Added 38 successfully tested cards.
This update contents: 1. Creatures which get a certain power- and/or toughness-bonus when attacking or blocking. 2. Creatures which leave the battlefield at end of combat after having attacked or blocked. 3. Clockwork-"family" from Mirrodin.
This commit is contained in:
@@ -902,6 +902,19 @@ mana={X}{2}{R}{R}
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type=Sorcery
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[/card]
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[card]
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text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Fog Elemental attacks or blocks, sacrifice it at end of combat.
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id=132073
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name=Fog Elemental
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rarity=U
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mana={2}{U}
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type=Creature
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subtype=Elemental
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auto=@each combatends:moveTo(ownerhand) all(fog elemental[attacking;blocking]|myBattlefield)
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power=4
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toughness=4
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abilities=flying
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[/card]
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[card]
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id=129559
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primitive=Forest
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rarity=L
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@@ -247,17 +247,6 @@ auto={1}{U}:becomes(Creature Faerie,2/1,flying blue)
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type=Land
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[/card]
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[card]
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text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Fog Elemental attacks or blocks, sacrifice it at end of combat.
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id=132073
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name=Fog Elemental
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rarity=U
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type=Creature
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mana={2}{U}
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power=4
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subtype=Elemental
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toughness=4
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[/card]
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[card]
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text=Forbidding Watchtower comes into play tapped. {T}: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.
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id=106428
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name=Forbidding Watchtower
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@@ -381,6 +381,19 @@ rarity=U
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type=Land
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[/card]
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[card]
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text=Defender Whenever Shield Sphere blocks, put a -0/-1 counter on it.
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id=3056
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name=Shield Sphere
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rarity=U
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mana={0}
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type=Artifact Creature
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subtype=Wall
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auto=@each combatdamage:counter(0/-1) all(shield sphere[blocking]|myBattlefield) && counter(0/1) all(other shield sphere[blocking]|myBattlefield)
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power=0
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toughness=6
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abilities=defender
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[/card]
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[card]
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text=Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life. {2}: Regenerate Soldevi Steam Beast.
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id=3061
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name=Soldevi Steam Beast
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@@ -22,7 +22,6 @@ type=Instant
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text=Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.
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rarity=C
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[/card]
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[card]
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id=3042
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name=Ashnod's Cylix
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@@ -1076,17 +1075,6 @@ text=If Sheltered Valley would enter the battlefield, instead sacrifice each oth
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rarity=R
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[/card]
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[card]
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id=3056
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name=Shield Sphere
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mana={0}
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type=Artifact Creature
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subtype=Wall
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power=0
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toughness=6
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text=Defender Whenever Shield Sphere blocks, put a -0/-1 counter on it.
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rarity=U
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[/card]
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[card]
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id=3057
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name=Sol Grail
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mana={3}
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@@ -247,6 +247,19 @@ mana={1}{W}{B}{R}
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type=Enchantment
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[/card]
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[card]
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Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.
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id=19117
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name=Flowstone Charger
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rarity=U
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mana={2}{R}{W}
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type=Creature
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subtype=Beast
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auto=lord(flowstone charger[attacking]|myBattlefield) 3/-3
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auto=lord(other flowstone charger[attacking]|myBattlefield) -3/3
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power=2
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toughness=5
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[/card]
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[card]
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text=Flying
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id=26757
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name=Gaea's Skyfolk
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@@ -243,17 +243,6 @@ type=Instant
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text=Fire deals 2 damage divided as you choose among any number of target creatures and/or players. rarity=U
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[/card]
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[card]
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id=19117
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name=Flowstone Charger
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mana={2}{R}{W}
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type=Creature
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subtype=Beast
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power=2
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toughness=5
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Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.
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rarity=U
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[/card]
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[card]
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id=28805
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name=Foul Presence
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mana={2}{B}
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@@ -240,6 +240,19 @@ toughness=1
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abilities=flying
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[/card]
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[card]
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text=Giant Tortoise gets +0/+3 as long as it's untapped.
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id=934
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name=Giant Tortoise
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rarity=C
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mana={1}{U}
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type=Creature
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subtype=Turtle
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auto=lord(giant tortoise[-tapped]) 0/3
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auto=lord(other giant tortoise[-tapped]) 0/-3
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power=1
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toughness=1
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[/card]
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[card]
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text={T}: Target creature can't be regenerated this turn.
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id=961
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name=Hurr Jackal
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@@ -124,17 +124,6 @@ text=At the beginning of your upkeep, if a player has more life than any other,
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rarity=C
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[/card]
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[card]
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id=934
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name=Giant Tortoise
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mana={1}{U}
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type=Creature
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subtype=Turtle
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power=1
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toughness=1
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text=Giant Tortoise gets +0/+3 as long as it's untapped.
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rarity=C
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[/card]
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[card]
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id=918
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name=Guardian Beast
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mana={3}{B}
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@@ -458,6 +458,19 @@ mana={U}
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type=Instant
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[/card]
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[card]
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text=Defender (This creature can't attack.) Flying When Stoic Ephemera blocks, sacrifice it at end of combat.
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id=107527
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name=Stoic Ephemera
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rarity=U
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mana={2}{W}
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type=Creature
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subtype=Spirit
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auto=@each combatends:moveTo(ownergraveyard) all(stoic ephemera[attacking;blocking]|myBattlefield)
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power=5
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toughness=5
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abilities=flying,defender
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[/card]
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[card]
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text=Counter all other spells. Draw a card for each spell countered this way.
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id=107284
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name=Swift Silence
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@@ -1125,17 +1125,6 @@ text=Creatures you control get +1/+1 until end of turn. Forecast - {W}, Reveal S
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rarity=C
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[/card]
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[card]
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id=107527
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name=Stoic Ephemera
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mana={2}{W}
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type=Creature
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subtype=Spirit
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power=5
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toughness=5
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text=Defender (This creature can't attack.) Flying When Stoic Ephemera blocks, sacrifice it at end of combat.
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rarity=U
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[/card]
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[card]
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id=107505
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name=Stomp and Howl
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mana={2}{G}
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@@ -109,6 +109,20 @@ toughness=5
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abilities=defender
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[/card]
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[card]
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text=Whenever Cave People attacks, it gets +1/-2 until end of turn. {1}{R}{R}, {T}: Target creature gains mountainwalk until end of turn.
