Macros for loot (draw a card, discard a card.) bug fixes

Macros _LOOT_ for draw a card, discard a card.

Fixed typos in subttype

removed induced amnesia

Yawgmoth, Thran Physician
Rienne, Angel of Rebirth
Teysa, Envoy of Ghosts
Urza's Avenger
Reincarnation
Diabolic Servitude
Gate to the Afterlife
Tana, the Bloodsower
This commit is contained in:
Eduardo MG
2022-10-24 13:00:38 -05:00
parent 04c49f9031
commit bada76ec85
4 changed files with 103 additions and 108 deletions
@@ -166,6 +166,9 @@ $AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Errati
# Foretell # Foretell
#AUTO_DEFINE _FORETELL_ {2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly #AUTO_DEFINE _FORETELL_ {2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
# Loot (draw a card, discard a card.)
#AUTO_DEFINE _LOOT_ draw:1 && transforms((,newability[target(*|myhand) reject])) forever
# Angel Token # Angel Token
#AUTO_DEFINE _ANGELTOKEN_ create(Angel:Creature Angel:4/4:white:flying) #AUTO_DEFINE _ANGELTOKEN_ create(Angel:Creature Angel:4/4:white:flying)
@@ -2972,7 +2972,7 @@ toughness=7
name=Archive Haunt name=Archive Haunt
backside=Overwhelmed Archivist backside=Overwhelmed Archivist
abilities=flying,exiledeath abilities=flying,exiledeath
auto=_ATTACKING_name(Draw and discard) draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot auto=_ATTACKING__LOOT_
text=Flying -- Whenever Archive Haunt attacks, draw a card, then discard a card. -- If Archive Haunt would be put into a graveyard from anywhere, exile it instead. // Overwhelmed Archivist text=Flying -- Whenever Archive Haunt attacks, draw a card, then discard a card. -- If Archive Haunt would be put into a graveyard from anywhere, exile it instead. // Overwhelmed Archivist
type=Creature type=Creature
subtype=Spirit Wizard subtype=Spirit Wizard
@@ -4670,7 +4670,7 @@ type=Artifact
[card] [card]
name=Bag of Holding name=Bag of Holding
auto=@discarded(*|myhand):name(Move to exile) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(myexile) and!( counter(0/0.1.BagExiled) )!])) oneshot auto=@discarded(*|myhand):name(Move to exile) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(myexile) and!( counter(0/0.1.BagExiled) )!])) oneshot
auto={2}{T}:name(Draw and discard) draw:1 controller && transforms((,newability[name(Discard a card) reject notatarget(*|myhand)])) oneshot auto={2}{T}:name(Draw and discard) _LOOT_
auto={4}{T}{S}:name(Return all exiled card) all(*[counter{0/0.1.BagExiled}]|myexile) moveto(ownerhand) auto={4}{T}{S}:name(Return all exiled card) all(*[counter{0/0.1.BagExiled}]|myexile) moveto(ownerhand)
text=Whenever you discard a card, exile that card from your graveyard. -- {2}, {T}: Draw a card, then discard a card. -- {4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand. text=Whenever you discard a card, exile that card from your graveyard. -- {2}, {T}: Draw a card, then discard a card. -- {4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.
mana={1} mana={1}
@@ -5617,7 +5617,7 @@ color=green
[card] [card]
name=Beast Tru name=Beast Tru
type=Creature type=Creature
subttype=Beast subtype=Beast
power=3 power=3
toughness=3 toughness=3
color=green color=green
@@ -5631,7 +5631,7 @@ auto=choice name(Vigilance counter) counter(0/0,1,Vigilance)
auto=choice name(Reach counter) counter(0/0,1,Reach) auto=choice name(Reach counter) counter(0/0,1,Reach)
auto=choice name(Trample counter) counter(0/0,1,Trample) auto=choice name(Trample counter) counter(0/0,1,Trample)
type=Creature type=Creature
subttype=Beast subtype=Beast
power=3 power=3
toughness=3 toughness=3
color=green color=green
@@ -5964,7 +5964,7 @@ toughness=2
[card] [card]
name=Benthic Biomancer name=Benthic Biomancer
auto={1}{U}:_ADAPT_(1) auto={1}{U}:_ADAPT_(1)
auto=@counteradded(1/1) from(this):draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto=@counteradded(1/1) from(this):_LOOT_
text={1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card. text={1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.
mana={U} mana={U}
type=Creature type=Creature
@@ -10574,7 +10574,7 @@ color=white
name=Cat Bird Sky name=Cat Bird Sky
abilities=flying abilities=flying
type=Creature type=Creature
subttype=Cat Bird subtype=Cat Bird
power=1 power=1
toughness=1 toughness=1
color=white color=white
@@ -10583,7 +10583,7 @@ color=white
name=Cat Cub name=Cat Cub
abilities=lifelink abilities=lifelink
type=Creature type=Creature
subttype=Cat subtype=Cat
power=1 power=1
toughness=1 toughness=1
color=white color=white
@@ -13998,7 +13998,7 @@ subtype=Equipment
[card] [card]
name=Conqueror's Foothold name=Conqueror's Foothold
auto={T}:Add{1} auto={T}:Add{1}
auto={2}{T}:draw:1 controller && transforms((,newability[target(*|myhand) reject])) forever auto={2}{T}:_LOOT_
auto={4}{T}:draw:1 controller auto={4}{T}:draw:1 controller
auto={6}{T}:moveto(myhand) target(*|mygraveyard) auto={6}{T}:moveto(myhand) target(*|mygraveyard)
text=(Transforms from Conqueror's Galleon.) -- {T}: Add {1} to your mana pool. -- {2}, {T}: Draw a card, then discard a card. -- {4}, {T}: Draw a card. -- {6}, {T}: Return target card from your graveyard to your hand. text=(Transforms from Conqueror's Galleon.) -- {T}: Add {1} to your mana pool. -- {2}, {T}: Draw a card, then discard a card. -- {4}, {T}: Draw a card. -- {6}, {T}: Return target card from your graveyard to your hand.
