Added 38 successfully tested cards.
This update contents: 1. Creatures which get a certain power- and/or toughness-bonus when attacking or blocking. 2. Creatures which leave the battlefield at end of combat after having attacked or blocked. 3. Clockwork-"family" from Mirrodin.
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@@ -50,6 +50,19 @@ power=2
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toughness=2
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[/card]
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[card]
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text=Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.
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id=6035
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name=Charging Paladin
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auto=lord(charging paladin[attacking]|myBattlefield) 0/3
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auto=lord(other charging paladin[attacking]|myBattlefield) 0/-3
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rarity=C
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mana={2}{W}
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type=Creature
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subtype=Human Knight
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power=2
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toughness=2
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[/card]
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[card]
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text=When you play another land, sacrifice City of Traitors. {T}: Add {2} to your mana pool.
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id=6168
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name=City of Traitors
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@@ -45,17 +45,6 @@ text=Each player chooses from the permanents he or she controls an artifact, a c
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rarity=R
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[/card]
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[card]
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id=6035
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name=Charging Paladin
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mana={2}{W}
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type=Creature
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subtype=Human Knight
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power=2
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toughness=2
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text=Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.
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rarity=U
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[/card]
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[card]
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id=6105
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name=Cinder Crawler
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mana={1}{R}
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