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id=1786
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name=Cave People
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rarity=U
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mana={1}{R}{R}
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type=Creature
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subtype=Human
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auto=lord(cave people[attacking]|mybattlefield) 1/-2
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auto=lord(other people[attacking]|mybattlefield) -1/2
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auto={1}{R}{R}{T}:mountainwalk target(creature)
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power=1
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toughness=4
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[/card]
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[card]
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text={3}, Sacrifice Coal Golem: Add {R}{R}{R} to your mana pool.
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id=1711
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name=Coal Golem
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@@ -59,17 +59,6 @@ text=Enchant creature Enchanted creature can't attack unless its controller pays
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rarity=C
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[/card]
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[card]
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id=1786
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name=Cave People
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mana={1}{R}{R}
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type=Creature
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subtype=Human
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power=1
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toughness=4
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text=Whenever Cave People attacks, it gets +1/-2 until end of turn. {1}{R}{R}, {T}: Target creature gains mountainwalk until end of turn.
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rarity=U
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[/card]
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[card]
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id=1823
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name=City of Shadows
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mana=
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@@ -50,6 +50,19 @@ power=2
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toughness=2
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[/card]
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[card]
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text=Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.
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id=6035
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name=Charging Paladin
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auto=lord(charging paladin[attacking]|myBattlefield) 0/3
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auto=lord(other charging paladin[attacking]|myBattlefield) 0/-3
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rarity=C
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mana={2}{W}
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type=Creature
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subtype=Human Knight
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power=2
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toughness=2
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[/card]
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[card]
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text=When you play another land, sacrifice City of Traitors. {T}: Add {2} to your mana pool.
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id=6168
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name=City of Traitors
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@@ -45,17 +45,6 @@ text=Each player chooses from the permanents he or she controls an artifact, a c
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rarity=R
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[/card]
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[card]
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id=6035
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name=Charging Paladin
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mana={2}{W}
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type=Creature
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subtype=Human Knight
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power=2
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toughness=2
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text=Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.
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rarity=U
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[/card]
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[card]
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id=6105
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name=Cinder Crawler
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mana={1}{R}
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@@ -711,6 +711,19 @@ mana={2}{G}
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type=Instant
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[/card]
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[card]
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text=Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
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id=107090
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name=Witch-Maw Nephilim
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rarity=R
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mana={G}{W}{U}{B}
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type=Creature
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subtype=Nephilim
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auto=@movedTo(*|mystack):may counter(1/1,2)
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auto=lord(witch-maw nephilim[attacking;power>=10] trample
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power=1
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toughness=1
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[/card]
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[card]
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id=107693
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name=Wreak Havoc
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mana={2}{R}{G}
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@@ -972,17 +972,6 @@ text=Defender (This creature can't attack.) Whenever Vertigo Spawn blocks a crea
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rarity=U
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[/card]
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[card]
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id=107090
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name=Witch-Maw Nephilim
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mana={G}{W}{U}{B}
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type=Creature
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subtype=Nephilim
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power=1
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toughness=1
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text=Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
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rarity=R
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[/card]
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[card]
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id=97203
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name=Withstand
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mana={2}{W}
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File diff suppressed because it is too large
Load Diff
@@ -52,7 +52,6 @@ toughness=2
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text={G}: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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rarity=R
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[/card]
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[card]
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#require testing
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id=2912
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@@ -173,34 +172,6 @@ text=Creature spells cost {2} more to cast.
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rarity=R
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[/card]
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[card]
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id=2967
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name=Folk of An-Havva
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mana={G}
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type=Creature
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subtype=Human
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power=1
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toughness=1
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text=Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.
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auto=@blocked(creature) from(this):2/0
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#or
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auto=aslongas(this[blocking]|myBattlefield)2/0
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rarity=C
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[/card]
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[card]
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id=2968
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name=Folk of An-Havva
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mana={G}
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type=Creature
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subtype=Human
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power=1
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toughness=1
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text=Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.
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auto=@blocked(creature) from(this):2/0
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#or
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auto=aslongas(this[blocking]|myBattlefield)2/0
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rarity=C
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[/card]
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[card]
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id=2941
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name=Forget
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mana={U}{U}
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@@ -508,18 +479,6 @@ auto={T}:damage:2 target(creature,player) && doesnotuntap
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rarity=U
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[/card]
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[card]
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id=2976
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name=Root Spider
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mana={3}{G}
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type=Creature
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subtype=Spider
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power=2
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toughness=2
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text=Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn.
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auto=@blocked(creature) from(this):1/0 && first strike
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rarity=U
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[/card]
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[card]
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id=2978
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name=Rysorian Badger
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mana={2}{G}
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@@ -1702,6 +1702,16 @@ mana={2}
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type=Artifact
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[/card]
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[card]
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text=All creatures lose flying until end of turn. Sacrifice a snow land: Return Whiteout from your graveyard to your hand.
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id=2599
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auto=lord(creature) -flying
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autograveyard={S(land[snow]|myBattlefield)}:moveTo(myhand)
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name=Whiteout
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rarity=U
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mana={1}{G}
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type=Instant
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[/card]
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[card]
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text=Enchant creature Enchanted creature can't be blocked by white creatures. Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.
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id=2716
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target=creature
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@@ -1289,11 +1289,10 @@ mana={2}
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text=Whenever Marton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Marton Stromgald. Whenever Marton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Marton Stromgald.
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id=2635
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name=Marton Stromgald
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auto=aslongas(Marton Stromgald[attacking]|myBattlefield):lord(creature[attacking]) foreach(creature[attacking] other|myBattlefield) 1/1 other
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auto=aslongas(Marton Stromgald[blocking]|myBattlefield):lord(creature[blocking]) foreach(creature[blocking] other|myBattlefield) 1/1 other
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auto=aslongas(marton stromgald[attacking]|myBattlefield) lord(creature[attacking]) foreach(creature[attacking]|myBattlefield) 1/1 other
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auto=aslongas(marton stromgald[blocking]|myBattlefield) lord(creature[blocking]) foreach(creature[blocking]|myBattlefield) 1/1 other
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rarity=R
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type=Creature
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abilities=legendary
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type=Legendary Creature
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mana={2}{R}{R}
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power=1
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subtype=Human Knight
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@@ -1975,14 +1974,6 @@ toughness=4
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subtype=Wall
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[/card]
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[card]
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text=All creatures lose flying until end of turn. Sacrifice a snow land: Return Whiteout from your graveyard to your hand.
