Refactored Z's last change slightly, eliminated code duplication.
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@@ -68,22 +68,15 @@ void GuiPlay::HorzStack::Enstack(CardView* card)
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void GuiPlay::VertStack::Enstack(CardView* card)
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{
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if(total < 10)
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int modulus = total < 10 ? 3 : 5;
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{
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if (0 == count % 3)
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{
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x += CARD_WIDTH;
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y = 0;
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}
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}
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else
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{
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if (0 == count % 5)
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if (0 == count % modulus)
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{
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x += CARD_WIDTH;
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y = 0;
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}
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}
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card->x = x + baseX;
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card->y = y + baseY;
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y += 12;
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