Fixed primitives of GRN and ELD sets.

This commit is contained in:
valfieri
2019-10-12 17:25:30 +02:00
parent 6083ad76d6
commit bdcb10a54f
4 changed files with 46 additions and 23 deletions

View File

@@ -2720,4 +2720,26 @@ type=Legendary Creature
subtype=Beast
power=4
toughness=4
[/card]
[card]
name=Once Upon a Time
#MISSING: First spell of game
aicode=activate moveto(myhand) target(*[creature;land;zpos<=5]|mylibrary)
auto=name(look) reveal:5 optionone name(Get a card) target(<1>*[creature;land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend
text=If this spell is the first spell you've cast this game, you may cast it without paying its mana cost. -- Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
mana={1}{G}
type=Instant
[/card]
[card]
name=Clackbridge Troll
#MISSING: At the beginning of combat on your turn
abilities=trample,haste
auto=create(Goat:creature Goat:0/1:white)*3 opponent
auto=@sacrificed(creature|opponentBattlefield):{T}:draw:1 controller && life:3 controller
text=Trample, haste -- When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens. -- At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card.
mana={3}{B}{B}
type=Creature
subtype=Troll
power=8
toughness=8
[/card]