Bug fixes, _KNIGHTTOKEN_ macros, removed problematic cards
_KNIGHTTOKEN_ Renown macros spiritlink is different than lifelin, spiritlink uses the stack and can have multiple instanes Apostle of Purifying Light Farewell Springleaf Drum Pursued Whale token Majestic Heliopterus Bearded Axe Mercurial Pretender Vesuva Kaho, Minamo Historian You Meet in a Tavern Gravitic Punch Lair of the Hydra Aquamorph Entity Annihilating Glare Kithkin Spellduster Kithkin Zealot Kjeldoran Gargoyle Rakavolver Run Aground Somberwald Beastmaster Into the Night draws before discard Nissa's Pilgrimage Kithkin Zephyrnaut Dawn Evangel Wings of Hubris Disaster Radius Chandra's Pyreling Nature's Will Thromok the Insatiable not even close to working Reality Shift Ferocious Tigorilla Excavator Serra's Emissary
This commit is contained in:
@@ -690,7 +690,7 @@ toughness=3
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[/card]
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[card]
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name=Acolyte of the Inferno
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auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever]))
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auto=_RENOWN_(1)
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auto=@combat(blocked) source(this) from(creature):all(trigger[from]) damage:2
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text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature.
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mana={2}{R}
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@@ -2255,7 +2255,7 @@ toughness=3
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[card]
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name=Akroan Sergeant
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abilities=first strike
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auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever]))
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auto=_RENOWN_(1)
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text=First strike (This creature deals combat damage before creatures without first strike.) -- Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
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mana={2}{R}
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type=Creature
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@@ -4631,8 +4631,8 @@ toughness=3
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name=Aquamorph Entity
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facedown={3}
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autofacedown={2}{U}:morph
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auto=choice transforms((,setpower=5,settoughness=1)) forever
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auto=choice transforms((,setpower=1,settoughness=5)) forever
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auto=choice name(becomes 5/1) transforms((,setpower=5,settoughness=1)) forever
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auto=choice name(becomes 1/5) transforms((,setpower=1,settoughness=5)) forever
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text=As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5. -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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mana={2}{U}{U}
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type=Creature
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@@ -18581,17 +18581,17 @@ type=Artifact
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[card]
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name=Chalice of the Void
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auto=counter(0/0,xx,Charge)
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auto=this(counter{0/0.1.Charge}<1) transforms((,newability[@movedTo(*[manacost==0]|stack):choice fizzle all(*[manacost==0]|stack)]))
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auto=this(counter{0/0.1.Charge}) transforms((,newability[@movedTo(*[manacost==1]|stack):choice fizzle all(*[manacost==1]|stack)]))
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auto=this(counter{0/0.2.Charge}) transforms((,newability[@movedTo(*[manacost==2]|stack):choice fizzle all(*[manacost==2]|stack)]))
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auto=this(counter{0/0.3.Charge}) transforms((,newability[@movedTo(*[manacost==3]|stack):choice fizzle all(*[manacost==3]|stack)]))
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auto=this(counter{0/0.4.Charge}) transforms((,newability[@movedTo(*[manacost==4]|stack):choice fizzle all(*[manacost==4]|stack)]))
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auto=this(counter{0/0.5.Charge}) transforms((,newability[@movedTo(*[manacost==5]|stack):choice fizzle all(*[manacost==5]|stack)]))
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auto=this(counter{0/0.6.Charge}) transforms((,newability[@movedTo(*[manacost==6]|stack):choice fizzle all(*[manacost==6]|stack)]))
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auto=this(counter{0/0.7.Charge}) transforms((,newability[@movedTo(*[manacost==7]|stack):choice fizzle all(*[manacost==7]|stack)]))
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auto=this(counter{0/0.8.Charge}) transforms((,newability[@movedTo(*[manacost==8]|stack):choice fizzle all(*[manacost==8]|stack)]))
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auto=this(counter{0/0.9.Charge}) transforms((,newability[@movedTo(*[manacost==9]|stack):choice fizzle all(*[manacost==9]|stack)]))
