diff --git a/projects/mtg/bin/Res/sets/EVE/_cards.dat b/projects/mtg/bin/Res/sets/EVE/_cards.dat index 0566abca8..87de1d05b 100644 --- a/projects/mtg/bin/Res/sets/EVE/_cards.dat +++ b/projects/mtg/bin/Res/sets/EVE/_cards.dat @@ -1,155 +1,165 @@ [card] -text={2}: Target white creature gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) +text={2}: Target white creature gains persist until end of turn. (When it's put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) auto={2}:persist target(creature) id=158293 name=Antler Skulkin rarity=C -type=Artifact Creature mana={5} -power=3 +type=Artifact Creature subtype=Scarecrow +power=3 toughness=3 [/card] [card] -text={T}: Tap target creature. Whenever you play a white spell, you may untap Ballynock Trapper. -auto={T}:tap target(creature) -auto=@movedTo(*[white]|mystack):may untap +text={T}: Tap target creature. Whenever you cast a white spell, you may untap Ballynock Trapper. id=153480 name=Ballynock Trapper rarity=C -type=Creature mana={3}{W} -power=2 +type=Creature subtype=Kithkin Soldier +auto={T}:tap target(creature) +auto=@movedTo(*[white]|mystack):may untap +power=2 toughness=2 [/card] [card] -text=Remove target card in a graveyard from the game. Put a 1/1 white and black Spirit creature token with flying into play. +text=Exile target card in a graveyard. Put a 1/1 white and black Spirit creature token with flying into onto the battlefield. target=*|graveyard -auto=moveTo(removedfromgame) +auto=moveTo(exile) auto=token(Spirit,Token Spirit Creature, 1/1,white black flying) id=157415 name=Beckon Apparition rarity=C -type=Instant mana={WB} +type=Instant [/card] [card] -text=First strike Belligerent Hatchling comes into play with four -1/-1 counters on it. Whenever you play a red spell, remove a -1/-1 counter from Belligerent Hatchling. Whenever you play a white spell, remove a -1/-1 counter from Belligerent Hatchling. -auto=@movedTo(*[red]|mystack):counter(-1/-1,-1) -auto=@movedTo(*[white]|mystack):counter(-1/-1,-1) -auto=counter(-1/-1,4) -abilities=first strike +text=First strike Belligerent Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling. Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling. id=153478 name=Belligerent Hatchling rarity=U -type=Creature mana={3}{RW} -power=6 +type=Creature subtype=Elemental +auto=@movedTo(*[red]|mystack):counter(-1/-1,-1) +auto=@movedTo(*[white]|mystack):counter(-1/-1,-1) +auto=counter(-1/-1,4) +power=6 toughness=6 +abilities=first strike [/card] [card] -text=Flying Bloodied Ghost comes into play with a -1/-1 counter on it. -abilities=flying -auto=counter(-1/-1) +text=Flying Bloodied Ghost enters the battlefield with a -1/-1 counter on it. id=151098 name=Bloodied Ghost rarity=U -type=Creature mana={1}{WB}{WB} -power=3 +type=Creature subtype=Spirit +auto=counter(-1/-1) +power=3 toughness=3 +abilities=flying [/card] [card] -text={T}: Add {1} to your mana pool. {UR}, {T}: Add {U}{U}, {U}{R}, or {R}{R} to your mana pool. -auto={T}: Add {1} -auto={UR}{T}: Add {U}{U} -auto={UR}{T}: Add {U}{R} -auto={UR}{T}: Add {R}{R} +text={T}: Add {1} to your mana pool. {UR}, {T}: Add {U}{U}, {U}{R}, or {R}{R} to your mana pool. +auto={T}:Add {1} +auto={UR}{T}:Add {U}{U} +auto={UR}{T}:Add {U}{R} +auto={UR}{T}:Add {R}{R} id=153433 name=Cascade Bluffs rarity=R type=Land [/card] [card] -text=Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) +text=Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from the battlefiels, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) target=creatures auto=persist id=151060 name=Cauldron Haze rarity=U -type=Instant mana={1}{WB} +type=Instant [/card] [card] -text={T}: Cinder Pyromancer deals 1 damage to target player. Whenever you play a red spell, you may untap Cinder Pyromancer. -auto={T}:damage:1 target(player) -auto=@movedTo(*[red]|mystack):may untap +text=Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls. +id=158903 +target=player +auto=foreach(*[white;blue|opponentbattlefield) damage:2 +name=Chaotic Backlash +rarity=U +mana={4}{R} +type=Instant +[/card] +[card] +text={T}: Cinder Pyromancer deals 1 damage to target player. Whenever you cast a red spell, you may untap Cinder Pyromancer. id=151067 name=Cinder Pyromancer rarity=C -type=Creature mana={2}{R} -power=0 +type=Creature subtype=Elemental Shaman +auto={T}:damage:1 target(player) +auto=@movedTo(*[red]|mystack):may untap +power=0 toughness=1 [/card] [card] -text={BG}{BG}: Remove target card in a graveyard from the game. You gain 1 life. -auto={BG}{BG}:moveTo(exile) target(*|graveyard) && life:1 +text={BG}{BG}: Exile target card in a graveyard. You gain 1 life. +auto={BG}{BG}:moveTo(exile) target(*|graveyard) && life:1 controller id=157206 name=Creakwood Ghoul rarity=U -type=Creature mana={4}{B} -power=3 +type=Creature subtype=Plant Zombie +power=3 toughness=3 [/card] [card] -text=Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may put a 1/1 black and green Worm creature token into play. +text=Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may put a 1/1 black and green Worm creature token onto the battlefield. id=157406 -auto=lord(creature[black]|mybattlefield) 1/1 other -auto=lord(creature[green]|mybattlefield) 1/1 other +auto=lord(creature[black]|myBattlefield) 1/1 other +auto=lord(creature[green]|myBattlefield) 1/1 other auto=@each my upkeep:may token(Worm,Worm Creature, 1/1,green black) name=Creakwood Liege rarity=R -type=Creature mana={1}{BG}{BG}{BG} -power=2 +type=Creature subtype=Horror +power=2 toughness=2 [/card] [card] -text=Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you play a white spell, you may tap target creature. Whenever you play a black spell, you may destroy target creature if it's tapped. +text=Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you cast a white spell, you may tap target creature. Whenever you cast a black spell, you may destroy target creature if it's tapped. id=157288 -auto=lord(creature[black]|mybattlefield) 1/1 other -auto=lord(creature[white]|mybattlefield) 1/1 other +auto=lord(creature[black]|myBattlefield) 1/1 other +auto=lord(creature[white]|myBattlefield) 1/1 other auto=@movedto(*[black]|mystack):may destroy target(creature[tapped]) auto=@movedto(*[white]|mystack):may tap target(creature) name=Deathbringer Liege rarity=R -type=Creature mana={2}{WB}{WB}{WB} -power=3 +type=Creature subtype=Horror +power=3 toughness=4 [/card] [card] -text=Trample. Deity of Scars comes into play with two -1/-1 counters on it. {BG}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars. -abilities=trample -auto=counter(-1/-1,2) -auto={BG}:counter(-1/-1,-1) && regenerate +text=Trample Deity of Scars enters the battlefield with two -1/-1 counters on it. {BG}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars. id=153488 name=Deity of Scars rarity=R -type=Creature mana={BG}{BG}{BG}{BG}{BG} -power=7 +type=Creature subtype=Spirit Avatar +auto=counter(-1/-1,2) +auto={BG}:counter(-1/-1,-1) && regenerate +power=7 toughness=7 +abilities=trample [/card] [card] text=Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) @@ -158,8 +168,8 @@ auto=double strike id=153039 name=Double Cleave rarity=C -type=Instant mana={1}{RW} +type=Instant [/card] [card] text=Destroy target land. You gain 2 life. @@ -169,18 +179,19 @@ auto=life:2 id=151079 name=Drain the Well rarity=C -type=Sorcery mana={2}{BG}{BG} +type=Sorcery [/card] [card] -text=Counter target spell. Its controller draws a card. Draw a card. +text=Counter target spell. Its controller draws a card. Draw a card. id=153036 target=*|stack -auto=fizzle && draw:1 controller && draw:1 targetController +auto=fizzle && draw:1 controller +auto=draw:1 targetController name=Dream Fracture rarity=U -type=Instant mana={1}{U}{U} +type=Instant [/card] [card] text=Sacrifice Duergar Assailant: Duergar Assailant deals 1 damage to target attacking or blocking creature. @@ -188,307 +199,307 @@ auto={S}:damage:1 target(creature[attacking;blocking]) id=150975 