible ueot text=When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control. -- Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it. mana={2}{G}{G} type=Creature @@ -82236,7 +82236,7 @@ toughness=4 [/card] [card] name=Wildgrowth Walker -auto=@explored(creature|mybattlefield):counter(1/1,1) && life:3 controller +auto=@explored(creature|mybattlefield):counter(1/1) && life:3 controller text=Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life. mana={1}{G} type=Creature @@ -83608,7 +83608,7 @@ toughness=5 [card] name=Yorvo, Lord of Garenbrig auto=counter(1/1,4) -auto=@movedto(other creature[green]|mybattlefield):counter(1/1,1) +auto=@movedto(other creature[green]|mybattlefield):counter(1/1) text=Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it. -- Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo. mana={G}{G}{G} type=Legendary Creature @@ -83952,7 +83952,7 @@ toughness=3 [card] name=Zegana, Utopian Speaker auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then draw:1 controller -auto={4}{G}{U}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever +auto={4}{G}{U}:_ADAPT_(4) auto=lord(creature[counter{1/1}]|myBattlefield) trample text=When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card. -- {4}{G}{U}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has trample. mana={2}{G}{U} diff --git a/projects/mtg/bin/Res/sets/primitives/crappy.txt b/projects/mtg/bin/Res/sets/primitives/crappy.txt index 1a71a2bec..b12d64388 100644 --- a/projects/mtg/bin/Res/sets/primitives/crappy.txt +++ b/projects/mtg/bin/Res/sets/primitives/crappy.txt @@ -10,6 +10,7 @@ auto=ability$!destroy target(artifact)!$ controller auto=ability$!destroy target(creature)!$ controller auto=ability$!destroy target(enchantment)!$ controller auto=ability$!destroy target(land)!$ controller +restriction=type(artifact)~morethan~0,type(creature)~morethan~0,type(enchantment)~morethan~0,type(land)~morethan~0 text=Destroy target artifact, target creature, target enchantment, and target land. mana={2}{R}{G} type=Sorcery diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index b4ddf1ea7..391541ab4 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -385,14 +385,14 @@ toughness=3 name=Abzan Advantage target=player auto=ability$!name(sacrifice enchantment) notatarget(enchantment|myBattlefield) sacrifice!$ targetedplayer -auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,1)!$ controller +auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1)!$ controller text=Target player sacrifices an enchantment. -- Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) mana={1}{W} type=Instant [/card] [card] name=Abzan Ascendancy -auto=all(creature|mybattlefield) counter(1/1,1) +auto=all(creature|mybattlefield) counter(1/1) auto=@movedto(creature[-token]|graveyard) from(mybattlefield):token(Spirit,Creature Spirit,1/1,white flying) controller text=When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control. -- Whenever a nontoken creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield. mana={W}{B}{G} @@ -410,7 +410,7 @@ type=Artifact [/card] [card] name=Abzan Battle Priest -auto={W}{T}:counter(1/1,1) asSorcery +auto={W}{T}:counter(1/1) asSorcery auto=lord(creature[counter{1/1.1}]|mybattlefield) lifelink text=Outlast {W} ({W},{T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Each creature you control with a +1/+1 counter on it has first strike. mana={3}{W} @@ -434,14 +434,14 @@ name=Abzan Charm auto=choice name(Exile power 3 or more) moveTo(exile) target(creature[power>=3]|battlefield) auto=choice name(Draw 2 cards lose 2 life) draw:2 controller && life:-2 controller auto=choice name(2 counters on 1 creature) counter(1/1,2) target(creature) -auto=if type(creature|battlefield)~morethan~1 then choice name(1 counter on 2 creatures) counter(1/1,1) target(<2>creature) +auto=if type(creature|battlefield)~morethan~1 then choice name(1 counter on 2 creatures) counter(1/1) target(<2>creature) text=Choose one: -- Exile target creature with power 3 or greater. -- You draw two cards and you lose 2 life. -- Distribute two +1/+1 counters among one or two target creatures. mana={W}{B}{G} type=Instant [/card] [card] name=Abzan Falconer -auto={W}{T}:counter(1/1,1) asSorcery +auto={W}{T}:counter(1/1) asSorcery auto=lord(creature[counter{1/1.1}]|myBattlefield) flying text=Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Each creature you control with a +1/+1 counter on it has flying. mana={2}{W} @@ -679,8 +679,8 @@ name=Acid-Spewer Dragon abilities=flying,deathtouch facedown={3} autofacedown={5}{B}{B}:morph -autofaceup=counter(1/1,1) -autofaceup=counter(1/1,1) all(other creature[dragon]|mybattlefield) +autofaceup=counter(1/1) +autofaceup=counter(1/1) all(other creature[dragon]|mybattlefield) text=Flying, deathtouch -- Megamorph {5}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. mana={5}{B} type=Creature @@ -962,7 +962,7 @@ type=Sorcery [/card] [card] name=Advocate of the Beast -auto=@each my endofturn:target(creature[Beast]|mybattlefield) counter(1/1,1) +auto=@each my endofturn:target(creature[Beast]|mybattlefield) counter(1/1) text=At the beginning of your end step, put a +1/+1 counter on target Beast creature you control. mana={2}{G} type=Creature @@ -1092,7 +1092,7 @@ name=Aerie Bowmasters abilities=reach facedown={3} autofacedown={5}{G}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) text=Reach (This creature can block creatures with flying.) -- Megamorph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={2}{G}{G} type=Creature @@ -1615,7 +1615,7 @@ type=Instant name=Afiya Grove auto=counter(1/1,3) auto=this(counter{1/1}<1)while sacrifice -auto=@each my upkeep:choice counter(1/1,1) target(creature) && counter(1/1,-1) all(this) && bury all(Afiya Grove[-counter{1/1.1}]) +auto=@each my upkeep:choice counter(1/1) target(creature) && counter(1/1,-1) all(this) && bury all(Afiya Grove[-counter{1/1.1}]) text=Afiya Grove enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature. -- When Afiya Grove has no +1/+1 counters on it, sacrifice it. mana={1}{G} type=Enchantment @@ -1846,7 +1846,7 @@ toughness=1 [/card] [card] name=Ainok Bond-Kin -auto={1}{W}{T}:counter(1/1,1) asSorcery +auto={1}{W}{T}:counter(1/1) asSorcery auto=lord(creature[counter{1/1.1}]|mybattlefield) first strike text=Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Each creature you control with a +1/+1 counter on it has first strike. mana={1}{W} @@ -1858,7 +1858,7 @@ toughness=1 [card] name=Ainok Guide aicode=activate target(land[basic]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! -auto=choice name(+1/+1 counter) counter(1/1,1) +auto=choice name(+1/+1 counter) counter(1/1) auto=choice name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) revealtype(land[basic]|mylibrary) optionone name(choose card) target(land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend revealend text=When Ainok Guide enters the battlefield, choose one: -- Put a +1/+1 counter on Ainok Guide. -- Search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it. mana={1}{G} @@ -1871,7 +1871,7 @@ toughness=1 name=Ainok Survivalist facedown={3} autofacedown={1}{G}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) autofaceup=destroy target(*[artifact;enchantment]|opponentbattlefield) text=Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls. mana={1}{G} @@ -1965,7 +1965,7 @@ toughness=1 [card] name=Ajani's Comrade abilities=trample -auto=@each my combatbegins restriction{type(planeswalker[ajani]|mybattlefield)~morethan~0}:counter(1/1,1) +auto=@each my combatbegins restriction{type(planeswalker[ajani]|mybattlefield)~morethan~0}:counter(1/1) text=Trample -- At the beginning of combat on your turn, if you control an Ajani planeswalker, put a +1/+1 counter on Ajani's Comrade. mana={1}{G} type=Creature @@ -1982,7 +1982,7 @@ type=Enchantment [/card] [card] name=Ajani's Pridemate -auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1,1) +auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1) text=Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate. mana={1}{W} type=Creature @@ -2266,7 +2266,7 @@ toughness=2 [card] name=Akroan Skyguard abilities=flying -auto=_HEROIC_counter(1/1,1) +auto=_HEROIC_counter(1/1) text=Flying. -- Heroic -- Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard. mana={1}{W} type=Creature @@ -2356,7 +2356,7 @@ toughness=4 [card] name=Aku Djinn abilities=trample -auto=@each my upkeep:all(creature|opponentBattlefield) counter(1/1,1) +auto=@each my upkeep:all(creature|opponentBattlefield) counter(1/1) text=Trample -- At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls. mana={3}{B}{B} type=Creature @@ -2649,7 +2649,7 @@ subtype=Aura [card] name=Algae Gharial abilities=shroud -auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1,1) +auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1) text=Shroud -- Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial. mana={3}{G} type=Creature @@ -3130,7 +3130,7 @@ toughness=1 [/card] [card] name=Amok -auto={D}{1}:counter(1/1,1) target(creature) +auto={D}{1}:counter(1/1) target(creature) text={1}, Discard a card at random: Put a +1/+1 counter on target creature. mana={1}{R} type=Enchantment @@ -3308,7 +3308,7 @@ toughness=3 [/card] [card] name=Anafenza, Kin-Tree Spirit -auto=@movedTo(other creature[-token]|mybattlefield):ability$!name(Bolster) counter(1/1,1) notatarget(creature[toughness=toughness:lowest:creature:battlefield]|mybattlefield)!$ controller +auto=@movedTo(other creature[-token]|mybattlefield):ability$!name(Bolster) counter(1/1) notatarget(creature[toughness=toughness:lowest:creature:battlefield]|mybattlefield)!$ controller text=Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) mana={W}{W} type=Legendary Creature @@ -3319,7 +3319,7 @@ toughness=2 [card] name=Anafenza, the Foremost abilities=oppgcreatureexiler -auto=_ATTACKING_counter(1/1,1) target(other creature[tapped]|mybattlefield) +auto=_ATTACKING_counter(1/1) target(other creature[tapped]|mybattlefield) text=When Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control. -- If a creature card would be put into an opponent's graveyard from anywhere, exile it instead. mana={W}{B}{G} type=Legendary Creature @@ -3445,7 +3445,7 @@ type=Sorcery name=Ancestral Vengeance target=creature auto=-1/-1 -auto=counter(1/1,1) target(creature|mybattlefield) +auto=counter(1/1) target(creature|mybattlefield) text=When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control. -- Enchanted creature gets -1/-1. mana={B}{B} type=Enchantment @@ -4139,7 +4139,7 @@ subtype=Aura [card] name=Animar, Soul of Elements abilities=protection from white,protection from black -auto=@movedTo(creature|mystack):counter(1/1,1) +auto=@movedTo(creature|mystack):counter(1/1) auto=thisforeach(counter{1/1,1}) lord(creature|mycastingzone) altercost(colorless, -1) text=Protection from white and from black -- Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements. -- Creature spells you cast cost 1 less to cast for each +1/+1 counter on Animar. mana={U}{R}{G} @@ -4970,7 +4970,7 @@ type=Instant name=Arcbound Bruiser abilities=modular modular=3 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) text=Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={5} type=Artifact Creature @@ -4982,8 +4982,8 @@ toughness=0 name=Arcbound Crusher abilities=trample,modular modular=1 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) -auto=@movedTo(other artifact|battlefield):counter(1/1,1) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) +auto=@movedTo(other artifact|battlefield):counter(1/1) text=Trample -- Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher. -- Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={4} type=Artifact Creature @@ -4994,9 +4994,9 @@ toughness=0 [card] name=Arcbound Fiend abilities=fear,modular -auto=@each my upkeep:may counter(1/1,-1) target(creature[counter{1/1.1}]) && counter(1/1,1) all(this) +auto=@each my upkeep:may counter(1/1,-1) target(creature[counter{1/1.1}]) && counter(1/1) all(this) modular=3 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend. -- Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={6} type=Artifact Creature @@ -5008,7 +5008,7 @@ toughness=0 name=Arcbound Hybrid abilities=haste,modular modular=2 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) text=Haste -- Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={4} type=Artifact Creature @@ -5020,7 +5020,7 @@ toughness=0 name=Arcbound Lancer abilities=first strike,modular modular=4 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) text=First strike -- Modular 4 (This enters the battlefield with four +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={7} type=Artifact Creature @@ -5032,7 +5032,7 @@ toughness=0 name=Arcbound Overseer abilities=modular modular=6 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto=@each my upkeep:counter(1/1) all(creature[modular]|mybattlefield) text=At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control. -- Modular 6 (This enters the battlefield with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) mana={8} @@ -5045,8 +5045,8 @@ toughness=0 name=Arcbound Ravager abilities=modular modular=1 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) -auto={S(artifact|myBattlefield)}:counter(1/1,1) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) +auto={S(artifact|myBattlefield)}:counter(1/1) text=Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. -- Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={2} type=Artifact Creature @@ -5058,7 +5058,7 @@ toughness=0 name=Arcbound Reclaimer abilities=modular modular=2 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto={C(1/1,-1)}:moveTo(myLibrary) target(artifact|mygraveyard) text=Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library. -- Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={4} @@ -5071,8 +5071,8 @@ toughness=0 name=Arcbound Slith abilities=modular modular=1 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) +auto=@combatdamaged(player) from(this):counter(1/1) text=Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it. -- Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={2} type=Artifact Creature @@ -5084,7 +5084,7 @@ toughness=0 name=Arcbound Stinger abilities=flying,modular modular=1 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) text=Flying -- Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={2} type=Artifact Creature @@ -5096,7 +5096,7 @@ toughness=0 name=Arcbound Wanderer abilities=sunburst,modular modular=sunburst -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) text=Modular - Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={6} type=Artifact Creature @@ -5108,7 +5108,7 @@ toughness=0 name=Arcbound Worker abilities=modular modular=1 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) text=Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={1} type=Artifact Creature @@ -5155,7 +5155,7 @@ toughness=4 [card] name=Archangel of Thune abilities=flying,lifelink -auto=@lifeof(player) from(*[-lifefaker]|*):all(creature|mybattlefield) counter(1/1,1) +auto=@lifeof(player) from(*[-lifefaker]|*):all(creature|mybattlefield) counter(1/1) text=Flying. -- Lifelink. -- Whenever you gain life, put a +1/+1 counter on each creature you control. mana={3}{W}{W} type=Creature @@ -5458,7 +5458,7 @@ toughness=1 [card] name=Arctic Merfolk abilities=hasotherkicker -auto=if paid(alternative) then counter(1/1,1) all(this) +auto=if paid(alternative) then counter(1/1) all(this) text=Kicker - Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.) -- If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it. mana={1}{U} other={1}{U}{H(creature|mybattlefield)} name(Pay Kicker) @@ -5539,7 +5539,7 @@ toughness=1 name=Ardent Soldier kicker={2} auto=vigilance -auto=if paid(kicker) then counter(1/1,1) +auto=if paid(kicker) then counter(1/1) text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Vigilance -- If Ardent Soldier was kicked, it enters the battlefield with a +1/+1 counter on it. mana={1}{W} type=Creature @@ -6006,7 +6006,7 @@ toughness=5 [card] name=Armory of Iroas auto={2}:equip -auto=@combat(attacking) source(mytgt):counter(1/1,1) +auto=@combat(attacking) source(mytgt):counter(1/1) text=Whenever equipped creature attacks, put a +1/+1 counter on it. -- Equip {2} mana={2} type=Artifact @@ -6108,7 +6108,7 @@ type=Instant [/card] [card] name=Arsenal Thresher -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[artifact]|myhand) optionone foreach(*[artifact]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[artifact]|myhand) optionone foreach(*[artifact]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend text=As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way. mana={2}{WB}{U} type=Artifact Creature @@ -6420,7 +6420,7 @@ toughness=3 [/card] [card] name=Ashling the Pilgrim -auto={1}{r}:counter(1/1,1) limit^thisforeach(counter{1/1.1}) damage:1 all(creature) && thisforeach(counter{1/1.1}) damage:1 all(player) && removeallcounters(1/1)^3 +auto={1}{r}:counter(1/1) limit^thisforeach(counter{1/1.1}) damage:1 all(creature) && thisforeach(counter{1/1.1}) damage:1 all(player) && removeallcounters(1/1)^3 text={1}{R}: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player. mana={1}{R} type=Legendary Creature @@ -6483,7 +6483,7 @@ type=Artifact [/card] [card] name=Ashnod's Transmogrant -auto={T}{S}:target(other creature[-artifact]) transforms((artifact)) forever && counter(1/1,1) +auto={T}{S}:target(other creature[-artifact]) transforms((artifact)) forever && counter(1/1) text={T}: Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types. type=Artifact mana={1} @@ -6491,7 +6491,7 @@ mana={1} [card] name=Asmira, Holy Avenger abilities=flying -auto=@each endofturn:foreach(creature[fresh]|mygraveyard) counter(1/1,1) all(this) +auto=@each endofturn:foreach(creature[fresh]|mygraveyard) counter(1/1) all(this) text=Flying -- At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn. mana={2}{G}{W} type=Legendary Creature @@ -6745,7 +6745,7 @@ toughness=2 name=Atarka Efreet facedown={3} autofacedown={2}{R}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) autofaceup=damage:1 target(creature,player) text=Megamorph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Atarka Efreet is turned face up, it deals 1 damage to target creature or player. mana={3}{R} @@ -7511,7 +7511,7 @@ toughness=8 [card] name=Avatar of the Resolute abilities=reach,trample -auto=foreach(creature[counter{1/1.1}]|mybattlefield) counter(1/1,1) +auto=foreach(creature[counter{1/1.1}]|mybattlefield) counter(1/1) text=Reach, trample -- Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it. mana={G}{G} type=Creature @@ -7750,7 +7750,7 @@ name=Aven Sunstriker abilities=flying,double strike facedown={3} autofacedown={4}{W}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) text=Flying -- Double strike (This creature deals both first-strike and regular combat damage.) -- Megamorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={1}{W}{W} type=Creature @@ -7761,7 +7761,7 @@ toughness=1 [card] name=Aven Surveyor abilities=flying -auto=choice name(+1/+1 counter) counter(1/1,1) +auto=choice name(+1/+1 counter) counter(1/1) auto=choice name(bounce creature) moveto(ownerhand) target(creature) text=Flying. -- When Aven Surveyor enters the battlefield, choose one: -- Put a +1/+1 counter on Aven Surveyor. -- Return target creature to its owners hand. mana={3}{U}{U} @@ -7773,7 +7773,7 @@ toughness=2 [card] name=Aven Tactician abilities=flying -auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,1)!$ controller +auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1)!$ controller text=Flying -- When Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) mana={4}{W} type=Creature @@ -7815,7 +7815,7 @@ type=Instant name=Aven Warhawk abilities=flying aicode=activate target(*[bird;soldier]|myhand) name(revealed card) moveto(myhand) name(revealed card) and!( all(this) counter(1/1) )! -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[bird;soldier]|myhand) optionone foreach(*[bird;soldier]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[bird;soldier]|myhand) optionone foreach(*[bird;soldier]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.) -- Flying mana={4}{W} type=Creature @@ -7847,7 +7847,7 @@ toughness=1 [card] name=Avenger of Zendikar auto=foreach(land|myBattlefield) token(Plant,creature plant, 0/1,green) -auto=_LANDFALL_may counter(1/1,1) all(plant|myBattlefield) +auto=_LANDFALL_may counter(1/1) all(plant|myBattlefield) text=When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control. -- Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. mana={5}{G}{G} type=Creature @@ -9838,7 +9838,7 @@ toughness=3 [card] name=Battlegrowth target=creature -auto=counter(1/1,1) +auto=counter(1/1) text=Put a +1/+1 counter on target creature. mana={G} type=Instant @@ -9890,7 +9890,7 @@ toughness=2 [card] name=Battlewise Hoplite aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=_HEROIC_counter(1/1,1) && scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_HEROIC_counter(1/1) && scry:1 scrycore delayed dontshow donothing scrycoreend scryend text=Heroic -- Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) mana={W}{U} type=Creature @@ -10385,8 +10385,8 @@ name=Belltoll Dragon abilities=flying,opponentshroud facedown={3} autofacedown={5}{U}{U}:morph -autofaceup=counter(1/1,1) -autofaceup=counter(1/1,1) all(other creature[dragon]|mybattlefield) +autofaceup=counter(1/1) +autofaceup=counter(1/1) all(other creature[dragon]|mybattlefield) text=Flying, hexproof -- Megamorph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Belltoll Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. mana={5}{U} type=Creature @@ -11105,7 +11105,7 @@ type=Sorcery [card] name=Blade of the Bloodchief auto={1}:equip -auto=@movedto(creature|graveyard) from(creature|battlefield):counter(1/1,1) && if cantargetcard(vampire) then counter(1/1,1) +auto=@movedto(creature|graveyard) from(creature|battlefield):counter(1/1) && if cantargetcard(vampire) then counter(1/1) text=Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. -- Equip {1} mana={1} type=Artifact @@ -11506,7 +11506,7 @@ subtype=Aura [/card] [card] name=Blessings of Nature -auto=ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller +auto=ability$!counter(1/1) target(creature)!$ controller && ability$!counter(1/1) target(creature)!$ controller && ability$!counter(1/1) target(creature)!$ controller && ability$!counter(1/1) target(creature)!