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id=2599
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name=Whiteout
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rarity=U
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type=Instant
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mana={1}{G}
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[/card]
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[card]
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text=Wiitigo comes into play with six +1/+1 counters on it. At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.
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auto=counter(1/1,6)
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id=2600
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@@ -2278,6 +2278,19 @@ power=3
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toughness=1
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[/card]
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[card]
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text=Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn.
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id=23151
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name=Vicious Kavu
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rarity=U
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mana={1}{B}{R}
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type=Creature
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subtype=Kavu
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auto=lord(vicious kavu[attacking]|mybattlefield) 2/0
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auto=lord(other vicious kavu[attacking]|mybattlefield) -2/0
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power=2
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toughness=2
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[/card]
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[card]
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text=When Vodalian Merchant enters the battlefield, draw a card, then discard a card.
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id=26296
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||||
name=Vodalian Merchant
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||||
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@@ -1258,17 +1258,6 @@ toughness=7
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rarity=R
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[/card]
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[card]
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text=Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn.
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id=23151
|
||||
name=Vicious Kavu
|
||||
rarity=U
|
||||
type=Creature
|
||||
mana={1}{B}{R}
|
||||
power=2
|
||||
subtype=Kavu
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
text=Kicker {W} (You may pay an additional {W} as you play this spell.) Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if the kicker cost was paid, you gain life equal to that damage.
|
||||
id=23121
|
||||
name=Vigorous Charge
|
||||
|
||||
@@ -229,6 +229,19 @@ auto=foreach(land|mybattlefield) life:1
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
text=Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn.
|
||||
id=189915
|
||||
name=Bramble Creeper
|
||||
rarity=C
|
||||
mana={4}{G}
|
||||
type=Creature
|
||||
subtype=Elemental
|
||||
auto=lord(bramble creeper[attacking]|mybattlefield) 5/0
|
||||
auto=lord(other bramble creeper[attacking]|mybattlefield) -5/0
|
||||
power=0
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
id=191096
|
||||
name=Burning Inquiry
|
||||
mana={R}
|
||||
|
||||
@@ -30,17 +30,6 @@ text=Flash (You may cast this spell any time you could cast an instant.) Flying
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
id=189915
|
||||
name=Bramble Creeper
|
||||
mana={4}{G}
|
||||
type=Creature
|
||||
subtype=Elemental
|
||||
power=0
|
||||
toughness=3
|
||||
text=Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn.
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
id=189914
|
||||
name=Capricious Efreet
|
||||
mana={4}{R}{R}
|
||||
|
||||
@@ -144,11 +144,68 @@ mana={1}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
text=Cloudpost comes into play tapped. {T}: Add {1} to your mana pool for each Locus in play.
|
||||
auto=tap
|
||||
auto={T}:foreach(Locus)add:{1}
|
||||
text=Clockwork Beetle enters the battlefield with two +1/+1 counters on it. Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.
|
||||
id=48119
|
||||
name=Clockwork Beetle
|
||||
rarity=C
|
||||
mana={1}
|
||||
type=Artifact Creature
|
||||
subtype=Insect
|
||||
auto=counter(1/1,2)
|
||||
auto=@each combatends:counter(1/1,-1) all(clockwork beetle[attacking;blocking]) && counter(1/1) all(other clockwork beetle[attacking;blocking])
|
||||
power=0
|
||||
toughness=0
|
||||
[/card]
|
||||
[card]
|
||||
text=Flying Clockwork Condor enters the battlefield with three +1/+1 counters on it. Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.
|
||||
id=46124
|
||||
name=Clockwork Condor
|
||||
rarity=C
|
||||
mana={4}
|
||||
type=Artifact Creature
|
||||
subtype=Bird
|
||||
auto=counter(1/1,3)
|
||||
auto=@each combatends:counter(1/1,-1) all(clockwork condor[attacking;blocking]) && counter(1/1) all(other clockwork condor[attacking;blocking])
|
||||
power=0
|
||||
toughness=0
|
||||
abilities=flying
|
||||
[/card]
|
||||
[card]
|
||||
text=Flying Clockwork Dragon enters the battlefield with six +1/+1 counters on it. Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. {3}: Put a +1/+1 counter on Clockwork Dragon.
|
||||
id=46704
|
||||
name=Clockwork Dragon
|
||||
rarity=R
|
||||
mana={7}
|
||||
type=Artifact Creature
|
||||
subtype=Dragon
|
||||
auto=counter(1/1,6)
|
||||
auto={3}:counter(1/1)
|
||||
auto=@each combatends:counter(1/1,-1) all(clockwork dragon[attacking;blocking]) && counter(1/1) all(other clockwork dragon[attacking;blocking])
|
||||
power=0
|
||||
toughness=0
|
||||
abilities=flying
|
||||
[/card]
|
||||
[card]
|
||||
text=Trample Clockwork Vorrac enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat. {T}: Put a +1/+1 counter on Clockwork Vorrac.
|
||||
id=46123
|
||||
name=Clockwork Vorrac
|
||||
rarity=U
|
||||
mana={5}
|
||||
type=Artifact Creature
|
||||
subtype=Boar Beast
|
||||
auto=counter(1/1,4)
|
||||
auto={T}:counter(1/1)
|
||||
auto=@each combatends:counter(1/1,-1) all(clockwork vorrac[attacking;blocking]) && counter(1/1) all(other clockwork vorrac[attacking;blocking])
|
||||
power=0
|
||||
toughness=0
|
||||
abilities=trample
|
||||
[/card]
|
||||
[card]
|
||||
text=Cloudpost enters the battlefield tapped. {T}: Add {1} to your mana pool for each Locus in play.