name=Duergar Assailant rarity=C -type=Creature mana={RW} -power=1 +type=Creature subtype=Dwarf Soldier +power=1 toughness=1 [/card] [card] -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {RW}: Duergar Cave-Guard gets +1/+0 until end of turn. -abilities=wither -auto={RW}:1/0 +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {RW}: Duergar Cave-Guard gets +1/+0 until end of turn. id=153437 name=Duergar Cave-Guard rarity=U -type=Creature mana={3}{R} -power=1 +type=Creature subtype=Dwarf Warrior +auto={RW}:1/0 +power=1 toughness=3 +abilities=wither [/card] [card] text=Trample -abilities=trample id=151164 name=Duskdale Wurm rarity=U -type=Creature mana={5}{G}{G} -power=7 +type=Creature subtype=Wurm +power=7 toughness=7 +abilities=trample [/card] [card] -text=Whenever you play a green spell, you may put a 2/2 green Wolf creature token into play. Whenever you play a blue spell, you may put a 1/1 blue Bird creature token with flying into play. +text=Whenever you cast a green spell, you may put a 2/2 green Wolf creature token onto the battlefield. Whenever you cast a blue spell, you may put a 1/1 blue Bird creature token with flying onto the battlefield. auto=@movedTo(*[green]|mystack):may token(Wolf,creature wolf,2/2,green) auto=@movedTo(*[blue]|mystack):may token(Bird,creature bird,1/1,blue) id=152087 name=Fable of Wolf and Owl rarity=R -type=Enchantment mana={3}{GU}{GU}{GU} +type=Enchantment [/card] [card] text={2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) -auto={2}:wither target(creature[black]) id=158296 name=Fang Skulkin rarity=C -type=Artifact Creature mana={2} -power=2 +type=Artifact Creature subtype=Scarecrow +auto={2}:wither target(creature[black]) +power=2 toughness=1 [/card] [card] -text={T}: Add {1} to your mana pool. {WB}, {T}: Add {W}{W}, {W}{B}, or {B}{B} to your mana pool. -auto={T}: Add {1} -auto={WB}{T}: Add {W}{W} -auto={WB}{T}: Add {W}{B} -auto={WB}{T}: Add {B}{B} +text={T}: Add {1} to your mana pool. {WB}, {T}: Add {W}{W}, {W}{B}, or {B}{B} to your mana pool. +auto={T}:Add {1} +auto={WB}{T}:Add {W}{W} +auto={WB}{T}:Add {W}{B} +auto={WB}{T}:Add {B}{B} id=153446 name=Fetid Heath rarity=R type=Land [/card] [card] -text={T}: Add {1} to your mana pool. {GU}, {T}: Add {G}{G}, {G}{U}, or {U}{U} to your mana pool. -auto={T}: Add {1} -auto={GU}{T}: Add {G}{G} -auto={GU}{T}: Add {G}{U} -auto={GU}{T}: Add {U}{U} +text={T}: Add {1} to your mana pool. {GU}, {T}: Add {G}{G}, {G}{U}, or {U}{U} to your mana pool. +auto={T}:Add {1} +auto={GU}{T}:Add {G}{G} +auto={GU}{T}:Add {G}{U} +auto={GU}{T}:Add {U}{U} id=153481 name=Flooded Grove rarity=R type=Land [/card] [card] -text=Flying {U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) -abilities=flying,persist +text=Flying {U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) id=157977 -auto={U}{S}:fizzle(*[-creature]|stack) name=Glen Elendra Archmage rarity=R -type=Creature mana={3}{U} -power=2 +type=Creature subtype=Faerie Wizard +auto={U}{S}:fizzle(*[-creature]|stack) +power=2 toughness=2 +abilities=flying,persist [/card] [card] text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -abilities=wither id=152089 name=Harvest Gwyllion rarity=C -type=Creature mana={2}{WB}{WB} -power=2 +type=Creature subtype=Hag +power=2 toughness=4 +abilities=wither [/card] [card] text=Double strike -abilities=double strike id=157201 name=Hearthfire Hobgoblin rarity=U -type=Creature mana={RW}{RW}{RW} -power=2 +type=Creature subtype=Goblin Soldier +power=2 toughness=2 +abilities=double strike [/card] [card] text=Flying, first strike -abilities=flying,first strike id=151090 name=Hobgoblin Dragoon rarity=C -type=Creature mana={2}{RW} -power=1 +type=Creature subtype=Goblin Knight +power=1 toughness=2 +abilities=flying,first strike [/card] [card] text={3}: Target green creature gets +1/+1 until end of turn. -auto={3}:1/1 target(creature[green]) id=158294 name=Hoof Skulkin rarity=C -type=Artifact Creature mana={3} -power=2 +type=Artifact Creature subtype=Scarecrow +auto={3}:1/1 target(creature[green]) +power=2 toughness=2 [/card] [card] text=Return all nonblue creatures to their owners' hands. id=142010 name=Inundate -auto=moveTo(ownerhand) all(creature[-blue]|inplay) +auto=moveTo(ownerhand) all(creature[-blue]|battlefield) rarity=R -type=Sorcery mana={3}{U}{U}{U} +type=Sorcery [/card] [card] text={2}: Target red creature gains haste until end of turn. -auto={2}:haste target(creature[red]) id=158295 name=Jawbone Skulkin rarity=C -type=Artifact Creature mana={1} -power=1 +type=Artifact Creature subtype=Scarecrow +auto={2}:haste target(creature[red]) +power=1 toughness=1 [/card] [card] -text=Flying {1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) +text=Flying {1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) abilities=flying,persist auto={1}{W}{S}:destroy target(enchantment) id=152096 name=Kithkin Spellduster rarity=C -type=Creature mana={4}{W} -power=2 +type=Creature subtype=Kithkin Wizard +power=2 toughness=3 [/card] [card] -text=When Kithkin Zealot comes into play, you gain 1 life for each black and/or red permanent target opponent controls. -auto=foreach(*[red;black]|opponentinplay)life:1 +text=When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls. +auto=foreach(*[red;black]|opponentbattlefield) life:1 id=154346 name=Kithkin Zealot rarity=C -type=Creature mana={1}{W} -power=1 +type=Creature subtype=Kithkin Cleric +power=1 toughness=3 [/card] [card] -text=Fear Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) -abilities=fear,persist +text=Fear Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) id=147437 name=Lingering Tormentor rarity=U -type=Creature mana={3}{B} -power=2 +type=Creature subtype=Spirit +power=2 toughness=2 +abilities=fear,persist [/card] [card] -text=Defender, flying. Whenever you play a white spell, Loyal Gyrfalcon loses defender until end of turn. -abilities=defender,flying -auto=@movedTo(*[white]|mystack):-defender ueot +text=Defender, flying Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn. id=151059 name=Loyal Gyrfalcon rarity=U -type=Creature mana={3}{W} -power=3 +type=Creature subtype=Bird +auto=@movedTo(*[white]|mystack):-defender ueot +power=3 toughness=3 +abilities=defender,flying [/card] [card] -text={T}: Target creature gains flying until end of turn. Whenever you play a blue spell, you may untap Merrow Levitator. -auto={T}:flying target(creature) -auto=@movedTo(*[blue]|mystack):may untap +text={T}: Target creature gains flying until end of turn. Whenever you cast a blue spell, you may untap Merrow Levitator. id=151088 name=Merrow Levitator rarity=C -type=Creature mana={3}{U} -power=2 +type=Creature subtype=Merfolk Wizard +auto={T}:flying target(creature) +auto=@movedTo(*[blue]|mystack):may untap +power=2 toughness=3 [/card] [card] -text=Other blue creatures you control get +1/+1. Other red creatures you control get +1/+1. {UR}{UR}{UR}{UR}: You may put a blue or red creature card from your hand into play. +text=Other blue creatures you control get +1/+1. Other red creatures you control get +1/+1. {UR}{UR}{UR}{UR}: You may put a blue or red creature card from your hand onto the battlefield. id=151132 -auto=lord(creature[blue]|myinplay) 1/1 other -auto=lord(creature[red]|myinplay) 1/1 other -auto={UR}{UR}{UR}{UR}:moveTo(myinplay) target(creature[blue;red]|myhand) +auto=lord(creature[blue]|myBattlefield) 1/1 other +auto=lord(creature[red]|myBattlefield) 1/1 other +auto={UR}{UR}{UR}{UR}:moveTo(myBattlefield) target(creature[blue;red]|myhand) name=Mindwrack Liege rarity=R -type=Creature mana={3}{UR}{UR}{UR} -power=4 -subtype=Horror -toughness=4 -[/card] -[card] -text=Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step. -id=152091 -auto=lord(creature[green]|mybattlefield) 1/1 other -auto=lord(creature[blue]|mybattlefield) 1/1 other -name=Murkfiend Liege -auto=@each opponent untap:untap all(creature[green;blue]|myInplay) -rarity=R type=Creature -mana={2}{GU}{GU}{GU} -power=4 subtype=Horror +power=4 