From bdd06ab70d98c410c4e36cf889892efad604eb6f Mon Sep 17 00:00:00 2001 From: Eduardo MG Date: Sun, 6 Nov 2022 12:48:14 -0600 Subject: [PATCH] Bug Fixes Static Orb Anje's Ravager Sethron, Hurloon General Vigorspore Wurm coveted jewel Island Sanctuary Aeve, Progenitor Ooze Ravenous Squirrel Renegade Krasis Clambassadors Sarkhan's Dragonfire geosurge Syr Faren, the Hengehammer Fertile Imagination AI doesn't like to target cards in the second option of a reveal Deadeye Tormentor --- .../bin/Res/sets/primitives/borderline.txt | 49 ++++++++++--------- projects/mtg/bin/Res/sets/primitives/mtg.txt | 25 +++++----- 2 files changed, 38 insertions(+), 36 deletions(-) diff --git a/projects/mtg/bin/Res/sets/primitives/borderline.txt b/projects/mtg/bin/Res/sets/primitives/borderline.txt index 17dab8740..ca22508d4 100644 --- a/projects/mtg/bin/Res/sets/primitives/borderline.txt +++ b/projects/mtg/bin/Res/sets/primitives/borderline.txt @@ -744,7 +744,7 @@ toughness=3 [/card] [card] name=Aeve, Progenitor Ooze -auto=counter(1/1,type:*[ooze]:mybattlefield) +auto=foreach(other ooze|mybattlefield) counter(1/1) auto=if cantargetcard(*[-token]) then thisforeach(variable{pstormcount}>=2) clone options(nolegend) text=Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.) -- Aeve, Progenitor Ooze isn't legendary if it's a token. -- Aeve enters the battlefield with a +1/+1 counter on it for each other Ooze you control. mana={2}{G}{G}{G} @@ -2170,7 +2170,7 @@ toughness=3 name=Anje's Ravager abilities=madness,mustattack autoexile=restriction{discarded} pay({1}{r}) name(pay 1R to cast) activate name(pay 1R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -auto=@combat(attacking) reject all(*|myhand) && draw:3 +auto=_ATTACKING_reject all(*|myhand) && draw:3 text=Anje's Ravager attacks each combat if able. -- Whenever Anje's Ravager attacks, discard your hand, then draw three cards. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={2}{R} type=Creature @@ -12598,10 +12598,12 @@ subtype=Clamfolk [card] name=Clambassadors auto=@damaged(player) from(this):target(*[creature;artifact;land]|mybattlefield) moveTo(opponentbattlefield) -text=If Clambassadors damages any player, choose an artifact, creature, or land you control. That player gains control of that artifact, creature, or land. +text=Whenever Clambassadors deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent. mana={3}{U} type=Creature subtype=Clamfolk +power=4 +toughness=4 [/card] [card] name=Clamor Shaman @@ -14628,7 +14630,7 @@ auto={T}:Add{U}{U}{U} auto={T}:Add{B}{B}{B} auto={T}:Add{R}{R}{R} auto={T}:Add{G}{G}{G} -auto=@combat(notblocked) source(creature|opponentBattlefield):untap(this) && draw:3 opponent && moveTo(opponentBattlefield) from(myBattlefield):this +auto=@combat(notblocked) source(creature|opponentBattlefield) turnlimited:untap(this) && draw:3 opponent && moveTo(opponentBattlefield) from(myBattlefield):this text=When Coveted Jewel enters the battlefield, draw three cards. -- {T}: Add three mana of any one color. -- Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it. mana={6} type=Artifact @@ -16939,7 +16941,7 @@ toughness=2 [/card] [card] name=Deadeye Tormentor -auto=if raid then ability$!discard(*|myhand)!$ opponent +auto=if raid then target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer text=Raid - When Deadeye Tormentor enters the battlefield, if you attacked with a creature this turn, target opponent discards a card. mana={2}{B} type=Creature @@ -20037,7 +20039,7 @@ toughness=2 [/card] [card] name=Drannith Magistrate -auto=maxCast(*|opponentbattlefield,opponentstack,opponentgraveyard,opponentlibrary,opponentexile])0 opponent +auto=maxCast(*|opponentbattlefield,opponentstack,opponentgraveyard,opponentlibrary,opponentexile)0 opponent text=Your opponents can't cast spells from anywhere other than their hands. mana={1}{W} type=Creature @@ -28585,7 +28587,7 @@ type=Artifact [/card] [card] name=Geosurge -auto=this(variable{type:*[creature;artifact]:myrestrictedcastingzone}>0) {T}:add{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:*[creature;artifact]:myrestrictedcastingzone}>0) add{R}{R}{R}{R}{R}{R}{R} text=Add {R}{R}{R}{R}{R}{R}{R} to your mana pool. Spend this mana only to cast artifact or creature spells. mana={R}{R}{R}{R} type=Sorcery @@ -31370,7 +31372,7 @@ toughness=2 [/card] [card] name=Grenzo, Havoc Raiser -auto=@combatdamagefoeof(player) from(creature|mybattlefield) restriction{type(creature|opponentBattlefield)~morethan~0}:ability$!name(Choose one) choice name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once] moveTo(ownerexile)])) ueot )! _ choice name(Goad opponent creature) _GOAD_!