@@ -14302,7 +14302,7 @@ toughness=2
[card] [card]
name=Coralhelm Chronicler name=Coralhelm Chronicler
aicode=activate target(*[zpos<=5]|myLibrary) moveTo(myHand) aicode=activate target(*[zpos<=5]|myLibrary) moveTo(myHand)
auto=@movedTo(*[kicked>=1]|myStack):draw:1 controller && ability$!name(Discard a card) reject notatarget(*|myhand)!$ controller auto=@movedTo(*[kicked>=1]|myStack):_LOOT_
auto=name(Reveal five and search kicked) reveal:5 optionone name(Get card) target(*[haskicker]|reveal) moveTo(myHand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend auto=name(Reveal five and search kicked) reveal:5 optionone name(Get card) target(*[haskicker]|reveal) moveTo(myHand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend
text=Whenever you cast a kicked spell, draw a card, then discard a card. -- When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order. text=Whenever you cast a kicked spell, draw a card, then discard a card. -- When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
mana={2}{U} mana={2}{U}
@@ -16345,7 +16345,7 @@ toughness=1
[card] [card]
name=Daring Saboteur name=Daring Saboteur
auto={2}{U}:unblockable auto={2}{U}:unblockable
auto=@combatdamaged(player) from(this):may draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto=@combatdamaged(player) from(this):may _LOOT_
text={2}{U}: Daring Saboteur can't be blocked this turn. -- Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card. text={2}{U}: Daring Saboteur can't be blocked this turn. -- Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -18406,7 +18406,7 @@ toughness=1
[card] [card]
name=Diabolic Servitude name=Diabolic Servitude
auto={B}{B}{L:2}{S(swamp|mybattlefield)}:name(Return creature) target(creature|mygraveyard) moveTo(myBattlefield) and!( counter(0/0.1.DiabolicReturned) )! auto={B}{B}{L:2}{S(swamp|mybattlefield)}:name(Return creature) target(creature|mygraveyard) moveTo(myBattlefield) and!( counter(0/0.1.DiabolicReturned) )!
auto=@movedto(creature[counter{0/0.1.DiabolicReturned}]|graveyard) from(mybattlefield):name(Exile returned creature) all(trigger[to]) name(Exile returned creature) transforms(,newability[moveto(exile)])) oneshot auto=@movedto(creature[counter{0/0.1.DiabolicReturned}]|graveyard) from(mybattlefield):name(Exile returned creature) all(trigger[to]) name(Exile returned creature) transforms((,newability[moveto(exile)])) oneshot
auto=@movedto(creature[counter{0/0.1.DiabolicReturned}]|graveyard) from(mybattlefield):name(Return to hand) all(this) name(Return to hand) moveto(ownerhand) auto=@movedto(creature[counter{0/0.1.DiabolicReturned}]|graveyard) from(mybattlefield):name(Return to hand) all(this) name(Return to hand) moveto(ownerhand)
auto=@movedto(this|nonbattlezone) from(battlefield):name(Exile returned creatures) all(creature[counter{0/0.1.DiabolicReturned}]|myBattlefield) moveto(exile) auto=@movedto(this|nonbattlezone) from(battlefield):name(Exile returned creatures) all(creature[counter{0/0.1.DiabolicReturned}]|myBattlefield) moveto(exile)
text={B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield. -- When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand. -- When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude. text={B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield. -- When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand. -- When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.
@@ -18606,7 +18606,7 @@ toughness=3
name=Dinosaur For name=Dinosaur For
abilities=haste abilities=haste
type=Creature type=Creature
subttype=Dinosaur subtype=Dinosaur
power=1 power=1
toughness=1 toughness=1
color=red color=red
@@ -20100,7 +20100,7 @@ auto=teach(creature) menace
text=When Draugr's Helm enters the battlefield, you may pay {2}{B}. If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it. -- Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) -- Equip {4} text=When Draugr's Helm enters the battlefield, you may pay {2}{B}. If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it. -- Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) -- Equip {4}
mana={1}{B} mana={1}{B}
type=Artifact type=Artifact
subttype=Equipment subtype=Equipment
[/card] [/card]
[card] [card]
name=Drawn from Dreams name=Drawn from Dreams
@@ -21095,7 +21095,7 @@ auto=teach(creature) trample
text=When Dwarven Hammer enters the battlefield, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it. -- Equipped creature gets +3/+0 and has trample. -- Equip {3} text=When Dwarven Hammer enters the battlefield, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it. -- Equipped creature gets +3/+0 and has trample. -- Equip {3}
mana={2}{R} mana={2}{R}
type=Artifact type=Artifact
subttype=Equipment subtype=Equipment
[/card] [/card]
[card] [card]
name=Dwarven Lightsmith name=Dwarven Lightsmith
@@ -21856,8 +21856,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Elite Instructor name=Elite Instructor
auto=draw:1 auto=_LOOT_
auto=reject target(*|myhand)
text=When Elite Instructor enters the battlefield, draw a card, then discard a card. text=When Elite Instructor enters the battlefield, draw a card, then discard a card.
mana={2}{U} mana={2}{U}
type=Creature type=Creature
@@ -21974,7 +21973,7 @@ auto=teach(creature) reach
text=When Elven Bow enters the battlefield, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it. -- Equipped creature gets +1/+2 and has reach. -- Equip {3} text=When Elven Bow enters the battlefield, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it. -- Equipped creature gets +1/+2 and has reach. -- Equip {3}
mana={G} mana={G}
type=Artifact type=Artifact
subttype=Equipment subtype=Equipment
[/card] [/card]
[card] [card]
name=Elvish Clancaller name=Elvish Clancaller
@@ -22761,7 +22760,7 @@ toughness=5
[/card] [/card]
[card] [card]
name=Ephemerate name=Ephemerate
target=creature|mybattlefield) target=creature|mybattlefield
auto=moveto(exile) and!(moveto(ownerbattlefield))! auto=moveto(exile) and!(moveto(ownerbattlefield))!
auto=_REBOUND_ auto=_REBOUND_
text=Exile target creature you control, then return it to the battlefield under its owner's control. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) text=Exile target creature you control, then return it to the battlefield under its owner's control. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
@@ -22887,7 +22886,7 @@ toughness=8
[/card] [/card]
[card] [card]
name=Erratic Visionary name=Erratic Visionary
auto={1}{U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={1}{U}{T}:_LOOT_
text={1}{U}, {T}: Draw a card, then discard a card. text={1}{U}, {T}: Draw a card, then discard a card.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -23985,7 +23984,7 @@ type=Snow Land
[/card] [/card]
[card] [card]
name=Facet Reader name=Facet Reader
auto={1}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={1}{T}:_LOOT_
text={1}, {T}: Draw a card, then discard a card. text={1}, {T}: Draw a card, then discard a card.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -28149,7 +28148,8 @@ toughness=8
[/card] [/card]
[card] [card]
name=Gate to the Afterlife name=Gate to the Afterlife
auto=@movedto(creature[-token]|mygraveyard) from(mybattlefield):life:1 controller && may ability$!draw:1 && target(*|myhand) reject!$ controller auto=@movedto(creature[-token]|mygraveyard) from(mybattlefield):may _LOOT_
auto=@movedto(creature[-token]|mygraveyard) from(mybattlefield):life:1 controller
text=Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. -- {2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle it. Activate this ability only if there are six or more creature cards in your graveyard. text=Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. -- {2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle it. Activate this ability only if there are six or more creature cards in your graveyard.
mana={3} mana={3}
type=Artifact type=Artifact
@@ -28927,7 +28927,7 @@ auto=teach(creature) transforms((,newability[this(variable{tapped}<1) opponentsh
text=When Giant's Amulet enters the battlefield, you may pay {3}{U}. If you do, create a 4/4 blue Giant Wizard creature token, then attach Giant's Amulet to it. -- Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped." (It can't be the target of spells or abilities your opponents control.) text=When Giant's Amulet enters the battlefield, you may pay {3}{U}. If you do, create a 4/4 blue Giant Wizard creature token, then attach Giant's Amulet to it. -- Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped." (It can't be the target of spells or abilities your opponents control.)