toughness=4 [/card] [card] -text=Nettle Sentinel doesn't untap during your untap step. Whenever you play a green spell, you may untap Nettle Sentinel. -abilities=doesnotuntap -auto=@movedTo(*[green]|mystack):may untap +text=Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step. +auto=@each opponent untap:untap all(creature[green;blue]|mybattlefield) +auto=lord(creature[green]|myBattlefield) 1/1 other +auto=lord(creature[blue]|myBattlefield) 1/1 other +id=152091 +name=Murkfiend Liege +rarity=R +mana={2}{GU}{GU}{GU} +type=Creature +subtype=Horror +power=4 +toughness=4 +[/card] +[card] +text=Nettle Sentinel doesn't untap during your untap step. Whenever you cast a green spell, you may untap Nettle Sentinel. id=151095 name=Nettle Sentinel rarity=C -type=Creature mana={G} -power=2 +type=Creature subtype=Elf Warrior +auto=@movedTo(*[green]|mystack):may untap +power=2 toughness=2 +abilities=doesnotuntap [/card] [card] text=Lifelink (Whenever this creature deals damage, you gain that much life.) -abilities=lifelink id=150986 name=Nip Gwyllion rarity=C -type=Creature mana={WB} -power=1 +type=Creature subtype=Hag +power=1 toughness=1 +abilities=lifelink [/card] [card] -text=Flying Attacking creatures you control get +2/+0. -auto=lord(creature[attacking]|myinplay) 2/0 -abilities=flying +text=Flying Attacking creatures you control get +2/+0. +auto=lord(creature[attacking]|myBattlefield) 2/0 id=154258 name=Nobilis of War rarity=R -type=Creature mana={RW}{RW}{RW}{RW}{RW} -power=3 +type=Creature subtype=Spirit Avatar +power=3 toughness=4 +abilities=flying [/card] [card] -text=When Noggle Bridgebreaker comes into play, return a land you control to its owner's hand. +text=When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand. id=158899 name=Noggle Bridgebreaker -target=land|myinplay +target=land|myBattlefield auto=moveTo(ownerhand) rarity=C -type=Creature mana={2}{UR}{UR} -power=4 +type=Creature subtype=Noggle Rogue +power=4 toughness=3 [/card] [card] -text=When Noggle Ransacker comes into play, each player draws two cards, then discards a card at random. +text=When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random. id=152032 auto=draw:2 controller auto=draw:2 opponent @@ -496,65 +507,65 @@ auto=discard:1 controller auto=discard:1 opponent name=Noggle Ransacker rarity=U -type=Creature mana={2}{UR} -power=2 +type=Creature subtype=Noggle Rogue +power=2 toughness=1 [/card] [card] -text=Noxious Hatchling comes into play with four -1/-1 counters on it. Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you play a black spell, remove a -1/-1 counter from Noxious Hatchling. Whenever you play a green spell, remove a -1/-1 counter from Noxious Hatchling. -abilities=wither -auto=@movedTo(*[black]|mystack):counter(-1/-1,-1) -auto=@movedTo(*[green]|mystack):counter(-1/-1,-1) -auto=counter(-1/-1,4) +text=Noxious Hatchling enters the battlefield with four -1/-1 counters on it. Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling. Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling. id=153448 name=Noxious Hatchling rarity=U -type=Creature mana={3}{BG} -power=6 +type=Creature subtype=Elemental +auto=@movedTo(*[black]|mystack):counter(-1/-1,-1) +auto=@movedTo(*[green]|mystack):counter(-1/-1,-1) +auto=counter(-1/-1,4) +power=6 toughness=6 +abilities=wither [/card] [card] text={1}{BG}: Regenerate Odious Trow. -auto={1}{BG}:regenerate id=150977 name=Odious Trow rarity=C -type=Creature mana={BG} -power=1 +type=Creature subtype=Troll +auto={1}{BG}:regenerate +power=1 toughness=1 [/card] [card] -text=Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw a card. -auto=foreach(*|myhand) 1/1 -auto=@each my draw:draw:1 +text=Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw a card. id=151151 name=Overbeing of Myth rarity=R -type=Creature mana={GU}{GU}{GU}{GU}{GU} -power=* +type=Creature subtype=Spirit Avatar +auto=foreach(*|myhand) 1/1 +auto=@each my draw:draw:1 +power=* toughness=* [/card] [card] -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Puncture