Fixed Ticking Gnomes and Parallax Dementia.
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@@ -32086,7 +32086,7 @@ target=creature
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auto=3/2
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auto=3/2
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auto=counter(0/0,1,Fade)
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auto=counter(0/0,1,Fade)
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auto=@each my upkeep:counter(0/0,-1,Fade)
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auto=@each my upkeep:counter(0/0,-1,Fade)
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auto=@each my upkeep:moveTo(mygraveyard) all(phyrexian prowler[-counter{0/0.1.Fade}]|myBattlefield)
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auto=@each my upkeep:moveTo(mygraveyard) all(parallax dementia[-counter{0/0.1.Fade}]|myBattlefield)
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auto=@movedTo(this|exile,graveyard,hand,library) from(battlefield):bury(mytgt)
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auto=@movedTo(this|exile,graveyard,hand,library) from(battlefield):bury(mytgt)
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text=Enchant creature -- Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Enchanted creature gets +3/+2. -- When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.
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text=Enchant creature -- Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Enchanted creature gets +3/+2. -- When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.
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mana={1}{B}
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mana={1}{B}
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@@ -46126,7 +46126,7 @@ toughness=3
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[card]
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[card]
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name=Ticking Gnomes
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name=Ticking Gnomes
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auto={S}:damage:1 target(creature,player)
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auto={S}:damage:1 target(creature,player)
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auto=upcost[{3}] moveTo(graveyard)
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auto=upcost[{3},next upkeep] moveTo(graveyard)
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text=Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- Sacrifice Ticking Gnomes: Ticking Gnomes deals 1 damage to target creature or player.
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text=Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- Sacrifice Ticking Gnomes: Ticking Gnomes deals 1 damage to target creature or player.
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mana={3}
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mana={3}
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type=Artifact Creature
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type=Artifact Creature
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