mana={U} mana={U}
type=Artifact type=Artifact
subttype=Equipment subtype=Equipment
[/card] [/card]
[card] [card]
name=Giant's Grasp name=Giant's Grasp
@@ -32828,7 +32828,7 @@ toughness=2
name=Hard Cover name=Hard Cover
target=creature target=creature
auto=teach(creature) 0/2 auto=teach(creature) 0/2
auto=teach(creature) transforms((,newability[{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) oneshot])) auto=teach(creature) transforms((,newability[{T}:_LOOT_ oneshot]))
text=Enchant creature -- Enchanted creature gets +0/+2 and has "{T}: Draw a card, then discard a card." text=Enchant creature -- Enchanted creature gets +0/+2 and has "{T}: Draw a card, then discard a card."
mana={U} mana={U}
type=Enchantment type=Enchantment
@@ -35122,7 +35122,7 @@ type=Enchantment
[card] [card]
name=Human Soldier Bas name=Human Soldier Bas
type=Creature type=Creature
subttype=Human Soldier subtype=Human Soldier
power=1 power=1
toughness=1 toughness=1
color=white color=white
@@ -35138,7 +35138,7 @@ color=white
[card] [card]
name=Human Soldier For name=Human Soldier For
type=Creature type=Creature
subttype=Human Soldier subtype=Human Soldier
power=1 power=1
toughness=1 toughness=1
color=white color=white
@@ -35154,7 +35154,7 @@ color=white
[card] [card]
name=Human Soldier Gen name=Human Soldier Gen
type=Creature type=Creature
subttype=Human Soldier subtype=Human Soldier
power=1 power=1
toughness=1 toughness=1
color=white color=white
@@ -35170,7 +35170,7 @@ color=white
[card] [card]
name=Human Soldier Nig name=Human Soldier Nig
type=Creature type=Creature
subttype=Human Soldier subtype=Human Soldier
power=1 power=1
toughness=1 toughness=1
color=white color=white
@@ -36347,7 +36347,7 @@ subtype=Aura
[card] [card]
name=Improbable Alliance name=Improbable Alliance
auto=_SECOND_DRAW_create(Faerie:creature Faerie:1/1:blue:flying) auto=_SECOND_DRAW_create(Faerie:creature Faerie:1/1:blue:flying)
auto={4}{U}{R}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={4}{U}{R}:_LOOT_
text=Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. -- {4}{U}{R}: Draw a card, then discard a card. text=Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. -- {4}{U}{R}: Draw a card, then discard a card.
mana={U}{R} mana={U}{R}
type=Enchantment type=Enchantment
@@ -36599,13 +36599,6 @@ mana={2}{B}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Induced Amnesia
auto=target(player) exiles all cards from their hand face down, then draws that many cards
text=When Induced Amnesia enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards. -- When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Indulgent Tormentor name=Indulgent Tormentor
abilities=flying abilities=flying
auto=@each my upkeep:ability$!choice name(draw 1 opponent) draw:1 opponent _ choice name(pay 2 life) life:-2!$ opponent auto=@each my upkeep:ability$!choice name(draw 1 opponent) draw:1 opponent _ choice name(pay 2 life) life:-2!$ opponent
@@ -40684,7 +40677,7 @@ toughness=4
[card] [card]
name=Kraken Omi name=Kraken Omi
type=Creature type=Creature
subttype=Kraken subtype=Kraken
power=8 power=8
toughness=8 toughness=8
color=blue color=blue
@@ -44795,7 +44788,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Marauding Looter name=Marauding Looter
auto=@each my endofturn:if raid then draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto=@each my endofturn:if raid then may _LOOT_
text=Raid - At the beginning of your end step, if you attacked with a creature this turn, you may draw a card. If you do, discard a card. text=Raid - At the beginning of your end step, if you attacked with a creature this turn, you may draw a card. If you do, discard a card.
mana={2}{U}{R} mana={2}{U}{R}
type=Creature type=Creature
@@ -50016,7 +50009,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Obsessive Stitcher name=Obsessive Stitcher
auto={T}:draw:1 controller && transforms((,newability[target(*|myhand) reject])) forever auto={T}:_LOOT_
auto={2}{U}{B}{T}{S}:moveTo(myBattlefield) target(creature|myGraveyard) auto={2}{U}{B}{T}{S}:moveTo(myBattlefield) target(creature|myGraveyard)
text={T} -- : Draw a card, then discard a card. -- {2}{U}{B}, {T}, Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield. text={T} -- : Draw a card, then discard a card. -- {2}{U}{B}, {T}, Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield.
mana={1}{U}{B} mana={1}{U}{B}
@@ -51746,7 +51739,7 @@ restriction=compare(isflipped)~equalto~0
anyzone={0}:doubleside(backside) anyzone={0}:doubleside(backside)
retrace={3}{U} name(Cast with disturb) retrace={3}{U} name(Cast with disturb)
auto=if paid(retrace) then flip(backside) auto=if paid(retrace) then flip(backside)
auto=draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot auto=_LOOT_ oneshot
text=When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card. -- Disturb {3}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Archive Haunt text=When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card. -- Disturb {3}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Archive Haunt
mana={2}{U} mana={2}{U}
type=Creature type=Creature
@@ -53146,7 +53139,7 @@ type=Sorcery
[card] [card]
name=Pilfering Hawk name=Pilfering Hawk
abilities=flying abilities=flying
auto={i}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={i}{T}:_LOOT_
text=Flying -- {S}i}, {T}: Draw a card, then discard a card. ({S}i} can be paid with one mana from a snow source.) text=Flying -- {S}i}, {T}: Draw a card, then discard a card. ({S}i} can be paid with one mana from a snow source.)
mana={1}{U} mana={1}{U}
type=Snow Creature type=Snow Creature
@@ -53809,7 +53802,7 @@ toughness=1
[card] [card]
name=Pollywog Symbiote name=Pollywog Symbiote
auto=lord(*[mutate]|myhand) altercost(colorless,-1) auto=lord(*[mutate]|myhand) altercost(colorless,-1)
auto=@movedTo(creature[mutate]|mystack):draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto=@movedTo(creature[mutate]|mystack):_LOOT_
text=Each creature spell you cast costs {1} less to cast if it has mutate. -- Whenever you cast a creature spell, if it has mutate, draw a card, then discard a card. text=Each creature spell you cast costs {1} less to cast if it has mutate. -- Whenever you cast a creature spell, if it has mutate, draw a card, then discard a card.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -56998,7 +56991,7 @@ toughness=6
[/card] [/card]
[card] [card]
name=Raving Visionary name=Raving Visionary
auto={U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={U}{T}:_LOOT_
auto=while(restriction{delirium}) {2}{U}{T}:draw:1 controller auto=while(restriction{delirium}) {2}{U}{T}:draw:1 controller
text={U}, {T}: Draw a card, then discard a card. -- Delirium-{2}{U}, {T}: Draw a card. Activate only if there are four or more card types among cards in your graveyard. text={U}, {T}: Draw a card, then discard a card. -- Delirium-{2}{U}, {T}: Draw a card. Activate only if there are four or more card types among cards in your graveyard.
