Minimal mod card scale
it's a minimal graphics mod so it's easier to debug. It's a smaller card scale of big render so we have more space to view in game.
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@@ -130,7 +130,10 @@ void Interruptible::Render(MTGCardInstance * source, JQuad * targetQuad, string
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if (bigQuad)
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{
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Pos pos = Pos(CardGui::BigWidth / 2, CardGui::BigHeight / 2 - 10, 1.0, 0.0, 220);
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/*Pos pos = Pos(CardGui::BigWidth / 2, CardGui::BigHeight / 2 - 10, 1.0, 0.0, 220);
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CardGui::DrawCard(source, pos, observer->getCardSelector()->GetDrawMode());*/
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Pos pos = Pos(CardGui::BigWidth / 2, CardGui::BigHeight / 2 - 10, 0.80f, 0.0, 220);
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pos.actY = 142;//adjust y a little bit
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CardGui::DrawCard(source, pos, observer->getCardSelector()->GetDrawMode());
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}
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