$ controller autohand=restriction{miracle} pay[[{G}]] name(Miracle) activate name(Miracle) castcard(restricted) text=Distribute four +1/+1 counters among any number of target creatures. -- Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) mana={4}{G} @@ -12057,7 +12057,7 @@ subtype=Swamp Mountain [card] name=Blood Cultist auto={T}:damage:1 target(creature) -auto=@vampired(creature) from(this):counter(1/1,1) all(this) +auto=@vampired(creature) from(this):counter(1/1) all(this) text={T}: Blood Cultist deals 1 damage to target creature. -- Whenever a creature dealt damage by Blood Cultist this turn is put into a graveyard, put a +1/+1 counter on Blood Cultist. mana={1}{B}{R} type=Creature @@ -12077,7 +12077,7 @@ type=Instant [/card] [card] name=Blood Host -auto={1}{B}{S(other creature|mybattlefield)}:counter(1/1,1) && Life:2 controller +auto={1}{B}{S(other creature|mybattlefield)}:counter(1/1) && Life:2 controller text={1}{B}, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life. mana={3}{B}{B} type=Creature @@ -12252,7 +12252,7 @@ type=Enchantment [/card] [card] name=Bloodbond Vampire -auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1,1) +auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1) text=Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire. mana={2}{B}{B} type=Creature @@ -12273,7 +12273,7 @@ toughness=2 [/card] [card] name=Bloodbriar -auto=@sacrificed(other *|mybattlefield):counter(1/1,1) all(this) +auto=@sacrificed(other *|mybattlefield):counter(1/1) all(this) text=Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar. mana={2}{G} type=Creature @@ -12322,7 +12322,7 @@ toughness=2 [/card] [card] name=Bloodcrazed Hoplite -auto=_HEROIC_counter(1/1,1) +auto=_HEROIC_counter(1/1) auto=@counteradded(1/1) from(this):counter(1/1,-1) target(creature|opponentbattlefield) text=Heroic -- Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it. -- Whenever a +1/+1 counter is placed on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls. mana={1}{B} @@ -12334,7 +12334,7 @@ toughness=1 [card] name=Bloodcrazed Neonate abilities=mustattack -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) text=Bloodcrazed Neonate attacks each turn if able. -- Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it. mana={1}{R} type=Creature @@ -12456,7 +12456,7 @@ toughness=5 [/card] [card] name=Bloodflow Connoisseur -auto={S(creature|myBattlefield)}:counter(1/1,1) +auto={S(creature|myBattlefield)}:counter(1/1) text=Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur. mana={2}{B} type=Creature @@ -12466,7 +12466,7 @@ toughness=1 [/card] [card] name=Bloodfray Giant -auto=may counter(1/1,1) +auto=may counter(1/1) auto=this(counter{1/1.1}>=1) cantblock abilities=trample text=Trample -- Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) @@ -12501,8 +12501,8 @@ toughness=4 [/card] [card] name=Bloodhall Ooze -auto=@each my upkeep restriction{type(*[black]|myBattlefield)~morethan~0}:may counter(1/1,1) -auto=@each my upkeep restriction{type(*[green]|myBattlefield)~morethan~0}:may counter(1/1,1) +auto=@each my upkeep restriction{type(*[black]|myBattlefield)~morethan~0}:may counter(1/1) +auto=@each my upkeep restriction{type(*[green]|myBattlefield)~morethan~0}:may counter(1/1) text=At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze. -- At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze. mana={R} type=Creature @@ -12622,7 +12622,7 @@ toughness=3 [/card] [card] name=Bloodmad Vampire -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) abilities=madness autoexile=restriction{discarded} pay({1}{R}) name(pay {1}{R} to cast) activate name(pay {1}{R} to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) text=Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) @@ -12742,8 +12742,8 @@ toughness=1 [/card] [card] name=Bloodspore Thrinax -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) -auto=@movedTo(other creature|mybattlefield):thisforeach(counter{1/1.1}) counter(1/1,1) all(trigger) +auto=may target(other creature|mybattlefield) sacrifice && counter(1/1) all(this) +auto=@movedTo(other creature|mybattlefield):thisforeach(counter{1/1.1}) counter(1/1) all(trigger) text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax. mana={2}{G}{G} type=Creature @@ -13387,8 +13387,8 @@ type=Land [card] name=Bojuka Brigand abilities=cantblock -auto=may counter(1/1,1) -auto=_RALLY_may counter(1/1,1) +auto=may counter(1/1) +auto=_RALLY_may counter(1/1) text=Bojuka Brigand can't block. -- Whenever Bojuka Brigand or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand. mana={1}{B} type=Creature @@ -13509,7 +13509,7 @@ toughness=2 [/card] [card] name=Bond Beetle -auto=counter(1/1,1) target(creature|battlefield) +auto=counter(1/1) target(creature|battlefield) text=When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature. mana={G} type=Creature @@ -13783,7 +13783,7 @@ toughness=6 [card] name=Borborygmos abilities=trample -auto=@combatdamaged(player) from(this):all(creature|mybattlefield) counter(1/1,1) +auto=@combatdamaged(player) from(this):all(creature|mybattlefield) counter(1/1) text=Trample -- Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control. mana={3}{R}{R}{G}{G} type=Legendary Creature @@ -14222,7 +14222,7 @@ toughness=2 [card] name=Bow of Nylea auto=lord(creature[attacking]|mybattlefield) deathtouch -auto={1}{G}{T}:name(+1/+1 counter) counter(1/1,1) target(creature) +auto={1}{G}{T}:name(+1/+1 counter) counter(1/1) target(creature) auto={1}{G}{T}:name(2 damage to flyer) damage:2 target(creature[flying]) auto={1}{G}{T}:name(gain 3 life) life:3 controller auto={1}{G}{T}:name(put up to 4 on bottom) bottomoflibrary target(*|mygraveyard) @@ -14445,7 +14445,7 @@ toughness=1 [/card] [card] name=Bramblewood Paragon -auto=@movedto(other warrior|myBattlefield):all(trigger[to]) counter(1/1,1) +auto=@movedto(other warrior|myBattlefield):all(trigger[to]) counter(1/1) auto=lord(creature[counter{1/1.1}]|myBattlefield) trample text=Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it. -- Each creature you control with a +1/+1 counter on it has trample. mana={1}{G} @@ -14882,7 +14882,7 @@ toughness=3 [/card] [card] name=Briarknit Kami -auto=@movedto(arcane,spirit|mystack):counter(1/1,1) target(creature) +auto=@movedto(arcane,spirit|mystack):counter(1/1) target(creature) text=Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature. mana={3}{G}{G} type=Creature @@ -14929,7 +14929,7 @@ type=Enchantment [card] name=Brighthearth Banneret auto=lord(*[elemental;warrior]|mycastingzone) altercost(colorless, -1) -autohand={1}{R}{discard}:counter(1/1,1) target(creature) +autohand={1}{R}{discard}:counter(1/1) target(creature) text=Elemental spells and Warrior spells you cast cost {1} less to cast. -- Reinforce 1 - {1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.) mana={1}{R} type=Creature @@ -15177,7 +15177,7 @@ toughness=10 [card] name=Bristling Hydra auto=alterenergy:3 controller -auto={e:3}:counter(1/1,1) && opponentshroud +auto={e:3}:counter(1/1) && opponentshroud text=When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters). -- Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn. mana={2}{G}{G} type=Creature @@ -16004,7 +16004,7 @@ type=Sorcery [card] name=Burst of Strength target=creature -auto=counter(1/1,1) && untap +auto=counter(1/1) && untap text=Put a +1/+1 counter on target creature and untap it. mana={G} type=Instant @@ -16389,7 +16389,7 @@ toughness=4 [/card] [card] name=Caldera Hellion -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) +auto=may target(other creature|mybattlefield) sacrifice && counter(1/1) all(this) auto=all(creature) damage:3 text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- When Caldera Hellion enters the battlefield, it deals 3 damage to each creature. mana={3}{R}{R} @@ -16707,7 +16707,7 @@ subtype=Aura name=Canopy Crawler auto={t}:target(creature) thisforeach(counter{1/1.1}) +1/+1 ueot aicode=activate target(*[beast]|myhand) name(revealed card) moveto(myhand) name(revealed card) and!( all(this) counter(1/1) )! -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[beast]|myhand) optionone foreach(*[beast]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[beast]|myhand) optionone foreach(*[beast]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) -- {T}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler. mana={3}{G} type=Creature @@ -17143,7 +17143,7 @@ toughness=6 [/card] [card] name=Carnival Hellsteed -auto=may counter(1/1,1) +auto=may counter(1/1) auto=this(counter{1/1.1}>=1) cantblock abilities=first strike,haste text=First strike, haste -- Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) @@ -17163,7 +17163,7 @@ type=Enchantment [/card] [card] name=Carnivorous Moss-Beast -auto={5}{G}{G}:counter(1/1,1) +auto={5}{G}{G}:counter(1/1) text={5}{G}{G}: Put a +1/+1 counter on Carnivorous Moss-Beast mana={4}{G}{G} type=Creature @@ -17254,7 +17254,7 @@ toughness=2 [card] name=Carrion Feeder abilities=cantblock -auto={S(creature|myBattlefield)}:all(this) counter(1/1,1) +auto={S(creature|myBattlefield)}:all(this) counter(1/1) text=Carrion Feeder can't block. -- Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder. mana={B} type=Creature @@ -17606,7 +17606,7 @@ toughness=1 [/card] [card] name=Cathars' Crusade -auto=@movedto(creature|mybattlefield):counter(1/1,1) all(creature|mybattlefield) +auto=@movedto(creature|mybattlefield):counter(1/1) all(creature|mybattlefield) text=Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. mana={3}{W}{W} type=Enchantment @@ -17902,7 +17902,7 @@ type=Instant [card] name=Celestial Ancient abilities=flying -auto=@movedTo(enchantment|mystack):all(creature|mybattlefield) counter(1/1,1) +auto=@movedTo(enchantment|mystack):all(creature|mybattlefield) counter(1/1) text=Flying -- Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control. mana={3}{W}{W} type=Creature @@ -18201,7 +18201,7 @@ toughness=3 [card] name=Centaur Vinecrasher abilities=trample -auto=foreach(land|graveyard) counter(1/1,1) +auto=foreach(land|graveyard) counter(1/1) autograveyard=@movedto(land|graveyard):pay({G}{G}) moveto(ownerhand) text=Trample -- Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards. -- Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return Centaur Vinecrasher from your graveyard to your hand. mana={3}{G} @@ -18678,7 +18678,7 @@ toughness=2 [card] name=Champion of Lambholt auto=lord(creature[power=1) cantblock auto=this(counter{1/1.1}>=1) trample abilities=flying @@ -18931,7 +18931,7 @@ type=Instant [card] name=Chaotic Goo auto=counter(1/1,3) -auto=@each my upkeep:may flipacoin winability counter(1/1,1) winabilityend loseability counter(1/1,-1) loseabilityend flipend +auto=@each my upkeep:may flipacoin winability counter(1/1) winabilityend loseability counter(1/1,-1) loseabilityend flipend text=Chaotic Goo enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo. mana={2}{R}{R} type=Creature @@ -19163,7 +19163,7 @@ toughness=2 [/card] [card] name=Chasm Skulker -auto=@drawof(player):counter(1/1,1) +auto=@drawof(player):counter(1/1) auto=_DIES_thisforeach(counter{1/1.1}):token(Squid,Creature Squid,1/1,islandwalk,blue) text=Whenever you draw a card, put a +1/+1 counter on Chasm Skulker. -- When Chasm Skulker dies, put X 1/1 blue Squid creature tokens with islandwalk onto the battlefield, where X is the number of +1/+1 counters on Chasm Skulker. mana={2}{U} @@ -19464,7 +19464,7 @@ toughness=2 [/card] [card] name=Chlorophant -auto=@each my upkeep:may counter(1/1,1) && aslongas(*|mygraveyard) counter(1/1,1) >6 +auto=@each my upkeep:may counter(1/1) && aslongas(*|mygraveyard) counter(1/1) >6 text=At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant. -- Threshold - As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant." mana={G}{G}{G} type=Creature @@ -19581,7 +19581,7 @@ type=Instant name=Chorus of the Tides abilities=flying aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=_HEROIC_counter(1/1,1) && name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_HEROIC_counter(1/1) && name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend text=Flying -- Heroic -- Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) mana={3}{U} type=Creature @@ -19758,7 +19758,7 @@ toughness=3 [/card] [card] name=Chronomaton -auto={1}{T}:counter(1/1,1) +auto={1}{T}:counter(1/1) text={1}, {T}: Put a +1/+1 counter on Chronomaton. mana={1} type=Artifact Creature @@ -20061,7 +20061,7 @@ toughness=3 [/card] [card] name=Citanul Druid -auto=@movedTo(artifact|opponentstack):counter(1/1,1) +auto=@movedTo(artifact|opponentstack):counter(1/1) text=Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid. mana={1}{G} type=Creature @@ -20575,7 +20575,7 @@ toughness=0 name=Clockwork Dragon abilities=flying auto=counter(1/1,6) -auto={3}:counter(1/1,1) +auto={3}:counter(1/1) auto=_ATTACKING_phaseaction[combatends once] counter(1/1,-1) auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/1,-1) text=Flying -- Clockwork Dragon enters the battlefield with six +1/+1 counters on it. -- Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. -- {3}: Put a +1/+1 counter on Clockwork Dragon. @@ -20602,7 +20602,7 @@ auto=_ATTACKING_damage:1 target(creature,player) auto=_ATTACKING_counter(1/1,-1) all(this) auto=@combat(blocking) source(this):damage:1 target(creature,player) auto=@combat(blocking) source(this):counter(1/1,-1) all(this) -auto={T}:counter(1/1,1) +auto={T}:counter(1/1) text=Clockwork Hydra enters the battlefield with four +1/+1 counters on it. -- Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player. -- {T}: Put a +1/+1 counter on Clockwork Hydra. mana={5} type=Artifact Creature @@ -20643,7 +20643,7 @@ toughness=3 name=Clockwork Vorrac abilities=trample auto=counter(1/1,4) -auto={T}:counter(1/1,1) +auto={T}:counter(1/1) auto=_ATTACKING_phaseaction[combatends once] counter(1/1,-1) auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/1,-1) text=Trample -- Clockwork Vorrac enters the battlefield with four +1/+1 counters on it. -- Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat. -- {T}: Put a +1/+1 counter on Clockwork Vorrac. @@ -21575,8 +21575,8 @@ type=Instant [card] name=Common Bond target=creature -auto=counter(1/1,1) -auto=counter(1/1,1) target(creature) +auto=counter(1/1) +auto=counter(1/1) target(creature) text=Put a +1/+1 counter on target creature. -- Put a +1/+1 counter on target creature. mana={1}{G}{W} type=Instant @@ -22163,7 +22163,7 @@ type=Sorcery [/card] [card] name=Consumptive Goo -auto={2}{B}{B}:counter(1/1,1) all(this) && -1/-1 target(creature) +auto={2}{B}{B}:counter(1/1) all(this) && -1/-1 target(creature) text={2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo. mana={B}{B} type=Creature @@ -22489,7 +22489,7 @@ toughness=1 [card] name=Copper-Leaf Angel abilities=flying -auto={T}{S(land|myBattlefield)}:counter(1/1,1) +auto={T}{S(land|myBattlefield)}:counter(1/1) auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,2) >1 auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,3) >2 auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,4) >3 @@ -22995,7 +22995,7 @@ toughness=2 [/card] [card] name=Countryside Crusher -auto=@movedTo(land|mygraveyard):counter(1/1,1) all(this) +auto=@movedTo(land|mygraveyard):counter(1/1) all(this) auto=@each my upkeep:reveal:1 optionone if type(land|myreveal)~morethan~0 then name(Discard) target(<1>*|myreveal) moveto(mygraveyard) else donothing optiononeend optiontwo name(Not a Land) target(<1>*|myreveal) moveto(mylibrary) optiontwoend repeat revealend text=At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. -- Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher. mana={1}{R}{R} @@ -24175,7 +24175,7 @@ type=Instant [/card] [card] name=Cruel Sadist -auto={L:1}{B}{T}:counter(1/1,1) +auto={L:1}{B}{T}:counter(1/1) auto={2}{B}{T}{C(1/1,-1)}:name(Remove 1 Counters) damage:1 target(creature) auto={2}{B}{T}{C(1/1,-2)}:name(Remove 2 Counters) damage:2 target(creature) auto={2}{B}{T}{C(1/1,-3)}:name(Remove 3 Counters) damage:3 target(creature) @@ -24646,7 +24646,7 @@ auto={C(1/1,-1)}:Add{R} auto={C(1/1,-1)}:Add{U} auto={C(1/1,-1)}:Add{B} auto={C(1/1,-1)}:Add{W} -auto={T}:counter(1/1,1) +auto={T}:counter(1/1) text=Converge -- Crystalline Crawler enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. -- Remove a +1/+1 counter from Crystalline Crawler: Add one mana of any color to your mana pool. -- {T}: Put a +1/+1 counter on Crystalline Crawler. mana={4} type=Artifact Creature @@ -24996,7 +24996,7 @@ subtype=Aura Curse [card] name=Curse of Stalked Prey target=player -auto=@combatdamaged(targetedplayer) from(creature):all(trigger[from]) counter(1/1,1) +auto=@combatdamaged(targetedplayer) from(creature):all(trigger[from]) counter(1/1) text=Enchant player -- Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature. mana={1}{R} type=Enchantment @@ -25131,7 +25131,7 @@ type=Instant [/card] [card] name=Custodi Soulbinders -auto=foreach(other creature|battlefield) counter(1/1,1) +auto=foreach(other creature|battlefield) counter(1/1) auto={2}{w}{C(1/1,-1)}:token(Spirit,Creature Spirit,1/1,white flying) text=Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. -- {2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Put a 1/1 white Spirit creature token with flying onto the battlefield. mana={3}{W} @@ -25322,8 +25322,8 @@ auto=counter(1/1,4) auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=counter(1/1,1) all(other creature[counter{1/1.1}]|myBattlefield) -auto={2}:counter(1/1,-1) target(creature[counter{1/1.1}]|myBattlefield) && counter(1/1,1) all(this) +auto=counter(1/1) all(other creature[counter{1/1.1}]|myBattlefield) +auto={2}:counter(1/1,-1) target(creature[counter{1/1.1}]|myBattlefield) && counter(1/1) all(this) text=Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control that has a +1/+1 counter on it. -- {2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin. mana={2}{G}{G} type=Creature @@ -25389,7 +25389,7 @@ toughness=1 [card] name=Daily Regimen target=creature -auto={1}{W}:counter(1/1,1) +auto={1}{W}:counter(1/1) text=Enchant creature -- {1}{W}: Put a +1/+1 counter on enchanted creature. mana={W} type=Enchantment @@ -26252,7 +26252,7 @@ toughness=1 [card] name=Daru Stinger aicode=activate target(*[human;soldier]|myhand) name(revealed card) moveto(myhand) name(revealed card) and!( all(this) counter(1/1) )! -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[human;soldier]|myhand) optionone foreach(*[human;soldier]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[human;soldier]|myhand) optionone foreach(*[human;soldier]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend auto={t}:target(creature[attacking;blocking]) thisforeach(counter{1/1.1}) damage:1 text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Human and/or Soldier card you reveal in your hand.) -- {T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature. mana={3}{W} @@ -26353,7 +26353,7 @@ type=Enchantment [card] name=Dauthi Ghoul abilities=shadow -auto=@movedTo(graveyard) from(creature[shadow]|battlefield):counter(1/1,1) +auto=@movedTo(graveyard) from(creature[shadow]|battlefield):counter(1/1) text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever a creature with shadow dies, put a +1/+1 counter on Dauthi Ghoul. mana={1}{B} type=Creature @@ -26510,7 +26510,7 @@ toughness=5 [card] name=Dawnbringer Charioteers abilities=flying,lifelink -auto=_HEROIC_counter(1/1,1) +auto=_HEROIC_counter(1/1) text=Flying, lifelink -- Heroic -- Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers. mana={2}{W}{W} type=Creature @@ -26723,7 +26723,7 @@ type=Sorcery [/card] [card] name=Dead Reveler -auto=may counter(1/1,1) +auto=may counter(1/1) auto=this(counter{1/1.1}>=1) cantblock text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) mana={2}{B} @@ -26750,7 +26750,7 @@ type=Enchantment [/card] [card] name=Deadbridge Goliath -autograveyard={4}{G}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +autograveyard=_SCAVENGE_({4}{G}{G}{E}) text=Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={2}{G}{G} type=Creature @@ -26898,7 +26898,7 @@ toughness=6 [card] name=Dearly Departed abilities=flying -autograveyard=@movedto(human|myBattlefield):all(trigger[to]) counter(1/1,1) +autograveyard=@movedto(human|myBattlefield):all(trigger[to]) counter(1/1) text=Flying -- As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it. mana={4}{W}{W} type=Creature @@ -27162,7 +27162,7 @@ text=Whenever another creature dies, you may put a +1/+1 counter on Deathbringer mana={4}{B}{R} type=Creature subtype=Zombie Beast -auto=@movedTo(other creature|graveyard) from(battlefield):may counter(1/1,1) +auto=@movedTo(other creature|graveyard) from(battlefield):may counter(1/1) auto={C(1/1,-1)}:damage:1 target(creature,player) power=3 toughness=3 @@ -28002,7 +28002,7 @@ toughness=1 [/card] [card] name=Defiant Ogre -auto=choice name(+1/+1 counter) counter(1/1,1) +auto=choice name(+1/+1 counter) counter(1/1) auto=choice name(destroy artifact) target(artifact) destroy text=When Defiant Ogre enters the battlefield, choose one: -- Put a +1/+1 counter on Defiant Ogre. -- Destroy target artifact. mana={5}{R} @@ -28013,7 +28013,7 @@ toughness=5 [/card] [card] name=Defiant Salvager -auto={S(*[artifact;creature]|mybattlefield)}:counter(1/1,1) assorcery +auto={S(*[artifact;creature]|mybattlefield)}:counter(1/1) assorcery text=Sacrifice an artifact or creature: Put a +1/+1 counter on Defiant Salvager. Activate this ability only any time you could cast a sorcery. mana={2}{B} type=Creature @@ -28681,7 +28681,7 @@ toughness=3 [/card] [card] name=Descendant of Masumaro -auto=@each my upkeep:foreach(*|myHand) counter(1/1,1) && foreach(*|opponentHand) counter(1/1,-1) +auto=@each my upkeep:foreach(*|myHand) counter(1/1) && foreach(*|opponentHand) counter(1/1,-1) text=At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand. mana={2}{G} type=Creature @@ -29657,7 +29657,7 @@ toughness=2 [/card] [card] name=Diregraf Colossus -auto=foreach(zombie|mygraveyard)counter(1/1,1) +auto=foreach(zombie|mygraveyard)counter(1/1) auto=@movedto(zombie|mystack):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! text=Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. -- Whenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped. mana={2}{B} @@ -29701,7 +29701,7 @@ name=Dirgur Nemesis abilities=defender facedown={3} autofacedown={6}{U}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) text=Defender -- Megamorph {6}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={5}{U} type=Creature @@ -29711,7 +29711,7 @@ toughness=5 [/card] [card] name=Dirtcowl Wurm -auto=@movedTo(land|opponentbattlefield) from(opponenthand):counter(1/1,1) +auto=@movedTo(land|opponentbattlefield) from(opponenthand):counter(1/1) text=Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm. mana={4}{G} type=Creature @@ -30067,7 +30067,7 @@ type=Instant [/card] [card] name=Disowned Ancestor -auto={1}{B}{T}:counter(1/1,1) asSorcery +auto={1}{B}{T}:counter(1/1) asSorcery text=Outlast {1}{B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) mana={B} type=Creature @@ -30993,7 +30993,7 @@ toughness=2 [/card] [card] name=Dragon Blood -auto={3}{T}:counter(1/1,1) target(creature) +auto={3}{T}:counter(1/1) target(creature) text={3}, {T}: Put a +1/+1 counter on target creature. mana={3} type=Artifact @@ -31517,7 +31517,7 @@ type=Artifact [/card] [card] name=Drakestown Forgotten -auto=foreach(creature|graveyard) counter(1/1,1) +auto=foreach(creature|graveyard) counter(1/1) auto={2}{b}{C(1/1,-1)}:target(creature) -1/-1 ueot text=Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards. -- {2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn. mana={4}{B} @@ -31594,7 +31594,7 @@ toughness=4 [card] name=Drana, Liberator of Malakir abilities=flying,first strike -auto=@combatdamaged(player) from(this):counter(1/1,1) all(creature[attacking]|mybattlefield) +auto=@combatdamaged(player) from(this):counter(1/1) all(creature[attacking]|mybattlefield) text=Flying, first strike -- Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control. mana={1}{B}{B} type=Legendary Creature @@ -32003,7 +32003,7 @@ type=Instant [/card] [card] name=Dreg Mangler -autograveyard={3}{B}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +autograveyard=_SCAVENGE_({3}{B}{G}{E}) abilities=haste text=Haste -- Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={1}{B}{G} @@ -32279,7 +32279,7 @@ type=Instant [card] name=Dromoka Captain abilities=first strike -auto=_ATTACKING_ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,1)!