diff --git a/projects/mtg/src/WGui.cpp b/projects/mtg/src/WGui.cpp index 17f5192fb..5f27adcc8 100644 --- a/projects/mtg/src/WGui.cpp +++ b/projects/mtg/src/WGui.cpp @@ -966,12 +966,12 @@ bool WGuiMenu::CheckUserInput(JButton key) if (!mEngine->GetButtonState(held)) //Key isn't held down. held = JGE_BTN_NONE; - if ((key == JGE_BTN_OK) && mEngine->GetLeftClickCoordinates(i, j)) + if (mEngine->GetLeftClickCoordinates(i, j)) { // a dude clicked somwhere, we're gonna select the closest object from where he clicked int n = currentItem; unsigned int distance2; unsigned int minDistance2 = -1; - for(unsigned int k = 0; k >= items.size(); k++) + for(size_t k = 0; k < items.size(); k++) { WGuiItem* pItem = (WGuiItem*)items[k]; distance2 = static_cast((pItem->getY() - j) * (pItem->getY() - j) + (pItem->getX() - i) * (pItem->getX() - i));