$ controller +auto=@combatdamagefoeof(player) from(creature|mybattlefield) restriction{type(creature|opponentBattlefield)~morethan~0}:ability$!name(Choose one) choice name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once] moveTo(ownerexile)])) ueot )! _ choice name(Goad opponent creature) target(creature|opponentBattlefield) _GOAD_!$ controller auto=@combatdamagefoeof(player) from(creature|mybattlefield) restriction{type(creature|opponentBattlefield)~equalto~0}:name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once] moveTo(ownerexile)])) ueot )! auto=@combatdamageof(player) from(creature|mybattlefield) restriction{type(creature|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana])) ueot )! _ choice name(Goad your creature) target(creature|myBattlefield) _GOAD_!$ controller auto=@combatdamageof(player) from(creature|mybattlefield) restriction{type(creature|mybattlefield)~equalto~0}:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana])) ueot )! @@ -32434,7 +32436,7 @@ toughness=3 [card] name=Halana, Kessig Ranger abilities=reach,partner -auto=@movedTo(other creature|mybattlefield):may pay({2}) name(Pay 2) all(trigger[to]) transforms((,newability[name(Damage creature) dynamicability target(creature)])) oneshot +auto=@movedTo(other creature|mybattlefield):pay({2}) name(Pay 2) all(trigger[to]) transforms((,newability[dynamicability target(creature)])) oneshot text=Reach -- Whenever another creature enters the battlefield under your control, you may pay {2}. When you do, that creature deals damage equal to its power to target creature. -- Partner (You can have two commanders if both have partner.) mana={3}{G} type=Legendary Creature @@ -37823,7 +37825,7 @@ toughness=5 [/card] [card] name=Island Sanctuary -auto=replacedraw ability$!name(Choose one) choice name(Skip draw and become unattackable) lord(creature[-flying;-islandwalk]|opponentBattlefield) cantattack uynt _ choice name(Draw card) draw:1 controller!$ controller +auto=replacedraw turnlimited ability$!name(Choose one) choice name(Skip draw and become unattackable) lord(creature[-flying;-islandwalk]|opponentBattlefield) cantattack uynt _ choice name(Draw card) draw:1 noreplace controller!$ controller text=If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. mana={1}{W} type=Enchantment @@ -56983,7 +56985,7 @@ name=Ravenous Squirrel auto=@sacrificed(*[creature;artifact]|mybattlefield):counter(1/1) all(this) auto={1}{B}{G}{S(*[creature;artifact]|mybattlefield)}:name(Gain life and draw) life:1 controller && draw:1 controller text=Whenever you sacrifice an artifact or creature, put a +1/+1 counter on Ravenous Squirrel. -- {1}{B}{G}, Sacrifice an artifact or creature: You gain 1 life and draw a card. -mana={B or G} +mana={BG} type=Creature subtype=Squirrel power=1 @@ -57977,7 +57979,7 @@ toughness=1 [card] name=Renegade Krasis auto=evolve -auto=@counteradded(1/1) from(this):all(creature[counter{1/1.1}]|mybattlefield) counter(1/1) +auto=@counteradded(1/1) from(this):all(other creature[counter{1/1.1}]|mybattlefield) counter(1/1) text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. mana={1}{G}{G} type=Creature @@ -61530,9 +61532,9 @@ type=Instant [/card] [card] name=Sarkhan's Dragonfire -aicode=activate target(*[red;zpos<=5]|mylibrary) moveto(myhand) -auto=name(look) reveal:5 optionone name(Get red card) target(*[red]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -auto=ability$!name(Choose one) choice name(Damage player) damage:3 target(player) _ choice name(Damage creature) damage:3 target(creature) _ choice name(Damage planeswalker) damage:3 target(planeswalker)!