mana={1}{U} mana={1}{U}
@@ -57726,7 +57719,7 @@ type=Sorcery
[card] [card]
name=Reincarnation name=Reincarnation
target=creature target=creature
auto=transforms(,newability[_DIES_target(creature|ownergraveyard) moveto(ownerbattlefield)])) ueot auto=transforms((,newability[_DIES_target(creature|ownergraveyard) moveto(ownerbattlefield)])) ueot
text=Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner. text=Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.
mana={1}{G}{G} mana={1}{G}{G}
type=Instant type=Instant
@@ -60895,8 +60888,8 @@ toughness=5
[/card] [/card]
[card] [card]
name=Sage of the Falls name=Sage of the Falls
auto=may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller auto=may _LOOT_
auto=@movedTo(creature[-human]|myBattlefield):may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller auto=@movedTo(creature[-human]|myBattlefield):may _LOOT_
text=Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card. text=Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card.
mana={4}{U} mana={4}{U}
type=Creature type=Creature
@@ -63248,7 +63241,7 @@ toughness=2
[card] [card]
name=Senate Guildmage name=Senate Guildmage
auto={W}{T}:life:2 auto={W}{T}:life:2
auto={U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={U}{T}:_LOOT_
text={W}, {T}: You gain 2 life. -- {U}, {T}: Draw a card, then discard a card. text={W}, {T}: You gain 2 life. -- {U}, {T}: Draw a card, then discard a card.
mana={W}{U} mana={W}{U}
type=Creature type=Creature
@@ -64473,7 +64466,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Shipwreck Looter name=Shipwreck Looter
auto=if raid then may draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto=if raid then may _LOOT_
text=Raid - When Shipwreck Looter enters the battlefield, if you attacked with a creature this turn, you may draw a card. If you do, discard a card. text=Raid - When Shipwreck Looter enters the battlefield, if you attacked with a creature this turn, you may draw a card. If you do, discard a card.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -64548,7 +64541,7 @@ toughness=6
[/card] [/card]
[card] [card]
name=Shoal Kraken name=Shoal Kraken
auto=_CONSTELLATION_may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller auto=_CONSTELLATION_may _LOOT_
text=Constellation -- Whenever an enchantment enters the battlefield under your control, you may draw a card. If you do, discard a card. text=Constellation -- Whenever an enchantment enters the battlefield under your control, you may draw a card. If you do, discard a card.
mana={4}{U} mana={4}{U}
type=Creature type=Creature
@@ -67386,7 +67379,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Soothsayer Adept name=Soothsayer Adept
auto={1}{U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={1}{U}{T}:_LOOT_
text=1{U}, {T}: Draw a card, then discard a card. text=1{U}, {T}: Draw a card, then discard a card.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -71454,7 +71447,7 @@ toughness=3
[card] [card]
name=Surge Mare name=Surge Mare
auto=cantbeblockedby(creature[green]) auto=cantbeblockedby(creature[green])
auto=@damagefoeof(player) from(this):may draw:1 ability$!name(discard) reject notatarget(*|myhand)!$ auto=@damagefoeof(player) from(this):may _LOOT_
auto={1}{U}:2/-2 ueot auto={1}{U}:2/-2 ueot
text=Surge Mare can't be blocked by green creatures. -- Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card. -- {1}{U}: Surge Mare gets +2/-2 until end of turn. text=Surge Mare can't be blocked by green creatures. -- Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card. -- {1}{U}: Surge Mare gets +2/-2 until end of turn.
mana={U}{U} mana={U}{U}
@@ -71591,7 +71584,7 @@ backside=Seafaring Werewolf
restriction=compare(isflipped)~equalto~0 restriction=compare(isflipped)~equalto~0
anyzone={0}:doubleside(backside) anyzone={0}:doubleside(backside)
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
auto=@combatdamaged(player) from(this):name(Draw and discard) draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot auto=@combatdamaged(player) from(this):_LOOT_
text=Suspicious Stowaway can't be blocked. -- Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Seafaring Werewolf text=Suspicious Stowaway can't be blocked. -- Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Seafaring Werewolf
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -71896,7 +71889,7 @@ auto=teach(creature) handdeath
text=Equipped creature gets +2/+0 and has vigilance. -- Whenever equipped creature dies, return it to its owner's hand. -- Equip {1}{W} // {2}{W}{W} Halvar, God of Battle text=Equipped creature gets +2/+0 and has vigilance. -- Whenever equipped creature dies, return it to its owner's hand. -- Equip {1}{W} // {2}{W}{W} Halvar, God of Battle
mana={1}{W} mana={1}{W}
type=Legendary Artifact type=Legendary Artifact
subttype=Equipment subtype=Equipment
[/card] [/card]
[card] [card]
name=Sword-Point Diplomacy name=Sword-Point Diplomacy
@@ -72549,7 +72542,7 @@ type=Sorcery
[card] [card]
name=Tana, the Bloodsower name=Tana, the Bloodsower
abilities=trample,partner abilities=trample,partner
auto=@combatdamaged(player) from(mytgt):token(Saproling,Creature Saproling,1/1,green)*thatmuch auto=@combatdamaged(player) from(this):token(Saproling,Creature Saproling,1/1,green)*thatmuch
text=Trample -- Whenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens. -- Partner (You can have two commanders if both have partner.) text=Trample -- Whenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens. -- Partner (You can have two commanders if both have partner.)