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auto=this(counter{0/0.10.Charge}) transforms((,newability[@movedTo(*[manacost==10]|stack):choice fizzle all(*[manacost==10]|stack)]))
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auto=this(counter{0/0.1.Charge}<1) transforms((,newability[@movedTo(*[manacost=0]|stack):choice fizzle all(*[manacost==0]|stack)]))
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auto=this(counter{0/0.1.Charge}) transforms((,newability[@movedTo(*[manacost=1]|stack):choice fizzle all(*[manacost==1]|stack)]))
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auto=this(counter{0/0.2.Charge}) transforms((,newability[@movedTo(*[manacost=2]|stack):choice fizzle all(*[manacost==2]|stack)]))
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auto=this(counter{0/0.3.Charge}) transforms((,newability[@movedTo(*[manacost=3]|stack):choice fizzle all(*[manacost==3]|stack)]))
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auto=this(counter{0/0.4.Charge}) transforms((,newability[@movedTo(*[manacost=4]|stack):choice fizzle all(*[manacost==4]|stack)]))
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auto=this(counter{0/0.5.Charge}) transforms((,newability[@movedTo(*[manacost=5]|stack):choice fizzle all(*[manacost==5]|stack)]))
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auto=this(counter{0/0.6.Charge}) transforms((,newability[@movedTo(*[manacost=6]|stack):choice fizzle all(*[manacost==6]|stack)]))
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auto=this(counter{0/0.7.Charge}) transforms((,newability[@movedTo(*[manacost=7]|stack):choice fizzle all(*[manacost==7]|stack)]))
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auto=this(counter{0/0.8.Charge}) transforms((,newability[@movedTo(*[manacost=8]|stack):choice fizzle all(*[manacost==8]|stack)]))
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auto=this(counter{0/0.9.Charge}) transforms((,newability[@movedTo(*[manacost=9]|stack):choice fizzle all(*[manacost==9]|stack)]))
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auto=this(counter{0/0.10.Charge}) transforms((,newability[@movedTo(*[manacost=10]|stack):choice fizzle all(*[manacost==10]|stack)]))
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auto=this(counter{0/0.11.Charge}) transforms((,newability[@movedTo(*[manacost=11]|stack):choice fizzle all(*[manacost=11]|stack)]))
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auto=this(counter{0/0.12.Charge}) transforms((,newability[@movedTo(*[manacost=12]|stack):choice fizzle all(*[manacost=12]|stack)]))
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auto=this(counter{0/0.13.Charge}) transforms((,newability[@movedTo(*[manacost=13]|stack):choice fizzle all(*[manacost=13]|stack)]))
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@@ -20023,7 +20023,7 @@ type=Instant
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[card]
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name=Citadel Castellan
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abilities=vigilance
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auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1.2) && becomes(renown) forever]))
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auto=_RENOWN_(2)
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text=Vigilance (Attacking doesn't cause this creature to tap.) -- Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
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mana={1}{G}{W}
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type=Creature
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@@ -22069,7 +22069,7 @@ type=Artifact
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[card]
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name=Consul's Lieutenant
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abilities=first strike
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auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever]))
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auto=_RENOWN_(1)
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auto=this(cantargetcard(*[renown]) transforms((,newability[_ATTACKING_all(other creature[attacking]|mybattlefield) 1/1 ueot]))
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text=First strike -- Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.
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mana={W}{W}
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@@ -25791,6 +25791,7 @@ type=Enchantment
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name=Dark Maze
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abilities=defender
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auto={0}:canattack ueot && phaseaction[endofturn once] moveTo(exile)
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auto={0}:name(do nothing) doNothing
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text=Defender (This creature can't attack.) -- {0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.
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mana={4}{U}
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type=Creature
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@@ -28556,7 +28557,7 @@ name=Depala, Pilot Exemplar
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auto=lord(other dwarf|mybattlefield) 1/1
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auto=lord(creature[vehicle]|mybattlefield) 1/1
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aicode=activate target(<x>*[zpos<=x]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(*[-dwarf;-vehicle]|*) then bottomoflibrary))!