|
||||
id=49050
|
||||
name=Cloudpost
|
||||
auto=tap
|
||||
auto={T}:foreach(locus)add:{1}
|
||||
rarity=C
|
||||
type=Land
|
||||
subtype=Locus
|
||||
|
||||
@@ -174,50 +174,6 @@ type=Artifact
|
||||
mana={0}
|
||||
[/card]
|
||||
[card]
|
||||
text=Clockwork Beetle comes into play with two +1/+1 counters on it. Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.
|
||||
id=48119
|
||||
name=Clockwork Beetle
|
||||
rarity=C
|
||||
type=Artifact Creature
|
||||
mana={1}
|
||||
power=0
|
||||
subtype=Insect
|
||||
toughness=0
|
||||
[/card]
|
||||
[card]
|
||||
text=Flying Clockwork Condor comes into play with three +1/+1 counters on it. Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.
|
||||
id=46124
|
||||
name=Clockwork Condor
|
||||
rarity=C
|
||||
type=Artifact Creature
|
||||
mana={4}
|
||||
power=0
|
||||
subtype=Bird
|
||||
toughness=0
|
||||
[/card]
|
||||
[card]
|
||||
text=Flying Clockwork Dragon comes into play with six +1/+1 counters on it. Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. {3}: Put a +1/+1 counter on Clockwork Dragon.
|
||||
id=46704
|
||||
name=Clockwork Dragon
|
||||
rarity=R
|
||||
type=Artifact Creature
|
||||
mana={7}
|
||||
power=0
|
||||
subtype=Dragon
|
||||
toughness=0
|
||||
[/card]
|
||||
[card]
|
||||
text=Trample Clockwork Vorrac comes into play with four +1/+1 counters on it. Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat. {T}: Put a +1/+1 counter on Clockwork Vorrac.
|
||||
id=46123
|
||||
name=Clockwork Vorrac
|
||||
rarity=U
|
||||
type=Artifact Creature
|
||||
mana={5}
|
||||
power=0
|
||||
subtype=Boar Beast
|
||||
toughness=0
|
||||
[/card]
|
||||
[card]
|
||||
text=Whenever an artifact, creature, or enchantment comes into play, its controller chooses target permanent another player controls that shares a type with it. Exchange control of those permanents.
|
||||
id=49528
|
||||
name=Confusion in the Ranks
|
||||
|
||||
@@ -288,7 +288,19 @@ toughness=3
|
||||
abilities=mountainwalk
|
||||
[/card]
|
||||
[card]
|
||||
text=Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying.
|
||||
text=When Ceremonial Guard attacks or blocks, destroy it at end of combat.
|
||||
id=19603
|
||||
name=Ceremonial Guard
|
||||
rarity=C
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
subtype=Human Soldier
|
||||
auto=@each combatends:destroy all(ceremonial guard[attacking;blocking]|myBattlefield)
|
||||
power=3
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
text=Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying.
|
||||
id=19563
|
||||
name=Cloud Sprite
|
||||
rarity=C
|
||||
@@ -1355,6 +1367,18 @@ power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
text=When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat.
|
||||
id=21773
|
||||
name=Saprazzan Outrigger
|
||||
rarity=C
|
||||
mana={3}{U}
|
||||
type=Creature
|
||||
subtype=Merfolk
|
||||
auto=@each combatends:moveTo(ownerlibrary) all(saprazzan outrigger[attacking;blocking]|myBattlefield)
|
||||
power=5
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
text={2}{R}{T}, Discard a card: Destroy target land.
|
||||
id=19835
|
||||
name=Seismic Mage
|
||||
|
||||
@@ -170,17 +170,6 @@ type=Sorcery
|
||||
mana={3}{R}{R}
|
||||
[/card]
|
||||
[card]
|
||||
text=When Ceremonial Guard attacks or blocks, destroy it at end of combat.
|
||||
id=19603
|
||||
name=Ceremonial Guard
|
||||
rarity=C
|
||||
type=Creature
|
||||
mana={2}{R}
|
||||
power=3
|
||||
subtype=Human Soldier
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
text=Whenever Chambered Nautilus becomes blocked, you may draw a card.
|
||||
id=19798
|
||||
name=Chambered Nautilus
|
||||
@@ -1347,17 +1336,6 @@ subtype=Merfolk Soldier
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
text=When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat.
|
||||
id=21773
|
||||
name=Saprazzan Outrigger
|
||||
rarity=C
|
||||
type=Creature
|
||||
mana={3}{U}
|
||||
power=5
|
||||
subtype=Merfolk
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
text=When Saprazzan Raider becomes blocked, return it to its owner's hand.
|
||||
id=19564
|
||||
name=Saprazzan Raider
|
||||
|
||||
@@ -1347,6 +1347,18 @@ power=1
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
text=When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat.
|
||||
id=31814
|
||||
name=Phantom Whelp
|
||||
rarity=C
|
||||
mana={1}{U}
|
||||
type=Creature
|
||||
subtype=Illusion Hound
|
||||
auto=@each combatends:moveTo(ownerhand) all(phantom whelp[attacking;blocking]|myBattlefield)
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1)
|
||||
text=Whenever Pianna Nomad Captain attacks, attacking creatures get +1/+1 until end of turn.
|
||||
id=31790
|
||||
|
||||
@@ -1036,17 +1036,6 @@ type=Instant
|
||||
mana={U}
|
||||
[/card]
|
||||
[card]
|
||||
text=When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat.
|
||||
id=31814
|
||||
name=Phantom Whelp
|
||||
rarity=C
|
||||
type=Creature
|
||||
mana={1}{U}
|
||||
power=2
|
||||
subtype=Illusion Hound
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
text=Protection from red {W}, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage.
|
||||
id=29690
|
||||
name=Pilgrim of Justice
|
||||
|
||||
@@ -440,6 +440,18 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
text=Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.
|
||||
id=6604
|
||||
name=Goblin General
|
||||
rarity=U
|
||||
mana={1}{R}{R}
|
||||
type=Creature
|
||||
subtype=Goblin Warrior
|
||||
auto=aslongas(goblin general[attacking]|myBattlefield) lord(goblin|myBattlefield) 1/1 ueot
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
text=Flying Goblin Glider can't block.
|
||||
id=6584
|
||||
name=Goblin Glider
|
||||
@@ -600,6 +612,19 @@ mana={4}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
text=Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.