mana={2}{R}{G} mana={2}{R}{G}
type=Legendary Creature type=Legendary Creature
@@ -73804,7 +73797,7 @@ auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activ
auto={T}:name(Add 1 mana) ability$!name(Choose color) choice name(Add red mana) add{R} _ choice name(Add green mana) add{G} _ choice name(Add black mana) add{B} _ choice name(Add white mana) add{W} _ choice name(Add blue mana) add{U}!$ controller auto={T}:name(Add 1 mana) ability$!name(Choose color) choice name(Add red mana) add{R} _ choice name(Add green mana) add{G} _ choice name(Add black mana) add{B} _ choice name(Add white mana) add{W} _ choice name(Add blue mana) add{U}!$ controller
auto=aslongas(night|battlefield) {3}{T}:name(It becomes day) name(It becomes day) all(*[night]|battlefield) flip(backside) asSorcery auto=aslongas(night|battlefield) {3}{T}:name(It becomes day) name(It becomes day) all(*[night]|battlefield) flip(backside) asSorcery
auto=aslongas(day|battlefield) this(variable{type:*[nonight]:battlefield}=0) {3}{T}:name(It becomes night) name(It becomes night) all(*[day]|battlefield) flip(backside) asSorcery auto=aslongas(day|battlefield) this(variable{type:*[nonight]:battlefield}=0) {3}{T}:name(It becomes night) name(It becomes night) all(*[day]|battlefield) flip(backside) asSorcery
auto=@transformed(*[day;night]|battlefield):may name(Draw and discard) draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot auto=@transformed(*[day;night]|battlefield):may _LOOT_
auto=@transformed(*[day;night]|battlefield):name(Gain 1 life) life:1 controller auto=@transformed(*[day;night]|battlefield):name(Gain 1 life) life:1 controller
text=If it's neither day nor night, it becomes day as The Celestus enters the battlefield. -- {T}: Add one mana of any color. -- {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. -- Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card. text=If it's neither day nor night, it becomes day as The Celestus enters the battlefield. -- {T}: Add one mana of any color. -- {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. -- Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
type=Legendary Artifact type=Legendary Artifact
@@ -74013,7 +74006,7 @@ subtype=Saga
name=The Locust God name=The Locust God
abilities=flying abilities=flying
auto=@drawn(controller):token(Insect,creature Insect,1/1,red,blue,flying,haste) auto=@drawn(controller):token(Insect,creature Insect,1/1,red,blue,flying,haste)
auto={2}{U}{R}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={2}{U}{R}:_LOOT_
auto=_DIES_phaseaction[endofturn once] moveTo(ownerhand) ueot auto=_DIES_phaseaction[endofturn once] moveTo(ownerhand) ueot
text=Flying -- Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. -- {2}{U}{R}: Draw a card, then discard a card. -- When The Locust God dies, return it to its owner's hand at the beginning of the next end step. text=Flying -- Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. -- {2}{U}{R}: Draw a card, then discard a card. -- When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
mana={4}{U}{R} mana={4}{U}{R}
@@ -75732,8 +75725,8 @@ type=Legendary Artifact
[card] [card]
name=Tomebound Lich name=Tomebound Lich
abilities=deathtouch,lifelink abilities=deathtouch,lifelink
auto=draw:1 && transforms((,newability[target(*|myhand) reject])) auto=_LOOT_
auto=@combatdamaged(player) from(this):draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto=@combatdamaged(player) from(this):_LOOT_
text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Whenever Tomebound Lich enters the battlefield or deals combat damage to a player, draw a card, then discard a card. text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Whenever Tomebound Lich enters the battlefield or deals combat damage to a player, draw a card, then discard a card.
mana={1}{U}{B} mana={1}{U}{B}
type=Creature type=Creature
@@ -75895,7 +75888,7 @@ auto=@combat(blocked) source(mytgt):damage:1 opponent
text=Equipped creature gets +1/+1. -- Whenever equipped creature becomes blocked, it deals 1 damage to defending player. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) text=Equipped creature gets +1/+1. -- Whenever equipped creature becomes blocked, it deals 1 damage to defending player. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={R} mana={R}
type=Artifact type=Artifact
subttype=Equipment subtype=Equipment
[/card] [/card]
[card] [card]
name=Tormod's Cryptkeeper name=Tormod's Cryptkeeper
@@ -78246,9 +78239,9 @@ type=Artifact
[card] [card]
name=Urza's Avenger name=Urza's Avenger
#Banding ability not available ATM. #Banding ability not available ATM.
auto={0}:name(Gain flying) transforms(,newability[flying],newability[-1/-1])) ueot auto={0}:name(Gain flying) transforms((,newability[flying],newability[-1/-1])) ueot
auto={0}:name(Gain first strike) transforms(,newability[first strike],newability[-1/-1])) ueot auto={0}:name(Gain first strike) transforms((,newability[first strike],newability[-1/-1])) ueot
auto={0}:name(Gain trample) transforms(,newability[trample],newability[-1/-1])) ueot auto={0}:name(Gain trample) transforms((,newability[trample],newability[-1/-1])) ueot
text={0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) text={0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={6} mana={6}
type=Artifact Creature type=Artifact Creature
@@ -78322,7 +78315,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Urza's Tome name=Urza's Tome
auto={3}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={3}{T}:_LOOT_
auto={3}{T} restriction{type(*[artifact;legendary;saga]|mygraveyard)~morethan~0}:draw:1 && exile notatarget(*[artifact;legendary;saga]|mygraveyard) auto={3}{T} restriction{type(*[artifact;legendary;saga]|mygraveyard)~morethan~0}:draw:1 && exile notatarget(*[artifact;legendary;saga]|mygraveyard)
text={3}, {T}: Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.) text={3}, {T}: Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)
mana={2} mana={2}
@@ -78565,7 +78558,7 @@ auto=teach(creature) 2/1
text=When Valkyrie's Sword enters the battlefield, you may pay {4}{W}. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it. -- Equipped creature gets +2/+1. -- Equip {3} text=When Valkyrie's Sword enters the battlefield, you may pay {4}{W}. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it. -- Equipped creature gets +2/+1. -- Equip {3}
mana={1}{W} mana={1}{W}
type=Artifact type=Artifact
subttype=Equipment subtype=Equipment
[/card] [/card]
[card] [card]
name=Valor Singer name=Valor Singer
@@ -82412,7 +82405,7 @@ type=Sorcery
[card] [card]
name=Windrider Wizard name=Windrider Wizard
abilities=flying abilities=flying
auto=@movedTo(*[instant;sorcery;wizard]|myStack):may draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto=@movedTo(*[instant;sorcery;wizard]|myStack):may _LOOT_
text=Flying -- Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card. text=Flying -- Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card.
mana={2}{U} mana={2}{U}
type=Creature type=Creature
@@ -83958,7 +83951,7 @@ toughness=2
name=Zephyr Boots name=Zephyr Boots
auto={2}:equip auto={2}:equip
auto=teach(creature) flying auto=teach(creature) flying
auto=@combatdamaged(player) from(mytgt):name(Draw and discard) draw:1 && reject target(*|myhand) auto=@combatdamaged(player) from(mytgt):name(Draw and discard) _LOOT_
text=Equipped creature has flying. -- Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) text=Equipped creature has flying. -- Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
mana={1} mana={1}
type=Artifact type=Artifact
+41 -42
View File
@@ -156,7 +156,7 @@ name=Abomination of Gudul
abilities=flying abilities=flying
facedown={3} facedown={3}
autofacedown={2}{B}{G}{U}:morph autofacedown={2}{B}{G}{U}:morph
auto=@combatdamaged(player) from(this):may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller auto=@combatdamaged(player) from(this):may _LOOT_
text=Flying. -- Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card. -- Morph {2}{B}{G}{U}: (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) text=Flying. -- Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card. -- Morph {2}{B}{G}{U}: (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
mana={3}{B}{G}{U} mana={3}{B}{G}{U}
type=Creature type=Creature
@@ -497,7 +497,7 @@ toughness=2
name=Academy Elite name=Academy Elite
auto=counter(1/1,type:instant:graveyard) auto=counter(1/1,type:instant:graveyard)
auto=counter(1/1,type:sorcery:graveyard) auto=counter(1/1,type:sorcery:graveyard)
auto={2}{U}{C(1/1,-1)}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={2}{U}{C(1/1,-1)}:_LOOT_
text=Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards. -- {2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card. text=Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards. -- {2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.
mana={3}{U} mana={3}{U}
type=Creature type=Creature
@@ -12445,7 +12445,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Bloodfire Mentor name=Bloodfire Mentor
auto={2}{U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={2}{U}{T}:_LOOT_
text={2}{U}{T}: Draw a card, then discard a card. text={2}{U}{T}: Draw a card, then discard a card.