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auto=@tapped(this):may pay({x}) name(Pay X) Reveal:x revealzone(mylibrary) optionone all(*[dwarf;vehicle]|reveal) moveto(ownerhand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend
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auto=@tapped(this):may pay({1}) name(Pay 1) Reveal:1 revealzone(mylibrary) optionone all(*[dwarf;vehicle]|reveal) moveto(ownerhand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend
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text=Other Dwarves you control get +1/+1. -- Each Vehicle you control gets +1/+1 as long as it's a creature. -- Whenever Depala, Pilot Exemplar becomes tapped, you may pay {X}. If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order. --
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mana={1}{R}{W}
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type=Legendary Creature
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@@ -40765,7 +40766,7 @@ toughness=2
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[card]
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name=Firefiend Elemental
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abilities=haste
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auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever]))
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auto=_RENOWN_(1)
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text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
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mana={3}{R}
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type=Creature
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@@ -46333,7 +46334,7 @@ toughness=1
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[/card]
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[card]
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name=Gideon's Phalanx
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auto=if type(*[instant;sorcery]|mygraveyard)~lessthan~1 then token(Knight,Creature Knight,2/2,white,vigilance)*4 controller else token(Knight,Creature Knight,2/2,white,vigilance)*4 && all(creature|mybattlefield) indestructible ueot
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auto=if type(*[instant;sorcery]|mygraveyard)~lessthan~1 then _KNIGHTTOKEN_*4 controller else _KNIGHTTOKEN_*4 && all(creature|mybattlefield) indestructible ueot
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text=Put four 2/2 white Knight creature tokens with vigilance onto the battlefield. -- Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.
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mana={5}{W}{W}
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type=Instant
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@@ -47456,16 +47457,6 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Goblin Bangchuckers
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auto={T}:flipacoin winability damage:2 target(creature,player) winabilityend loseability damage:2 loseabilityend flipend
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text={T}: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to target creature or player. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself.
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mana={2}{R}{R}
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type=Creature
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subtype=Goblin Warrior
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power=2
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toughness=2
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[/card]
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[card]
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name=Goblin Battle Jester
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auto=@movedTo(*[red]|mystack):cantblock target(creature)
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text=Whenever you cast a red spell, target creature can't block this turn.
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@@ -47831,7 +47822,7 @@ toughness=1
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[/card]
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[card]
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name=Goblin Glory Chaser
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auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever]))
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auto=_RENOWN_(1)
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auto=this(cantargetcard(*[renown]) transforms((,newability[menace])) forever
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text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.)
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mana={R}
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@@ -55308,7 +55299,7 @@ toughness=1
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[/card]
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[card]
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name=Honored Hierarch
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auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever]))
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auto=_RENOWN_(1)
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auto=this(cantargetcard(*[renown]) transforms((,newability[{t}:add{g}],newability[{t}:add{r}],newability[{t}:add{u}],newability[{t}:add{b}],newability[{t}:add{w}],newability[vigilance]))
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text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- As long as Honored Hierarch is renowned, it has vigilance and "{T}: Add one mana of any color to your mana pool."
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mana={G}
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@@ -63311,7 +63302,7 @@ toughness=1
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[card]
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name=Kithkin Spellduster
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abilities=flying,persist
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auto={1}{W}{S}:destroy target(other enchantment)
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auto={1}{W}{S}:destroy target(enchantment)
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text=Flying -- {1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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mana={4}{W}
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type=Creature
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@@ -63321,7 +63312,7 @@ toughness=3
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[/card]
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[card]
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name=Kithkin Zealot
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auto=life:type:*[black;red]:opponentbattlefield target(opponent)
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auto=life:type:*[black;red]:opponentbattlefield controller target(opponent)
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text=When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.
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mana={1}{W}
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type=Creature
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@@ -63331,7 +63322,7 @@ toughness=3
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[/card]
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[card]
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name=Kithkin Zephyrnaut
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auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then +2/+2 ueot && flying ueot && vigilance ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend
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auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then transforms((,newability[2/2],newability[flying],newability[vigilance])) ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend
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text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn.
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mana={2}{W}
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type=Creature
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@@ -63457,7 +63448,7 @@ toughness=4
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[/card]
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[card]
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name=Kjeldoran Gargoyle
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auto=flying,first strike,lifelink
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auto=flying,first strike,spiritlink
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text=Flying, first strike -- Whenever Kjeldoran Gargoyle deals damage, you gain that much life.
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mana={5}{W}
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type=Creature
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@@ -63490,7 +63481,7 @@ toughness=2
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name=Kjeldoran Outpost
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auto=if type(plains|mybattlefield)~morethan~0 then sacrifice notatarget(plains|mybattlefield) oneshot else sacrifice
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auto={T}:Add{W}
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auto={1}{W}{T}:token(Soldier,creature soldier, 1/1,white)
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auto={1}{W}{T}:_SOLDIERTOKEN_
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text=If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {W} to your mana pool. -- {1}{W}, {T}: Put a 1/1 white Soldier creature token onto the battlefield.