|
||||
id=6557
|
||||
name=Lurking Nightstalker
|
||||
rarity=C
|
||||
mana={B}{B}
|
||||
type=Creature
|
||||
subtype=Nightstalker
|
||||
auto=lord(lurking nightstalker[attacking]|mybattlefield) 2/0
|
||||
auto=lord(other lurking nightstalker[attacking]|mybattlefield) -2/0
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
text=Forestwalk
|
||||
id=6611
|
||||
name=Lynx
|
||||
@@ -1008,7 +1033,6 @@ text=Sylvan Yeti's power is equal to the number of cards in your hand.
|
||||
id=6635
|
||||
name=Sylvan Yeti
|
||||
rarity=R
|
||||
|
||||
mana={2}{G}{G}
|
||||
auto=foreach(*|myhand) 1/0
|
||||
type=Creature
|
||||
@@ -1127,6 +1151,19 @@ mana={3}{U}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
text=Whenever Town Sentry blocks, it gets +0/+2 until end of turn.
|
||||
id=6494
|
||||
name=Town Sentry
|
||||
rarity=C
|
||||
mana={2}{W}
|
||||
type=Creature
|
||||
subtype=Human Soldier
|
||||
auto=lord(town sentry[blocking]|mybattlefield) 0/2
|
||||
auto=lord(other town sentry[blocking]|mybattlefield) 0/-2
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
text=Reach (This creature can block creatures with flying.)
|
||||
id=6619
|
||||
name=Tree Monkey
|
||||
|
||||
@@ -113,17 +113,6 @@ text=Look at the top card of target player's library. You may put that card into
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
id=6604
|
||||
name=Goblin General
|
||||
mana={1}{R}{R}
|
||||
type=Creature
|
||||
subtype=Goblin Warrior
|
||||
power=1
|
||||
toughness=1
|
||||
text=Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
id=6603
|
||||
name=Goblin War Cry
|
||||
mana={2}{R}
|
||||
@@ -170,17 +159,6 @@ text=You may have Lone Wolf assign its combat damage as though it weren't blocke
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
id=6557
|
||||
name=Lurking Nightstalker
|
||||
mana={B}{B}
|
||||
type=Creature
|
||||
subtype=Nightstalker
|
||||
power=1
|
||||
toughness=1
|
||||
text=Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
id=6562
|
||||
#No Discard unless random
|
||||
name=Mind Rot
|
||||
@@ -356,17 +334,6 @@ text=Tap up to three target creatures without flying.
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
id=6494
|
||||
name=Town Sentry
|
||||
mana={2}{W}
|
||||
type=Creature
|
||||
subtype=Human Soldier
|
||||
power=2
|
||||
toughness=2
|
||||
text=Whenever Town Sentry blocks, it gets +0/+2 until end of turn.
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
id=6540
|
||||
name=Undo
|
||||
mana={1}{U}{U}
|
||||
|
||||
@@ -517,6 +517,19 @@ power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
text=Flying Whenever Windscouter attacks or blocks, return it to its owner's hand at end of combat.
|
||||
id=24585
|
||||
name=Windscouter
|
||||
rarity=U
|
||||
mana={3}{U}
|
||||
type=Creature
|
||||
subtype=Human Scout
|
||||
auto=@each combatends:moveTo(ownerhand) all(windscouter[attacking;blocking]|myBattlefield)
|
||||
power=3
|
||||
toughness=3
|
||||
abilities=flying
|
||||
[/card]
|
||||
[card]
|
||||
text=Wing Storm deals damage to each player equal to twice the number of creatures with flying that player controls.
|
||||
auto=foreach(creature[flying]|myBattlefield) damage:2 controller
|
||||
auto=foreach(creature[flying]|opponentBattlefield) damage:2 opponent
|
||||
|
||||
@@ -895,17 +895,6 @@ text=Target creature gets +1/+1 until end of turn. That creature gets an additio
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
id=24585
|
||||
name=Windscouter
|
||||
mana={3}{U}
|
||||
type=Creature
|
||||
subtype=Human Scout
|
||||
power=3
|
||||
toughness=3
|
||||
text=Flying Whenever Windscouter attacks or blocks, return it to its owner's hand at end of combat.
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
id=23318
|
||||
name=Wintermoon Mesa
|
||||
mana=
|
||||
|
||||
@@ -244,6 +244,32 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
text=Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.
|
||||
id=4212
|
||||
name=Charging Bandits
|
||||
rarity=U
|
||||
mana={4}{B}
|
||||
type=Creature
|
||||
subtype=Human Rogue
|
||||
auto=lord(charging paladin[attacking]|myBattlefield) 2/0
|
||||
auto=lord(other charging paladin[attacking]|myBattlefield) -2/0
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
text=Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.
|
||||
id=4379
|
||||
name=Charging Paladin
|
||||
auto=lord(charging paladin[attacking]|myBattlefield) 0/3
|
||||
auto=lord(other charging paladin[attacking]|myBattlefield) 0/-3
|
||||
rarity=U
|
||||
mana={2}{W}
|
||||
type=Creature
|
||||
subtype=Human Knight
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
text=Target creature gains flying until end of turn. Draw a card.
|
||||
id=4251
|
||||
target=creature
|
||||
|
||||
@@ -36,29 +36,6 @@ type=Sorcery
|
||||
mana={3}{U}{U}
|
||||
[/card]
|
||||
[card]
|
||||
text=Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.
|
||||
id=4212
|
||||
name=Charging Bandits
|
||||
rarity=U
|
||||
type=Creature
|
||||
mana={4}{B}
|
||||
power=3
|
||||
subtype=Human Rogue
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
text=Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.
|
||||
id=4379
|
||||
name=Charging Paladin
|
||||
auto=lord(creature[Charging Paladin;attacking]|myinplay) 0/3
|
||||
rarity=U
|
||||
type=Creature
|
||||
mana={2}{W}
|
||||
power=2
|
||||
subtype=Human Knight
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
text=Charging Rhino can't be blocked by more than one creature.
|
||||
id=4291
|
||||
name=Charging Rhino
|
||||
|
||||
@@ -738,6 +738,19 @@ toughness=2
|
||||
abilities=horsemanship
|
||||
[/card]
|
||||
[card]
|
||||
text=Whenever Shu Defender blocks, it gets +0/+2 until end of turn.