mana={2}{R} mana={2}{R}
type=Creature type=Creature
@@ -13529,7 +13529,7 @@ toughness=1
[card] [card]
name=Bonded Fetch name=Bonded Fetch
abilities=defender,haste abilities=defender,haste
auto={T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={T}:_LOOT_
text=Defender, haste -- {T}: Draw a card, then discard a card. text=Defender, haste -- {T}: Draw a card, then discard a card.
mana={2}{U} mana={2}{U}
type=Creature type=Creature
@@ -18471,8 +18471,8 @@ toughness=1
[/card] [/card]
[card] [card]
name=Ceta Sanctuary name=Ceta Sanctuary
auto=@each my upkeep restriction{type(*[red]|myBattlefield)~morethan~0,type(*[green]|myBattlefield)~lessthan~1}:draw:1 controller && transforms((,newability[target(*|myhand) reject])) forever auto=@each my upkeep restriction{type(*[red]|myBattlefield)~morethan~0,type(*[green]|myBattlefield)~lessthan~1}:_LOOT_
auto=@each my upkeep restriction{type(*[green]|myBattlefield)~morethan~0,type(*[red]|myBattlefield)~lessthan~1}:draw:1 controller && transforms((,newability[target(*|myhand) reject])) forever auto=@each my upkeep restriction{type(*[green]|myBattlefield)~morethan~0,type(*[red]|myBattlefield)~lessthan~1}:_LOOT_
auto=@each my upkeep restriction{type(*[red]|myBattlefield)~morethan~0,type(*[green]|myBattlefield)~morethan~0}:draw:2 controller && transforms((,newability[target(*|myhand) reject])) forever auto=@each my upkeep restriction{type(*[red]|myBattlefield)~morethan~0,type(*[green]|myBattlefield)~morethan~0}:draw:2 controller && transforms((,newability[target(*|myhand) reject])) forever
text=At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card. text=At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
mana={2}{U} mana={2}{U}
@@ -25160,7 +25160,7 @@ subtype=Aura
[/card] [/card]
[card] [card]
name=Customs Depot name=Customs Depot
auto=@movedto(creature|mystack):pay({1}) name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller auto=@movedto(creature|mystack):pay({1}) _LOOT_
text=Whenever you cast a creature spell, you may pay {1}. If you do, draw a card, then discard a card. text=Whenever you cast a creature spell, you may pay {1}. If you do, draw a card, then discard a card.
mana={1}{U} mana={1}{U}
type=Enchantment type=Enchantment
@@ -28816,7 +28816,7 @@ subtype=Desert
[card] [card]
name=Desolate Lighthouse name=Desolate Lighthouse
auto={T}:Add{1} auto={T}:Add{1}
auto={1}{U}{R}{T}:name(Draw then Discard) draw:1 controller && ability$!reject notatarget(*|myhand)!$ controller auto={1}{U}{R}{T}:name(Draw then Discard) _LOOT_
text={T}: Add {1} to your mana pool. -- {1}{U}{R}, {T}: Draw a card, then discard a card. text={T}: Add {1} to your mana pool. -- {1}{U}{R}, {T}: Draw a card, then discard a card.
type=Land type=Land
[/card] [/card]
@@ -32498,7 +32498,7 @@ type=Land
[/card] [/card]
[card] [card]
name=Drowned Rusalka name=Drowned Rusalka
auto={U}{S(creature|myBattlefield)}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={U}{S(creature|myBattlefield)}:_LOOT_
text={U}, Sacrifice a creature: Discard a card, then draw a card. text={U}, Sacrifice a creature: Discard a card, then draw a card.
mana={U} mana={U}
type=Creature type=Creature
@@ -42688,7 +42688,7 @@ type=Instant
name=Force Away name=Force Away
target=creature target=creature
auto=moveTo(ownerhand) auto=moveTo(ownerhand)
auto=_FEROCIOUS_ may draw:1 controller && ability$!reject notatarget(*|myhand)!$ controller auto=_FEROCIOUS_ may _LOOT_
text=Return target creature to its owner's hand. Ferocious - If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card. text=Return target creature to its owner's hand. Ferocious - If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.
mana={1}{U} mana={1}{U}
type=Instant type=Instant
@@ -43698,7 +43698,7 @@ toughness=3
[card] [card]
name=Frontline Sage name=Frontline Sage
abilities=exalted abilities=exalted
auto={u}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={u}{T}:_LOOT_
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {U}, {T}: Draw a card, then discard a card. text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {U}, {T}: Draw a card, then discard a card.
mana={2}{U} mana={2}{U}
type=Creature type=Creature
@@ -50635,8 +50635,7 @@ subtype=Aura
[/card] [/card]
[card] [card]
name=Gristle Grinner name=Gristle Grinner
auto=@movedto(creature|myGraveyard):2/2 ueot auto=@movedto(creature|graveyard):2/2 ueot
auto=@movedto(creature|opponentGraveyard):2/2 ueot
text=Whenever a creature dies, Gristle Grinner gets +2/+2 until end of turn. text=Whenever a creature dies, Gristle Grinner gets +2/+2 until end of turn.
mana={4}{B} mana={4}{B}
type=Creature type=Creature
@@ -50657,7 +50656,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Grixis Battlemage name=Grixis Battlemage
auto={U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={U}{T}:_LOOT_
auto={R}{T}:cantblock target(creature) auto={R}{T}:cantblock target(creature)
text={U}, {T}: Draw a card, then discard a card. -- {R}, {T}: Target creature can't block this turn. text={U}, {T}: Draw a card, then discard a card. -- {R}, {T}: Target creature can't block this turn.
mana={2}{B} mana={2}{B}
@@ -52325,7 +52324,7 @@ toughness=5
[/card] [/card]
[card] [card]
name=Hapless Researcher name=Hapless Researcher
auto={S}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={S}:_LOOT_
text=Sacrifice Hapless Researcher: Draw a card, then discard a card. text=Sacrifice Hapless Researcher: Draw a card, then discard a card.
mana={U} mana={U}
type=Creature type=Creature
@@ -58656,7 +58655,7 @@ type=Instant
name=Inspired Sprite name=Inspired Sprite
abilities=flash,flying abilities=flash,flying
auto=@movedTo(wizard|mystack):may untap auto=@movedTo(wizard|mystack):may untap
auto={T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={T}:_LOOT_
text=Flash -- Flying -- Whenever you cast a Wizard spell, you may untap Inspired Sprite. -- {T}: Draw a card, then discard a card. text=Flash -- Flying -- Whenever you cast a Wizard spell, you may untap Inspired Sprite. -- {T}: Draw a card, then discard a card.
