From be707e2396069e11bfbb929f56080566b91542fc Mon Sep 17 00:00:00 2001 From: "techdragon.nguyen@gmail.com" Date: Tue, 30 Nov 2010 05:39:17 +0000 Subject: [PATCH] limiting the number of deck lookups to 6 to reduce load time --- projects/mtg/src/GameStateMenu.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/mtg/src/GameStateMenu.cpp b/projects/mtg/src/GameStateMenu.cpp index 09caf6562..1148c3a56 100644 --- a/projects/mtg/src/GameStateMenu.cpp +++ b/projects/mtg/src/GameStateMenu.cpp @@ -193,7 +193,7 @@ void GameStateMenu::fillScroller() DeckStats * stats = DeckStats::GetInstance(); DeckManager *deckManager = DeckManager::GetInstance(); - vector playerDecks = getValidDeckMetaData(options.profileFile()); + vector playerDecks = getValidDeckMetaData(options.profileFile(), "", NULL, 6); int totalGames = 0; for (size_t j = 0; j < playerDecks.size(); j++) {