|
||||
id=10624
|
||||
name=Shu Defender
|
||||
rarity=C
|
||||
mana={2}{W}
|
||||
type=Creature
|
||||
subtype=Human Soldier
|
||||
auto=lord(shu defender[blocking]|mybattlefield) 0/2
|
||||
auto=lord(other shu defender[blocking]|mybattlefield) 0/-2
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
|
||||
id=10497
|
||||
name=Shu Elite Companions
|
||||
@@ -1036,6 +1049,19 @@ power=1
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
text=Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.
|
||||
id=10557
|
||||
name=Wei Ambush Force
|
||||
rarity=C
|
||||
mana={1}{B}
|
||||
type=Creature
|
||||
subtype=Human Soldier
|
||||
auto=lord(wei ambush force[attacking]|mybattlefield) 2/0
|
||||
auto=lord(other wei ambush force[attacking]|mybattlefield) -2/0
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
|
||||
id=10511
|
||||
name=Wei Elite Companions
|
||||
@@ -1269,7 +1295,7 @@ rarity=R
|
||||
mana={3}{B}{B}
|
||||
type=Legendary Creature
|
||||
subtype=Human Soldier
|
||||
auto=aslongas(zhang he wei general[attacking]|myBattlefield) lord(creature other|myBattlefield) 0/1
|
||||
auto=aslongas(zhang he wei general[attacking]|myBattlefield) lord(creature[-zhang he wei general]|myBattlefield) 0/1
|
||||
power=4
|
||||
toughness=2
|
||||
abilities=horsemanship
|
||||
@@ -1283,7 +1309,7 @@ rarity=R
|
||||
mana={3}{W}{W}
|
||||
type=Legendary Creature
|
||||
subtype=Human Soldier Warrior
|
||||
auto=aslongas(zhao zilong tiger general[blocking]|myBattlefield) lord(zhao zilong tiger general[blocking]|myBattlefield) 1/1
|
||||
auto=lord(zhao zilong tiger general[blocking]|myBattlefield) 1/1
|
||||
power=3
|
||||
toughness=3
|
||||
auto=horsemanship
|
||||
|
||||
@@ -269,17 +269,6 @@ text=Target creature gets +2/+2 and gains horsemanship. (It can't be blocked exc
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
id=10624
|
||||
name=Shu Defender
|
||||
mana={2}{W}
|
||||
type=Creature
|
||||
subtype=Human Soldier
|
||||
power=2
|
||||
toughness=2
|
||||
text=Whenever Shu Defender blocks, it gets +0/+2 until end of turn.
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
id=10591
|
||||
name=Slashing Tiger
|
||||
mana={2}{G}{G}
|
||||
@@ -345,17 +334,6 @@ text=Cast Warrior's Stand only during the declare attackers step and only if you
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
id=10557
|
||||
name=Wei Ambush Force
|
||||
mana={1}{B}
|
||||
type=Creature
|
||||
subtype=Human Soldier
|
||||
power=1
|
||||
toughness=1
|
||||
text=Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
id=10583
|
||||
name=Wei Assassins
|
||||
mana={3}{B}{B}
|
||||
|
||||
@@ -651,6 +651,20 @@ mana={6}{G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
text=Trample Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.
|
||||
id=153997
|
||||
name=Hungry Spriggan
|
||||
rarity=C
|
||||
mana={2}{G}
|
||||
type=Creature
|
||||
subtype=Goblin Warrior
|
||||
auto=lord(hungry spriggan[attacking]|mybattlefield) 3/3
|
||||
auto=lord(other hungry spriggan[attacking]|mybattlefield) -3/-3
|
||||
power=1
|
||||
toughness=1
|
||||
abilities=trample
|
||||
[/card]
|
||||
[card]
|
||||
text=Inkfathom Infiltrator can't block and is unblockable.
|
||||
id=154401
|
||||
name=Inkfathom Infiltrator
|
||||
@@ -1596,6 +1610,18 @@ toughness=4
|
||||
abilities=cantattack
|
||||
[/card]
|
||||
[card]
|
||||
text=Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat.
|
||||
id=154410
|
||||
name=Wicker Warcrawler
|
||||
rarity=U
|
||||
mana={5}
|
||||
type=Artifact Creature
|
||||
subtype=Scarecrow
|
||||
auto=@each combatends:counter(-1/-1) all(wicker warcrawler[attacking;blocking]|myBattlefield) && counter(1/1) all(other wicker warcrawler[attacking;blocking]|myBattlefield)
|
||||
power=6
|
||||
toughness=6
|
||||
[/card]
|
||||
[card]
|
||||
text=Wither (This deals damage to creatures in the form of -1/-1 counters.)
|
||||
id=135436
|
||||
name=Wildslayer Elves
|
||||
|
||||
@@ -522,20 +522,6 @@ power=*
|
||||
subtype=Goblin
|
||||
toughness=*
|
||||
[/card]
|
||||
#works but will also give 3/3 to all ungry spriggan in myinplay if attacking
|
||||
[card]
|
||||
text=Trample Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.
|
||||
id=153997
|
||||
abilities=trample
|
||||
auto=aslongas(Hungry Spriggan[attacking]|myinplay) 3/3
|
||||
name=Hungry Spriggan
|
||||
rarity=C
|
||||
type=Creature
|
||||
mana={2}{G}
|
||||
power=1
|
||||
subtype=Goblin Warrior
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
text={1}, {T}, Reveal two cards from your hand that share a color: Draw a card.
|
||||
id=146040
|
||||
@@ -1430,17 +1416,6 @@ mana={GW}{GW}
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
text=Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat.
|
||||
id=154410
|
||||
name=Wicker Warcrawler
|
||||
rarity=U
|
||||
type=Artifact Creature
|
||||
mana={5}
|
||||
power=6
|
||||
subtype=Scarecrow
|
||||
toughness=6
|
||||
[/card]
|
||||
[card]
|
||||
text=Choose three target nonenchantment permanents. Destroy one of them at random.
|
||||
id=158686
|
||||
name=Wild Swing
|
||||
|
||||
@@ -1844,6 +1844,20 @@ toughness=1
|
||||
abilities=shadow,protection from red
|
||||
[/card]
|
||||
[card]
|
||||
text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.
