- fix soul warden
- fix counters (chainbreaker)
- removed cards that do not work
- updated version
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-07-27 10:33:11 +00:00
parent 7d672e091a
commit bb4cb3be7d
24 changed files with 201 additions and 184 deletions

View File

@@ -337,19 +337,6 @@ subtype=Wraith
toughness=3
[/card]
[card]
text=When Bogardan Firefiend is put into a graveyard from play, it deals 2 damage to target creature.
auto=@movedTo(this|graveyard):damage:2 target(creature)
id=130534
name=Bogardan Firefiend
rarity=C
color=Red
type=Creature
mana={2}{R}
power=2
subtype=Elemental Spirit
toughness=1
[/card]
[card]
text=Return target permanent to its owner's hand.
target=*
auto=moveTo(ownerHand)
@@ -850,19 +837,6 @@ subtype=Human Archer
toughness=2
[/card]
[card]
text=When Festering Goblin is put into a graveyard from play, target creature gets -1/-1 until end of turn.
auto=@movedTo(this|graveyard):-1/-1 target(creature)
id=129546
name=Festering Goblin
rarity=C
color=Black
type=Creature
mana={B}
power=1
subtype=Zombie Goblin
toughness=1
[/card]
[card]
text=Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)
id=135258
auto=lord(soldier) 1/1 other
@@ -2534,7 +2508,7 @@ toughness=2
[card]
text=Whenever another creature comes into play, you gain 1 life.
id=129740
auto=@movedTo(*|battlefield): life:1
auto=@movedTo(creature|battlefield): life:1
name=Soul Warden
rarity=U
color=White