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type=Land
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[/card]
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@@ -63658,7 +63649,7 @@ toughness=2
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[/card]
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[card]
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name=Knight of the Pilgrim's Road
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auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever]))
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auto=_RENOWN_(1)
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text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
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mana={2}{W}
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type=Creature
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@@ -63701,7 +63692,7 @@ toughness=2
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[/card]
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[card]
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name=Knight Watch
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auto=token(Knight,Creature Knight,2/2,white,vigilance)*2
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auto=_KNIGHTTOKEN_*2
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text=Put two 2/2 white Knight creature tokens with vigilance onto the battlefield.
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mana={4}{W}
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type=Sorcery
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@@ -63738,7 +63729,7 @@ name=Knightly Valor
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target=creature
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auto=2/2
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auto=vigilance
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auto=token(Knight,Creature Knight,2/2,white,vigilance)
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auto=_KNIGHTTOKEN_
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text=Enchant creature -- When Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield. -- Enchanted creature gets +2/+2 and has vigilance.
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mana={4}{W}
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type=Enchantment
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@@ -64200,7 +64191,7 @@ toughness=3
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[card]
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name=Kor Spiritdancer
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auto=thisforeach(auras > 0) 2/2
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auto=@movedTo(aura|mystack):draw:1 controller
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auto=@movedTo(aura|mystack):may draw:1 controller
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text=Kor Spiritdancer gets +2/+2 for each Aura attached to it. -- Whenever you cast an Aura spell, you may draw a card.
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mana={1}{W}
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type=Creature
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@@ -65207,7 +65198,7 @@ toughness=2
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[card]
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name=Kytheon's Irregulars
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auto={W}{W}:tap target(creature)
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auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever]))
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auto=_RENOWN_(1)
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text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- {W}{W}: Tap target creature.
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mana={2}{W}{W}
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type=Creature
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@@ -72901,7 +72892,7 @@ toughness=2
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[/card]
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[card]
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name=Mercurial Pretender
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auto=may copy NotATarget(creature) and!( transforms((,newability[{2}{U}{U}:moveto(ownerhand)])) forever )!
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auto=may copy NotATarget(creature|myBattlefield) and!( transforms((,newability[{2}{U}{U}:moveto(ownerhand)])) forever )!
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text=You may have Mercurial Pretender enter the battlefield as a copy of any creature you control except it gains "{2}{U}{U}: Return this creature to its owner's hand."
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mana={4}{U}
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type=Creature
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@@ -75381,7 +75372,7 @@ toughness=4
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[/card]
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[card]
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name=Mobilization
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auto={2}{W}:token(Soldier,creature soldier, 1/1,white)
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auto={2}{W}:_SOLDIERTOKEN_
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auto=lord(soldier) vigilance
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text=Soldier creatures have vigilance. (Attacking doesn't cause them to tap.) -- {2}{W}: Put a 1/1 white Soldier creature token onto the battlefield.
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mana={2}{W}
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@@ -78527,7 +78518,7 @@ type=Sorcery
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[/card]
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[card]
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name=Nature's Will
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auto=@each combatdamage restriction{opponentdamagedbycombat}:tap all(land|opponentBattlefield) && untap all(land|myBattlefield)
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auto=@each combatdamage restriction{opponentdamagedbycombat,myturnonly}:tap all(land|opponentBattlefield) && untap all(land|myBattlefield)
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text=Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
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mana={2}{G}{G}
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type=Enchantment
|
||||
@@ -80304,9 +80295,8 @@ type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Nissa's Pilgrimage
|
||||
aicode=activate transforms((,newability[if type(*[instant;sorcery]|mygraveyard)~lessthan~2 then moveTo(myBattlefield) and!(tap(noevent))! target(<upto:2>forest[basic]|myLibrary)],newability[if type(*[instant;sorcery]|mygraveyard)~morethan~1 then moveTo(myBattlefield) and!(tap(noevent))! target(<upto:3>forest[basic]|myLibrary)])) ueot
|
||||
auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then name(search card) reveal:plibrarycount optionone name(choose card) target(<upto:3>forest[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
|
||||
auto=if type(*[instant;sorcery]|mygraveyard)~lessthan~2 then name(search card) reveal:plibrarycount optionone name(choose card) target(<upto:2>forest[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
|
||||
auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then name(fetch to play) notatarget(forest[basic]|mylibrary) transforms((,newability[name(move to hand) notatarget(<upto:2>forest[basic]|mylibrary) moveTo(myhand)],newability[moveTo(myBattlefield) and!(tap(noevent))!])) oneshot
|
||||
auto=if type(*[instant;sorcery]|mygraveyard)~lessthan~2 then name(fetch to play) notatarget(forest[basic]|mylibrary) transforms((,newability[name(move to hand) notatarget(forest[basic]|mylibrary) moveTo(myhand)],newability[moveTo(myBattlefield) and!(tap(noevent))!])) oneshot
|
||||
text=Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library. -- Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
|
||||
mana={2}{G}
|
||||
type=Sorcery
|
||||
@@ -83524,7 +83514,7 @@ toughness=4
|
||||
[card]
|
||||
name=Outland Colossus
|
||||
abilities=oneblocker
|
||||
auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1.6) && becomes(renown) forever]))
|
||||
auto=_RENOWN_(6)
|
||||
text=Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.) -- Outland Colossus can't be blocked by more than one creature.
