Minimal mod card scale

it's a minimal graphics mod so it's easier to debug. It's a smaller card
scale of big render so we have more space to view in game.
This commit is contained in:
Anthony Calosa
2016-08-14 14:59:49 +08:00
parent b7307adc10
commit bccb740c45
4 changed files with 50 additions and 22 deletions

View File

@@ -130,7 +130,10 @@ void Interruptible::Render(MTGCardInstance * source, JQuad * targetQuad, string
if (bigQuad)
{
Pos pos = Pos(CardGui::BigWidth / 2, CardGui::BigHeight / 2 - 10, 1.0, 0.0, 220);
/*Pos pos = Pos(CardGui::BigWidth / 2, CardGui::BigHeight / 2 - 10, 1.0, 0.0, 220);
CardGui::DrawCard(source, pos, observer->getCardSelector()->GetDrawMode());*/
Pos pos = Pos(CardGui::BigWidth / 2, CardGui::BigHeight / 2 - 10, 0.80f, 0.0, 220);
pos.actY = 142;//adjust y a little bit
CardGui::DrawCard(source, pos, observer->getCardSelector()->GetDrawMode());
}