|
||||
id=4905
|
||||
name=Soltari Trooper
|
||||
rarity=C
|
||||
mana={1}{W}
|
||||
type=Creature
|
||||
subtype=Soltari Soldier
|
||||
auto=lord(soltari trooper[attacking]|mybattlefield) 1/1
|
||||
auto=lord(other soltari trooper[attacking]|mybattlefield) -1/-1
|
||||
power=1
|
||||
toughness=1
|
||||
abilities=shadow
|
||||
[/card]
|
||||
[card]
|
||||
text=Pay 3 life: Put a +1/+1 counter on Souldrinker.
|
||||
id=4687
|
||||
name=Souldrinker
|
||||
|
||||
@@ -960,10 +960,9 @@ rarity=R
|
||||
type=Land
|
||||
[/card]
|
||||
[card]
|
||||
text=First strike Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn.
|
||||
text=First strike Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn.
|
||||
id=4839
|
||||
name=Renegade Warlord
|
||||
auto=aslongas(this[attacking]|myBattlefield):lord(creature[attacking]) 1/0 other
|
||||
rarity=U
|
||||
type=Creature
|
||||
mana={4}{R}
|
||||
@@ -1132,19 +1131,6 @@ subtype=Soltari Soldier
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.
|
||||
id=4905
|
||||
auto=aslongas(this[attacking]|myinplay) 1/1
|
||||
abilities=shadow
|
||||
name=Soltari Trooper
|
||||
rarity=C
|
||||
type=Creature
|
||||
mana={1}{W}
|
||||
power=1
|
||||
subtype=Soltari Soldier
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
text=Spike Drone comes into play with a +1/+1 counter on it. {2}, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature.
|
||||
id=4792
|
||||
name=Spike Drone
|
||||
|
||||
@@ -182,6 +182,20 @@ mana={1}{U}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
text=Flying As long as Castle Raptors is untapped, it gets +0/+2.
|
||||
id=113614
|
||||
name=Castle Raptors
|
||||
rarity=C
|
||||
mana={4}{W}
|
||||
type=Creature
|
||||
subtype=Bird Soldier
|
||||
auto=lord(castle raptors[-tapped]) 0/2
|
||||
auto=lord(other castle raptors[-tapped]) 0/-2
|
||||
power=3
|
||||
toughness=3
|
||||
abilities=flying
|
||||
[/card]
|
||||
[card]
|
||||
text={1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. When Chromatic Star is put into a graveyard from the battlefield, draw a card.
|
||||
id=118891
|
||||
name=Chromatic Star
|
||||
|
||||
@@ -121,17 +121,6 @@ text=Target player draws four cards, then discards three cards. If you played th
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
id=113614
|
||||
name=Castle Raptors
|
||||
mana={4}{W}
|
||||
type=Creature
|
||||
subtype=Bird Soldier
|
||||
power=3
|
||||
toughness=3
|
||||
text=Flying As long as Castle Raptors is untapped, it gets +0/+2.
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
id=108903
|
||||
name=Cavalry Master
|
||||
mana={2}{W}{W}
|
||||
|
||||
@@ -633,6 +633,20 @@ mana={3}{B}{B}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
text=Flying Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.
|
||||
id=12814
|
||||
name=Sustainer of the Realm
|
||||
rarity=U
|
||||
mana={2}{W}{W}
|
||||
type=Creature
|
||||
subtype=Angel
|
||||
auto=lord(sustainer of the realm[blocking]|mybattlefield) 0/2
|
||||
auto=lord(other sustainer of the realm[blocking]|mybattlefield) 0/-2
|
||||
power=2
|
||||
toughness=3
|
||||
abilities=flying
|
||||
[/card]
|
||||
[card]
|
||||
text=Destroy target creature with power 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.)
|
||||
id=9694
|
||||
target=creature[power<=2]
|
||||
|
||||
@@ -523,17 +523,6 @@ text=Spawning Pool enters the battlefield tapped. {T}: Add {B} to your mana pool
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
id=12814
|
||||
name=Sustainer of the Realm
|
||||
mana={2}{W}{W}
|
||||
type=Creature
|
||||
subtype=Angel
|
||||
power=2
|
||||
toughness=3
|
||||
text=Flying Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
id=9840
|
||||
name=Tethered Skirge
|
||||
mana={2}{B}
|
||||
|
||||
@@ -873,6 +873,19 @@ mana={2}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
text=Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.
|
||||
id=5606
|
||||
name=Hollow Dogs
|
||||
rarity=C
|
||||
mana={4}{B}
|
||||
type=Creature
|
||||
subtype=Zombie Hound
|
||||
auto=lord(hollow dogs[attacking]|mybattlefield) 2/0
|
||||
auto=lord(other hollow dogs[attacking]|mybattlefield) -2/0
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
text={0}: Hopping Automaton gets -1/-1 and gains flying until end of turn.
|
||||
id=5700
|
||||
name=Hopping Automaton
|
||||
@@ -1287,6 +1300,20 @@ mana={B}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
text=Flying Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn.
|
||||
id=9720
|
||||
name=Ravenous Skirge
|
||||
rarity=C
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
subtype=Imp
|
||||
auto=lord(ravenous skirge[attacking]|mybattlefield) 2/0
|
||||
auto=lord(other ravenous skirge[attacking]|mybattlefield) -2/0
|
||||
power=1
|
||||
toughness=1
|
||||
abilities=flying
|
||||
[/card]
|
||||
[card]
|
||||
text=At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight.
|
||||
auto=@each my upkeep:aslongas(other *[-land]|mybattlefield) bury
|
||||
id=8803
|
||||
@@ -1621,9 +1648,9 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
text=Target player draws X cards.
|
||||
id=5677
|
||||
target=player
|
||||
auto=draw:X
|
||||
id=5677
|
||||
name=Stroke of Genius
|
||||
rarity=R
|
||||
mana={X}{2}{U}
|
||||
@@ -1742,26 +1769,40 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
text={B}: Regenerate Unworthy Dead.