$ controller +target=player,creature,planeswalker +auto=damage:3 +auto=name(Look at the top five) reveal:5 optionone name(reveal a red card) target(*[red]|reveal) moveto(myhand) optiononeend optiontwo name(Put on the bottom of your library) all(<5>*|reveal) bottomoflibrary optiontwoend revealend text=Sarkhan's Dragonfire deals 3 damage to any target. -- Look at the top five cards of your library. You may reveal a red card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={3}{R}{R} type=Sorcery @@ -62381,7 +62383,7 @@ type=Sorcery [card] name=Scourge of Nel Toth abilities=flying -flashback={B}{B}{S(creature|mybattlefield)}{S(creature|mybattlefield)} restriction{type(creature|myBattlefield)~morethan~1} +flashback=restriction{type(creature|myBattlefield)~morethan~2} {B}{B}{S(creature|mybattlefield)}{S(creature|mybattlefield)} text=Flying -- You may cast Scourge of Nel Toth from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost. mana={5}{B}{B} type=Creature @@ -63593,8 +63595,8 @@ subtype=Aura [card] name=Sethron, Hurloon General auto=token(Minotaur,Creature Minotaur,2/3,red) -auto=@movedto(other minotoaur[-token]|mybattlefield):token(Minotaur,Creature Minotaur,2/3,red) -auto={2}{BR}:all(creature[minotoaur]|mybattlefield) transforms((,newability[1/0 ueot],newability[menace ueot],newability[haste ueot])) ueot +auto=@movedto(other Minotaur[-token]|mybattlefield):token(Minotaur,Creature Minotaur,2/3,red) +auto={2}{BR}:all(Minotaur|mybattlefield) transforms((,newability[1/0 ueot],newability[menace ueot],newability[haste ueot])) ueot text=Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token. -- {2}{B} or {R}: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ( {B} or {R} can be paid with either {B} or {R}.) mana={3}{R}{R} type=Legendary Creature @@ -69309,7 +69311,7 @@ toughness=3 [card] name=Squad Captain abilities=vigilance -auto=foreach(other creature|mybattlefield)counter(1/1) +auto=foreach(other creature|mybattlefield) counter(1/1) text=Vigilance (Attacking doesn't cause this creature to tap.) -- Squad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control. mana={4}{W} type=Creature @@ -69715,8 +69717,9 @@ type=Sorcery [/card] [card] name=Static Orb -auto=@each my beginofturn sourcenottap:lord(*|battlefield) doesnotuntap && target(*)*2 untap -auto=@each opponent beginofturn sourcenottap:lord(*|battlefield) doesnotuntap && target(*)*2 untap +auto=aslongas sourcenottap:lord(*) doesnotuntap +auto=@each my untap:untap notatarget(*[tapped]|mybattlefield) +auto=@each opponent untap:ability$!name(untap land) untap notatarget(*[tapped]|mybattlefield)!$ opponent text=As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps. mana={3} type=Artifact @@ -72189,7 +72192,7 @@ toughness=4 [/card] [card] name=Syr Faren, the Hengehammer -auto=_ATTACKING_target(creature[attacking]) power/power ueot +auto=_ATTACKING_target(other creature[attacking]) power/power ueot text=Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power. mana={G}{G} type=Legendary Creature @@ -79758,7 +79761,7 @@ toughness=5 [card] name=Vigorspore Wurm abilities=oneblocker -auto=foreach(creature|mygraveyard) target(creature) 1/1 && vigilance ueot +auto=target(creature) transforms((,newability[vigilance],newability[type:creature:mygraveyard/type:creature:mygraveyard]) ueot text=Undergrowth - When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. -- Vigorspore Wurm can't be blocked by more than one creature. mana={5}{G} type=Creature diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 191957afd..26ea4fa85 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -25867,7 +25867,7 @@ type=Instant [card] name=Dark Salvation target=player -auto=_ZOMBIETOKEN_*xx targetedplayer && ability$!name(Choose one) choice name(Don't target any creature) donothing _ choice name(Target opponent's creature) target(creature|opponentBattlefield) -type:zombie:opponentBattlefield/-type:zombie:opponentBattlefield ueot _ choice name(Target your creature) target(creature|myBattlefield) -type:zombie:myBattlefield/-type:zombie:myBattlefield ueot!$ controller +auto=_ZOMBIETOKEN_*xx targetedplayer && ability$!name(Choose one) choice name(Don't target any creature) donothing _ choice name(Target creature) target(creature) transforms((,newability[-3/-3])) ueot!$ controller text=Target player puts X 2/2 black Zombie creature tokens onto the battlefield, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls. mana={X}{X}{B} type=Sorcery @@ -29669,7 +29669,7 @@ toughness=2 [/card] [card] name=Diregraf Colossus -auto=foreach(zombie|mygraveyard)counter(1/1) +auto=foreach(zombie|mygraveyard) counter(1/1) auto=@movedto(zombie|mystack):_ZOMBIETOKEN_ and!