Added 38 successfully tested cards.
This update contents: 1. Creatures which get a certain power- and/or toughness-bonus when attacking or blocking. 2. Creatures which leave the battlefield at end of combat after having attacked or blocked. 3. Clockwork-"family" from Mirrodin.
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@@ -113,17 +113,6 @@ text=Look at the top card of target player's library. You may put that card into
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rarity=U
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[/card]
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[card]
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id=6604
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name=Goblin General
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mana={1}{R}{R}
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type=Creature
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subtype=Goblin Warrior
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power=1
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toughness=1
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text=Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.
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rarity=U
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[/card]
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[card]
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id=6603
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name=Goblin War Cry
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mana={2}{R}
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@@ -170,17 +159,6 @@ text=You may have Lone Wolf assign its combat damage as though it weren't blocke
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rarity=U
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[/card]
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[card]
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id=6557
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name=Lurking Nightstalker
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mana={B}{B}
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type=Creature
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subtype=Nightstalker
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power=1
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toughness=1
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text=Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.
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rarity=C
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[/card]
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[card]
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id=6562
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#No Discard unless random
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name=Mind Rot
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@@ -356,17 +334,6 @@ text=Tap up to three target creatures without flying.
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rarity=C
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[/card]
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[card]
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id=6494
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name=Town Sentry
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mana={2}{W}
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type=Creature
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subtype=Human Soldier
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power=2
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toughness=2
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text=Whenever Town Sentry blocks, it gets +0/+2 until end of turn.
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rarity=C
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[/card]
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[card]
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id=6540
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name=Undo
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mana={1}{U}{U}
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