|
||||
auto={B}:regenerate
|
||||
id=5780
|
||||
name=Unworthy Dead
|
||||
rarity=C
|
||||
mana={1}{B}
|
||||
type=Creature
|
||||
subtype=Skeleton
|
||||
auto={B}:regenerate
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
text=Enchant creature. Enchanted creature has deathtouch. (Whenever it deals damage to a creature, destroy that creature.)
|
||||
text=Vebulid enters the battlefield with a +1/+1 counter on it. At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid. When Vebulid attacks or blocks, destroy it at end of combat.
|
||||
id=5688
|
||||
name=Vebulid
|
||||
rarity=R
|
||||
mana={B}
|
||||
type=Creature
|
||||
subtype=Horror
|
||||
auto=counter(1/1)
|
||||
auto=@each my upkeep:may counter(1/1)
|
||||
auto=@each combatends:destroy all(vebuild[attacking;blocking]|myBattlefield)
|
||||
power=0
|
||||
toughness=0
|
||||
[/card]
|
||||
[card]
|
||||
text=Enchant creature Enchanted creature has deathtouch. (Whenever it deals damage to a creature, destroy that creature.)
|
||||
id=8908
|
||||
name=Venomous Fangs
|
||||
target=creature
|
||||
auto=deathtouch
|
||||
type=Enchantment
|
||||
mana={2}{G}
|
||||
subtype=Aura
|
||||
name=Venomous Fangs
|
||||
rarity=C
|
||||
mana={2}{G}
|
||||
type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
text=Whenever Viashino Weaponsmith becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
|
||||
@@ -1809,6 +1850,19 @@ mana={1}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
text=Defender (This creature can't attack.) Whenever Wall of Junk blocks, return it to its owner's hand at end of combat.
|
||||
id=8871
|
||||
name=Wall of Junk
|
||||
rarity=U
|
||||
mana={2}
|
||||
type=Artifact Creature
|
||||
subtype=Wall
|
||||
auto=@each combatends:moveTo(ownerhand) all(wall of junk[blocking])
|
||||
power=0
|
||||
toughness=7
|
||||
abilities=defender
|
||||
[/card]
|
||||
[card]
|
||||
text={B}{B}, {T}: Destroy target white creature.
|
||||
id=5861
|
||||
name=Western Paladin
|
||||
|
||||
@@ -592,17 +592,6 @@ type=Enchantment
|
||||
mana={1}{G}
|
||||
[/card]
|
||||
[card]
|
||||
text=Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.
|
||||
id=5606
|
||||
name=Hollow Dogs
|
||||
rarity=C
|
||||
type=Creature
|
||||
mana={4}{B}
|
||||
power=3
|
||||
subtype=Zombie Hound
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
text=Target creature loses all abilities and becomes 0/1 until end of turn.
|
||||
id=5702
|
||||
name=Humble
|
||||
@@ -943,17 +932,6 @@ type=Sorcery
|
||||
mana={4}{R}{R}
|
||||
[/card]
|
||||
[card]
|
||||
text=Flying Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn.
|
||||
id=9720
|
||||
name=Ravenous Skirge
|
||||
rarity=C
|
||||
type=Creature
|
||||
mana={2}{B}
|
||||
power=1
|
||||
subtype=Imp
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
text=As an additional cost to play Raze, sacrifice a land. Destroy target land.
|
||||
id=5544
|
||||
name=Raze
|
||||
@@ -1360,17 +1338,6 @@ mana={2}{B}{B}
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
text=Vebulid comes into play with a +1/+1 counter on it. At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid. When Vebulid attacks or blocks, destroy it at end of combat.
|
||||
id=5688
|
||||
name=Vebulid
|
||||
rarity=R
|
||||
type=Creature
|
||||
mana={B}
|
||||
power=0
|
||||
subtype=Horror
|
||||
toughness=0
|
||||
[/card]
|
||||
[card]
|
||||
text=When an opponent plays a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 Bird creature with flying.
|
||||
id=5788
|
||||
name=Veil of Birds
|
||||
@@ -1479,17 +1446,6 @@ subtype=Lizard
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
text=Defender (This creature can't attack.) Whenever Wall of Junk blocks, return it to its owner's hand at end of combat.
|
||||
id=8871
|
||||
name=Wall of Junk
|
||||
rarity=U
|
||||
type=Artifact Creature
|
||||
mana={2}
|
||||
power=0
|
||||
subtype=Wall
|
||||
toughness=7
|
||||
[/card]
|
||||
[card]
|
||||
text=At the beginning of your upkeep, you may put a verse counter on War Dance. Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.
|
||||
id=5689
|
||||
name=War Dance
|
||||
|
||||
@@ -128,6 +128,18 @@ power=5
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
text=Defender (This creature can't attack.) When Cinder Wall blocks, destroy it at end of combat.
|
||||
id=4540
|
||||
name=Cinder Wall
|
||||
rarity=C
|
||||
mana={R}
|
||||
type=Creature
|
||||
subtype=Wall
|
||||
auto=@each combatends:destroy all(cinder wall[attacking;blocking]|myBattlefield)
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
text=Flying Cloud Djinn can block only creatures with flying.
|
||||
id=4482
|
||||
name=Cloud Djinn
|
||||
|
||||
@@ -239,17 +239,6 @@ text=Cast Choking Vines only during the declare blockers step. X target attackin
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
id=4540
|
||||
name=Cinder Wall
|
||||
mana={R}
|
||||
type=Creature
|
||||
subtype=Wall
|
||||
power=3
|
||||
toughness=3
|
||||
text=Defender (This creature can't attack.) When Cinder Wall blocks, destroy it at end of combat.
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
id=4452
|
||||
name=Circling Vultures
|
||||
mana={B}
|
||||
@@ -392,17 +381,6 @@ text=Each player discards any number of cards, then draws that many cards. Draw
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
id=4486
|
||||
name=Fog Elemental
|
||||
mana={2}{U}
|
||||
type=Creature
|
||||
subtype=Elemental
|
||||
power=4
|
||||
toughness=4
|
||||
text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Fog Elemental attacks or blocks, sacrifice it at end of combat.
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
id=4576
|
||||
name=Foriysian Brigade
|
||||
mana={3}{W}
|
||||
|
||||
Reference in New Issue
Block a user