Blast deals 3 damage to target creature or player. +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Puncture Blast deals 3 damage to target creature or player. target=creature,player -abilities=wither auto=damage:3 id=152034 name=Puncture Blast rarity=C -type=Instant mana={2}{R} +type=Instant +abilities=wither [/card] [card] -text=Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life. +text=Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life. target=creature auto=cantattack auto=cantblock @@ -562,79 +573,79 @@ auto=@each my upkeep:may life:1 controller id=153435 name=Recumbent Bliss rarity=C -type=Enchantment mana={2}{W} +type=Enchantment subtype=Aura [/card] [card] -text=When Regal Force comes into play, draw a card for each green creature you control. +text=When Regal Force enters the battlefield, draw a card for each green creature you control. id=147373 name=Regal Force -auto=foreach(creature[green]|myinplay)draw:1 +auto=foreach(creature[green]|myBattlefield) draw:1 rarity=R -type=Creature mana={4}{G}{G}{G} -power=5 +type=Creature subtype=Elemental +power=5 toughness=5 [/card] [card] -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) -abilities=wither,persist +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) id=158902 name=Rendclaw Trow rarity=C -type=Creature mana={2}{BG} -power=2 +type=Creature subtype=Troll +power=2 toughness=2 +abilities=wither,persist [/card] [card] -text={WB}{WB}{WB}: Restless Apparition gets +3/+3 until end of turn. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) -abilities=persist -auto={WB}{WB}{WB}:3/3 +text={WB}{WB}{WB}: Restless Apparition gets +3/+3 until end of turn. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) id=157291 name=Restless Apparition rarity=U -type=Creature mana={WB}{WB}{WB} -power=2 +type=Creature subtype=Spirit +auto={WB}{WB}{WB}:3/3 +power=2 toughness=2 +abilities=persist [/card] [card] -text=When Rise of the Hobgoblins comes into play, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens into play. {RW}: Red creatures and white creatures you control gain first strike until end of turn. -id=151114 -auto={RW}:lord(creature[white;red]|myinplay) first strike +text=When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield. {RW}: Red creatures and white creatures you control gain first strike until end of turn. +auto={RW}:lord(creature[white;red]|myBattlefield) first strike auto=Token(Goblin Soldier,Creature Goblin Soldier,1/1,red white)*x +id=151114 name=Rise of the Hobgoblins rarity=R -type=Enchantment mana={X}{RW}{RW} +type=Enchantment [/card] [card] -text={T}: Add {1} to your mana pool. {RW}, {T}: Add {R}{R}, {R}{W}, or {W}{W} to your mana pool. -auto={T}: Add {1} -auto={RW}{T}: Add {R}{R} -auto={RW}{T}: Add {R}{W} -auto={RW}{T}: Add {W}{W} +text={T}: Add {1} to your mana pool. {RW}, {T}: Add {R}{R}, {R}{W}, or {W}{W} to your mana pool. +auto={T}:Add {1} +auto={RW}{T}:Add {R}{R} +auto={RW}{T}:Add {R}{W} +auto={RW}{T}:Add {W}{W} id=153434 name=Rugged Prairie rarity=R type=Land [/card] [card] -text={1}, Sacrifice a Scarecrow: Draw a card. {4}, {T}: Return target artifact creature card from your graveyard to play. -auto={1}{S(scarecrow|myinplay)}:draw:1 -auto={4}{T}:moveTo(myinplay) target(artifact|mygraveyard) +text={1}, Sacrifice a Scarecrow: Draw a card. {4}, {T}: Return target artifact creature card from your graveyard to the battlefield. +auto={1}{S(scarecrow|myBattlefield)}:draw:1 +auto={4}{T}:moveTo(myBattlefield) target(artifact[creature]|mygraveyard) id=157979 name=Scarecrone rarity=R -type=Artifact Creature mana={3} -power=1 +type=Artifact Creature subtype=Scarecrow +power=1 toughness=2 [/card] [card] @@ -643,187 +654,187 @@ auto={3}:shroud target(creature[blue]) id=158297 name=Shell Skulkin rarity=C -type=Artifact Creature mana={4} -power=3 +type=Artifact Creature subtype=Scarecrow +power=3 toughness=2 [/card] [card] text=Slippery Bogle can't be the target of