|
||||
mana={3}{G}{G}
|
||||
type=Creature
|
||||
@@ -86000,7 +85990,7 @@ type=Instant
|
||||
[card]
|
||||
name=Pharika's Disciple
|
||||
abilities=deathtouch
|
||||
auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever]))
|
||||
auto=_RENOWN_(1)
|
||||
text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
|
||||
mana={3}{G}
|
||||
type=Creature
|
||||
@@ -91350,7 +91340,7 @@ type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Raise the Alarm
|
||||
auto=token(Soldier,creature soldier, 1/1,white)*2
|
||||
auto=_SOLDIERTOKEN_*2
|
||||
text=Put two 1/1 white Soldier creature tokens onto the battlefield.
|
||||
mana={1}{W}
|
||||
type=Instant
|
||||
@@ -92743,15 +92733,6 @@ mana={1}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Reality Spasm
|
||||
target=<prex>*
|
||||
auto=choice tap
|
||||
auto=choice untap
|
||||
text=Choose one - Tap X target permanents; or untap X target permanents.
|
||||
mana={X}{U}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Realm Razer
|
||||
auto=(blink)forsrc all(land)
|
||||
text=When Realm Razer enters the battlefield, exile all lands. -- When Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.
|
||||
@@ -93791,7 +93772,7 @@ subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Relic Seeker
|
||||
auto=this(cantargetcard(*[-renown])) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever]))
|
||||
auto=_RENOWN_(1)
|
||||
auto=this(cantargetcard(*[renown]) transforms((,newability[may moveto(myhand) notatarget(equipment|mylibrary)]))
|
||||
text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.
|
||||
mana={1}{W}
|
||||
@@ -95057,7 +95038,7 @@ toughness=3
|
||||
[card]
|
||||
name=Rhox Maulers
|
||||
abilities=trample
|
||||
auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1.2) && becomes(renown) forever]))
|
||||
auto=_RENOWN_(2)
|
||||
text=Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) -- Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
|
||||
mana={4}{G}
|
||||
type=Creature
|
||||
@@ -99620,7 +99601,7 @@ toughness=1
|
||||
[card]
|
||||
name=Scab-Clan Berserker
|
||||
abilities=haste
|
||||
auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever]))
|
||||
auto=_RENOWN_(1)
|
||||
auto=this(cantargetcard(*[renown]) transforms((,newability[@movedto(*[-creature]|opponentstack):damage:2 opponent]))
|
||||
text=Haste -- Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.
|
||||
mana={1}{R}{R}
|
||||
@@ -101595,7 +101576,7 @@ type=Instant
|
||||
name=Security Blockade
|
||||
target=land
|
||||
auto=teach(land) transforms((,newability[{T}:prevent:1 controller]))
|
||||
auto=token(Knight,Creature Knight,2/2,white,vigilance)
|
||||
auto=_KNIGHTTOKEN_
|
||||
text=Enchant land -- When Security Blockade enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield. -- Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn."
