Minimal mod card scale
it's a minimal graphics mod so it's easier to debug. It's a smaller card scale of big render so we have more space to view in game.
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@@ -339,8 +339,14 @@ void CardSelector::Render()
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active->Render();
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if (CardView* card = dynamic_cast<CardView*>(active) )
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{
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//if(timer > 0)
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//card->DrawCard(bigpos, mDrawMode);
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if(timer > 0)
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card->DrawCard(bigpos, mDrawMode);
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{
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float modx = 14.f;
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Pos npos = Pos(bigpos.x+modx,bigpos.y-4.f,bigpos.zoom-(bigpos.zoom/5),bigpos.t,bigpos.alpha);
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card->DrawCard(npos, mDrawMode);
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}
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}
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}
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}
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