spells or abilities your opponents control. -abilities=opponentshroud id=150999 name=Slippery Bogle rarity=C -type=Creature mana={GU} -power=1 +type=Creature subtype=Beast +power=1 toughness=1 +abilities=opponentshroud [/card] [card] text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -abilities=wither id=157211 name=Smoldering Butcher rarity=C -type=Creature mana={3}{B} -power=4 +type=Creature subtype=Elemental Warrior +power=4 toughness=2 +abilities=wither [/card] [card] -text=Flying Whenever a player plays a nonblack spell, that player loses 1 life. +text=Flying Whenever a player casts a nonblack spell, that player loses 1 life. abilities=flying id=158900 -auto=@movedTo(*[-land;-black]|mystack):life:-1 controller -auto=@movedTo(*[-land;-black]|opponentstack):life:-1 opponent +auto=@movedTo(*[-black]|mystack):life:-1 controller +auto=@movedTo(*[-black]|opponentstack):life:-1 opponent name=Soot Imp rarity=U -type=Creature mana={1}{B}{B} -power=1 +type=Creature subtype=Imp +power=1 toughness=2 [/card] [card] -text=When Soul Snuffers comes into play, put a -1/-1 counter on each creature. +text=When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature. auto=all(creature) counter(-1/-1) id=142054 name=Soul Snuffers rarity=U -type=Creature mana={2}{B}{B} -power=3 +type=Creature subtype=Elemental Shaman +power=3 toughness=3 [/card] [card] text=Swampwalk, forestwalk -abilities=swampwalk,forestwalk id=151120 name=Stalker Hag rarity=U -type=Creature mana={BG}{BG}{BG} -power=3 +type=Creature subtype=Hag +power=3 toughness=2 +abilities=swampwalk,forestwalk [/card] [card] -text=Protection from white and from black {WB}: Stillmoon Cavalier gains flying until end of turn. {WB}: Stillmoon Cavalier gains first strike until end of turn. {WB}{WB}: Stillmoon Cavalier gets +1/+0 until end of turn. -abilities=protection from black,protection from white -auto={WB}:flying -auto={WB}:first strike -auto={WB}{WB}:+1/+0 +text=Protection from white and from black {WB}: Stillmoon Cavalier gains flying until end of turn. {WB}: Stillmoon Cavalier gains first strike until end of turn. {WB}{WB}: Stillmoon Cavalier gets +1/+0 until end of turn. id=153037 name=Stillmoon Cavalier rarity=R -type=Creature mana={1}{WB}{WB} -power=2 +type=Creature subtype=Zombie Knight +auto={WB}:flying +auto={WB}:first strike +auto={WB}{WB}:+1/+0 +power=2 toughness=1 +abilities=protection from black,protection from white [/card] [card] text={UR}: Stream Hopper gains flying until end of turn. -auto={UR}:flying id=151124 name=Stream Hopper rarity=C -type=Creature mana={UR} -power=1 +type=Creature subtype=Goblin +auto={UR}:flying +power=1 toughness=1 [/card] [card] -text=Sturdy Hatchling comes into play with four -1/-1 counters on it. {GU}: Sturdy Hatchling gains shroud until end of turn. Whenever you play a green spell, remove a -1/-1 counter from Sturdy Hatchling. Whenever you play a blue spell, remove a -1/-1 counter from Sturdy Hatchling. +text=Sturdy Hatchling enters the battlefield with four -1/-1 counters on it. {GU}: Sturdy Hatchling gains shroud until end of turn. Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling. Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling. +id=153477 +name=Sturdy Hatchling +rarity=U +mana={3}{GU} +type=Creature +subtype=Elemental auto={GU}:shroud auto=@movedTo(*[blue]|mystack):counter(-1/-1,-1) auto=@movedTo(*[green]|mystack):counter(-1/-1,-1) auto=counter(-1/-1,4) -id=153477 -name=Sturdy Hatchling -rarity=U -type=Creature -mana={3}{GU} power=6 -subtype=Elemental toughness=6 [/card] [card] -text=Flying {WB}{WB}{WB}: Regenerate target creature. -abilities=flying +text=Flying {WB}{WB}{WB}: Regenerate target creature. auto={WB}{WB}{WB}:Regenerate target(creature) id=153420 name=Suture Spirit rarity=U -type=Creature mana={1}{W} -power=1 +type=Creature subtype=Spirit +power=1 toughness=1 +abilities=flying [/card] [card] -text=Flying {UR}: Talonrend gets +1/-1 until end of turn. -abilities=flying -auto={UR}:1/-1 +text=Flying {UR}: Talonrend gets +1/-1 until end of turn. id=153430 name=Talonrend rarity=U -type=Creature mana={4}{U} -power=0 +type=Creature subtype=Elemental +auto={UR}:1/-1 +power=0 toughness=5 +abilities=flying [/card] [card] -text=Flash Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) -abilities=flash,persist +text=Flash Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) id=152140 name=Trapjaw Kelpie rarity=C -type=Creature mana={4}{GU}{GU} -power=3 +type=Creature subtype=Beast +power=3 toughness=3 +abilities=flash,persist [/card] [card] -text={T}: Add {1} to your mana pool. {BG}, {T}: Add {B}{B}, {B}{G}, or {G}{G} to your mana pool. -auto={T}: Add {1} -auto={BG}{T}: Add {B}{B} -auto={BG}{T}: Add {B}{G} -auto={BG}{T}: Add {G}{G} +text={T}: Add {1} to your mana pool. {BG}, {T}: Add {B}{B}, {B}{G}, or {G}{G} to your mana pool. +auto={T}:Add {1} +auto={BG}{T}:Add {B}{B} +auto={BG}{T}:Add {B}{G} +auto={BG}{T}:Add {G}{G} id=153425 name=Twilight Mire rarity=R type=Land [/card] [card] -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{G}: Twinblade Slasher gets +2/+2 until end of turn. Play this ability only once each turn. -abilities=wither +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{G}: Twinblade Slasher gets +2/+2 until end of turn. Activate this ability only once each turn. auto={1}{G}:2/2 limit:1 id=153436 name=Twinblade Slasher rarity=U -type=Creature mana={G} -power=1 +type=Creature subtype=Elf Warrior +power=1 toughness=1 +abilities=wither [/card] [card] -text=Remove target creature from the game. +text=Exile target creature. target=creature -auto=moveTo(removedfromGame) +auto=moveTo(exile) id=151083 name=Unmake rarity=C -type=Instant mana={WB}{WB}{WB} +type=Instant [/card] [card] text=Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn. @@ -835,45 +846,45 @@ auto=untap auto=X/0 name=Unwilling Recruit rarity=U -type=Sorcery mana={X}{R}{R}{R} +type=Sorcery [/card] [card] -text=Lifelink Voracious Hatchling comes into play with four -1/-1 counters on it. Whenever you play a white spell, remove a -1/-1 counter from Voracious Hatchling. Whenever you play a black spell, remove a -1/-1 counter from Voracious Hatchling. -abilities=lifelink -auto=@movedTo(*[white]|mystack):counter(-1/-1,-1) -auto=@movedTo(*[black]|mystack):counter(-1/-1,-1) -auto=counter(-1/-1,4) +text=Lifelink Voracious Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling. Whenever you cast a black spell, remove a -1/-1 counter from Voracious Hatchling. id=153444 name=Voracious Hatchling rarity=U -type=Creature mana={3}{WB} -power=6 +type=Creature subtype=Elemental +auto=@movedTo(*[white]|mystack):counter(-1/-1,-1) +auto=@movedTo(*[black]|mystack):counter(-1/-1,-1) +auto=counter(-1/-1,4) +power=6 toughness=6 +abilities=lifelink [/card] [card] text={T}: Target red or green creature gets -2/-0 until end of turn. -auto={T}:-2/0 target(creature[red;green]) id=153476 name=Wilderness Hypnotist rarity=C -type=Creature mana={2}{U}{U} -power=1 +type=Creature subtype=Merfolk Wizard +auto={T}:-2/0 target(creature[red;green]) +power=1 toughness=3 [/card] [card] -text=When Wistful Selkie comes into play, draw a card. -auto=draw:1 +text=When Wistful Selkie enters the battlefield, draw a card. id=151143 name=Wistful Selkie rarity=U -type=Creature mana={GU}{GU}{GU} -power=2 +type=Creature subtype=Merfolk Wizard +auto=draw:1 +power=2 toughness=2 [/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/EVE/todo.dat b/projects/mtg/bin/Res/sets/EVE/todo.dat index 81eb083d0..e075a1816 100644 --- a/projects/mtg/bin/Res/sets/EVE/todo.dat +++ b/projects/mtg/bin/Res/sets/EVE/todo.dat @@ -148,15 +148,6 @@ rarity=C type=Sorcery mana={3}{W} [/card] -[card] -text=Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls. -id=158903 -name=Chaotic Backlash -rarity=U -type=Instant -mana={4}{R} -[/card] - [card] text=Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) As long as enchanted creature is red, it gets +1/+1 and has haste. id=152092