Added 38 successfully tested cards.
This update contents: 1. Creatures which get a certain power- and/or toughness-bonus when attacking or blocking. 2. Creatures which leave the battlefield at end of combat after having attacked or blocked. 3. Clockwork-"family" from Mirrodin.
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@@ -1844,6 +1844,20 @@ toughness=1
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abilities=shadow,protection from red
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[/card]
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[card]
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text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.
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id=4905
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name=Soltari Trooper
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rarity=C
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mana={1}{W}
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type=Creature
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subtype=Soltari Soldier
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auto=lord(soltari trooper[attacking]|mybattlefield) 1/1
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auto=lord(other soltari trooper[attacking]|mybattlefield) -1/-1
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power=1
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toughness=1
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abilities=shadow
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[/card]
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[card]
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text=Pay 3 life: Put a +1/+1 counter on Souldrinker.
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id=4687
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name=Souldrinker
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@@ -960,10 +960,9 @@ rarity=R
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type=Land
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[/card]
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[card]
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text=First strike Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn.
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text=First strike Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn.
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id=4839
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name=Renegade Warlord
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auto=aslongas(this[attacking]|myBattlefield):lord(creature[attacking]) 1/0 other
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rarity=U
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type=Creature
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mana={4}{R}
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@@ -1132,19 +1131,6 @@ subtype=Soltari Soldier
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toughness=2
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[/card]
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[card]
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text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.
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id=4905
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auto=aslongas(this[attacking]|myinplay) 1/1
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abilities=shadow
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name=Soltari Trooper
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rarity=C
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type=Creature
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mana={1}{W}
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power=1
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subtype=Soltari Soldier
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toughness=1
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[/card]
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[card]
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text=Spike Drone comes into play with a +1/+1 counter on it. {2}, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature.
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id=4792
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name=Spike Drone
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