- "foreach" auto keyword improved, now works like lord
- a few cards using "foreach" added
This commit is contained in:
wagic.the.homebrew
2009-03-03 14:02:40 +00:00
parent 58700417da
commit bb23db4b16
17 changed files with 274 additions and 327 deletions
+67 -1
View File
@@ -176,6 +176,18 @@ subtype=Bird
toughness=1
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+1 for each Forest you control.
id=135267
target=creature
auto=foreach(forest|myinplay) 1/1
name=Blanchwood Armor
rarity=U
color=Green
type=Enchantment
mana={2}{G}
subtype=Aura
[/card]
[card]
text=Blaze deals X damage to target creature or player.
target=creature,player
alias=1291
@@ -1177,6 +1189,34 @@ subtype=Goblin
toughness=1
[/card]
[card]
text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Molimo, Maro-Sorcerer's power and toughness are equal to the number of lands you control.
abilities=trample, legendary
auto=foreach(land|myinplay) 1/1 includeself
id=106368
name=Molimo, Maro-Sorcerer
rarity=R
color=Green
type=Creature
mana={4}{G}{G}{G}
power=*
subtype=Elemental
toughness=*
[/card]
[card]
text=Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate Mortivore. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
auto={B}:regenerate
auto=foreach(creature|graveyard) 1/1
id=129648
name=Mortivore
rarity=R
color=Black
type=Creature
mana={2}{B}{B}
power=*
subtype=Lhurgoyf
toughness=*
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=129652
@@ -1516,7 +1556,7 @@ subtype=Aura
[card]
text=Relentless Rats gets +1/+1 for each other creature in play named Relentless Rats. A deck can have any number of cards named Relentless Rats.
id=135236
auto=foreach(name:Relentless Rats)
auto=foreach(relentless rats) 1/1
name=Relentless Rats
rarity=U
color=Black
@@ -1648,6 +1688,19 @@ subtype=Zombie
toughness=2
[/card]
[card]
text=Scion of the Wild's power and toughness are each equal to the number of creatures you control.
id=130504
auto=foreach(creature|myinplay) 1/1 includeself
name=Scion of the Wild
rarity=R
color=Green
type=Creature
mana={1}{G}{G}
power=*
subtype=Avatar
toughness=*
[/card]
[card]
text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)
abilities=flying,vigilance
id=129726
@@ -2221,6 +2274,19 @@ color=Land
type=Land
[/card]
[card]
text=Yavimaya Enchantress gets +1/+1 for each enchantment in play.
auto=foreach(enchantment) 1/1 includeself
id=130515
name=Yavimaya Enchantress
rarity=U
color=Green
type=Creature
mana={2}{G}
power=2
subtype=Human Druid
toughness=2
[/card]
[card]
text=First strike (This creature deals combat damage before creatures without first strike.)
abilities=first strike
id=129790
+3 -58
View File
@@ -199,16 +199,6 @@ type=Sorcery
mana={3}{B}{B}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+1 for each Forest you control.
id=135267
name=Blanchwood Armor
rarity=U
color=Green
type=Enchantment
mana={2}{G}
subtype=Aura
[/card]
[card]
text={R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player.
id=129709
name=Bloodfire Colossus
@@ -1050,18 +1040,7 @@ color=Black
type=Sorcery
mana={2}{B}
[/card]
[card]
text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.
id=106368
name=Molimo, Maro-Sorcerer
rarity=R
color=Green
type=Legendary Creature
mana={4}{G}{G}{G}
power=*
subtype=Elemental
toughness=*
[/card]
[card]
text=At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.
id=135259
@@ -1072,18 +1051,6 @@ type=Enchantment
mana={2}{B}{B}
[/card]
[card]
text=Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate Mortivore. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
id=129648
name=Mortivore
rarity=R
color=Black
type=Creature
mana={2}{B}{B}
power=*
subtype=Lhurgoyf
toughness=*
[/card]
[card]
text=Target player gains 8 life.
id=129655
name=Natural Spring
@@ -1407,18 +1374,7 @@ power=1
subtype=Beast
toughness=5
[/card]
[card]
text=Scion of the Wild's power and toughness are each equal to the number of creatures you control.
id=130504
name=Scion of the Wild
rarity=R
color=Green
type=Creature
mana={1}{G}{G}
power=*
subtype=Avatar
toughness=*
[/card]
[card]
text=At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand.
id=130374
@@ -2030,15 +1986,4 @@ color=Artifact
type=Artifact
mana={2}
[/card]
[card]
text=Yavimaya Enchantress gets +1/+1 for each enchantment in play.
id=130515
name=Yavimaya Enchantress
rarity=U
color=Green
type=Creature
mana={2}{G}
power=2
subtype=Human Druid
toughness=2
[/card]