Premade decks will not create/update stats on battles.
Update description for default premade deck to allow proper wrapping of text. Issue: 540
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@@ -1,8 +1,5 @@
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#NAME:Premade G/R
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#NAME:Premade G/R
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#DESC:A Red/Green deck with simple mechanics
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#DESC:A Red/Green deck with simple mechanics to get you started. We recommend to create your own decks to get the full Wagic Fun!
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#DESC:to get you started.
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#DESC:We recommend to create your own decks
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#DESC:to get the full Wagic Fun!
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Forest (10E) *11
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Forest (10E) *11
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Mountain (10E) *12
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Mountain (10E) *12
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@@ -233,13 +233,13 @@ void GameStateDuel::End()
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JRenderer::GetInstance()->EnableVSync(false);
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JRenderer::GetInstance()->EnableVSync(false);
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DeckManager::EndInstance();
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DeckManager::EndInstance();
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if (mPlayers[0] && mPlayers[1]) // save the stats for the game
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if (!premadeDeck && mPlayers[0] && mPlayers[1]) // save the stats for the game
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mPlayers[0]->End();
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mPlayers[0]->End();
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else
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else if ( !mPlayers[1] && mPlayers[0] )
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// clean up player object
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// clean up player object
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SAFE_DELETE( mPlayers[0] );
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SAFE_DELETE( mPlayers[0] );
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GameObserver::EndInstance();
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GameObserver::EndInstance(); // this will delete both player objects
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game = NULL;
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game = NULL;
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premadeDeck = false;
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premadeDeck = false;
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