( tap(noevent) )! text=Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. -- Whenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped. mana={2}{B} @@ -39967,14 +39967,14 @@ subtype=Aura [/card] [card] name=Fertile Imagination -auto=choice name(Artifact) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(artifact|reveal) _SAPROLINGTOKEN_*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(creature) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(creature|reveal) _SAPROLINGTOKEN_*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(enchantment) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(enchantment|reveal) _SAPROLINGTOKEN_*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(instant) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(instant|reveal) _SAPROLINGTOKEN_*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(land) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(land|reveal) _SAPROLINGTOKEN_*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(planeswalker) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(planeswalker|reveal) _SAPROLINGTOKEN_*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(sorcery) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(sorcery|reveal) _SAPROLINGTOKEN_*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(tribal) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(tribal|reveal) _SAPROLINGTOKEN_*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(Artifact) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(artifact|reveal) _SAPROLINGTOKEN_*2 optiononeend optiontwo name(Put Back) all(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(creature) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(creature|reveal) _SAPROLINGTOKEN_*2 optiononeend optiontwo name(Put Back) all(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(enchantment) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(enchantment|reveal) _SAPROLINGTOKEN_*2 optiononeend optiontwo name(Put Back) all(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(instant) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(instant|reveal) _SAPROLINGTOKEN_*2 optiononeend optiontwo name(Put Back) all(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(land) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(land|reveal) _SAPROLINGTOKEN_*2 optiononeend optiontwo name(Put Back) all(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(planeswalker) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(planeswalker|reveal) _SAPROLINGTOKEN_*2 optiononeend optiontwo name(Put Back) all(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(sorcery) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(sorcery|reveal) _SAPROLINGTOKEN_*2 optiononeend optiontwo name(Put Back) all(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(tribal) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(tribal|reveal) _SAPROLINGTOKEN_*2 optiononeend optiontwo name(Put Back) all(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend text=Choose a card type. Target opponent reveals his or her hand. Put two 1/1 green Saproling creature tokens onto the battlefield for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) mana={2}{G}{G} type=Sorcery @@ -91550,7 +91550,7 @@ type=Artifact [card] name=Rakdos the Defiler abilities=flying,trample -auto=_ATTACKING_choice target(*|mybattlefield) sacrifice cdaactive +auto=_ATTACKING_choice target(*|mybattlefield) sacrifice cdaactive auto=@combatdamagefoeof(player) from(this):ability$!name(sacrifice) target(*|mybattlefield) sacrifice!$ opponent auto=@combatdamageof(player) from(this):ability$!name(sacrifice) target(*|mybattlefield) sacrifice!$ controller text=Flying, trample -- Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up. -- Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents he or she controls, rounded up. @@ -110828,7 +110828,6 @@ type=Artifact name=Sphinx of Jwar Isle abilities=flying,opponentshroud alias=185709 -aicode=activate name(look) donothing auto={0}:name(Look) reveal:1 optionone name(look) target(<1>*|reveal) moveto(mylibrary) optiononeend optiontwo name(put it back) all(*|reveal) moveto(mylibrary) optiontwoend revealend text=Flying, shroud -- You may look at the top card of your library. (You may do this at any time.) mana={4}{U}{U} @@ -125401,8 +125400,8 @@ name=Ulrich of the Krallenhorde backside=Ulrich, Uncontested Alpha restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) +auto=4/4 target(creature) ueot auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:name(Transform Human Werewolf) flip(backside) -auto=target(creature) 4/4 ueot text=Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn. -- At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde. // Ulrich, Uncontested Alpha mana={3}{R}{G} type=Legendary Creature