$ controller +auto=_ATTACKING_ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1)!$ controller text=First strike -- Whenever Dromoka Captain attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) mana={2}{W} type=Creature @@ -32581,7 +32581,7 @@ type=Land [/card] [card] name=Drudge Beetle -autograveyard={5}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +autograveyard=_SCAVENGE_({5}{G}{E}) text=Scavenge {5}{G} ({5}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={1}{G} type=Creature @@ -32904,7 +32904,7 @@ toughness=3 [card] name=Dunerider Outlaw abilities=protection from green -auto=@damagefoeof(player) from(this):all(trigger[from]) phaseaction[endofturn once] counter(1/1,1) +auto=@damagefoeof(player) from(this):all(trigger[from]) phaseaction[endofturn once] counter(1/1) text=Protection from green -- At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it. mana={B}{B} type=Creature @@ -32948,7 +32948,7 @@ toughness=* [card] name=Durable Handicraft auto=@movedTo(creature|mybattlefield):all(trigger) transforms((,newability[pay[[{1}]] counter(1/1.1)])) forever -auto={5}{G}{S}:counter(1/1,1) all(creature|mybattlefield) +auto={5}{G}{S}:counter(1/1) all(creature|mybattlefield) text=Whenever a creature enters the battlefield under your control, you may pay {1}. If you do, put a +1/+1 counter on that creature. -- {5}{G}, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control. mana={1}{G} type=Enchantment @@ -33457,7 +33457,7 @@ toughness=1 [/card] [card] name=Dwarven Weaponsmith -auto={T}{S(artifact|myBattlefield)}:counter(1/1,1) target(creature) myUpkeepOnly +auto={T}{S(artifact|myBattlefield)}:counter(1/1) target(creature) myUpkeepOnly text={T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate this ability only during your upkeep. mana={1}{R} type=Creature @@ -33654,7 +33654,7 @@ toughness=1 name=Earthbrawn target=creature auto=3/3 -autohand={1}{G}{discard}:counter(1/1,1) target(creature) +autohand={1}{G}{discard}:counter(1/1) target(creature) text=Target creature gets +3/+3 until end of turn. -- Reinforce 1 - {1}{G} ({1}{G}, Discard this card: Put a +1/+1 counter on target creature.) mana={1}{G} type=Instant @@ -33916,7 +33916,7 @@ toughness=2 [/card] [card] name=Echoes of the Kin Tree -auto={2}{W}:ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,1)!$ controller +auto={2}{W}:ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1)!$ controller text={2}{W}: Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) mana={1}{W} type=Enchantment @@ -34880,8 +34880,8 @@ toughness=3 [card] name=Elven Rite target=creature -auto=counter(1/1,1) -auto=counter(1/1,1) target(creature) +auto=counter(1/1) +auto=counter(1/1) target(creature) text=Distribute two +1/+1 counters among one or two target creatures. mana={1}{G} type=Sorcery @@ -35022,7 +35022,7 @@ subtype=Aura [/card] [card] name=Elvish Handservant -auto=@movedTo(giant|stack):may counter(1/1,1) +auto=@movedTo(giant|stack):may counter(1/1) text=Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant. mana={G} type=Creature @@ -35215,7 +35215,7 @@ toughness=2 [/card] [card] name=Elvish Vanguard -auto=@movedTo(other elf|battlefield):counter(1/1,1) +auto=@movedTo(other elf|battlefield):counter(1/1) text=Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard. mana={1}{G} type=Creature @@ -35257,7 +35257,7 @@ name=Embalmed Brawler auto=_ATTACKING_thisforeach(counter{1/1.1}) life:-1 controller auto=@combat(blocking) source(this):thisforeach(counter{1/1.1}) life:-1 controller aicode=activate target(*[zombie]|myhand) name(revealed card) moveto(myhand) name(revealed card) and!( all(this) counter(1/1) )! -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it. mana={2}{B} type=Creature @@ -36020,7 +36020,7 @@ type=Sorcery name=Enduring Victory target=creature[attacking;blocking]|battlefield auto=destroy -auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,1)!$ controller +auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1)!$ controller text=Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) mana={4}{W} type=Instant @@ -36037,7 +36037,7 @@ toughness=2 [/card] [card] name=Energizer -auto={2}{T}:counter(1/1,1) +auto={2}{T}:counter(1/1) text={2}, {T}: Put a +1/+1 counter on Energizer. mana={4} type=Artifact Creature @@ -36498,7 +36498,7 @@ toughness=5 [card] name=Ephara's Enlightenment target=creature -auto=counter(1/1,1) +auto=counter(1/1) auto=teach(creature) flying auto=@movedto(creature|mybattlefield):may moveto(ownerHand) all(this) text=Enchant creature -- When Ephara's Enlightenment enters the battlefield, put a +1/+1 counter on enchanted creature. -- Enchanted creature has flying. -- Whenever a creature enters the battlefield under your control, you may return Ephara's Enlightenment to its owner's hand. @@ -36678,7 +36678,7 @@ toughness=3 [card] name=Erdwal Ripper abilities=haste -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) text=Haste -- Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it. mana={1}{R}{R} type=Creature @@ -36734,7 +36734,7 @@ toughness=5 [/card] [card] name=Erithizon -auto=_ATTACKING_ability$!counter(1/1,1) target(creature|mybattlefield)!$ opponent +auto=_ATTACKING_ability$!counter(1/1) target(creature|mybattlefield)!$ opponent text=Whenever Erithizon attacks, put a +1/+1 counter on target creature of defending player's choice. mana={2}{G}{G} type=Creature @@ -37191,7 +37191,7 @@ toughness=3 name=Eternal Thirst target=creature auto=teach(creature) lifelink -auto=@movedTo(creature|graveyard) from(opponentBattlefield):counter(1/1,1) +auto=@movedTo(creature|graveyard) from(opponentBattlefield):counter(1/1) text=Enchant creature -- Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also cause its controller to gain that much life.) mana={1}{B} type=Enchantment @@ -37609,7 +37609,7 @@ type=Instant [/card] [card] name=Evolution Vat -auto={3}{t}:target(creature) tap && counter(1/1,1) && transforms((,newability[{2}{G}{U}:thisforeach(counter{1/1.1}) counter(1/1,1)])) ueot +auto={3}{t}:target(creature) tap && counter(1/1) && transforms((,newability[{2}{G}{U}:thisforeach(counter{1/1.1}) counter(1/1)])) ueot text={3}, {T}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "{2}{G}{U}: Double the number of +1/+1 counters on this creature." mana={3} type=Artifact @@ -37661,7 +37661,7 @@ toughness=5 [card] name=Exava, Rakdos Blood Witch abilities=first strike,haste -auto=may counter(1/1,1) +auto=may counter(1/1) auto=this(counter{1/1.1}>=1) cantblock auto=lord(other creature[counter{1/1.1}]|myBattlefield) haste text=First Strike. -- Haste. -- Unleash. -- Each other creature you control with a +1/+1 counter on it has haste. @@ -37845,7 +37845,7 @@ type=Artifact [card] name=Expedition Raptor abilities=flying -auto=target(other creature|battlefield) counter(1/1,1) +auto=target(other creature|battlefield) counter(1/1) text=Flying -- When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) mana={3}{W}{W} type=Creature @@ -38107,7 +38107,7 @@ toughness=3 [/card] [card] name=Extruder -auto={S(artifact|myBattlefield)}:counter(1/1,1) target(creature) +auto={S(artifact|myBattlefield)}:counter(1/1) target(creature) auto=upcost[{4};next upkeep] sacrifice text=Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- Sacrifice an artifact: Put a +1/+1 counter on target creature. mana={4} @@ -38319,7 +38319,7 @@ type=Enchantment [card] name=Fabled Hero abilities=double strike -auto=_HEROIC_counter(1/1,1) +auto=_HEROIC_counter(1/1) text=Double strike. -- Heroic - Whenever you cast a spell that targets Fabled Hero, put a +1/+1 counter on Fabled Hero. mana={1}{W}{W} type=Creature @@ -38337,7 +38337,7 @@ type=Sorcery [/card] [card] name=Fabrication Module -auto=@energizedof(player):counter(1/1,1) target(creature|mybattlefield) +auto=@energizedof(player):counter(1/1) target(creature|mybattlefield) auto={4}{T}:alterenergy:1 controller text=Whenever you get one or more {E} (energy counters), put a +1/+1 counter on target creature you control. -- {4}, {T}: You get {E}. mana={3} @@ -38628,7 +38628,7 @@ type=Instant name=Falkenrath Aristocrat abilities=flying,haste auto={S(creature[-human])}:name(sacrifice a non-human creature) indestructible ueot -auto={S(creature[human])}:name(sacrifice a human) indestructible ueot && counter(1/1,1) +auto={S(creature[human])}:name(sacrifice a human) indestructible ueot && counter(1/1) text=Flying, haste -- Sacrifice a creature: Falkenrath Aristocrat is indestructible this turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat. mana={2}{B}{R} type=Creature @@ -38638,7 +38638,7 @@ toughness=1 [/card] [card] name=Falkenrath Exterminator -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) auto={2}{R}:target(creature) dynamicability text=Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it. -- {2}{R}: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator. mana={1}{R} @@ -38680,7 +38680,7 @@ toughness=2 [card] name=Falkenrath Torturer auto={S(creature[-human])}:name(sacrifice a non-human creature):flying -auto={S(creature[human])}:name(sacrifice a human):flying && counter(1/1,1) +auto={S(creature[human])}:name(sacrifice a human):flying && counter(1/1) text=Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer. mana={2}{B} type=Creature @@ -38959,7 +38959,7 @@ toughness=1 [/card] [card] name=Fangren Firstborn -auto=_ATTACKING_all(creature[attacking]) counter(1/1,1) +auto=_ATTACKING_all(creature[attacking]) counter(1/1) text=Whenever Fangren Firstborn attacks, put a +1/+1 counter on each attacking creature. mana={1}{G}{G}{G} type=Creature @@ -39400,7 +39400,7 @@ type=Enchantment [/card] [card] name=Favored Hoplite -auto=_HEROIC_counter(1/1,1) && preventAllDamage to(this) ueot +auto=_HEROIC_counter(1/1) && preventAllDamage to(this) ueot text=Heroic - Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn. mana={W} type=Creature @@ -39921,7 +39921,7 @@ type=Instant [card] name=Ferocity target=creature -auto=@combat(blocking,blocked,turnlimited) source(mytgt):may counter(1/1,1) +auto=@combat(blocking,blocked,turnlimited) source(mytgt):may counter(1/1) text=Enchant creature -- Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it. mana={1}{G} type=Enchantment @@ -40023,7 +40023,7 @@ type=Enchantment [/card] [card] name=Festercreep -auto=counter(1/1,1) +auto=counter(1/1) auto={1}{B}{C(1/1,-1)}:all(other creature) -1/-1 ueot text=Festercreep enters the battlefield with a +1/+1 counter on it. -- {1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn. mana={1}{B} @@ -41640,7 +41640,7 @@ toughness=1 [/card] [card] name=Fleecemane Lion -auto=this(cantargetcard(*[-monstrous]) {3}{G}{W}:becomes(monstrous) forever && counter(1/1,1) && transforms((,newability[opponentshroud],newability[indestructible])) forever +auto=this(cantargetcard(*[-monstrous]) {3}{G}{W}:becomes(monstrous) forever && counter(1/1) && transforms((,newability[opponentshroud],newability[indestructible])) forever text={3}{G}{W}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) -- As long as Fleecemane Lion is monstrous, it has hexproof and indestructible. mana={G}{W} type=Creature @@ -42251,7 +42251,7 @@ toughness=4 [/card] [card] name=Flowstone Sculpture -auto={2}{D(*|myhand)}:counter(1/1,1) +auto={2}{D(*|myhand)}:counter(1/1) auto={2}{D(*|myhand)}:name(flying) transforms((,flying)) forever auto={2}{D(*|myhand)}:name(first strike) transforms((,first strike)) forever auto={2}{D(*|myhand)}:name(trample) transforms((,trample)) forever @@ -42744,7 +42744,7 @@ type=Instant [card] name=Forced Adaptation target=creature -auto=@each my upkeep:counter(1/1,1) +auto=@each my upkeep:counter(1/1) text=Enchant creature -- At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. mana={G} type=Enchantment @@ -42785,7 +42785,7 @@ subtype=Aura [/card] [card] name=Forcemage Advocate -auto={T}{H(*|opponentgraveyard)}:counter(1/1,1) target(creature) +auto={T}{H(*|opponentgraveyard)}:counter(1/1) target(creature) text={T}: Return target card in an opponent's graveyard to his or her hand. Put a +1/+1 counter on target creature. mana={1}{G} type=Creature @@ -42901,8 +42901,8 @@ type=Sorcery [/card] [card] name=Forgotten Ancient -auto=@movedTo(*|stack):may counter(1/1,1) -auto={0}{counter(1/1,-1)}:counter(1/1,1) target(creature) myUpkeepOnly +auto=@movedTo(*|stack):may counter(1/1) +auto={0}{counter(1/1,-1)}:counter(1/1) target(creature) myUpkeepOnly text=Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. -- At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures. mana={3}{G} type=Creature @@ -42932,7 +42932,7 @@ toughness=3 [/card] [card] name=Forgotten Harvest -auto={E(land|mygraveyard)}:counter(1/1,1) target(creature) limit:1 myUpkeepOnly +auto={E(land|mygraveyard)}:counter(1/1) target(creature) limit:1 myUpkeepOnly text=At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature. mana={1}{G} type=Enchantment @@ -42991,7 +42991,7 @@ type=Enchantment [/card] [card] name=Formless Nurturing -auto=manifest and!( counter(1/1,1) )! all(*[zpos=1]|mylibrary) +auto=manifest and!( counter(1/1) )! all(*[zpos=1]|mylibrary) text=Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) mana={3}{G} type=Sorcery @@ -43525,7 +43525,7 @@ toughness=2 [card] name=Fretwork Colony abilities=cantblock -auto=@each my upkeep:counter(1/1,1) && life:-1 controller +auto=@each my upkeep:counter(1/1) && life:-1 controller text=Fretwork Colony can't block. -- At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life. mana={1}{B} type=Creature @@ -43678,7 +43678,7 @@ toughness=1 [/card] [card] name=Frontier Mastodon -auto=_FEROCIOUS_ counter(1/1,1) +auto=_FEROCIOUS_ counter(1/1) text=Ferocious - Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater. mana={2}{G} type=Creature @@ -43808,7 +43808,7 @@ toughness=1 [card] name=Frostweb Spider abilities=reach -auto=@combat(blocking) source(this) from(creature[flying]):all(trigger[to]) phaseaction[combatends once] counter(1/1,1) +auto=@combat(blocking) source(this) from(creature[flying]):all(trigger[to]) phaseaction[combatends once] counter(1/1) text=Reach (This creature can block creatures with flying.) -- Whenever Frostweb Spider blocks a creature with flying, put a +1/+1 counter on Frostweb Spider at end of combat. mana={2}{G} type=Snow Creature @@ -44039,7 +44039,7 @@ text={G}, Sacrifice a Forest: Put a +2/+2 counter on Fungus Elemental. Activate [/card] [card] name=Fungus Sliver -auto=@damaged(sliver):all(trigger[to]) counter(1/1,1) +auto=@damaged(sliver):all(trigger[to]) counter(1/1) text=All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (The damage is dealt before the counter is put on.) mana={3}{G} type=Creature @@ -44049,7 +44049,7 @@ toughness=2 [/card] [card] name=Fungusaur -auto=_ENRAGE_counter(1/1,1) +auto=_ENRAGE_counter(1/1) text=Whenever Fungusaur is dealt damage, put a +1/+1 counter on it. mana={3}{G} type=Creature @@ -44680,7 +44680,7 @@ toughness=4 [card] name=Garza Zol, Plague Queen abilities=flying,haste -auto=@vampired(creature) from(this):counter(1/1,1) all(this) +auto=@vampired(creature) from(this):counter(1/1) all(this) auto=@combatdamaged(player) from(this):may draw:1 controller text=Flying, haste -- Whenever a creature dealt damage by Garza Zol, Plague Queen this turn is put into a graveyard, put a +1/+1 counter on Garza Zol. -- Whenever Garza Zol deals combat damage to a player, you may draw a card. mana={4}{U}{B}{R} @@ -44912,13 +44912,13 @@ toughness=4 [card] name=Gavony Township auto={T}:Add{1} -auto={2}{G}{W}{T}:all(creature|mybattlefield) counter(1/1,1) +auto={2}{G}{W}{T}:all(creature|mybattlefield) counter(1/1) text={T}: Add {1} to your mana pool. -- {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control. type=Land [/card] [card] name=Gavony Unhallowed -auto=@movedto(other creature|graveyard) from(mybattlefield):counter(1/1,1) +auto=@movedto(other creature|graveyard) from(mybattlefield):counter(1/1) text=Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed. mana={3}{B} type=Creature @@ -45551,7 +45551,7 @@ type=Sorcery [card] name=Ghastly Remains aicode=activate target(*[zombie]|myhand) name(revealed card) moveto(myhand) name(revealed card) and!( all(this) counter(1/1) )! -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend autograveyard={B}{B}{B}:moveTo(myhand) myUpkeepOnly text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand. mana={B}{B}{B} @@ -45564,7 +45564,7 @@ toughness=0 name=Ghave, Guru of Spores auto=counter(1/1,5) auto={1}{C(1/1,-1),creature|mybattlefield}:token(Saproling,Creature Saproling,1/1,green) -auto={1}{S(creature|mybattlefield}:counter(1/1,1) target(creature) +auto={1}{S(creature|mybattlefield}:counter(1/1) target(creature) text=Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from a creature you control: Put a 1/1 green Saproling creature token onto the battlefield. -- {1}, Sacrifice a creature: Put a +1/+1 counter on target creature. mana={2}{B}{G}{W} type=Legendary Creature @@ -46321,7 +46321,7 @@ toughness=2 [/card] [card] name=Gideon's Avenger -auto=@tapped(creature|opponentbattlefield):counter(1/1,1) +auto=@tapped(creature|opponentbattlefield):counter(1/1) text=Whenever a Creature an Opponent controls becomes tapped, put a +1/+1 counter on Gideon's Avenger. mana={1}{W}{W} type=Creature @@ -46689,7 +46689,7 @@ toughness=1 [/card] [card] name=Gladehart Cavalry -auto=target(other creature|battlefield) counter(1/1,1) +auto=target(other creature|battlefield) counter(1/1) auto=@movedto(graveyard) from(creature[counter{1/1.1}]|mybattlefield):life:2 controller text=When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) -- Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. mana={5}{G}{G} @@ -46795,7 +46795,7 @@ toughness=1 [/card] [card] name=Gleam of Battle -auto=@combat(attacking) source(creature|myBattlefield):all(trigger[to]) counter(1/1,1) +auto=@combat(attacking) source(creature|myBattlefield):all(trigger[to]) counter(1/1) text=Whenever a creature you control attacks, put a +1/+1 counter on it. mana={4}{R}{W} type=Enchantment @@ -47217,7 +47217,7 @@ toughness=3 [card] name=Glowering Rogon aicode=activate target(*[beast]|myhand) name(revealed card) moveto(myhand) name(revealed card) and!( all(this) counter(1/1) )! -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[beast]|myhand) optionone foreach(*[beast]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[beast]|myhand) optionone foreach(*[beast]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) mana={5}{G} type=Creature @@ -47259,7 +47259,7 @@ toughness=4 [card] name=Gluttonous Slime abilities=flash -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) +auto=may target(other creature|mybattlefield) sacrifice && counter(1/1) all(this) text=Flash -- Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) mana={2}{G} type=Creature @@ -47396,7 +47396,7 @@ toughness=2 [/card] [card] name=Gobbling Ooze -auto={G}{S(other creature|mybattlefield)}:counter(1/1,1) +auto={G}{S(other creature|mybattlefield)}:counter(1/1) text={G}, Sacrifice another creature: Put a +1/+1 counter on Gobbling Ooze. mana={4}{G} type=Creature @@ -48147,7 +48147,7 @@ type=Sorcery [/card] [card] name=Goblin Razerunners -auto={1}{R}{S(land|myBattlefield)}:counter(1/1,1) +auto={1}{R}{S(land|myBattlefield)}:counter(1/1) auto=@each my endofturn:may target(player) dynamicability text={1}{R}, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners. -- At the beginning of your end step, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player. mana={2}{R}{R} @@ -48664,7 +48664,7 @@ toughness=2 [/card] [card] name=Godtracker of Jund -auto=@movedTo(creature[power>=5]|myBattlefield):may counter(1/1,1) +auto=@movedTo(creature[power>=5]|myBattlefield):may counter(1/1) text=Whenever a creature with power 5 or greater enters the battlefield under your control, you may put a +1/+1 counter on Godtracker of Jund. mana={1}{R}{G} type=Creature @@ -48879,7 +48879,7 @@ type=Artifact [card] name=Golgari Decoy abilities=lure -autograveyard={3}{G}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +autograveyard=_SCAVENGE_({3}{G}{G}{E}) text=All creatures able to block Golgari Decoy do so. -- Scavenge {3}{G}{G} ({3}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={3}{G} type=Creature @@ -48918,7 +48918,7 @@ subtype=Gate [card] name=Golgari Guildmage auto={4}{B}{S(creature|myBattlefield)}:moveto(myhand) target(creature|mygraveyard) -auto={4}{G}:counter(1/1,1) target(creature) +auto={4}{G}:counter(1/1) target(creature) text=({(b/g)} can be paid with either {B} or {G}.) -- {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. -- {4}{G}: Put a +1/+1 counter on target creature. mana={BG}{BG} type=Creature @@ -49065,7 +49065,7 @@ toughness=3 [/card] [card] name=Gore-House Chainwalker -auto=may counter(1/1,1) +auto=may counter(1/1) auto=this(counter{1/1.1}>=1) cantblock text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) mana={1}{R} @@ -49086,7 +49086,7 @@ toughness=2 [/card] [card] name=Gorger Wurm -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) +auto=may target(other creature|mybattlefield) sacrifice && counter(1/1) all(this) text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) mana={3}{R}{G} type=Creature @@ -49567,7 +49567,7 @@ toughness=2 name=Grave Strength target=creature auto=deplete:3 -auto=foreach(creature|mygraveyard) counter(1/1,1) +auto=foreach(creature|mygraveyard) counter(1/1) text=Choose target creature. Put the top three cards of your library into your graveyard, then put a +1/+1 counter on that creature for each creature card in your graveyard. mana={1}{B} type=Sorcery @@ -49831,8 +49831,8 @@ toughness=2 [card] name=Graypelt Hunter abilities=trample -auto=may counter(1/1,1) -auto=_RALLY_may counter(1/1,1) +auto=may counter(1/1) +auto=_RALLY_may counter(1/1) text=Trample -- Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter. mana={3}{G} type=Creature @@ -50454,7 +50454,7 @@ type=Instant [/card] [card] name=Grim Roustabout -auto=may counter(1/1,1) +auto=may counter(1/1) auto=this(counter{1/1.1}>=1) cantblock auto={1}{B}:regenerate text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) -- {1}{B}: Regenerate Grim Roustabout. @@ -50488,8 +50488,8 @@ toughness=1 name=Grimgrin, Corpse-Born abilities=doesnotuntap auto=tap(noevent) -auto={S(other creature|mybattlefield)}:counter(1/1,1) && untap -auto=@combat(attacking) source(this) restriction{type(creature|opponentbattlefield)~morethan~0}:choice target(creature|opponentbattlefield) destroy and!