From bd12054c62a059253d537e5fda5cd170245af983 Mon Sep 17 00:00:00 2001 From: "d32.wagic" Date: Mon, 14 Dec 2009 16:16:57 +0000 Subject: [PATCH] Daddy32 - Fix for PSP menu broken in r1518; sorry for that. --- projects/mtg/src/GameStateMenu.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/projects/mtg/src/GameStateMenu.cpp b/projects/mtg/src/GameStateMenu.cpp index 5e02e6f0f..873f3ca3e 100644 --- a/projects/mtg/src/GameStateMenu.cpp +++ b/projects/mtg/src/GameStateMenu.cpp @@ -568,9 +568,9 @@ JLBFont * mFont = resources.GetJLBFont(Constants::MENU_FONT); subMenuController->Add(SUBMENUITEM_CANCEL, "Cancel"); #ifdef TESTSUITE subMenuController->Add(SUBMENUITEM_TESTSUITE, "Test Suite"); - currentState = MENU_STATE_MAJOR_SUBMENU | MENU_STATE_MINOR_NONE; #endif - } + currentState = MENU_STATE_MAJOR_SUBMENU | MENU_STATE_MINOR_NONE; + } break; case MENUITEM_DECKEDITOR: mParent->SetNextState(GAME_STATE_DECK_VIEWER);