mana={3}{U} mana={3}{U}
type=Creature type=Creature
@@ -59696,7 +59695,7 @@ name=Izzet Keyrune
auto={T}:Add{U} auto={T}:Add{U}
auto={T}:Add{R} auto={T}:Add{R}
auto={U}{R}:transforms((Elemental Artifact Creature,setpower=2,settoughness=1,red,blue)) ueot auto={U}{R}:transforms((Elemental Artifact Creature,setpower=2,settoughness=1,red,blue)) ueot
auto=@combatdamaged(player) from(this):may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller auto=@combatdamaged(player) from(this):may _LOOT_
text={T}: Add {U} or {R} to your mana pool. -- {U}{R}: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature. -- Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card. text={T}: Add {U} or {R} to your mana pool. -- {U}{R}: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature. -- Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card.
mana={3} mana={3}
type=Artifact type=Artifact
@@ -59927,7 +59926,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Jalum Tome name=Jalum Tome
auto={2}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={2}{T}:_LOOT_
text={2}, {T}: Draw a card, then discard a card. text={2}, {T}: Draw a card, then discard a card.
mana={3} mana={3}
type=Artifact type=Artifact
@@ -60159,7 +60158,7 @@ toughness=1
[card] [card]
name=Jeskai Ascendancy name=Jeskai Ascendancy
auto=@movedTo(*[-creature]|mystack):all(creature|myBattlefield) 1/1 ueot && all(creature|mybattlefield) untap auto=@movedTo(*[-creature]|mystack):all(creature|myBattlefield) 1/1 ueot && all(creature|mybattlefield) untap
auto=@movedTo(*[-creature]|mystack):may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller auto=@movedTo(*[-creature]|mystack):may _LOOT_
text=Enchantment. -- Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures. -- Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card. text=Enchantment. -- Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures. -- Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.
mana={U}{R}{W} mana={U}{R}{W}
type=Enchantment type=Enchantment
@@ -60198,7 +60197,7 @@ type=Instant
name=Jeskai Elder name=Jeskai Elder
abilities=prowess abilities=prowess
auto=@movedTo(*[-creature]|mystack):1/1 ueot auto=@movedTo(*[-creature]|mystack):1/1 ueot
auto=@combatdamaged(player) from(this):may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller auto=@combatdamaged(player) from(this):may _LOOT_
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card. text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -61868,7 +61867,7 @@ toughness=0
[/card] [/card]
[card] [card]
name=Kaseto, Orochi Archmage name=Kaseto, Orochi Archmage
auto={G}{U}:target(creature) unblockable ueot && if cantargetcard(snake) then 2/2 auto={G}{U}:target(creature) unblockable ueot && if cantargetcard(snake) then 2/2 ueot
text={G}{U}: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn. text={G}{U}: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn.
mana={1}{G}{U} mana={1}{G}{U}
type=Legendary Creature type=Legendary Creature
@@ -65458,7 +65457,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Lamplighter of Selhoff name=Lamplighter of Selhoff
auto=if type(other zombie|mybattlefield)~morethan~0 then may draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto=if type(other zombie|mybattlefield)~morethan~0 then may _LOOT_
text=When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card. text=When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.
mana={4}{U} mana={4}{U}
type=Creature type=Creature
@@ -68257,7 +68256,7 @@ type=Land
[card] [card]
name=Looter il-Kor name=Looter il-Kor
abilities=shadow abilities=shadow
auto=@damagefoeof(player) from(this):draw:1 && transforms((,newability[target(*|myhand) reject])) ueot auto=@damagefoeof(player) from(this):_LOOT_ ueot
text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card. text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -72943,7 +72942,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Merfolk Looter name=Merfolk Looter
auto={T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={T}:_LOOT_
text={T}: Draw a card, then discard a card. text={T}: Draw a card, then discard a card.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -77251,7 +77250,7 @@ subtype=Aura
[card] [card]
name=Murder of Crows name=Murder of Crows
abilities=flying abilities=flying
auto=@movedTo(other creature|graveyard) from(battlefield):may draw:1 controller && transforms((,newability[target(*|myhand) reject])) forever auto=@movedTo(other creature|graveyard) from(battlefield):may _LOOT_
text=Flying -- Whenever another creature dies, you may draw a card. If you do, discard a card. text=Flying -- Whenever another creature dies, you may draw a card. If you do, discard a card.
mana={3}{U}{U} mana={3}{U}{U}
type=Creature type=Creature
@@ -80364,7 +80363,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Nivix Guildmage name=Nivix Guildmage
auto={1}{U}{R}:name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller auto={1}{U}{R}:_LOOT_
auto=@movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[pay[[{2}{U}{R}]] name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever auto=@movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[pay[[{2}{U}{R}]] name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever
text={1}{U}{R}: Draw a card, then discard a card. -- {2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. text={1}{U}{R}: Draw a card, then discard a card. -- {2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
mana={U}{R} mana={U}{R}
@@ -81402,7 +81401,7 @@ toughness=3
[card] [card]
name=Obelisk of Alara name=Obelisk of Alara
auto={1}{W}{T}:life:5 auto={1}{W}{T}:life:5
auto={1}{U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={1}{U}{T}:_LOOT_
auto={1}{B}{T}:-2/-2 target(creature) auto={1}{B}{T}:-2/-2 target(creature)
auto={1}{R}{T}:damage:3 target(player) auto={1}{R}{T}:damage:3 target(player)
auto={1}{G}{T}:4/4 target(creature) auto={1}{G}{T}:4/4 target(creature)
@@ -82673,7 +82672,7 @@ type=Land
[card] [card]
name=Oracle of Dust name=Oracle of Dust
abilities=devoid abilities=devoid
auto={2}{s2g(*|opponentexile)}:name(Draw then Discard) draw:1 controller && ability$!reject notatarget(*|myhand)!$ controller auto={2}{s2g(*|opponentexile)}:name(Draw then Discard) _LOOT_
text=Devoid (This card has no color.) -- {2}, Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card. text=Devoid (This card has no color.) -- {2}, Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card.
mana={4}{U} mana={4}{U}
type=Creature type=Creature
@@ -94261,7 +94260,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Research Assistant name=Research Assistant
auto={3}{U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={3}{U}{T}:_LOOT_
text={3}{U}{T}: Draw a card, then discard a card. text={3}{U}{T}: Draw a card, then discard a card.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -95201,7 +95200,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Riddlesmith name=Riddlesmith
auto=@movedTo(artifact|mystack):may draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto=@movedTo(artifact|mystack):may _LOOT_
text=Whenever you cast an artifact spell, you may draw a card. If you do, discard a card. text=Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -98550,7 +98549,7 @@ toughness=4
[card] [card]
name=Salvage Drone name=Salvage Drone
auto=@combatdamaged(player) from(this):ingest:1 opponent auto=@combatdamaged(player) from(this):ingest:1 opponent
auto=_DIES_may draw:1 && transforms((,newability[reject notatarget(*|myhand)])) forever auto=_DIES_may _LOOT_
text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- When Salvage Drone dies, you may draw a card. If you do, discard a card. text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- When Salvage Drone dies, you may draw a card. If you do, discard a card.