( counter(1/1,1) all(this) )! +auto={S(other creature|mybattlefield)}:counter(1/1) && untap +auto=@combat(attacking) source(this) restriction{type(creature|opponentbattlefield)~morethan~0}:choice target(creature|opponentbattlefield) destroy and!( counter(1/1) all(this) )! text=Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step. -- Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. -- Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin. mana={3}{U}{B} type=Legendary Creature @@ -51327,8 +51327,8 @@ toughness=7 name=Guardian Shield-Bearer facedown={3} autofacedown={3}{G}:morph -autofaceup=counter(1/1,1) -autofaceup=counter(1/1,1) target(other creature|mybattlefield) +autofaceup=counter(1/1) +autofaceup=counter(1/1) target(other creature|mybattlefield) text=Megamorph {3}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control. mana={1}{G} type=Creature @@ -51388,7 +51388,7 @@ name=Gudul Lurker abilities=unblockable facedown={3} autofacedown={U}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) text=Gudul Lurker can't be blocked. -- Megamorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={U} type=Creature @@ -51797,8 +51797,8 @@ toughness=4 [/card] [card] name=Hada Freeblade -auto=may counter(1/1,1) -auto=_RALLY_may counter(1/1,1) +auto=may counter(1/1) +auto=_RALLY_may counter(1/1) text=Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade. mana={W} type=Creature @@ -52845,7 +52845,7 @@ type=Instant [/card] [card] name=Havengul Runebinder -auto={2}{U}{T}{E(creature|mygraveyard)}:token(Zombie,Creature Zombie,2/2,black) && all(zombie|mybattlefield) counter(1/1,1) +auto={2}{U}{T}{E(creature|mygraveyard)}:token(Zombie,Creature Zombie,2/2,black) && all(zombie|mybattlefield) counter(1/1) text={2}{U}, {T}, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield, then put a +1/+1 counter on each Zombie creature you control. mana={2}{U}{U} type=Creature @@ -52865,8 +52865,8 @@ toughness=5 [/card] [card] name=Havengul Vampire -auto=@combatdamaged(player) from(this):counter(1/1,1) -auto=@movedTo(other creature|graveyard) from(battlefield):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) +auto=@movedTo(other creature|graveyard) from(battlefield):counter(1/1) text=Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it. -- Whenever another creature dies, put a +1/+1 counter on Havengul Vampire. mana={3}{R} type=Creature @@ -53654,7 +53654,7 @@ toughness=2 [card] name=Heirs of Stromkirk abilities=intimidate -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) -- Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it. mana={2}{R}{R} type=Creature @@ -53798,7 +53798,7 @@ type=Sorcery [/card] [card] name=Hellhole Flailer -auto=may counter(1/1,1) +auto=may counter(1/1) auto=this(counter{1/1.1}>=1) cantblock auto={2}{B}{R}{S}:target(player) dynamicability text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) -- {2}{B}{R}, Sacrifice Hellhole Flailer: Hellhole Flailer deals damage equal to its power to target player. @@ -53837,7 +53837,7 @@ toughness=5 [/card] [card] name=Hellkite Hatchling -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) && all(this) transforms((,newability[flying],newability[trample])) forever +auto=may target(other creature|mybattlefield) sacrifice && counter(1/1) all(this) && all(this) transforms((,newability[flying],newability[trample])) forever text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- Hellkite Hatchling has flying and trample if it devoured a creature. mana={2}{R}{G} type=Creature @@ -54035,7 +54035,7 @@ type=Land [/card] [card] name=Herald of Anafenza -auto={2}{W}{T}:token(Warrior,Creature Warrior,1/1,white) && counter(1/1,1) asSorcery +auto={2}{W}{T}:token(Warrior,Creature Warrior,1/1,white) && counter(1/1) asSorcery text=Outlast {2}{W} ({2}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Whenever you activate Herald of Anafenza's outlast ability, put a 1/1 white Warrior creature token onto the battlefield. mana={W} type=Creature @@ -54128,7 +54128,7 @@ toughness=3 [card] name=Herald of War abilities=flying -auto=_ATTACKING_counter(1/1,1) +auto=_ATTACKING_counter(1/1) auto=thisforeach(counter{1/1,1}) lord(*[angel;human]|mycastingzone) altercost(colorless, -1) text=Flying -- Whenever Herald of War attacks, put a +1/+1 counter on it. -- Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on Herald of War. mana={3}{W}{W} @@ -54159,8 +54159,8 @@ name=Herdchaser Dragon abilities=flying,trample facedown={3} autofacedown={5}{G}{G}:morph -autofaceup=counter(1/1,1) -autofaceup=counter(1/1,1) all(other creature[dragon]|mybattlefield) +autofaceup=counter(1/1) +autofaceup=counter(1/1) all(other creature[dragon]|mybattlefield) text=Flying, trample -- Megamorph {5}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Herdchaser Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. mana={5}{G} type=Creature @@ -54237,7 +54237,7 @@ toughness=3 name=Hero of Iroas auto=lord(aura|mycastingzone) altercost(colorless,-1) auto=modbenchant(colorless:-1) controller -auto=_HEROIC_counter(1/1,1) +auto=_HEROIC_counter(1/1) text=Aura spells you cast cost 1 less to cast. -- Heroic -- Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas. mana={1}{W} type=Creature @@ -54408,7 +54408,7 @@ name=Hidden Dragonslayer abilities=lifelink facedown={3} autofacedown={2}{W}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) autofaceup=destroy target(creature[power>=4]|opponentbattlefield) text=Lifelink -- Megamorph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Hidden Dragonslayer is turned face up, destroy target creature with power 4 or greater an opponent controls. mana={1}{W} @@ -54548,7 +54548,7 @@ type=Enchantment name=High Sentinels of Arashin abilities=flying auto=foreach(other creature[counter{1/1.1}]|mybattlefield) 1/1 -auto={3}{W}:counter(1/1,1) target(creature) +auto={3}{W}:counter(1/1) target(creature) text=High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it. -- {3}{W}: Put a +1/+1 counter on target creature. mana={3}{W} type=Creature @@ -55340,7 +55340,7 @@ type=Artifact [/card] [card] name=Hooded Assassin -auto=choice name(+1/+1 counter) counter(1/1,1) +auto=choice name(+1/+1 counter) counter(1/1) auto=choice name(destroy damaged creature) destroy target(creature[damaged]|battlefield) text=When Hooded Assassin enters the battlefield, choose one: -- Put a +1/+1 counter on Hooded Assassin. -- Destroy target creature that was dealt damage this turn. mana={2}{B} @@ -56189,7 +56189,7 @@ toughness=7 [card] name=Hunger of the Howlpack target=creature -auto=ifnot morbid then counter(1/1,1) +auto=ifnot morbid then counter(1/1) auto=if morbid then counter(1/1,3) text=Put a +1/+1 counter on target creature. -- Morbid - Put three +1/+1 counters on that creature instead if a creature died this turn. mana={G} @@ -56237,7 +56237,7 @@ type=Sorcery [card] name=Hunt the Weak target=creature|mybattlefield -auto=counter(1/1,1) +auto=counter(1/1) auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot restriction=type(creature|opponentbattlefield)~morethan~0 text=Put a +1/+1 counter on target creature you control. -- Then that creature fights target creature you don't control. @@ -56321,7 +56321,7 @@ toughness=6 [/card] [card] name=Hunter of Eyeblights -auto=counter(1/1,1) target(creature|opponentBattlefield) +auto=counter(1/1) target(creature|opponentBattlefield) auto={2}{B}{T}:destroy target(creature[counter{any}]) text=When Hunter of Eyeblights enters the battlefield, put a +1/+1 counter on target creature you don't control. -- {2}{B}, {T}: Destroy target creature with a counter on it. mana={3}{B}{B} @@ -56422,8 +56422,8 @@ toughness=3 [/card] [card] name=Hunting Moa -auto=counter(1/1,1) target(creature) -auto=_DIES_counter(1/1,1) target(creature) +auto=counter(1/1) target(creature) +auto=_DIES_counter(1/1) target(creature) auto=upcost[{2}{G};next upkeep] sacrifice text=Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature. mana={2}{G} @@ -57309,7 +57309,7 @@ toughness=4 [/card] [card] name=Immaculate Magistrate -auto={T}:foreach(elf|myBattlefield) counter(1/1,1) target(creature) +auto={T}:foreach(elf|myBattlefield) counter(1/1) target(creature) text={T}: Put a +1/+1 counter on target creature for each Elf you control. mana={3}{G} type=Creature @@ -57514,7 +57514,7 @@ type=Artifact [card] name=Implement of Ferocity auto=_DIES_draw:1 controller -auto={G}{S}:counter(1/1,1) target(other creature) +auto={G}{S}:counter(1/1) target(other creature) text={G}, Sacrifice Implement of Ferocity: Put a +1/+1 counter on target creature. Activate this ability only any time you could cast a sorcery. -- When Implement of Ferocity is put into a graveyard from the battlefield, draw a card. mana={1} type=Artifact @@ -57856,7 +57856,7 @@ toughness=3 [card] name=Indebted Samurai auto=bushido(1/1) -auto=@movedTo(samurai|mygraveyard) from(myBattlefield):may counter(1/1,1) +auto=@movedTo(samurai|mygraveyard) from(myBattlefield):may counter(1/1) text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- Whenever a Samurai you control dies, you may put a +1/+1 counter on Indebted Samurai. mana={3}{W} type=Creature @@ -57991,7 +57991,7 @@ type=Instant [card] name=Indulgent Aristocrat abilities=lifelink -auto={2}{S(creature|mybattlefield)}:counter(1/1,1) all(vampire|mybattlefield) +auto={2}{S(creature|mybattlefield)}:counter(1/1) all(vampire|mybattlefield) text=Lifelink -- {2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control. mana={B} type=Creature @@ -58685,7 +58685,7 @@ toughness=3 [/card] [card] name=Inspiring Roar -auto=counter(1/1,1) all(creature|mybattlefield) +auto=counter(1/1) all(creature|mybattlefield) text=Put a +1/+1 counter on each creature you control. mana={3}{W} type=Sorcery @@ -58972,7 +58972,7 @@ type=Instant [/card] [card] name=Invigorating Boon -auto=@cycled(*|hand):may counter(1/1,1) target(creature) +auto=@cycled(*|hand):may counter(1/1) target(creature) text=Whenever a player cycles a card, you may put a +1/+1 counter on target creature. mana={1}{G} type=Enchantment @@ -59085,7 +59085,7 @@ name=Ire Shaman abilities=menace facedown={3} autofacedown={R}:morph -autofaceup=counter(1/1,1) && moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) +autofaceup=counter(1/1) && moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) text=Menace (This creature can't be blocked except by two or more creatures.) -- Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card. mana={1}{R} type=Creature @@ -59305,7 +59305,7 @@ toughness=5 [/card] [card] name=Ironshell Beetle -auto=counter(1/1,1) target(creature) +auto=counter(1/1) target(creature) text=When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature. mana={1}{G} type=Creature @@ -59626,7 +59626,7 @@ toughness=0 [/card] [card] name=Ivy Lane Denizen -auto=@movedTo(other creature[green]|mybattlefield):counter(1/1,1) target(creature) +auto=@movedTo(other creature[green]|mybattlefield):counter(1/1) target(creature) text=Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature. mana={3}{G} type=Creature @@ -60130,7 +60130,7 @@ toughness=5 [card] name=Jenara, Asura of War abilities=flying -auto={1}{W}:counter(1/1,1) +auto={1}{W}:counter(1/1) text=Flying -- {1}{W}: Put a +1/+1 counter on Jenara, Asura of War. mana={G}{W}{U} type=Legendary Creature @@ -60592,7 +60592,7 @@ toughness=4 [/card] [card] name=Joraga Auxiliary -auto={4}{G}{W}:target(other creature|battlefield) counter(1/1,1) +auto={4}{G}{W}:target(other creature|battlefield) counter(1/1) text={4}{G}{W}: Support 2. (Put a +1/+1 counter on each of up to two other target creatures.) mana={1}{G}{W} type=Creature @@ -60770,7 +60770,7 @@ toughness=1 [card] name=Jugan, the Rising Star abilities=flying -auto=_DIES_ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller +auto=_DIES_ability$!counter(1/1) target(creature)!$ controller && ability$!counter(1/1) target(creature)!$ controller && ability$!counter(1/1) target(creature)!$ controller && ability$!counter(1/1) target(creature)!$ controller && ability$!counter(1/1) target(creature)!$ controller text=Flying -- When Jugan, the Rising Star is put into a graveyard from the battlefield, you may distribute five +1/+1 counters among any number of target creatures. mana={3}{G}{G}{G} type=Legendary Creature @@ -60982,8 +60982,8 @@ toughness=1 [/card] [card] name=Juniper Order Ranger -auto=@movedto(other creature|myBattlefield):counter(1/1,1) -auto=@movedto(other creature|myBattlefield):all(trigger) counter(1/1,1) +auto=@movedto(other creature|myBattlefield):counter(1/1) +auto=@movedto(other creature|myBattlefield):all(trigger) counter(1/1) text=Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger. mana={3}{G}{W} type=Creature @@ -61006,7 +61006,7 @@ toughness=1 name=Junk Golem auto=counter(1/1,3) auto=upcost[{C(1/1,-1)}] sacrifice -auto={D(*|myhand)}:counter(1/1,1) +auto={D(*|myhand)}:counter(1/1) text=Junk Golem enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, sacrifice Junk Golem unless you remove a +1/+1 counter from it. -- {1}, Discard a card: Put a +1/+1 counter on Junk Golem. mana={4} type=Artifact Creature @@ -61977,7 +61977,7 @@ toughness=2 name=Kavu Aggressor abilities=cantblock kicker={4} -auto=if paid(kicker) then counter(1/1,1) +auto=if paid(kicker) then counter(1/1) text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Kavu Aggressor can't block. -- If Kavu Aggressor was kicked, it enters the battlefield with a +1/+1 counter on it. mana={2}{R} type=Creature @@ -62050,7 +62050,7 @@ toughness=4 [card] name=Kavu Monarch auto=lord(kavu) trample -auto=@movedTo(other kavu|battlefield):counter(1/1,1) +auto=@movedTo(other kavu|battlefield):counter(1/1) text=Kavu creatures have trample. -- Whenever another Kavu enters the battlefield, put a +1/+1 counter on Kavu Monarch. mana={2}{R}{R} type=Creature @@ -62124,8 +62124,8 @@ toughness=3 [card] name=Kazandu Blademaster abilities=first strike,vigilance -auto=may counter(1/1,1) -auto=_RALLY_may counter(1/1,1) +auto=may counter(1/1) +auto=_RALLY_may counter(1/1) text=First strike, vigilance -- Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster. mana={W}{W} type=Creature @@ -62157,8 +62157,8 @@ toughness=1 [/card] [card] name=Kazuul Warlord -auto=may all(ally|myBattlefield) counter(1/1,1) -auto=_RALLY_may all(ally|myBattlefield) counter(1/1,1) +auto=may all(ally|myBattlefield) counter(1/1) +auto=_RALLY_may all(ally|myBattlefield) counter(1/1) text=Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control. mana={4}{R} type=Creature @@ -62384,7 +62384,7 @@ toughness=3 [card] name=Keepsake Gorgon abilities=deathtouch -auto=this(cantargetcard(*[-monstrous]) {5}{B}{B}:becomes(monstrous) forever && counter(1/1,1) && transforms((,newability[destroy target(creature[-gorgon]|opponentbattlefield)])) forever +auto=this(cantargetcard(*[-monstrous]) {5}{B}{B}:becomes(monstrous) forever && counter(1/1) && transforms((,newability[destroy target(creature[-gorgon]|opponentbattlefield)])) forever text=Deathtouch -- {5}{B}{B}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counters on it and it becomes monstrous.) -- When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls. mana={3}{B}{B} type=Creature @@ -62787,7 +62787,7 @@ type=Legendary Land [card] name=Kheru Bloodsucker auto=@movedTo(graveyard) from(creature[toughness>=4]|mybattlefield):life:-2 opponent && life:2 controller -auto={2}{B}{S(other creature|mybattlefield)}:counter(1/1,1) +auto={2}{B}{S(other creature|mybattlefield)}:counter(1/1) text=Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life. -- (2)(B}, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker. mana={2}{B} type=Creature @@ -63035,7 +63035,7 @@ toughness=2 [/card] [card] name=Kinsbaile Borderguard -auto=foreach(other kithkin|mybattlefield) counter(1/1,1) +auto=foreach(other kithkin|mybattlefield) counter(1/1) auto=@movedTo(graveyard) from(this|mybattlefield):thisforeach(counter{1/1.1}) token(Kithkin Soldier,Creature Kithkin Soldier,1/1,white) text=Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control. -- When Kinsbaile Borderguard dies, put a 1/1 white Kithkin Soldier creature token onto the battlefield for each counter on it. mana={1}{W}{W} @@ -63815,7 +63815,7 @@ subtype=Rogue [/card] [card] name=Knucklebone Witch -auto=@movedTo(goblin|graveyard) from(myBattlefield):may counter(1/1,1) +auto=@movedTo(goblin|graveyard) from(myBattlefield):may counter(1/1) text=Whenever a Goblin you control dies, you may put a +1/+1 counter on Knucklebone Witch. mana={B} type=Creature @@ -63951,7 +63951,7 @@ name=Kolaghan Stormsinger abilities=haste facedown={3} autofacedown={R}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) autofaceup=target(creature|battlefield) haste ueot text=Haste -- Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Kolaghan Stormsinger is turned face up, target creature gains haste until end of turn. mana={R} @@ -64265,7 +64265,7 @@ toughness=2 [/card] [card] name=Korozda Monitor -autograveyard={5}{G}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +autograveyard=_SCAVENGE_({5}{G}{G}{E}) abilities=trample text=Trample -- Scavenge {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={2}{G}{G} @@ -64954,7 +64954,7 @@ subtype=Aura [/card] [card] name=Kujar Seedsculptor -auto=counter(1/1,1) target(creature|mybattlefield) +auto=counter(1/1) target(creature|mybattlefield) text=When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control. mana={1}{G} type=Creature @@ -65393,7 +65393,7 @@ toughness=2 [/card] [card] name=Lagonna-Band Trailblazer -auto=_HEROIC_counter(1/1,1) +auto=_HEROIC_counter(1/1) text=Heroic -- Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer. mana={W} type=Creature @@ -66053,7 +66053,7 @@ toughness=2 [/card] [card] name=Lawless Broker -auto=_DIES_target(creature|mybattlefield) counter(1/1,1) +auto=_DIES_target(creature|mybattlefield) counter(1/1) text=When Lawless Broker dies, put a +1/+1 counter on target creature you control. mana={2}{B} type=Creature @@ -66098,7 +66098,7 @@ type=Instant [/card] [card] name=Lead by Example -auto=target(other creature|battlefield) counter(1/1,1) +auto=target(other creature|battlefield) counter(1/1) text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) mana={1}{G} type=Instant @@ -66621,8 +66621,8 @@ toughness=1 [/card] [card] name=Ley Line -auto=@each opponent upkeep:ability$!may target(creature|mybattlefield) counter(1/1,1) !$ opponent -auto=@each my upkeep:may target(creature|mybattlefield) counter(1/1,1) +auto=@each opponent upkeep:ability$!may target(creature|mybattlefield) counter(1/1) !$ opponent +auto=@each my upkeep:may target(creature|mybattlefield) counter(1/1) text=At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of his or her choice. mana={3}{G} type=Enchantment @@ -66916,8 +66916,8 @@ type=Artifact [card] name=Lifecrafter's Gift target=creature -auto=counter(1/1,1) -auto=counter(1/1,1) all(creature[counter{1/1.1}]|mybattlefield) +auto=counter(1/1) +auto=counter(1/1) all(creature[counter{1/1.1}]|mybattlefield) text=Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. mana={3}{G} type=Instant @@ -67732,7 +67732,7 @@ subtype=Aura [/card] [card] name=Living Totem -auto=may counter(1/1,1) target(other creature) +auto=may counter(1/1) target(other creature) text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Living Totem enters the battlefield, you may put a +1/+1 counter on another target creature. other={convoke} name(Convoke) mana={3}{G} @@ -67897,7 +67897,7 @@ toughness=1 name=Llanowar Reborn auto=tap(noevent) auto={T}:Add{G} -auto=counter(1/1,1) +auto=counter(1/1) auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) @@ -68171,7 +68171,7 @@ type=Land [card] name=Long Road Home target=creature -auto=(blink)ueot return(counter(1/1,1)) +auto=(blink)ueot return(counter(1/1)) text=Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it. mana={1}{W} type=Instant @@ -68206,7 +68206,7 @@ type=Artifact [/card] [card] name=Longshot Squad -auto={1}{G}{T}:counter(1/1,1) asSorcery +auto={1}{G}{T}:counter(1/1) asSorcery auto=lord(creature[counter{1/1.1}]|myBattlefield) reach text=Outlast {1}{G} ({1}{G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Each creature you control with a +1/+1 counter on it has reach. mana={3}{G} @@ -68218,7 +68218,7 @@ toughness=3 [card] name=Longtusk Cub auto=@combatdamaged(player) from(this):alterenergy:2 controller -auto={e:2}:counter(1/1,1) +auto={e:2}:counter(1/1) text=Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters). -- Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub. mana={1}{G} type=Creature @@ -68394,7 +68394,7 @@ toughness=2 [/card] [card] name=Lorescale Coatl -auto=@drawof(player):may counter(1/1,1) +auto=@drawof(player):may counter(1/1) text=Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl. mana={1}{G}{U} type=Creature @@ -68500,7 +68500,7 @@ toughness=1 [/card] [card] name=Lotleth Troll -auto={D(creature|myhand)}:counter(1/1,1) +auto={D(creature|myhand)}:counter(1/1) auto={B}:regenerate abilities=trample text=Trample -- Discard a creature card: Put a +1/+1 counter on Lotleth Troll. -- {B}: Regenerate Lotleth Troll. @@ -68949,7 +68949,7 @@ toughness=4 [card] name=Lumberknot abilities=opponentshroud -auto=@movedTo(creature|graveyard) from(battlefield):counter(1/1,1) +auto=@movedTo(creature|graveyard) from(battlefield):counter(1/1) text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Whenever a creature dies, put a +1/+1 counter on Lumberknot. mana={2}{G}{G} type=Creature @@ -70185,8 +70185,8 @@ toughness=3 [card] name=Makindi Shieldmate abilities=defender -auto=may counter(1/1,1) -auto=_RALLY_may counter(1/1,1) +auto=may counter(1/1) +auto=_RALLY_may counter(1/1) text=Defender -- Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate. mana={2}{W} type=Creature @@ -70853,7 +70853,7 @@ subtype=Aura name=Map the Wastes aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,1)!