|
||||
mana={2}{W}
|
||||
type=Enchantment
|
||||
@@ -102072,7 +102053,7 @@ toughness=3
|
||||
name=Selesnya Charm
|
||||
auto=choice name(2/2 & trample) target(creature) transforms((,newability[2/2],newability[trample])) ueot
|
||||
auto=choice moveTo(exile) target(creature[power>=5])
|
||||
auto=choice token(Knight,Creature Knight,2/2,white,vigilance)
|
||||
auto=choice _KNIGHTTOKEN_
|
||||
text=Choose one -- Target creature gets +2/+2 and gains trample until end of turn; or exile target creature with power 5 or greater; or put a 2/2 white Knight creature token with vigilance onto the battlefield.
|
||||
mana={G}{W}
|
||||
type=Instant
|
||||
@@ -112182,11 +112163,11 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Springleaf Drum
|
||||
auto={T}{T(creature|myBattlefield)}:Add{W}
|
||||
auto={T}{T(creature|myBattlefield)}:Add{U}
|
||||
auto={T}{T(creature|myBattlefield)}:Add{B}
|
||||
auto={T}{T(creature|myBattlefield)}:Add{R}
|
||||
auto={T}{T(creature|myBattlefield)}:Add{G}
|
||||
auto={T}{T(other creature|myBattlefield)}:Add{W}
|
||||
auto={T}{T(other creature|myBattlefield)}:Add{U}
|
||||
auto={T}{T(other creature|myBattlefield)}:Add{B}
|
||||
auto={T}{T(other creature|myBattlefield)}:Add{R}
|
||||
auto={T}{T(other creature|myBattlefield)}:Add{G}
|
||||
text={T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.
|
||||
mana={1}
|
||||
type=Artifact
|
||||
@@ -112673,7 +112654,7 @@ toughness=3
|
||||
[card]
|
||||
name=Stalwart Aven
|
||||
abilities=flying
|
||||
auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever]))
|
||||
auto=_RENOWN_(1)
|
||||
text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
|
||||
mana={2}{W}
|
||||
type=Creature
|
||||
@@ -115878,7 +115859,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Sunspire Gatekeepers
|
||||
auto=if type(land[Gate]|mybattlefield)~morethan~1 then token(Knight,Creature Knight,2/2,white,vigilance)
|
||||
auto=if type(land[Gate]|mybattlefield)~morethan~1 then _KNIGHTTOKEN_
|
||||
text=When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, put a 2/2 Knight creature token with vigilance onto the battlefield.
|
||||
mana={3}{W}
|
||||
type=Creature
|
||||
@@ -121035,16 +121016,6 @@ power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Thromok the Insatiable
|
||||
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,storedanyamount) all(this)
|
||||
text=Devour X, where X is the numer of creatures devoured this way. (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with X +1/+1 counters on it for each of those creatures.)
|
||||
mana={3}{R}{G}
|
||||
type=Legendary Creature
|
||||
subtype=Hellion
|
||||
power=0
|
||||
toughness=0
|
||||
[/card]
|
||||
[card]
|
||||
name=Throne of Bone
|
||||
auto=@movedto(*[black]|stack):pay({1}) life:1
|
||||
text=Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life.
|
||||
@@ -122452,7 +122423,7 @@ toughness=2
|
||||
[card]
|
||||
name=Topan Freeblade
|
||||
abilities=vigilance
|
||||
auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever]))
|
||||
auto=_RENOWN_(1)
|
||||
text=Vigilance (Attacking doesn't cause this creature to tap.) -- Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
|
||||
mana={1}{W}
|
||||
type=Creature
|
||||
@@ -125804,7 +125775,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Undercity Troll
|
||||
auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever]))
|
||||
auto=_RENOWN_(1)
|
||||
auto={2}{G}:regenerate
|
||||
text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- {2}{G}: Regenerate Undercity Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
|
||||
mana={1}{G}
|
||||
@@ -128394,7 +128365,8 @@ toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Vesuva
|
||||
auto=may copy notatarget(land) and!( tap(noevent) )!
|
||||
auto=tap(noevent)
|
||||
auto=may copy notatarget(land)
|
||||
text=You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.
|
||||
type=Land
|
||||
[/card]
|
||||
@@ -131880,7 +131852,7 @@ toughness=3
|
||||
[card]
|
||||
name=War Oracle
|
||||
abilities=lifelink
|
||||
auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever]))
|
||||
auto=_RENOWN_(1)
|
||||
text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
|
||||
mana={2}{W}{W}
|
||||
type=Creature
|
||||
|
||||
Reference in New Issue
Block a user