mana={U} mana={U}
abilities=devoid abilities=devoid
@@ -106487,7 +106486,7 @@ toughness=6
[card] [card]
name=Skeleton Key name=Skeleton Key
auto=teach(creature) skulk auto=teach(creature) skulk
auto=@combatdamaged(player) from(mytgt):may draw:1 && reject target(*|myhand) auto=@combatdamaged(player) from(mytgt):may _LOOT_
auto={2}:equip auto={2}:equip
text=Equipped creature has skulk. (It can't be blocked by creatures with greater power.) -- Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. -- Equip {2} text=Equipped creature has skulk. (It can't be blocked by creatures with greater power.) -- Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. -- Equip {2}
mana={1} mana={1}
@@ -108546,7 +108545,7 @@ toughness=3
[card] [card]
name=Smuggler's Copter name=Smuggler's Copter
abilities=flying abilities=flying
auto=@combat(attacking,blocking) source(this):may draw:1 controller && ability$!reject notatarget(*|myhand)!$ controller auto=@combat(attacking,blocking) source(this):may _LOOT_
auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}
text=Flying -- Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) text=Flying -- Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
mana={2} mana={2}
@@ -109468,7 +109467,7 @@ type=Artifact
[card] [card]
name=Soratami Cloudskater name=Soratami Cloudskater
abilities=flying abilities=flying
auto={2}{H(land|mybattlefield)}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={2}{H(land|mybattlefield)}:_LOOT_
text=Flying -- {2}, Return a land you control to its owner's hand: Draw a card, then discard a card. text=Flying -- {2}, Return a land you control to its owner's hand: Draw a card, then discard a card.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -110932,7 +110931,7 @@ type=Instant
[card] [card]
name=Sphinx's Tutelage name=Sphinx's Tutelage
auto=@drawof(player):color deplete:2 opponent auto=@drawof(player):color deplete:2 opponent
auto={u}{5}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={u}{5}:_LOOT_
text=Whenever you draw a card, target opponent puts the top two cards of his or her library into his or her graveyard. If they're both nonland cards that share a color, repeat this process. -- {5}{U}: Draw a card, then discard a card. text=Whenever you draw a card, target opponent puts the top two cards of his or her library into his or her graveyard. If they're both nonland cards that share a color, repeat this process. -- {5}{U}: Draw a card, then discard a card.
mana={2}{U} mana={2}{U}
type=Enchantment type=Enchantment
@@ -119472,8 +119471,8 @@ toughness=3
name=Teysa, Envoy of Ghosts name=Teysa, Envoy of Ghosts
abilities=Vigilance abilities=Vigilance
auto=protection from(creature) auto=protection from(creature)
auto=@damageof(player) from(creature):all(trigger[from]) destroy && token(Spirit,Creature Spirit,1/1,white,black, flying) auto=@combatdamage(player) from(creature):all(trigger[from]) destroy && token(Spirit,Creature Spirit,1/1,white,black,flying)
text=Vigilance. -- Protection from creatures. -- Whenever a creature deals damage to you, destroy that creature. Put a 1/1 white and black spirit token with flying onto the battlefield. text=Vigilance, protection from creatures -- Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.
mana={5}{W}{B} mana={5}{W}{B}
type=Legendary Creature type=Legendary Creature
subtype=Human Advisor subtype=Human Advisor
@@ -120425,7 +120424,7 @@ type=Land
[/card] [/card]
[card] [card]
name=Thought Courier name=Thought Courier
auto={T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={T}:_LOOT_
text={T}: Draw a card, then discard a card. text={T}: Draw a card, then discard a card.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -124087,7 +124086,7 @@ toughness=3
name=Treva's Charm name=Treva's Charm
auto=aslongas(enchantment|battlefield) choice destroy target(enchantment) auto=aslongas(enchantment|battlefield) choice destroy target(enchantment)
auto=aslongas(creature[attacking]|battlefield) choice moveTo(exile) target(creature[attacking]) auto=aslongas(creature[attacking]|battlefield) choice moveTo(exile) target(creature[attacking])
auto=choice draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto=choice _LOOT_
text=Choose one - Destroy target enchantment; or exile target attacking creature; or draw a card, then discard a card. text=Choose one - Destroy target enchantment; or exile target attacking creature; or draw a card, then discard a card.
mana={G}{W}{U} mana={G}{W}{U}
type=Instant type=Instant
@@ -126031,7 +126030,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Unfulfilled Desires name=Unfulfilled Desires
auto={1}{L:1}:draw:1 && transforms((,newability[target(*|myhand) reject])) ueot auto={1}{L:1}:_LOOT_ ueot
text={1}, Pay 1 life: Draw a card, then discard a card. text={1}, Pay 1 life: Draw a card, then discard a card.
mana={1}{U}{B} mana={1}{U}{B}
type=Enchantment type=Enchantment
@@ -133303,8 +133302,8 @@ type=Artifact
[card] [card]
name=Wharf Infiltrator name=Wharf Infiltrator
abilities=skulk abilities=skulk
auto=@combatdamaged(player) from(this):may _LOOT_
auto=@discarded(creature|myhand):pay({2}) token(Eldrazi Horror) controller auto=@discarded(creature|myhand):pay({2}) token(Eldrazi Horror) controller
auto=@combatdamaged(player) from(this):may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller
text=Skulk (This creature can't be blocked by creatures with greater power.) -- Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card. -- Whenever you discard a creature card, you may pay {2}. If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. text=Skulk (This creature can't be blocked by creatures with greater power.) -- Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card. -- Whenever you discard a creature card, you may pay {2}. If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -137141,7 +137140,7 @@ subtype=Aura
[/card] [/card]
[card] [card]
name=Zephyr Scribe name=Zephyr Scribe
auto={U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={U}{T}:_LOOT_
auto=@movedto(*[-creature]|mystack):untap all(this) auto=@movedto(*[-creature]|mystack):untap all(this)
text={U}, {T}: Draw a card, then discard a card. -- Whenever you cast a noncreature spell, untap Zephyr Scribe. text={U}, {T}: Draw a card, then discard a card. -- Whenever you cast a noncreature spell, untap Zephyr Scribe.
mana={2}{U} mana={2}{U}
@@ -1585,7 +1585,7 @@ subtype=Kasmina
name=Kasmina, Enigmatic Mentor name=Kasmina, Enigmatic Mentor
auto=counter(0/0,5,loyalty) auto=counter(0/0,5,loyalty)
auto=@targeted(*[creature;planeswalker]|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot auto=@targeted(*[creature;planeswalker]|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot
auto={C(0/0,-2,Loyalty)}:name(-2: Create a 2/2 Wizard, draw and discard a card) token(Wizard,Creature Wizard,2/2,blue) && draw:1 && transforms((,newability[target(*|myhand) reject])) forever auto={C(0/0,-2,Loyalty)}:name(-2: Create a 2/2 Wizard, draw and discard a card) token(Wizard,Creature Wizard,2/2,blue) && _LOOT_
text=Spells your opponents cast that target a creature or planeswalker you control cost {2} more to cast. -- 2: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card. text=Spells your opponents cast that target a creature or planeswalker you control cost {2} more to cast. -- 2: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card.
mana={3}{U} mana={3}{U}
type=Legendary Planeswalker type=Legendary Planeswalker