$ controller +auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1)!$ controller text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -- Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) mana={2}{G} type=Sorcery @@ -70873,7 +70873,7 @@ toughness=1 name=Marang River Skeleton facedown={3} autofacedown={3}{B}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) auto={B}:regenerate text={B}: Regenerate Marang River Skeleton. -- Megamorph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={1}{B} @@ -71234,7 +71234,7 @@ subtype=Aura [card] name=Mark of Mutiny target=creature -auto=counter(1/1,1) +auto=counter(1/1) auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! text=Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. mana={2}{R} @@ -71302,7 +71302,7 @@ subtype=Aura [card] name=Markov Blademaster abilities=double strike -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) text=Double strike -- Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it. mana={1}{R}{R} type=Creature @@ -71480,7 +71480,7 @@ toughness=1 name=Marsh Hulk facedown={3} autofacedown={6}{B}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) text=Megamorph {6}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={4}{B}{B} type=Creature @@ -71812,7 +71812,7 @@ toughness=2 [/card] [card] name=Master Biomancer -auto=@movedTo(other creature|mybattlefield):all(trigger) becomes(Mutant) forever && thisforeach(power) counter(1/1,1) all(trigger) +auto=@movedTo(other creature|mybattlefield):all(trigger) becomes(Mutant) forever && thisforeach(power) counter(1/1) all(trigger) text=Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types. mana={2}{G}{U} type=Creature @@ -72216,7 +72216,7 @@ toughness=3 name=Mayael's Aria auto=@each my upkeep restriction{type(creature[power>=20]|myBattlefield)~morethan~0}:winGame auto=@each my upkeep restriction{type(creature[power>=10]|myBattlefield)~morethan~0}:life:10 -auto=@each my upkeep restriction{type(creature[power>=5]|myBattlefield)~morethan~0}:all(creature|mybattlefield) counter(1/1,1) +auto=@each my upkeep restriction{type(creature[power>=5]|myBattlefield)~morethan~0}:all(creature|mybattlefield) counter(1/1) text=At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater. mana={R}{G}{W} type=Enchantment @@ -72306,7 +72306,7 @@ toughness=6 [card] name=Mazirek, Kraul Death Priest abilities=flying -auto=@sacrificed(other *|battlefield):counter(1/1,1) all(creature|mybattlefield) +auto=@sacrificed(other *|battlefield):counter(1/1) all(creature|mybattlefield) text=Flying -- Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control. mana={3}{B}{G} type=Legendary Creature @@ -72317,7 +72317,7 @@ toughness=2 [card] name=Meadowboon other={3}{W} name(Evoke) -auto=@movedTo(this|nonbattlezone) from(mybattlefield):counter(1/1,1) all(creature|myBattlefield) +auto=@movedTo(this|nonbattlezone) from(mybattlefield):counter(1/1) all(creature|myBattlefield) auto=alternative sacrifice text=When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls. -- Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) mana={2}{W}{W} @@ -72709,7 +72709,7 @@ toughness=2 [card] name=Mephidross Vampire abilities=flying -auto=@damaged(creature) from(creature|mybattlefield):all(trigger[from]) counter(1/1,1) +auto=@damaged(creature) from(creature|mybattlefield):all(trigger[from]) counter(1/1) auto=lord(creature|myBattlefield) transforms((vampire)) text=Flying -- Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature." mana={4}{B}{B} @@ -72924,7 +72924,7 @@ type=Instant [/card] [card] name=Mer-Ek Nightblade -auto={B}{T}:counter(1/1,1) asSorcery +auto={B}{T}:counter(1/1) asSorcery auto=lord(creature[counter{1/1.1}]|myBattlefield) deathtouch text=Outlast {B}({B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Each creature you control with a +1/+1 counter on it has dathtouch. mana={3}{B} @@ -73721,8 +73721,8 @@ toughness=3 [card] name=Mikaeus, the Lunarch auto=counter(1/1,X) -auto=name(Put a +1/+1 counter on each other creature you control) {T}{C(1/1,-1)}:counter(1/1,1) all(other creature|mybattlefield) -auto=name(Put a +1/+1 counter on Mikaeus) {T}:counter(1/1,1) +auto=name(Put a +1/+1 counter on each other creature you control) {T}{C(1/1,-1)}:counter(1/1) all(other creature|mybattlefield) +auto=name(Put a +1/+1 counter on Mikaeus) {T}:counter(1/1) text=Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it. -- {T}: Put a +1/+1 counter on Mikaeus. -- {T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control. mana={X}{W} type=Legendary Creature @@ -74134,7 +74134,7 @@ toughness=6 [card] name=Mindless Automaton auto=counter(1/1,2) -auto={1}{D(*|myhand)}:counter(1/1,1) +auto={1}{D(*|myhand)}:counter(1/1) auto={C(1/1,-2)}:draw:1 controller text=Mindless Automaton enters the battlefield with two +1/+1 counters on it. -- {1}, Discard a card: Put a +1/+1 counter on Mindless Automaton. -- Remove two +1/+1 counters from Mindless Automaton: Draw a card. mana={4} @@ -74554,7 +74554,7 @@ toughness=2 [/card] [card] name=Mire Shade -auto={B}{S(swamp|myBattlefield)}:counter(1/1,1) asSorcery +auto={B}{S(swamp|myBattlefield)}:counter(1/1) asSorcery text={B}, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate this ability only any time you could cast a sorcery. mana={1}{B} type=Creature @@ -74641,7 +74641,7 @@ toughness=3 [card] name=Mirri the Cursed abilities=flying,first strike,haste -auto=@combatdamaged(creature) from(this):counter(1/1,1) +auto=@combatdamaged(creature) from(this):counter(1/1) text=Flying, first strike, haste -- Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed. mana={2}{B}{B} type=Legendary Creature @@ -74821,7 +74821,7 @@ type=Instant [/card] [card] name=Misfortune -auto=ability$!choice name(opponent's creatures) all(creature|opponentbattlefield) counter(1/1,1) && life:4 opponent _ choice name(your creatures) all(creature|mybattlefield) counter(-1/-1,1) && life:-4 controller !$ opponent +auto=ability$!choice name(opponent's creatures) all(creature|opponentbattlefield) counter(1/1) && life:4 opponent _ choice name(your creatures) all(creature|mybattlefield) counter(-1/-1,1) && life:-4 controller !$ opponent text=An opponent chooses one - You put a +1/+1 counter on each creature you control and gain 4 life; or you put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to him or her. mana={1}{B}{R}{G} type=Sorcery @@ -75185,7 +75185,7 @@ name=Misthoof Kirin abilities=flying,vigilance facedown={3} autofacedown={1}{W}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) text=Flying, vigilance -- Megamorph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={2}{W} type=Creature @@ -75597,7 +75597,7 @@ toughness=2 [/card] [card] name=Mold Adder -auto=@movedTo(*[black;blue]|opponentStack):may counter(1/1,1) +auto=@movedTo(*[black;blue]|opponentStack):may counter(1/1) text=Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder. mana={G} type=Creature @@ -75736,7 +75736,7 @@ type=Instant [/card] [card] name=Molten Hydra -auto={1}{R}{R}:counter(1/1,1) +auto={1}{R}{R}:counter(1/1) auto={T}:target(creature,player) dynamicability && removeallcounters(1/1) all(this) text={1}{R}{R}: Put a +1/+1 counter on Molten Hydra. -- {T}, Remove all +1/+1 counters from Molten Hydra: Molten Hydra deals X damage to target creature or player, where X is the number of counters removed this way. mana={1}{R} @@ -75926,7 +75926,7 @@ toughness=5 name=Monastery Loremaster facedown={3} autofacedown={5}{U}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) autofaceup=moveto(myhand) target(*[-creature;-land]|mygraveyard) text=Megamorph {5}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Monastery Loremaster is turned face up, return target noncreature, nonland card from your graveyard to your hand. mana={3}{U} @@ -76460,7 +76460,7 @@ toughness=2 [/card] [card] name=Moriok Rigger -auto=@movedTo(artifact|graveyard) from(battlefield):may counter(1/1,1) +auto=@movedTo(artifact|graveyard) from(battlefield):may counter(1/1) text=Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on Moriok Rigger. mana={2}{B} type=Creature @@ -76617,7 +76617,7 @@ subtype=Equipment [/card] [card] name=Mortician Beetle -auto=@sacrificed(creature):name(counter +1/+1) ability$!may counter(1/1,1) all(mysource)!$ controller +auto=@sacrificed(creature):name(counter +1/+1) ability$!may counter(1/1) all(mysource)!$ controller text=Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle. mana={B} type=Creature @@ -76701,7 +76701,7 @@ toughness=1 [card] name=Mosquito Guard abilities=first strike -autohand={1}{W}{discard}:counter(1/1,1) target(creature) +autohand={1}{W}{discard}:counter(1/1) target(creature) text=First strike -- Reinforce 1 - {1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.) mana={W} type=Creature @@ -76737,7 +76737,7 @@ toughness=6 [/card] [card] name=Mossdog -auto=@targeted(this):counter(1/1,1) +auto=@targeted(this):counter(1/1) text=Whenever Mossdog becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on Mossdog. mana={G} type=Creature @@ -76826,7 +76826,7 @@ toughness=1 [/card] [card] name=Mountain Titan -auto={1}{R}{R}:transforms((,newability[@movedTo(*[black]|mystack):counter(1/1,1) ueot] ueot)) ueot +auto={1}{R}{R}:transforms((,newability[@movedTo(*[black]|mystack):counter(1/1) ueot] ueot)) ueot text={1}{R}{R}: Until end of turn, whenever you cast a black spell, put a +1/+1 counter on Mountain Titan. mana={2}{B}{R} type=Creature @@ -77202,7 +77202,7 @@ toughness=4 [/card] [card] name=Munda's Vanguard -auto={T(ally|myBattlefield)}{t}:all(creature|mybattlefield) counter(1/1,1) +auto={T(ally|myBattlefield)}{t}:all(creature|mybattlefield) counter(1/1) text=Cohort -- {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control. mana={4}{W} type=Creature @@ -77689,7 +77689,7 @@ toughness=1 [/card] [card] name=Myr Prototype -auto=@each my upkeep:counter(1/1,1) +auto=@each my upkeep:counter(1/1) auto=attackcost:counter{1%1} auto=blockcost:counter{1%1} text=At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype. -- Myr Prototype can't attack or block unless you pay {1} for each +1/+1 counter on it. @@ -78164,7 +78164,7 @@ toughness=3 [/card] [card] name=Nantuko Cultivator -auto=may target(land|myhand) reject && draw:1 controller && counter(1/1,1) all(this) +auto=may target(land|myhand) reject && draw:1 controller && counter(1/1) all(this) text=When Nantuko Cultivator enters the battlefield, you may discard any number of land cards. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards. mana={3}{G} type=Creature @@ -78304,7 +78304,7 @@ toughness=1 [card] name=Narnam Renegade abilities=deathtouch -auto=if revolt then counter(1/1,1) +auto=if revolt then counter(1/1) text=Deathtouch -- Revolt -- Narnam Renegade enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. mana={G} type=Creature @@ -78609,9 +78609,9 @@ type=Land [/card] [card] name=Naya Sojourners -auto=_DIES_may counter(1/1,1) target(creature) +auto=_DIES_may counter(1/1) target(creature) autohand={2}{G}{cycle}:name(cycling) draw:1 -autohand=@cycled(this|hand):may counter(1/1,1) target(creature) +autohand=@cycled(this|hand):may counter(1/1) target(creature) text=When you cycle Naya Sojourners or it's put into a graveyard from the battlefield, you may put a +1/+1 counter on target creature. -- Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) mana={2}{R}{G}{W} type=Creature @@ -78854,7 +78854,7 @@ toughness=1 [/card] [card] name=Necroplasm -auto=@each my upkeep:counter(1/1,1) +auto=@each my upkeep:counter(1/1) auto=this(counter{1/1.1}<1) transforms((,newability[@each my end:destroy all(creature[manacost=0])])) auto=this(counter{1/1.1}=1) transforms((,newability[@each my end:destroy all(creature[manacost=1])])) auto=this(counter{1/1.1}=2) transforms((,newability[@each my end:destroy all(creature[manacost=2])])) @@ -79690,7 +79690,7 @@ type=Enchantment [card] name=Night Market Aeronaut abilities=flying -auto=if revolt then counter(1/1,1) +auto=if revolt then counter(1/1) text=Flying -- Revolt -- Night Market Aeronaut enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. mana={3}{B} type=Creature @@ -80119,8 +80119,8 @@ toughness=1 [/card] [card] name=Nimana Sell-Sword -auto=may counter(1/1,1) -auto=_RALLY_may counter(1/1,1) +auto=may counter(1/1) +auto=_RALLY_may counter(1/1) text=Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword. mana={3}{B} type=Creature @@ -80232,7 +80232,7 @@ toughness=2 [/card] [card] name=Ninth Bridge Patrol -auto=@movedTo(other creature|nonbattlezone) from(mybattlefield):counter(1/1,1) +auto=@movedTo(other creature|nonbattlezone) from(mybattlefield):counter(1/1) text=Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol. mana={1}{W} type=Creature @@ -80844,7 +80844,7 @@ toughness=0 [card] name=Novijen, Heart of Progress auto={T}:Add{1} -auto={G}{U}{T}:counter(1/1,1) all(creature[fresh]|battlefield) +auto={G}{U}{T}:counter(1/1) all(creature[fresh]|battlefield) text={T}: Add {1} to your mana pool. -- {G}{U}, {T}: Put a +1/+1 counter on each creature that entered the battlefield this turn. type=Land [/card] @@ -81299,7 +81299,7 @@ type=Land [/card] [card] name=Oath of Ajani -auto=counter(1/1,1) all(creature|mybattlefield) +auto=counter(1/1) all(creature|mybattlefield) auto=lord(planeswalker|mycastingzone) altercost(colorless, -1) text=When Oath of Ajani enters the battlefield, put a +1/+1 counter on each creature you control. -- Planeswalker spells you cast cost {1} less to cast. mana={G}{W} @@ -81373,8 +81373,8 @@ type=Legendary Enchantment [/card] [card] name=Oath of the Ancient Wood -auto=may counter(1/1,1) target(creature) restriction{type(creature|battlefield)~morethan~0} -auto=@movedTo(enchantment|myBattlefield) restriction{type(creature|battlefield)~morethan~0}:may counter(1/1,1) target(creature) +auto=may counter(1/1) target(creature) restriction{type(creature|battlefield)~morethan~0} +auto=@movedTo(enchantment|myBattlefield) restriction{type(creature|battlefield)~morethan~0}:may counter(1/1) target(creature) text=Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature. mana={2}{G} type=Enchantment @@ -81587,8 +81587,8 @@ type=Instant [/card] [card] name=Obsessive Skinner -auto=counter(1/1,1) target(creature) -auto=@each opponent upkeep restriction{delirium}:counter(1/1,1) target(creature) +auto=counter(1/1) target(creature) +auto=@each opponent upkeep restriction{delirium}:counter(1/1) target(creature) text=When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. mana={1}{G} type=Creature @@ -81995,7 +81995,7 @@ name=Ojutai Interceptor abilities=flying facedown={3} autofacedown={3}{U}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) text=Flying -- Megamorph {3}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={3}{U} type=Creature @@ -82092,7 +82092,7 @@ toughness=3 [card] name=Olivia Voldaren abilities=flying -auto={1}{R}:all(this) counter(1/1,1) && target(other creature) damage:1 && transforms((vampire)) forever +auto={1}{R}:all(this) counter(1/1) && target(other creature) damage:1 && transforms((vampire)) forever auto={3}{B}{B}:target(vampire) steal text=Flying -- {1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren. -- {3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren. mana={2}{B}{R} @@ -82428,7 +82428,7 @@ toughness=5 [card] name=Oona's Blackguard abilities=flying -auto=@movedto(other rogue|myBattlefield):all(trigger[to]) counter(1/1,1) +auto=@movedto(other rogue|myBattlefield):all(trigger[to]) counter(1/1) auto=@combatdamagefoeof(player) from(creature[counter{1/1.1}]|mybattlefield):ability$!name(discard) target(*|myhand) reject!$ opponent auto=@combatdamageof(player) from(creature[counter{1/1.1}]|mybattlefield):ability$!name(discard) target(*|myhand) reject!$ controller text=Flying -- Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it. -- Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card. @@ -82717,7 +82717,7 @@ subtype=Aura [card] name=Oran-Rief Hydra abilities=trample -auto=@movedTo(land[-forest]|myBattlefield):counter(1/1,1) +auto=@movedTo(land[-forest]|myBattlefield):counter(1/1) auto=@movedTo(land[forest]|myBattlefield):counter(1/1,2) text=Trample -- Landfall -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead. mana={4}{G}{G} @@ -82750,8 +82750,8 @@ toughness=3 [/card] [card] name=Oran-Rief Survivalist -auto=may counter(1/1,1) -auto=_RALLY_may counter(1/1,1) +auto=may counter(1/1) +auto=_RALLY_may counter(1/1) text=Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist. mana={1}{G} type=Creature @@ -82763,7 +82763,7 @@ toughness=1 name=Oran-Rief, the Vastwood auto=tap(noevent) auto={T}:Add{G} -auto={T}:counter(1/1,1) all(creature[fresh;green|myBattlefield) +auto={T}:counter(1/1) all(creature[fresh;green|myBattlefield) text=Oran-Rief, the Vastwood enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn. type=Land [/card] @@ -83492,7 +83492,7 @@ type=Artifact [card] name=Otherworldly Journey target=creature -auto=(blink)ueot return(counter(1/1,1)) +auto=(blink)ueot return(counter(1/1)) text=Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it. mana={1}{W} type=Instant @@ -85262,7 +85262,7 @@ subtype=Aura name=Pentavus auto=counter(1/1,5) auto={1}{C(1/1,-1)}:token(Pentavite,Artifact Creature Pentavite,1/1,flying) -auto={1}{S(pentavite|myBattlefield)}:counter(1/1,1) +auto={1}{S(pentavite|myBattlefield)}:counter(1/1) text=Pentavus enters the battlefield with five +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from Pentavus: Put a 1/1 colorless Pentavite artifact creature token with flying onto the battlefield. -- {1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus. mana={7} type=Artifact Creature @@ -85696,7 +85696,7 @@ toughness=4 [/card] [card] name=Phalanx Leader -auto=_HEROIC_counter(1/1,1) all(creature|mybattlefield) +auto=_HEROIC_counter(1/1) all(creature|mybattlefield) text=Heroic - Whenever you cast a spell that targets Phalanx Leader, put a+1/+1 counter on each creature you control. mana={W}{W} type=Creature @@ -85771,7 +85771,7 @@ toughness=0 [card] name=Phantasmal Sphere abilities=flying -auto=@each my upkeep:counter(1/1,1) +auto=@each my upkeep:counter(1/1) auto=this(counter{1/1.1}=) upcost[{1}] sacrifice auto=this(counter{1/1.2}=) upcost[{2}] sacrifice auto=this(counter{1/1.3}=) upcost[{3}] sacrifice @@ -85885,7 +85885,7 @@ toughness=3 name=Phantom Nantuko abilities=trample,phantom auto=counter(1/1,2) -auto={T}:counter(1/1,1) +auto={T}:counter(1/1) text=Trample -- Phantom Nantuko enters the battlefield with two +1/+1 counters on it. -- If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko. -- {T}: Put a +1/+1 counter on Phantom Nantuko. mana={2}{G} type=Creature @@ -86178,7 +86178,7 @@ subtype=Aura [/card] [card] name=Phyrexian Broodlings -auto={1}{S(creature|myBattlefield)}:counter(1/1,1) +auto={1}{S(creature|myBattlefield)}:counter(1/1) text={1}, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings. mana={1}{B}{B} type=Creature @@ -86843,7 +86843,7 @@ subtype=Aura name=Pincer Spider abilities=reach kicker={3} -auto=if paid(kicker) then counter(1/1,1) +auto=if paid(kicker) then counter(1/1) text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Reach (This creature can block creatures with flying.) -- If Pincer Spider was kicked, it enters the battlefield with a +1/+1 counter on it. mana={2}{G} type=Creature @@ -88107,8 +88107,8 @@ toughness=4 [card] name=Predator Ooze abilities=indestructible -auto=_ATTACKING_counter(1/1,1) -auto=@vampired(creature) from(this):counter(1/1,1) all(this) +auto=_ATTACKING_counter(1/1) +auto=@vampired(creature) from(this):counter(1/1) all(this) text=Predator Ooze is indestructible. -- Whenever Predator Ooze attacks, put a +1/+1 counter on it. -- Whenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze mana={G}{G}{G} type=Creature @@ -88169,7 +88169,7 @@ type=Enchantment [card] name=Predatory Hunger target=creature -auto=@movedTo(creature|opponentstack):counter(1/1,1) +auto=@movedTo(creature|opponentstack):counter(1/1) text=Enchant creature -- Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature. mana={G} type=Enchantment @@ -88287,7 +88287,7 @@ type=Sorcery name=Press into Service target=creature|battlefield auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! -auto=target(creature|battlefield) counter(1/1,1) +auto=target(creature|battlefield) counter(1/1) text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. mana={4}{R} type=Sorcery @@ -88530,7 +88530,7 @@ toughness=* [card] name=Primal Cocoon target=creature -auto=@each my upkeep:counter(1/1,1) +auto=@each my upkeep:counter(1/1) auto=@combat(attacking) source(mytgt):sacrifice all(this) auto=@combat(blocking) source(mytgt):sacrifice all(this) text=Enchant creature -- At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. -- When enchanted creature attacks or blocks, sacrifice Primal Cocoon. @@ -88685,7 +88685,7 @@ type=Sorcery [card] name=Primeval Protector anyzone=foreach(creature|opponentbattlefield) changecost(colorless:-1) forcedalive -auto=counter(1/1,1) all(other creature|mybattlefield) +auto=counter(1/1) all(other creature|mybattlefield) text=Primeval Protector costs {1} less to cast for each creature your opponents control. -- When Primeval Protector enters the battlefield, put a +1/+1 counter on each other creature you control. mana={10}{G} type=Creature @@ -88730,7 +88730,7 @@ toughness=4 [card] name=Primordial Hydra auto=counter(1/1,X) -auto=@each my upkeep:thisforeach(counter{1/1.1}) counter(1/1,1) +auto=@each my upkeep:thisforeach(counter{1/1.1}) counter(1/1) auto=this(counter{1/1.10}) trample text=Primordial Hydra enters the battlefield with X +1/+1 counters on it. -- At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. -- Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it. mana={X}{G}{G} @@ -88907,7 +88907,7 @@ toughness=1 name=Prison Barricade abilities=defender kicker={1}{W} -auto=if paid(kicker) then counter(1/1,1) +auto=if paid(kicker) then counter(1/1) auto=if paid(kicker) then canattack text=Defender (This creature can't attack.) -- Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- If Prison Barricade was kicked, it enters the battlefield with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender." mana={1}{W} @@ -89953,7 +89953,7 @@ toughness=3 [card] name=Purraj of Urborg auto=_ATTACKING_first strike ueot -auto=@movedto(*[black]|stack):pay({B}) counter(1/1,1) +auto=@movedto(*[black]|stack):pay({B}) counter(1/1) text=Purraj of Urborg has first strike as long as it's attacking. -- Whenever a player casts a black spell, you may pay {B}. If you do, put a +1/+1 counter on Purraj of Urborg. mana={3}{B}{B} type=Legendary Creature @@ -90146,7 +90146,7 @@ toughness=1 [card] name=Pyre Hound abilities=trample -auto=@movedto(instant,sorcery|mystack):counter(1/1,1) +auto=@movedto(instant,sorcery|mystack):counter(1/1) text=Trample -- Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound. mana={3}{R} type=Creature @@ -90751,7 +90751,7 @@ toughness=2 [/card] [card] name=Quirion Dryad -auto=@movedTo(*[white;blue;black;red]|myStack):counter(1/1,1) +auto=@movedTo(*[white;blue;black;red]|myStack):counter(1/1) text=Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad. mana={1}{G} type=Creature @@ -91042,7 +91042,7 @@ toughness=2 [/card] [card] name=Rage Forger -auto=counter(1/1,1) all(other shaman|mybattlefield) +auto=counter(1/1) all(other shaman|mybattlefield) auto=@combat(attacking) source(creature[counter{1/1.1}]|mybattlefield):may damage:1 target(player) text=When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control. -- Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player. mana={2}{R} @@ -91397,7 +91397,7 @@ type=Artifact [/card] [card] name=Rakdos Cackler -auto=may counter(1/1,1) +auto=may counter(1/1) auto=this(counter{1/1.1}>=1) cantblock text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) mana={BR} @@ -91434,7 +91434,7 @@ type=Artifact [/card] [card] name=Rakdos Drake -auto=may counter(1/1,1) +auto=may counter(1/1) auto=this(counter{1/1.1}>=1) cantblock abilities=flying text=Flying. -- Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) @@ -91576,7 +91576,7 @@ type=Enchantment [/card] [card] name=Rakish Heir -auto=@combatdamaged(player) from(vampire|mybattlefield):all(trigger[from]) counter(1/1,1) +auto=@combatdamaged(player) from(vampire|mybattlefield):all(trigger[from]) counter(1/1) text=Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. mana={2}{R} type=Creature @@ -91630,7 +91630,7 @@ toughness=6 [/card] [card] name=Rakshasa Vizier -auto=@movedTo(*|exile) from(mygraveyard):counter(1/1,1) +auto=@movedTo(*|exile) from(mygraveyard):counter(1/1) text=Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakasha Vizier. mana={2}{B}{G}{U} type=Creature @@ -92819,7 +92819,7 @@ type=Sorcery [card] name=Reap What Is Sown target=creature -auto=counter(1/1,1) +auto=counter(1/1) text=Put a +1/+1 counter on each of up to three target creatures mana={1}{G}{W} type=Instant @@ -93806,7 +93806,7 @@ toughness=2 [/card] [card] name=Relief Captain -auto=target(other creature|battlefield) counter(1/1,1) +auto=target(other creature|battlefield) counter(1/1) text=When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.) mana={2}{W}{W} type=Creature @@ -94174,7 +94174,7 @@ name=Repentant Vampire abilities=flying auto=aslongas(*|mygraveyard) {T}:destroy target(creature[black]) >6 auto=aslongas(*|mygraveyard) transforms((,white)) >6 -auto=@vampired(creature) from(this):counter(1/1,1) all(this) +auto=@vampired(creature) from(this):counter(1/1) all(this) text=Flying -- Whenever a creature dealt damage by Repentant Vampire this turn is put into a graveyard, put a +1/+1 counter on Repentant Vampire. -- Threshold - As long as seven or more cards are in your graveyard, Repentant Vampire is white and has "{T}: Destroy target black creature." mana={3}{B}{B} type=Creature @@ -94892,7 +94892,7 @@ type=Enchantment [/card] [card] name=Reverent Hunter -auto=thisforeach(variable{type:manaG}>0) counter(1/1,1) +auto=thisforeach(variable{type:manaG}>0) counter(1/1) text=When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) mana={2}{G} type=Creature @@ -95255,7 +95255,7 @@ toughness=2 [/card] [card] name=Ridgescale Tusker -auto=counter(1/1,1) all(other creature|mybattlefield) +auto=counter(1/1) all(other creature|mybattlefield) text=When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control. mana={3}{G}{G} type=Creature @@ -95883,7 +95883,7 @@ type=Land [/card] [card] name=Rishkar, Peema Renegade -auto=counter(1/1,1) target(creature) +auto=counter(1/1) target(creature) auto=lord(creature[counter{any}]|mybattlefield) {T}:Add{G} text=When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures. -- Each creature you control with a counter on it has "{T}: Add {G} to your mana pool." mana={2}{G} @@ -95938,7 +95938,7 @@ type=Sorcery [/card] [card] name=Rite of Passage -auto=@damaged(creature|mybattlefield):all(trigger[to]) counter(1/1,1) +auto=@damaged(creature|mybattlefield):all(trigger[to]) counter(1/1) text=Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.) mana={2}{G} type=Enchantment @@ -96299,7 +96299,7 @@ toughness=5 name=Rock Hydra auto=counter(1/1,X) auto={r}:prevent:1 all(this) -auto={r}{r}{r}:counter(1/1,1) myUpkeeponly +auto={r}{r}{r}:counter(1/1) myUpkeeponly abilities=wilting text=Rock Hydra enters the battlefield with X +1/+1 counters on it. -- For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. -- {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. -- {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep. mana={X}{R}{R} @@ -96348,7 +96348,7 @@ type=Sorcery [card] name=Rockslide Elemental abilities=first strike -auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1,1) +auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1) text=First strike -- Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental. mana={2}{R} type=Creature @@ -96912,7 +96912,7 @@ toughness=1 [/card] [card] name=Rot Shambler -auto=@movedto(other creature|graveyard) from(mybattlefield):counter(1/1,1) +auto=@movedto(other creature|graveyard) from(mybattlefield):counter(1/1) text=Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler. mana={1}{G} type=Creature @@ -97147,7 +97147,7 @@ toughness=3 [/card] [card] name=Rubblebelt Raiders -auto=_ATTACKING_foreach(creature[attacking]|mybattlefield) counter(1/1,1) +auto=_ATTACKING_foreach(creature[attacking]|mybattlefield) counter(1/1) text=Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control. mana={1}{RG}{RG}{RG} type=Creature @@ -97334,7 +97334,7 @@ type=Sorcery [card] name=Ruins of Oran-Rief auto={t}:add{c} -auto={t}:target(creature[colorless&fresh]|mybattlefield) counter(1/1,1) +auto={t}:target(creature[colorless&fresh]|mybattlefield) counter(1/1) auto=tap(noevent) text=Ruins of Oran-Rief enters the battlefield tapped. -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn. type=Land @@ -97715,7 +97715,7 @@ toughness=1 [card] name=Rushwood Elemental abilities=trample -auto=@each my upkeep:may counter(1/1,1) +auto=@each my upkeep:may counter(1/1) text=Trample -- At the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental. mana={G}{G}{G}{G}{G} type=Creature @@ -97833,7 +97833,7 @@ toughness=1 name=Rustic Clachan auto=if type(*[kithkin]|myhand)~equalto~0 then tap(noevent) auto={T}:Add{W} -autohand={1}{W}{discard}:counter(1/1,1) target(creature) +autohand={1}{W}{discard}:counter(1/1) target(creature) text=As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Reinforce 1 - {1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.) type=Land [/card] @@ -98124,7 +98124,7 @@ type=Instant [/card] [card] name=Saddleback Lagac -auto=target(other creature|battlefield) counter(1/1,1) +auto=target(other creature|battlefield) counter(1/1) text=When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) mana={3}{G} type=Creature @@ -98145,7 +98145,7 @@ toughness=1 [card] name=Sadistic Glee target=creature -auto=@movedTo(graveyard) from(creature|battlefield):counter(1/1,1) +auto=@movedTo(graveyard) from(creature|battlefield):counter(1/1) text=Enchant creature -- Whenever a creature dies, put a +1/+1 counter on enchanted creature. mana={B} type=Enchantment @@ -98283,7 +98283,7 @@ toughness=1 [/card] [card] name=Sage of Fables -auto=@movedto(other wizard|myBattlefield):all(trigger[to]) counter(1/1,1) +auto=@movedto(other wizard|myBattlefield):all(trigger[to]) counter(1/1) auto={2}{C(1/1,-1),creature|mybattlefield}:draw:1 controller text=Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from a creature you control: Draw a card. mana={2}{U} @@ -98502,7 +98502,7 @@ type=Land [/card] [card] name=Salt Road Patrol -auto={1}{W}{T}:counter(1/1,1) asSorcery +auto={1}{W}{T}:counter(1/1) asSorcery text=Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) mana={3}{W} type=Creature @@ -98513,7 +98513,7 @@ toughness=5 [card] name=Salt Road Quartermasters auto=counter(1/1,2) -auto={2}{G}{C(1/1,-1)}:counter(1/1,1) target(creature|battlefield) +auto={2}{G}{C(1/1,-1)}:counter(1/1) target(creature|battlefield) text=Salt Road Quartermasters enters the battlefield with two +1/+1 counters on it. -- {2}{G}, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature. mana={2}{G} type=Creature @@ -98859,7 +98859,7 @@ type=Instant [/card] [card] name=Sandcrafter Mage -auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,1)!$ controller +auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1)!$ controller text=When Sandcrafter Mage enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) mana={2}{W} type=Creature @@ -98916,7 +98916,7 @@ toughness=5 [/card] [card] name=Sandsteppe Outcast -auto=choice name(+1/+1 counter) counter(1/1,1) +auto=choice name(+1/+1 counter) counter(1/1) auto=choice name(Spirit Token) token(Spirit,Creature Spirit,1/1,white,flying) text=When Sandsteppe Outcast enters the battlefield, choose one: -- Put a +1/+1 counter on Sandsteppe Outcast. -- Put a 1/1 white Spirit creature token with flying onto the battlefield. mana={2}{W} @@ -98973,7 +98973,7 @@ toughness=3 name=Sandstorm Charger facedown={3} autofacedown={4}{W}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) text=Megamorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={4}{W} type=Creature @@ -99334,7 +99334,7 @@ toughness=1 [/card] [card] name=Satyr Grovedancer -auto=counter(1/1,1) target(creature) +auto=counter(1/1) target(creature) text=When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature. mana={1}{G} type=Creature @@ -99354,7 +99354,7 @@ toughness=1 [/card] [card] name=Satyr Hoplite -auto=_HEROIC_counter(1/1,1) +auto=_HEROIC_counter(1/1) text=Heroic -- Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite. mana={R} type=Creature @@ -99526,7 +99526,7 @@ type=Sorcery name=Savageborn Hydra abilities=double strike auto=counter(1/1,X) -auto={1}{RG}:counter(1/1,1) asSorcery +auto={1}{RG}:counter(1/1) asSorcery text=Double strike. -- Savageborn Hydra enters the battlefield with X +1/+1 counters on it. -- {1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could play a sorcery. mana={X}{R}{G} type=Creature @@ -99760,7 +99760,7 @@ toughness=6 [/card] [card] name=Scaleguard Sentinels -auto=if type(dragon|mybattlefield)~morethan~0 then counter(1/1,1) else if type(dragon|myhand)~morethan~0 then counter(1/1,1) +auto=if type(dragon|mybattlefield)~morethan~0 then counter(1/1) else if type(dragon|myhand)~morethan~0 then counter(1/1) text=As an additional cost to cast Scaleguard Sentinels, you may reveal a Dragon card from your hand. -- Scaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast Scaleguard Sentinels. mana={G}{G} type=Creature @@ -99835,7 +99835,7 @@ type=Instant [/card] [card] name=Scarland Thrinax -auto={S(creature|myBattlefield)}:counter(1/1,1) +auto={S(creature|myBattlefield)}:counter(1/1) text=Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax. mana={B}{R}{G} type=Creature @@ -99980,7 +99980,7 @@ subtype=Aura [card] name=Scavenger Drake abilities=flying -auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1,1) +auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1) text=Flying -- Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake. mana={3}{B} type=Creature @@ -100012,7 +100012,7 @@ toughness=2 [card] name=Scavenging Ooze auto={G}:name(exile non-creature card) moveTo(exile) target(*[-creature]|graveyard) -auto={G}:name(exile creature card) moveTo(exile) target(creature|graveyard) && all(this) counter(1/1,1) && life:1 controller +auto={G}:name(exile creature card) moveTo(exile) target(creature|graveyard) && all(this) counter(1/1) && life:1 controller text={G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life. mana={1}{G} type=Creature @@ -100612,7 +100612,7 @@ type=Artifact name=Scrapper Champion abilities=double strike auto=alterenergy:2 controller -auto=_ATTACKING_pay({e:2}) counter(1/1,1) +auto=_ATTACKING_pay({e:2}) counter(1/1) text=Double strike (This creature deals both first-strike and regular combat damage.) -- When Scrapper Champion enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Scrapper Champion attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. mana={3}{R} type=Creature @@ -100855,7 +100855,7 @@ type=Sorcery [card] name=Scrounging Bandar auto=counter(1/1,2) -auto={0}{counter(1/1,-1)}:counter(1/1,1) target(other creature) myUpkeepOnly +auto={0}{counter(1/1,-1)}:counter(1/1) target(other creature) myUpkeepOnly text=Scrounging Bandar enters the battlefield with two +1/+1 counters on it. -- At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature. mana={1}{G} type=Creature @@ -101878,7 +101878,7 @@ type=Instant name=Segmented Krotiq facedown={3} autofacedown={6}{G}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) text=Megamorph {6}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={5}{G} type=Creature @@ -102287,7 +102287,7 @@ toughness=2 [card] name=Sengir Bats abilities=flying -auto=@vampired(creature) from(this):counter(1/1,1) all(this) +auto=@vampired(creature) from(this):counter(1/1) all(this) text=Flying -- Whenever a creature dealt damage by Sengir Bats this turn is put into a graveyard, put a +1/+1 counter on Sengir Bats. mana={1}{B}{B} type=Creature @@ -102309,7 +102309,7 @@ toughness=4 [card] name=Sengir Vampire abilities=flying -auto=@vampired(creature) from(this):counter(1/1,1) all(this) +auto=@vampired(creature) from(this):counter(1/1) all(this) text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire. mana={3}{B}{B} type=Creature @@ -102917,8 +102917,8 @@ toughness=2 [/card] [card] name=Servant of the Scale -auto=counter(1/1,1) -auto=_DIES_choice thisforeach(counter{1/1.1}) counter(1/1,1) target(creature|mybattlefield) +auto=counter(1/1) +auto=_DIES_choice thisforeach(counter{1/1.1}) counter(1/1) target(creature|mybattlefield) text=Servant of the Scale enters the battlefield with a +1/+1 counter on it. -- When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on Servant of the Scale. mana={G} type=Creature @@ -103106,7 +103106,7 @@ toughness=1 [/card] [card] name=Sewer Shambler -autograveyard={2}{B}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +autograveyard=_SCAVENGE_({2}{B}{E}) abilities=swampwalk text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) -- Scavenge {2}{B} ({2}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={2}{B} @@ -103464,7 +103464,7 @@ toughness=3 [/card] [card] name=Shambling Shell -auto={S}:counter(1/1,1) target(other creature) +auto={S}:counter(1/1) target(other creature) text=Sacrifice Shambling Shell: Put a +1/+1 counter on target creature. -- Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) mana={1}{B}{G} dredge=dredge(3) @@ -103733,7 +103733,7 @@ abilities=flying auto=@each my upkeep:life:-3 controller auto=aslongas(other creature|battlefield) cantattack auto=aslongas(other creature|battlefield) cantpwattack -auto={T}:counter(1/1,1) all(this) && moveTo(exile) target(creature) +auto={T}:counter(1/1) all(this) && moveTo(exile) target(creature) text=Flying -- Shauku, Endbringer can't attack if there's another creature on the battlefield. -- At the beginning of your upkeep, you lose 3 life. -- {T}: Exile target creature and put a +1/+1 counter on Shauku. mana={5}{B}{B} type=Legendary Creature @@ -103989,8 +103989,8 @@ name=Shieldhide Dragon abilities=flying,lifelink facedown={3} autofacedown={5}{W}{W}:morph -autofaceup=counter(1/1,1) -autofaceup=counter(1/1,1) all(other creature[dragon]|mybattlefield) +autofaceup=counter(1/1) +autofaceup=counter(1/1) all(other creature[dragon]|mybattlefield) text=Flying, lifelink -- Megamorph {5}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Shieldhide Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. mana={5}{W} type=Creature @@ -104067,7 +104067,7 @@ toughness=0 [/card] [card] name=Shimatsu the Bloodcloaked -auto=may target(*|mybattlefield) sacrifice && counter(1/1,1) all(this) +auto=may target(*|mybattlefield) sacrifice && counter(1/1) all(this) text=As Shimatsu the Bloodcloaked enters the battlefield, sacrifice any number of permanents. Shimatsu enters the battlefield with that many +1/+1 counters on it. mana={3}{R} type=Legendary Creature @@ -104218,7 +104218,7 @@ toughness=1 [card] name=Shinewend abilities=flying -auto=counter(1/1,1) +auto=counter(1/1) auto={1}{W}{C(1/1,-1)}:destroy target(enchantment) text=Flying -- Shinewend enters the battlefield with a +1/+1 counter on it. -- {1}{W}, Remove a +1/+1 counter from Shinewend: Destroy target enchantment. mana={1}{W} @@ -104528,7 +104528,7 @@ toughness=3 [/card] [card] name=Shoulder to Shoulder -auto=target(other creature|battlefield) counter(1/1,1) +auto=target(other creature|battlefield) counter(1/1) auto=draw:1 text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Draw a card. mana={2}{W} @@ -105652,7 +105652,7 @@ name=Silumgar Assassin abilities=evadebigger facedown={3} autofacedown={2}{B}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) autofaceup=destroy target(creature[power<=3]|opponentbattlefield) text=Creatures with power greater than Silumgar Assassin's power can't block it. -- Megamorph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls. mana={1}{B} @@ -105695,7 +105695,7 @@ toughness=1 name=Silumgar Spell-Eater facedown={3} autofacedown={4}{U}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) autofaceup=target(*|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever text=Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Silumgar Spell-Eater is turned face up, counter target spell unless its controller pays {3}. mana={2}{U} @@ -105996,7 +105996,7 @@ type=Artifact [card] name=Simic Fluxmage auto=evolve -auto={1}{U}{T}{C(1/1,-1)}:counter(1/1,1) target(creature) +auto={1}{U}{T}{C(1/1,-1)}:counter(1/1) target(creature) text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- {1}{U}, {T}: Move a +1/+1 counter from Simic Fluxmage onto target creature. mana={2}{U} type=Creature @@ -106024,7 +106024,7 @@ subtype=Gate [card] name=Simic Initiate text=Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -auto=counter(1/1,1) +auto=counter(1/1) auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) @@ -106996,7 +106996,7 @@ type=Artifact [/card] [card] name=Skullmulcher -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) && draw:1 +auto=may target(other creature|mybattlefield) sacrifice && counter(1/1) all(this) && draw:1 text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- When Skullmulcher enters the battlefield, draw a card for each creature it devoured. mana={4}{G} type=Creature @@ -108102,7 +108102,7 @@ toughness=4 [card] name=Slith Ascendant abilities=flying -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) text=Flying -- Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it. mana={1}{W}{W} type=Creature @@ -108112,7 +108112,7 @@ toughness=1 [/card] [card] name=Slith Bloodletter -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) auto={1}{B}:regenerate text=Whenever Slith Bloodletter deals combat damage to a player, put a +1/+1 counter on it. -- {1}{B}: Regenerate Slith Bloodletter. mana={B}{B} @@ -108124,7 +108124,7 @@ toughness=1 [card] name=Slith Firewalker abilities=haste -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) text=Haste -- Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it. mana={R}{R} type=Creature @@ -108135,7 +108135,7 @@ toughness=1 [card] name=Slith Predator abilities=trample -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) text=Trample -- Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it. mana={G}{G} type=Creature @@ -108146,7 +108146,7 @@ toughness=1 [card] name=Slith Strider auto=_BLOCKED_draw:1 controller -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) text=Whenever Slith Strider becomes blocked, draw a card. -- Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it. mana={1}{U}{U} type=Creature @@ -108156,7 +108156,7 @@ toughness=1 [/card] [card] name=Slitherhead -autograveyard={E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +autograveyard=_SCAVENGE_({E}) text=Scavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={BG} type=Creature @@ -108302,7 +108302,7 @@ subtype=Aura [/card] [card] name=Sluiceway Scorpion -autograveyard={1}{B}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +autograveyard=_SCAVENGE_({1}{B}{G}{E}) abilities=deathtouch text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Scavenge {1}{B}{G} ({1}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={2}{B}{G} @@ -108328,7 +108328,7 @@ abilities=flying auto=this(counter{1/1.1}<5) cantattack auto=this(counter{1/1.1}<5) cantpwattack auto=this(counter{1/1.1}<5) cantblock -auto=@each blockers:foreach(creature[attacking]|opponentBattlefield) counter(1/1,1) +auto=@each blockers:foreach(creature[attacking]|opponentBattlefield) counter(1/1) text=Flying -- Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it. -- Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon. mana={R} type=Creature @@ -108961,7 +108961,7 @@ type=Sorcery [card] name=Solarion abilities=sunburst -auto={T}:thisforeach(counter{1/1.1}) counter(1/1,1) +auto={T}:thisforeach(counter{1/1.1}) counter(1/1) auto=counter(1/1,sunburst) text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- {T}: Double the number of +1/+1 counters on Solarion. mana={7} @@ -109075,7 +109075,7 @@ type=Sorcery [card] name=Solemn Recruit abilities=double strike -auto=if revolt then counter(1/1,1) +auto=if revolt then counter(1/1) text=Double strike -- Revolt -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit. mana={1}{W}{W} type=Creature @@ -109964,7 +109964,7 @@ toughness=2 [card] name=Soulcatcher abilities=flying -auto=@movedTo(graveyard) from(creature[flying]|battlefield):counter(1/1,1) +auto=@movedTo(graveyard) from(creature[flying]|battlefield):counter(1/1) text=Flying -- Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher. mana={1}{W} type=Creature @@ -109982,7 +109982,7 @@ type=Enchantment [/card] [card] name=Souldrinker -auto={L:3}:counter(1/1,1) +auto={L:3}:counter(1/1) text=Pay 3 life: Put a +1/+1 counter on Souldrinker. mana={3}{B} type=Creature @@ -110306,7 +110306,7 @@ type=Instant [/card] [card] name=Spawn of Rix Maadi -auto=may counter(1/1,1) +auto=may counter(1/1) auto=this(counter{1/1.1}>=1) cantblock text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) mana={3}{B}{R} @@ -110842,7 +110842,7 @@ toughness=5 [card] name=Sphinx of Magosi abilities=flying -auto={2}{U}:counter(1/1,1) all(this) && draw:1 controller +auto={2}{U}:counter(1/1) all(this) && draw:1 controller text=Flying -- {2}{U}: Draw a card and put a +1/+1 counter on Sphinx of Magosi. mana={3}{U}{U}{U} type=Creature @@ -111003,7 +111003,7 @@ mana={3}{G} type=Creature subtype=Spike