Fixed primitives of GRN and ELD sets.

This commit is contained in:
valfieri
2019-10-12 17:25:30 +02:00
parent 6083ad76d6
commit bdcb10a54f
4 changed files with 46 additions and 23 deletions

View File

@@ -1,4 +1,27 @@
grade=borderline
[card]
name=Venerated Loxodon
other={convoke} name(Convoke)
auto=lord(creature[tapped;-attacking]|myBattlefield) counter(1/1,1)
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- When Venerated Loxodon enters the battlefield, put a +1/+1 counter on each creature that convoked it.
mana={4}{W}
type=Creature
subtype=Elephant Cleric
power=4
toughness=4
[/card]
[card]
name=Flower // Flourish
other={4}{G}{W} name(Flourish)
auto=if paid(alternative) then all(creature|mybattlefield) 2/2 ueot
auto=ifnot paid(alternative) then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[basic;forest;plains]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle your library. -- Creatures you control get +2/+2 until end of turn.
mana={GW}
type=Sorcery
[/card]
[card]
name=Blade Instructor
auto=_MENTOR_