auto=counter(1/1,3) -auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) auto={2}{C(1/1,-1)}:token(Spike,creature spike, 1/1,green) power=0 toughness=0 @@ -111015,7 +111015,7 @@ mana={4}{G} type=Creature subtype=Spike auto=counter(1/1,4) -auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) power=0 toughness=0 [/card] @@ -111025,8 +111025,8 @@ text=Spike Drone enters the battlefield with a +1/+1 counter on it. -- {2}, Remo mana={G} type=Creature subtype=Spike Drone -auto=counter(1/1,1) -auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature) +auto=counter(1/1) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) power=0 toughness=0 [/card] @@ -111037,7 +111037,7 @@ mana={1}{G}{G} type=Creature subtype=Spike auto=counter(1/1,2) -auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) auto={C(1/1,-1)}:life:2 power=0 toughness=0 @@ -111049,7 +111049,7 @@ mana={6}{G} type=Creature subtype=Spike auto=counter(1/1,6) -auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) auto={1}{C(1/1,-1)}:regenerate power=0 toughness=0 @@ -111066,8 +111066,8 @@ toughness=1 [/card] [card] name=Spike Rogue -auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature) -auto={2}{C(1/1,-1),creature|mybattlefield}:counter(1/1,1) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) +auto={2}{C(1/1,-1),creature|mybattlefield}:counter(1/1) text=Spike Rogue enters the battlefield with two +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue. mana={1}{G}{G} type=Creature @@ -111082,7 +111082,7 @@ mana={2}{G}{G} type=Creature subtype=Spike Soldier auto=counter(1/1,3) -auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) auto={C(1/1,-1)}:2/2 power=0 toughness=0 @@ -111094,15 +111094,15 @@ mana={3}{G}{G} type=Creature subtype=Spike auto=counter(1/1,3) -auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature) -auto={2}{C(1/1,-1)}:target(land) transforms((Creature,setpower=2,settoughness=2,green)) forever && counter(1/1,1) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) +auto={2}{C(1/1,-1)}:target(land) transforms((Creature,setpower=2,settoughness=2,green)) forever && counter(1/1) power=0 toughness=0 [/card] [card] name=Spike Weaver auto=counter(1/1,3) -auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) auto={1}{C(1/1,-1)}:fog oneshot text=Spike Weaver enters the battlefield with three +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. -- {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn. mana={2}{G}{G} @@ -111118,7 +111118,7 @@ mana={2}{G} type=Creature subtype=Spike auto=counter(1/1,2) -auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) power=0 toughness=0 [/card] @@ -111246,7 +111246,7 @@ toughness=2 [/card] [card] name=Spincrusher -auto=@combat(blocking) source(this):counter(1/1,1) +auto=@combat(blocking) source(this):counter(1/1) auto={C(1/1,-1)}:unblockable text=Whenever Spincrusher blocks, put a +1/+1 counter on it. -- Remove a +1/+1 counter from Spincrusher: Spincrusher is unblockable this turn. mana={2} @@ -111652,7 +111652,7 @@ toughness=1 [/card] [card] name=Spiritmonger -auto=@damaged(creature) from(this):counter(1/1,1) +auto=@damaged(creature) from(this):counter(1/1) auto={B}:regenerate auto={G}:activatechooseacolor all(this) becomes(,chosencolor) ueot activatechooseend text=Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. -- {B}: Regenerate Spiritmonger. -- {G}: Spiritmonger becomes the color of your choice until end of turn. @@ -111889,7 +111889,7 @@ toughness=5 [/card] [card] name=Splatter Thug -auto=may counter(1/1,1) +auto=may counter(1/1) auto=this(counter{1/1.1}>=1) cantblock abilities=first strike text=First strike -- Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) @@ -112555,7 +112555,7 @@ type=Artifact [/card] [card] name=Stag Beetle -auto=foreach(other creature|battlefield) counter(1/1,1) +auto=foreach(other creature|battlefield) counter(1/1) text=Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. mana={3}{G}{G} type=Creature @@ -113215,7 +113215,7 @@ subtype=Aura [/card] [card] name=Steel Overseer -auto={T}:counter(1/1,1) all(creature[artifact]|myBattlefield) +auto={T}:counter(1/1) all(creature[artifact]|myBattlefield) text={T}: Put a +1/+1 counter on each artifact creature you control. mana={2} type=Artifact Creature @@ -113352,7 +113352,7 @@ toughness=3 [card] name=Stensia Masquerade auto=lord(creature[attacking]|mybattlefield) first strike -auto=@combatdamaged(player) from(vampire|mybattlefield): counter(1/1,1) all(trigger[from]) +auto=@combatdamaged(player) from(vampire|mybattlefield): counter(1/1) all(trigger[from]) abilities=madness autoexile=restriction{discarded} pay({2}{r}) name(pay 2r to cast) activate name(pay 2r to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) text=Attacking creatures you control have first strike. -- Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. -- Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) @@ -114106,7 +114106,7 @@ toughness=2 [card] name=Storm Entity abilities=haste -auto=if casted(this) then thisforeach(variable{countallspell}>1) counter(1/1,1) else thisforeach(variable{countallspell}>0) counter(1/1,1) +auto=if casted(this) then thisforeach(variable{countallspell}>1) counter(1/1) else thisforeach(variable{countallspell}>0) counter(1/1) text=Haste -- Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn. mana={1}{R} type=Creature @@ -114264,7 +114264,7 @@ name=Stormcrag Elemental abilities=trample facedown={3} autofacedown={4}{R}{R}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) text=Trample -- Megamorph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={5}{R} type=Creature @@ -114380,8 +114380,8 @@ name=Stormwing Dragon abilities=flying,first strike facedown={3} autofacedown={5}{R}{R}:morph -autofaceup=counter(1/1,1) -autofaceup=counter(1/1,1) all(other creature[dragon]|mybattlefield) +autofaceup=counter(1/1) +autofaceup=counter(1/1) all(other creature[dragon]|mybattlefield) text=Flying, first strike -- Megamorph {5}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Stormwing Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. mana={5}{R} type=Creature @@ -114478,7 +114478,7 @@ name=Stratus Dancer abilities=flying facedown={3} autofacedown={1}{U}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) autofaceup=target(*[instant;sorcery]|stack) fizzle text=Flying -- Megamorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Stratus Dancer is turned face up, counter target instant or sorcery spell. mana={1}{U} @@ -114777,7 +114777,7 @@ toughness=2 [/card] [card] name=Stromkirk Mentor -auto=counter(1/1,1) target(other vampire|mybattlefield) +auto=counter(1/1) target(other vampire|mybattlefield) text=When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control. mana={3}{B} type=Creature @@ -114788,7 +114788,7 @@ toughness=2 [card] name=Stromkirk Noble auto=cantbeblockedby(human) -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) text=Stromkirk Noble can't be blocked by Humans. -- When Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it. mana={R} type=Creature @@ -114810,7 +114810,7 @@ toughness=2 [/card] [card] name=Stromkirk Patrol -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) text=Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it. mana={4}{B} type=Creature @@ -115851,7 +115851,7 @@ toughness=2 [card] name=Sunscorch Regent abilities=flying -auto=@movedto(*|opponentstack):counter(1/1,1) +auto=@movedto(*|opponentstack):counter(1/1) text=Flying -- Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life. mana={3}{W}{W} type=Creature @@ -115980,7 +115980,7 @@ type=Instant [card] name=Supply-Line Cranes abilities=flying -auto=counter(1/1,1) target(creature) +auto=counter(1/1) target(creature) text=Flying -- When Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature. mana={3}{W}{W} type=Creature @@ -116437,7 +116437,7 @@ type=Instant name=Swarm of Bloodflies abilities=flying auto=counter(1/1,2) -auto=@movedTo(other creature|graveyard) from(battlefield):counter(1/1,1) +auto=@movedTo(other creature|graveyard) from(battlefield):counter(1/1) text=Flying. -- Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it. -- Whenever another creatures dies put a +1/+1 counter on Swarm of Bloodflies. mana={4}{B} type=Creature @@ -116468,7 +116468,7 @@ type=Sorcery name=Swarmborn Giant auto=@combatdamageof(player):sacrifice all(this) auto=this(cantargetcard(*[-monstrous]) {4}{G}{G}:becomes(monstrous) forever && counter(1/1,2) && transforms((,newability[reach])) forever -text=When you're dealt combat damage, sacrifice Swarmborn Giant. -- {3}{G}{G}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.) -- As long as Swarmborn Giant is monstrous, it has reach. +text=When you're dealt combat damage, sacrifice Swarmborn Giant. -- {4}{G}{G}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.) -- As long as Swarmborn Giant is monstrous, it has reach. mana={2}{G}{G} type=Creature subtype=Giant @@ -116534,7 +116534,7 @@ type=Instant [card] name=Swell of Courage auto=all(creature|myBattlefield) 2/2 ueot -autohand={X}{W}{W}{discard}:thisforeach(X) counter(1/1,1) target(creature) +autohand={X}{W}{W}{discard}:thisforeach(X) counter(1/1) target(creature) text=Creatures you control get +2/+2 until end of turn. -- Reinforce X - {X}{W}{W} ({X}{W}{W}, Discard this card: Put X +1/+1 counters on target creature.) mana={3}{W}{W} type=Instant @@ -117174,7 +117174,7 @@ toughness=2 [/card] [card] name=Syndicate Trafficker -auto={1}{S(artifact|mybattlefield)}:counter(1/1,1) && indestructible ueot +auto={1}{S(artifact|mybattlefield)}:counter(1/1) && indestructible ueot text={1}, Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn. mana={1}{B} type=Creature @@ -117763,8 +117763,8 @@ toughness=3 [/card] [card] name=Talus Paladin -auto=may counter(1/1,1) all(this) && all(ally|myBattlefield) lifelink ueot -auto=_RALLY_may counter(1/1,1) all(this) && all(ally|myBattlefield) lifelink ueot +auto=may counter(1/1) all(this) && all(ally|myBattlefield) lifelink ueot +auto=_RALLY_may counter(1/1) all(this) && all(ally|myBattlefield) lifelink ueot text=Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin. mana={3}{W} type=Creature @@ -118222,7 +118222,7 @@ toughness=1 [card] name=Taurean Mauler abilities=changeling -auto=@movedTo(*|opponentstack):may counter(1/1,1) +auto=@movedTo(*|opponentstack):may counter(1/1) text=Changeling (This card is every creature type at all times.) -- Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler. mana={2}{R} type=Creature @@ -119382,7 +119382,7 @@ type=Instant [/card] [card] name=Terrus Wurm -autograveyard={6}{B}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +autograveyard=_SCAVENGE_({6}{B}{E}) text=Scavenge {6}{B} ({6}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={6}{B} type=Creature @@ -119450,7 +119450,7 @@ name=Tetravus abilities=flying auto=counter(1/1,3) auto={c(1/1,-1)}:token(Tetravite) myupkeeponly limit:9 -auto={e(Tetravite|myBattlefield)}:counter(1/1,1) myupkeeponly limit:9 +auto={e(Tetravite|myBattlefield)}:counter(1/1) myupkeeponly limit:9 text=Flying -- Tetravus enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, put that many 1/1 colorless Tetravite artifact creature tokens onto the battlefield. They each have flying and "This creature can't be enchanted." -- At the beginning of your upkeep, you may exile any number of tokens put onto the battlefield with Tetravus. If you do, put that many +1/+1 counters on Tetravus. mana={6} type=Artifact Creature @@ -119664,8 +119664,8 @@ toughness=4 [/card] [card] name=Thalia's Lieutenant -auto=all(other human|mybattlefield) counter(1/1,1) -auto=@movedto(human|mybattlefield):counter(1/1,1) +auto=all(other human|mybattlefield) counter(1/1) +auto=@movedto(human|mybattlefield):counter(1/1) text=When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control. -- Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant. mana={1}{W} type=Creature @@ -120238,7 +120238,7 @@ name=Thopter Squadron abilities=flying auto=counter(1/1,3) auto={1}{C(1/1,-1)}:token(Thopter,Artifact Creature Thopter,1/1,flying) asSorcery -auto={1}{S(other thopter|myBattlefield)}:counter(1/1,1) asSorcery +auto={1}{S(other thopter|myBattlefield)}:counter(1/1) asSorcery text=Flying -- Thopter Squadron enters the battlefield with three +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from Thopter Squadron: Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery. -- {1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate this ability only any time you could cast a sorcery. mana={5} type=Artifact Creature @@ -120460,7 +120460,7 @@ toughness=2 [card] name=Thought Gorger abilities=trample -auto=foreach(*|myhand) counter(1/1,1) && reject all(*|myhand) +auto=foreach(*|myhand) counter(1/1) && reject all(*|myhand) auto=@movedTo(this|nonbattlezone) from(myBattlefield):thisforeach(counter{1/1,1}) draw:1 controller text=Trample -- When Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand. -- When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it. mana={2}{B}{B} @@ -120856,7 +120856,7 @@ type=Artifact [card] name=Thrashing Mossdog abilities=Reach -autograveyard={4}{G}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +autograveyard=_SCAVENGE_({4}{G}{G}{E}) text=Reach. (This creature can block creatures with flying.) -- Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={3}{G} type=Creature @@ -120890,7 +120890,7 @@ toughness=3 name=Thraximundar abilities=haste auto=_ATTACKING_ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent -auto=@sacrificed(creature):name(counter +1/+1) ability$!may counter(1/1,1) all(mysource)!$ controller +auto=@sacrificed(creature):name(counter +1/+1) ability$!may counter(1/1) all(mysource)!$ controller text=Haste -- Whenever Thraximundar attacks, defending player sacrifices a creature. -- Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar. mana={4}{U}{B}{R} type=Legendary Creature @@ -120953,7 +120953,7 @@ type=Instant [/card] [card] name=Thrill-Kill Assassin -auto=may counter(1/1,1) +auto=may counter(1/1) auto=this(counter{1/1.1}>=1) cantblock abilities=deathtouch text=Deathtouch -- Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) @@ -120976,7 +120976,7 @@ toughness=5 [card] name=Thrive target=creature -auto=counter(1/1,1) +auto=counter(1/1) text=Put a +1/+1 counter on each of X target creatures. mana={X}{G} type=Sorcery @@ -120984,7 +120984,7 @@ type=Sorcery [card] name=Thriving Grubs auto=alterenergy:2 controller -auto=_ATTACKING_pay({e:2}) counter(1/1,1) +auto=_ATTACKING_pay({e:2}) counter(1/1) text=When Thriving Grubs enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Thriving Grubs attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. mana={1}{R} type=Creature @@ -120995,7 +120995,7 @@ toughness=1 [card] name=Thriving Ibex auto=alterenergy:2 controller -auto=_ATTACKING_pay({e:2}) counter(1/1,1) +auto=_ATTACKING_pay({e:2}) counter(1/1) text=When Thriving Ibex enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Thriving Ibex attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. mana={3}{W} type=Creature @@ -121006,7 +121006,7 @@ toughness=4 [card] name=Thriving Rats auto=alterenergy:2 controller -auto=_ATTACKING_pay({e:2}) counter(1/1,1) +auto=_ATTACKING_pay({e:2}) counter(1/1) text=When Thriving Rats enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Thriving Rats attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. mana={1}{B} type=Creature @@ -121017,7 +121017,7 @@ toughness=2 [card] name=Thriving Rhino auto=alterenergy:2 controller -auto=_ATTACKING_pay({e:2}) counter(1/1,1) +auto=_ATTACKING_pay({e:2}) counter(1/1) text=When Thriving Rhino enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Thriving Rhino attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. mana={2}{G} type=Creature @@ -121028,7 +121028,7 @@ toughness=3 [card] name=Thriving Turtle auto=alterenergy:2 controller -auto=_ATTACKING_pay({e:2}) counter(1/1,1) +auto=_ATTACKING_pay({e:2}) counter(1/1) text=When Thriving Turtle enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Thriving Turtle attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. mana={U} type=Creature @@ -121739,7 +121739,7 @@ toughness=2 [/card] [card] name=Timberland Guide -auto=counter(1/1,1) target(creature) +auto=counter(1/1) target(creature) text=When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature. mana={1}{G} type=Creature @@ -122030,7 +122030,7 @@ toughness=3 [card] name=Tireless Tracker auto=_LANDFALL_name(Create clue) token(Clue) controller -auto=@sacrificed(clue|mybattlefield):counter(1/1,1) +auto=@sacrificed(clue|mybattlefield):counter(1/1) text=Whenever a land enters the battlefield under your control, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. mana={2}{G} type=Creature @@ -122079,14 +122079,14 @@ toughness=3 [/card] [card] name=Titania's Boon -auto=all(creature|mybattlefield) counter(1/1,1) +auto=all(creature|mybattlefield) counter(1/1) text=Put a +1/+1 counter on each creature you control. mana={3}{G} type=Sorcery [/card] [card] name=Titania's Chosen -auto=@movedTo(*[green]|stack):counter(1/1,1) +auto=@movedTo(*[green]|stack):counter(1/1) text=Whenever a player casts a green spell, put a +1/+1 counter on Titania's Chosen. mana={2}{G} type=Creature @@ -123604,7 +123604,7 @@ type=Sorcery [card] name=Travel Preparations target=creature -auto=counter(1/1,1) +auto=counter(1/1) flashback={1}{W} text=Put a +1/+1 counter on each of up to two target creatures. -- Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{G} @@ -124483,7 +124483,7 @@ type=Sorcery [card] name=Trophy Hunter auto={1}{G}:damage:1 target(creature[flying]) -auto=@vampired(creature[flying]) from(this):counter(1/1,1) all(this) +auto=@vampired(creature[flying]) from(this):counter(1/1) all(this) text={1}{G}: Trophy Hunter deals 1 damage to target creature with flying. -- Whenever a creature with flying dealt damage by Trophy Hunter this turn is put into a graveyard, put a +1/+1 counter on Trophy Hunter. mana={2}{G} type=Creature @@ -124763,8 +124763,8 @@ toughness=2 [card] name=Tuktuk Grunts abilities=haste -auto=may counter(1/1,1) -auto=_RALLY_may counter(1/1,1) +auto=may counter(1/1) +auto=_RALLY_may counter(1/1) text=Haste -- Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts. mana={4}{R} type=Creature @@ -124949,9 +124949,9 @@ type=Land [/card] [card] name=Turntimber Ranger -auto=counter(1/1,1) +auto=counter(1/1) auto=may token(Wolf,Creature Wolf,2/2,green) -auto=_RALLY_may token(Wolf,Creature Wolf,2/2,green) && counter(1/1,1) +auto=_RALLY_may token(Wolf,Creature Wolf,2/2,green) && counter(1/1) text=Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger. mana={3}{G}{G} type=Creature @@ -124980,7 +124980,7 @@ toughness=5 [/card] [card] name=Tuskguard Captain -auto={G}{T}:counter(1/1,1) asSorcery +auto={G}{T}:counter(1/1) asSorcery auto=lord(creature[counter{1/1.1}]|myBattlefield) trample text=Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Each creature you control with a +1/+1 counter on it has trample. mana={2}{G} @@ -125009,7 +125009,7 @@ toughness=2 [/card] [card] name=Twilight Drover -auto=@movedTo(creature[token]|nonbattlezone) from(battlefield):counter(1/1,1) +auto=@movedTo(creature[token]|nonbattlezone) from(battlefield):counter(1/1) auto={2}{W}{C(1/1,-1)}:token(Spirit,Creature Spirit,1/1,white,flying)*2 text=Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover. -- {2}{W}, Remove a +1/+1 counter from Twilight Drover: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. mana={2}{W} @@ -125364,8 +125364,8 @@ toughness=5 [/card] [card] name=Ulasht, the Hate Seed -auto=foreach(other creature[red]|myBattlefield) counter(1/1,1) oneshot -auto=foreach(other creature[green]|myBattlefield) counter(1/1,1) oneshot +auto=foreach(other creature[red]|myBattlefield) counter(1/1) oneshot +auto=foreach(other creature[green]|myBattlefield) counter(1/1) oneshot auto={1}{C(1/1,-1)}:damage:1 target(creature) auto={1}{C(1/1,-1)}:token(Saproling,Creature Saproling,1/1,green) text=Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. -- {1}, Remove a +1/+1 counter from Ulasht: Choose one - Ulasht deals 1 damage to target creature; or put a 1/1 green Saproling creature token onto the battlefield. @@ -125542,8 +125542,8 @@ toughness=1 [card] name=Umara Raptor abilities=flying -auto=may counter(1/1,1) -auto=_RALLY_may counter(1/1,1) all(this) +auto=may counter(1/1) +auto=_RALLY_may counter(1/1) all(this) text=Flying -- Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor. mana={2}{U} type=Creature @@ -125602,8 +125602,8 @@ type=Artifact [card] name=Unbreathing Horde abilities=phantom -auto=foreach(other zombie|mybattlefield) counter(1/1,1) -auto=foreach(other zombie|mygraveyard) counter(1/1,1) +auto=foreach(other zombie|mybattlefield) counter(1/1) +auto=foreach(other zombie|mygraveyard) counter(1/1) text=Unbreathing Horde enters the battlefield with +1/+1 counters equal to the number of other zombies you control plus the number of zombie cards in your graveyard -- If damage would be dealt to Unbreathing Horde, prevent that damage and remove a +1/+1 counter from it mana={2}{B} type=Creature @@ -125842,7 +125842,7 @@ subtype=Island Swamp [card] name=Undergrowth Champion auto=this(counter{1/1.1}>0) phantom -auto=_LANDFALL_counter(1/1,1) +auto=_LANDFALL_counter(1/1) text=If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion. -- Landfall -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion. mana={1}{G}{G} type=Creature @@ -126149,7 +126149,7 @@ toughness=2 [card] name=Unity of Purpose auto=ability$!choice untap all(creature[counter{1/1.1}]|mybattlefield)!$ controller -auto=target(other creature|battlefield) counter(1/1,1) +auto=target(other creature|battlefield) counter(1/1) text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Untap each creature you control with a +1/+1 counter on it. mana={3}{U} type=Instant @@ -126293,7 +126293,7 @@ type=Instant [/card] [card] name=Unruly Mob -auto=@movedTo(other creature|graveyard) from(mybattlefield):counter(1/1,1) +auto=@movedTo(other creature|graveyard) from(mybattlefield):counter(1/1) text=Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob. mana={1}{W} type=Creature @@ -126325,7 +126325,7 @@ toughness=1 [/card] [card] name=Unspeakable Symbol -auto={L:3}:counter(1/1,1) target(creature) +auto={L:3}:counter(1/1) target(creature) text=Pay 3 life: Put a +1/+1 counter on target creature. mana={1}{B}{B} type=Enchantment @@ -126434,7 +126434,7 @@ type=Sorcery [card] name=Untethered Express abilities=trample -auto=_ATTACKING_counter(1/1,1) +auto=_ATTACKING_counter(1/1) auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} text=Trample -- Whenever Untethered Express attacks, put a +1/+1 counter on it. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) mana={4} @@ -126688,7 +126688,7 @@ toughness=3 [card] name=Urborg Skeleton kicker={3} -auto=if paid(kicker) then counter(1/1,1) +auto=if paid(kicker) then counter(1/1) auto={B}:regenerate text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- {B}: Regenerate Urborg Skeleton. -- If Urborg Skeleton was kicked, it enters the battlefield with a +1/+1 counter on it. mana={B} @@ -127290,7 +127290,7 @@ type=Instant [card] name=Vampiric Dragon abilities=flying -auto=@vampired(creature) from(this):counter(1/1,1) all(this) +auto=@vampired(creature) from(this):counter(1/1) all(this) auto={1}{R}:damage:1 target(creature) text=Flying -- Whenever a creature dealt damage by Vampiric Dragon this turn is put into a graveyard, put a +1/+1 counter on Vampiric Dragon. -- {1}{R}: Vampiric Dragon deals 1 damage to target creature. mana={6}{B}{R} @@ -127304,7 +127304,7 @@ name=Vampiric Embrace target=creature auto=2/2 auto=flying -auto=@vampired(creature) from(mytgt):counter(1/1,1) all(this) +auto=@vampired(creature) from(mytgt):counter(1/1) all(this) text=Enchant creature -- Enchanted creature gets +2/+2 and has flying. -- Whenever a creature dealt damage by enchanted creature this turn is put into a graveyard, put a +1/+1 counter on that creature. mana={2}{B}{B} type=Enchantment @@ -127345,7 +127345,7 @@ type=Enchantment [/card] [card] name=Vampiric Sliver -auto=@vampired(creature) from(sliver):all(trigger[from]) counter(1/1,1) +auto=@vampired(creature) from(sliver):all(trigger[from]) counter(1/1) text=All Sliver creatures have "Whenever a creature dealt damage by this creature this turn is put into a graveyard, put a +1/+1 counter on this creature." mana={3}{B} type=Creature @@ -127608,8 +127608,8 @@ toughness=2 [/card] [card] name=Vebulid -auto=counter(1/1,1) -auto=@each my upkeep:may counter(1/1,1) +auto=counter(1/1) +auto=@each my upkeep:may counter(1/1) auto=_ATTACKING_phaseaction[combatends,sourceinplay] destroy auto=@combat(blocking) source(this):phaseaction[combatends,sourceinplay] destroy text=Vebulid enters the battlefield with a +1/+1 counter on it. -- At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid. -- When Vebulid attacks or blocks, destroy it at end of combat. @@ -127866,7 +127866,7 @@ type=Artifact name=Vein Drinker abilities=flying auto={R}{T}:target(creature) dynamicability -auto=@vampired(creature) from(this):all(trigger[from]) counter(1/1,1) +auto=@vampired(creature) from(this):all(trigger[from]) counter(1/1) text=Flying -- {R}, {T}: Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker. -- Whenever a creature dealt damage by Vein Drinker this turn is put into a graveyard, put a +1/+1 counter on Vein Drinker. mana={4}{B}{B} type=Creature @@ -128153,7 +128153,7 @@ type=Artifact [/card] [card] name=Verdant Automaton -auto={3}{G}:counter(1/1,1) +auto={3}{G}:counter(1/1) text={3}{G}: Put a +1/+1 counter on Verdant Automaton. mana={2} type=Artifact Creature @@ -128281,7 +128281,7 @@ toughness=2 [card] name=Verdurous Gearhulk abilities=trample -auto=ability$!counter(1/1,1) target(creature|mybattlefield)!$ controller && ability$!counter(1/1,1) target(creature|mybattlefield)!$ controller && ability$!counter(1/1,1) target(creature|mybattlefield)!$ controller && ability$!counter(1/1,1) target(creature|mybattlefield)!$ controller +auto=ability$!counter(1/1) target(creature|mybattlefield)!$ controller && ability$!counter(1/1) target(creature|mybattlefield)!$ controller && ability$!counter(1/1) target(creature|mybattlefield)!$ controller && ability$!counter(1/1) target(creature|mybattlefield)!$ controller text=Trample -- When Verdurous Gearhulk enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control. mana={3}{G}{G} type=Artifact Creature @@ -128487,7 +128487,7 @@ toughness=1 [/card] [card] name=Veteran of the Depths -auto=@tapped(this):may counter(1/1,1) +auto=@tapped(this):may counter(1/1) text=Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it. mana={3}{W} type=Creature @@ -129008,7 +129008,7 @@ type=Enchantment [card] name=Vigor Mortis target=creature|mygraveyard -auto=ifnot spent({G}) then moveto(mybattlefield) else moveto(mybattlefield) and!(counter(1/1,1))! +auto=ifnot spent({G}) then moveto(mybattlefield) else moveto(mybattlefield) and!(counter(1/1))! text=Return target creature card from your graveyard to the battlefield. If {G} was spent to cast Vigor Mortis, that creature enters the battlefield with an additional +1/+1 counter on it. mana={2}{B}{B} type=Sorcery @@ -129133,7 +129133,7 @@ toughness=4 [/card] [card] name=Village Cannibals -auto=@movedTo(other human|graveyard) from(battlefield):counter(1/1,1) +auto=@movedTo(other human|graveyard) from(battlefield):counter(1/1) text=Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals. mana={2}{B} type=Creature @@ -129275,7 +129275,7 @@ toughness=4 [/card] [card] name=Vinelasher Kudzu -auto=_LANDFALL_counter(1/1,1) +auto=_LANDFALL_counter(1/1) text=Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu. mana={1}{G} type=Creature @@ -130860,7 +130860,7 @@ toughness=3 [card] name=Vulturous Zombie abilities=flying -auto=@movedTo(*|opponentgraveyard):counter(1/1,1) +auto=@movedTo(*|opponentgraveyard):counter(1/1) text=Flying -- Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie. mana={3}{B}{G} type=Creature @@ -131019,10 +131019,10 @@ toughness=4 [card] name=Walking Archive abilities=defender -auto=counter(1/1,1) +auto=counter(1/1) auto=@each my upkeep:draw:counter{1%1} controller auto=@each opponent upkeep:draw:counter{1%1} opponent -auto={2}{W}{U}:counter(1/1,1) +auto={2}{W}{U}:counter(1/1) text=Defender (This creature can't attack.) -- Walking Archive enters the battlefield with a +1/+1 counter on it. -- At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on Walking Archive. -- {2}{W}{U}: Put a +1/+1 counter on Walking Archive. mana={3} type=Artifact Creature @@ -131353,7 +131353,7 @@ toughness=5 [card] name=Wall of Limbs abilities=defender -auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1,1) +auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1) auto={5}{B}{B}{S}:name(Lose Life) target(player) life:-storedpower text=Defender (This creature can't attack.) -- Whenever you gain life, put a +1/+1 counter on Wall of Limbs. -- {5}{B}{B}, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power. mana={2}{B} @@ -132120,7 +132120,7 @@ type=Enchantment [/card] [card] name=War-Name Aspirant -auto=if raid then counter(1/1,1) +auto=if raid then counter(1/1) auto=cantbeblockedby(creature[power<=1]) text=Raid - War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. -- War-Name Aspirant can't be blocked by creatures with power 1 or less. mana={1}{R} @@ -132338,7 +132338,7 @@ toughness=1 [card] name=War-Wing Siren abilities=flying -auto=_HEROIC_counter(1/1,1) +auto=_HEROIC_counter(1/1) text=Flying -- Heroic -- Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren. mana={2}{U} type=Creature @@ -133539,7 +133539,7 @@ type=Artifact [card] name=Whirling Dervish abilities=protection from black -auto=@damagefoeof(player) from(this):all(trigger[from]) phaseaction[endofturn once] counter(1/1,1) +auto=@damagefoeof(player) from(this):all(trigger[from]) phaseaction[endofturn once] counter(1/1) text=Protection from black -- At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it. mana={G}{G} type=Creature @@ -134143,7 +134143,7 @@ toughness=4 [/card] [card] name=Wildfire Cerberus -auto=this(cantargetcard(*[-monstrous]) {5}{R}{R}:becomes(monstrous) forever && counter(1/1,1) && transforms((,newability[damage:2 opponent],newability[damage:2 all(creature|opponentbattlefield)])) forever +auto=this(cantargetcard(*[-monstrous]) {5}{R}{R}:becomes(monstrous) forever && counter(1/1) && transforms((,newability[damage:2 opponent],newability[damage:2 all(creature|opponentbattlefield)])) forever text={5}{R}{R}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) --When Wildfire Cerberus becomes monstrous, it deals 2 damage to each opponent and each creature your opponents control. mana={4}{R} type=Creature @@ -134743,7 +134743,7 @@ subtype=Shapeshifter [card] name=Wingsteed Rider abilities=flying -auto=_HEROIC_counter(1/1,1) +auto=_HEROIC_counter(1/1) text=Flying. -- Heroic -- Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider. mana={1}{W}{W} type=Creature @@ -134754,7 +134754,7 @@ toughness=2 [card] name=Winnower Patrol aicode=activate target(*[zpos=1]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary) and!(if cantargetcard(*[creature;share!types!]|*) then all(this) counter(1/1) )!)! -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then all(this) counter(1/1,1) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then all(this) counter(1/1) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol. mana={2}{G} type=Creature @@ -135060,7 +135060,7 @@ type=Enchantment [card] name=Witchstalker abilities=opponentshroud -auto=@movedto(*[blue;black]|opponentstack) restriction{myturnonly}: counter(1/1,1) all(this) +auto=@movedto(*[blue;black]|opponentstack) restriction{myturnonly}: counter(1/1) all(this) text=Hexproof. -- Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on Witchstalker. mana={1}{G}{G} type=Creature @@ -135428,7 +135428,7 @@ toughness=2 [/card] [card] name=Wood Elemental -auto=may target(forest[-tapped]|mybattlefield) sacrifice && counter(1/1,1) all(this) +auto=may target(forest[-tapped]|mybattlefield) sacrifice && counter(1/1) all(this) text=As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests. Wood Elemental enters the battlefield with a +1/+1 counter for each Forest sacrificed this way. mana={3}{G} type=Creature @@ -136288,7 +136288,7 @@ type=Artifact [/card] [card] name=Wurmskin Forger -auto=ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller +auto=ability$!counter(1/1) target(creature)!$ controller && ability$!counter(1/1) target(creature)!$ controller && ability$!counter(1/1) target(creature)!$ controller text=When Wurmskin Forger enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures. mana={5}{G}{G} type=Creature @@ -136944,7 +136944,7 @@ toughness=6 [/card] [card] name=Zanikev Locust -autograveyard={2}{B}{B}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +autograveyard=_SCAVENGE_({2}{B}{B}{E}) abilities=flying text=Flying -- Scavenge {2}{B}{B} ({2}{B}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={5}{B} @@ -137469,7 +137469,7 @@ toughness=3 name=Zombie Brute abilities=trample aicode=activate target(*[zombie]|myhand) name(revealed card) moveto(myhand) name(revealed card) and!( all(this) counter(1/1) )! -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Trample mana={6}{B} type=Creature @@ -137727,7 +137727,7 @@ toughness=2 name=Zurgo Helmsmasher abilities=haste,mustattack auto=this(variable{controllerturn}>0) indestructible -auto=@vampired(creature) from(this):counter(1/1,1) all(this) +auto=@vampired(creature) from(this):counter(1/1) all(this) text=Haste. -- Zurgo Helmsmasher attacks each combat if able. -- Zurgo Helmsmasher has indestructible as long as it is your turn. -- Whenever a creature dealt damage by Zurgo Helmsmasher dies, put a +1/+1 counter on Zurgo Helmsmasher. mana={2}{R}{W}{B} type=Legendary Creature diff --git a/projects/mtg/bin/Res/sets/primitives/planeswalkers.txt b/projects/mtg/bin/Res/sets/primitives/planeswalkers.txt index b68552cd1..4603bcb39 100644 --- a/projects/mtg/bin/Res/sets/primitives/planeswalkers.txt +++ b/projects/mtg/bin/Res/sets/primitives/planeswalkers.txt @@ -38,7 +38,7 @@ subtype=Abian [card] name=Ajani, Adversary of Tyrants auto=counter(0/0,4,loyalty) -auto={C(0/0,+1,Loyalty)}:name(+1: Put a +1/+1 counter on up to two...) target(other creature|battlefield) counter(1/1,1) +auto={C(0/0,+1,Loyalty)}:name(+1: Put a +1/+1 counter on up to two...) target(other creature|battlefield) counter(1/1) auto={C(0/0,-2,Loyalty)}:name(-2: Return target creature from graveyard) moveTo(mybattlefield) target(creature[manacost<=2]|mygraveyard) auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: Create three tokens) emblem transforms((,newability[@each my endofturn:create(Cat:Creature Cat:1/1:lifelink:white)*3] )) forever dontremove text=+1: Put a +1/+1 counter on each of up to two target creatures. -- -2: Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -- -7: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink." @@ -50,7 +50,7 @@ subtype=Ajani name=Ajani, Caller of the Pride auto=counter(0/0,4,loyalty) auto={C(0/0,1,Loyalty)}:name(+1: Put a loyalty counter) donothing restriction{compare(cantargetcre)~lessthan~1} -auto={C(0/0,1,Loyalty)}:name(+1: Put a +1/+1 counter) target(creature|battlefield) counter(1/1,1) restriction{compare(cantargetcre)~morethan~0} +auto={C(0/0,1,Loyalty)}:name(+1: Put a +1/+1 counter) target(creature|battlefield) counter(1/1) restriction{compare(cantargetcre)~morethan~0} auto={C(0/0,-3,Loyalty)}:name(-3: Target creature gains double strike and flying) flying && double strike target(creature|battlefield) ueot auto={C(0/0,-8,Loyalty)}:name(-8: Put X 2/2 Cat creatures) token(Cat,Creature Cat,2/2,white)*lifetotal text=+1: Put a +1/+1 counter on up to one target creature. -- -3: Target creature gains flying and double strike until end of turn. -- -8: Put X 2/2 white Cat creature tokens onto the battlefield, where X is your life total. @@ -62,7 +62,7 @@ subtype=Ajani name=Ajani Goldmane auto=counter(0/0,4,loyalty) auto={C(0/0,1,Loyalty)}:name(+1: Gain 2 life) life:2 controller -auto={C(0/0,-1,Loyalty)}:name(-1: Put a +1/+1 counter and vigilance) all(creature|mybattlefield) counter(1/1,1) && all(creature|mybattlefield) vigilance ueot +auto={C(0/0,-1,Loyalty)}:name(-1: Put a +1/+1 counter and vigilance) all(creature|mybattlefield) counter(1/1) && all(creature|mybattlefield) vigilance ueot auto={C(0/0,-6,Loyalty)}:name(-6: Create a */* Avatar) token(Avatar,Creature Avatar,0/0,white) and!( transforms((,newability[lifetotal/lifetotal cdaactive])) forever)! text=+1: You gain 2 life. -- -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. -- -6: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total." mana={2}{W}{W} @@ -85,7 +85,7 @@ subtype=Ajani name=Ajani, Mentor of Heroes auto=counter(0/0,4,loyalty) aicode=activate transforms((,newability[if type(*[creature;aura;planeswalker;zpos<=4]|myLibrary)~morethan~0 then target(*[creature;aura;planeswalker;zpos<=4]|myLibrary) moveTo(myHand) and!( all(other *[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot -auto={C(0/0,1,Loyalty)}:name(+1: Distribute three +1/+1 counters) ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller +auto={C(0/0,1,Loyalty)}:name(+1: Distribute three +1/+1 counters) ability$!counter(1/1) target(creature)!$ controller && ability$!counter(1/1) target(creature)!$ controller && ability$!counter(1/1) target(creature)!$ controller auto={C(0/0,1,Loyalty)}:name(+1: Look 4 cards for creature, aura or planeswalker) reveal:4 optionone name(Get a card) target(<1>*[creature;planeswalker;aura]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend auto={C(0/0,-8,Loyalty)}:name(-8: Gain 100 life) life:100 controller text=+1: Distribute three +1/+1 counters among one, two, or three target creatures you control. -- +1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- -8: You gain 100 life. @@ -98,7 +98,7 @@ name=Ajani Steadfast auto=counter(0/0,4,loyalty) auto={C(0/0,1,Loyalty)}:name(+1: Put a loyalty counter) donothing restriction{compare(cantargetcre)~lessthan~1} auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +1/1 and abilities) target(creature) transforms((,newability[1/1],newability[vigilance],newability[first strike],newability[lifelink])) ueot restriction{compare(cantargetcre)~morethan~0} -auto={C(0/0,-2,Loyalty)}:name(-2: Put a +1/1 counter and loyalty counters) all(creature|mybattlefield) counter(1/1,1) && all(other planeswalker|myBattlefield) counter(0/0,1,Loyalty) +auto={C(0/0,-2,Loyalty)}:name(-2: Put a +1/1 counter and loyalty counters) all(creature|mybattlefield) counter(1/1) && all(other planeswalker|myBattlefield) counter(0/0,1,Loyalty) auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: Forcefield) emblem transforms((,newability[forcefield controller])) forever dontremove text=+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink. -- -2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. -- -7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage." mana={3}{W} @@ -374,9 +374,9 @@ subtype=Basri [card] name=Basri Ket auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Put a +1/+1 counter and gains indestructible) counter(1/1,1) target(creature) && indestructible ueot +auto={C(0/0,1,Loyalty)}:name(+1: Put a +1/+1 counter and gains indestructible) counter(1/1) target(creature) && indestructible ueot auto={C(0/0,-2,Loyalty)}:name(-2: Whenever a creature attacks create a token) emblem transforms((,newability[@combat(attacking) source(creature[-token]):token(Soldier Bas,Creature Soldier,1/1,white,battleready)])) oneshot ueot -auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "At the combat create a token and put a +1/+1 counter") emblem transforms((,newability[@each my combatbegins:token(Soldier Bas) && counter(1/1,1) all(creature|myBattlefield)])) forever dontremove +auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "At the combat create a token and put a +1/+1 counter") emblem transforms((,newability[@each my combatbegins:token(Soldier Bas) && counter(1/1) all(creature|myBattlefield)])) forever dontremove text=+1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn. -- −2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking. -- −6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control." mana={1}{W}{W} type=Legendary Planeswalker @@ -724,8 +724,8 @@ subtype=Domri name=Domri, Chaos Bringer auto=counter(0/0,5,loyalty) aicode=activate moveto(myHand) target(creature[zpos=2]|myLibrary) -auto={C(0/0,1,Loyalty)}:name(+1: Add red if its a creature, Riot) add{R} && if type(creature|myStack)~morethan~0 then ability$!name(Choose one) choice name(Put a +1/1 counter) counter(1/1,1) target(creature[fresh]|myBattlefield) _ choice name(Gain Haste) haste target(creature[fresh]|myBattlefield)!$ controller -auto={C(0/0,1,Loyalty)}:name(+1: Add green if its a creature, Riot) add{G} && if type(creature|myStack)~morethan~0 then ability$!name(Choose one) choice name(Put a +1/1 counter) counter(1/1,1) target(creature[fresh]|myBattlefield) _ choice name(Gain Haste) haste target(creature[fresh]|myBattlefield)!$ controller !$ controller +auto={C(0/0,1,Loyalty)}:name(+1: Add red if its a creature, Riot) add{R} && if type(creature|myStack)~morethan~0 then ability$!name(Choose one) choice name(Put a +1/1 counter) counter(1/1) target(creature[fresh]|myBattlefield) _ choice name(Gain Haste) haste target(creature[fresh]|myBattlefield)!$ controller +auto={C(0/0,1,Loyalty)}:name(+1: Add green if its a creature, Riot) add{G} && if type(creature|myStack)~morethan~0 then ability$!name(Choose one) choice name(Put a +1/1 counter) counter(1/1) target(creature[fresh]|myBattlefield) _ choice name(Gain Haste) haste target(creature[fresh]|myBattlefield)!$ controller !$ controller auto={C(0/0,-3,Loyalty)}:name(-3: Reveal four and put up to two creature) name(Look your Library) reveal:4 optionone name(Get a card) target(*[creature]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Each end of turn create a 4/4 Beast) emblem transforms((,newability[@each endofturn: token(Beast,Creature Beast,4/4,red,green,trample)])) forever dontrevome text=+1: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.) -- −3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. -- −8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample." @@ -861,7 +861,7 @@ subtype=Elspeth [card] name=Elspeth, Undaunted Hero auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Put up to two counters +1/+1) target(creature|myBattlefield) counter(1/1,1) ueot +auto={C(0/0,2,Loyalty)}:name(+2: Put up to two counters +1/+1) target(creature|myBattlefield) counter(1/1) ueot auto={C(0/0,-2,Loyalty)}:name(-2: Search a Sunlit Hoplite) moveto(myBattlefield) target(Sunlit Hoplite|mylibrary,mygraveyard) && shuffle auto={C(0/0,-8,Loyalty)}:name(-8: Creatures you control get +X/+X) type:manaW:myBattlefield/type:manaW:myBattlefield all(creature|myBattlefield) && flying ueot text=+2: Put a +1/+1 counter on each of up to two target creatures. -- -2: Search your library and/or graveyard for a card named Sunlit Hoplite and put it onto the battlefield. If you search your library this way, shuffle it. -- -8: Until end of turn, creatures you control gain flying and get +X/+X, where X is your devotion to white. @@ -2211,7 +2211,7 @@ subtype=Nissa name=Nissa, Voice of Zendikar auto=counter(0/0,3,loyalty) auto={C(0/0,1,Loyalty)}:name(+1: Create a 0/1 Plant) token(Plant,creature plant, 0/1,green) -auto={C(0/0,-2,Loyalty)}:name(-2: Put a +1/+1 counters on creatures) all(creature|mybattlefield) counter(1/1,1) +auto={C(0/0,-2,Loyalty)}:name(-2: Put a +1/+1 counters on creatures) all(creature|mybattlefield) counter(1/1) auto={C(0/0,-7,Loyalty)}:name(-7: Gain life and Draw cards equal to lands) life:type:land:mybattlefield controller && draw:type:land:mybattlefield controller text=+1: Put a 0/1 green Plant creature token onto the battlefield. -- -2: Put a +1/+1 counter on each creature you control. -- -7: You gain X life and draw X cards, where X is the number of lands you control. mana={1}{G}{G} @@ -3196,9 +3196,9 @@ subtype=Vraska [card] name=Vraska, Regal Gorgon auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Put a +1/+1 counter and menace) counter(1/1,1) target(creature) && menace ueot +auto={C(0/0,2,Loyalty)}:name(+2: Put a +1/+1 counter and menace) counter(1/1) target(creature) && menace ueot auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature) destroy target(creature) -auto={C(0/0,-10,Loyalty)}:name(-10: Put a +1/+1 counter for each creature) foreach(creature|mygraveyard) counter(1/1,1) all(creature|myBattlefield) +auto={C(0/0,-10,Loyalty)}:name(-10: Put a +1/+1 counter for each creature) foreach(creature|mygraveyard) counter(1/1) all(creature|myBattlefield) text=+2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn. -- -3: Destroy target creature. -- -10: For each creature card in your graveyard, put a +1/+1 counter on each creature you control. mana={5}{B}{G} type=Legendary Planeswalker @@ -3229,7 +3229,7 @@ subtype=Vraska [card] name=Vraska, Swarm's Eminence auto=counter(0/0,5,loyalty) -auto=@combatdamaged(player,planeswalker) from(creature[deathtouch]|myBattlefield):all(trigger[to]) counter(1/1,1) +auto=@combatdamaged(player,planeswalker) from(creature[deathtouch]|myBattlefield):all(trigger[to]) counter(1/1) auto={C(0/0,-2,Loyalty)}:name(-2: Create a 1/1 Assassin) token(Assassin Vra) text=Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature. -- -2: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker." mana={2}{BG}{BG}