Macros for loot (draw a card, discard a card.) bug fixes
Macros _LOOT_ for draw a card, discard a card. Fixed typos in subttype removed induced amnesia Yawgmoth, Thran Physician Rienne, Angel of Rebirth Teysa, Envoy of Ghosts Urza's Avenger Reincarnation Diabolic Servitude Gate to the Afterlife Tana, the Bloodsower
This commit is contained in:
@@ -2972,7 +2972,7 @@ toughness=7
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name=Archive Haunt
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backside=Overwhelmed Archivist
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abilities=flying,exiledeath
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auto=_ATTACKING_name(Draw and discard) draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot
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auto=_ATTACKING__LOOT_
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text=Flying -- Whenever Archive Haunt attacks, draw a card, then discard a card. -- If Archive Haunt would be put into a graveyard from anywhere, exile it instead. // Overwhelmed Archivist
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type=Creature
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subtype=Spirit Wizard
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@@ -4670,7 +4670,7 @@ type=Artifact
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[card]
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name=Bag of Holding
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auto=@discarded(*|myhand):name(Move to exile) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(myexile) and!( counter(0/0.1.BagExiled) )!])) oneshot
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auto={2}{T}:name(Draw and discard) draw:1 controller && transforms((,newability[name(Discard a card) reject notatarget(*|myhand)])) oneshot
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auto={2}{T}:name(Draw and discard) _LOOT_
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auto={4}{T}{S}:name(Return all exiled card) all(*[counter{0/0.1.BagExiled}]|myexile) moveto(ownerhand)
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text=Whenever you discard a card, exile that card from your graveyard. -- {2}, {T}: Draw a card, then discard a card. -- {4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.
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mana={1}
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@@ -5617,7 +5617,7 @@ color=green
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[card]
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name=Beast Tru
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type=Creature
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subttype=Beast
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subtype=Beast
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power=3
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toughness=3
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color=green
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@@ -5631,7 +5631,7 @@ auto=choice name(Vigilance counter) counter(0/0,1,Vigilance)
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auto=choice name(Reach counter) counter(0/0,1,Reach)
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auto=choice name(Trample counter) counter(0/0,1,Trample)
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type=Creature
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subttype=Beast
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subtype=Beast
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power=3
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toughness=3
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color=green
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@@ -5964,7 +5964,7 @@ toughness=2
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[card]
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name=Benthic Biomancer
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auto={1}{U}:_ADAPT_(1)
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auto=@counteradded(1/1) from(this):draw:1 && transforms((,newability[target(*|myhand) reject])) forever
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auto=@counteradded(1/1) from(this):_LOOT_
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text={1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.
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mana={U}
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type=Creature
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@@ -10574,7 +10574,7 @@ color=white
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name=Cat Bird Sky
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abilities=flying
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type=Creature
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subttype=Cat Bird
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subtype=Cat Bird
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power=1
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toughness=1
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color=white
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@@ -10583,7 +10583,7 @@ color=white
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name=Cat Cub
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abilities=lifelink
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type=Creature
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subttype=Cat
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subtype=Cat
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power=1
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toughness=1
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color=white
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@@ -13998,7 +13998,7 @@ subtype=Equipment
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[card]
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name=Conqueror's Foothold
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auto={T}:Add{1}
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auto={2}{T}:draw:1 controller && transforms((,newability[target(*|myhand) reject])) forever
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auto={2}{T}:_LOOT_
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auto={4}{T}:draw:1 controller
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auto={6}{T}:moveto(myhand) target(*|mygraveyard)
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text=(Transforms from Conqueror's Galleon.) -- {T}: Add {1} to your mana pool. -- {2}, {T}: Draw a card, then discard a card. -- {4}, {T}: Draw a card. -- {6}, {T}: Return target card from your graveyard to your hand.
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@@ -14302,7 +14302,7 @@ toughness=2
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[card]
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name=Coralhelm Chronicler
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aicode=activate target(*[zpos<=5]|myLibrary) moveTo(myHand)
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auto=@movedTo(*[kicked>=1]|myStack):draw:1 controller && ability$!name(Discard a card) reject notatarget(*|myhand)!$ controller
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auto=@movedTo(*[kicked>=1]|myStack):_LOOT_
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auto=name(Reveal five and search kicked) reveal:5 optionone name(Get card) target(*[haskicker]|reveal) moveTo(myHand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend
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text=Whenever you cast a kicked spell, draw a card, then discard a card. -- When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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mana={2}{U}
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@@ -16345,7 +16345,7 @@ toughness=1
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[card]
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name=Daring Saboteur
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auto={2}{U}:unblockable
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auto=@combatdamaged(player) from(this):may draw:1 && transforms((,newability[target(*|myhand) reject])) forever
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auto=@combatdamaged(player) from(this):may _LOOT_
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text={2}{U}: Daring Saboteur can't be blocked this turn. -- Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.
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mana={1}{U}
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type=Creature
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@@ -18406,7 +18406,7 @@ toughness=1
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[card]
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name=Diabolic Servitude
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auto={B}{B}{L:2}{S(swamp|mybattlefield)}:name(Return creature) target(creature|mygraveyard) moveTo(myBattlefield) and!( counter(0/0.1.DiabolicReturned) )!
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auto=@movedto(creature[counter{0/0.1.DiabolicReturned}]|graveyard) from(mybattlefield):name(Exile returned creature) all(trigger[to]) name(Exile returned creature) transforms(,newability[moveto(exile)])) oneshot
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auto=@movedto(creature[counter{0/0.1.DiabolicReturned}]|graveyard) from(mybattlefield):name(Exile returned creature) all(trigger[to]) name(Exile returned creature) transforms((,newability[moveto(exile)])) oneshot
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auto=@movedto(creature[counter{0/0.1.DiabolicReturned}]|graveyard) from(mybattlefield):name(Return to hand) all(this) name(Return to hand) moveto(ownerhand)
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auto=@movedto(this|nonbattlezone) from(battlefield):name(Exile returned creatures) all(creature[counter{0/0.1.DiabolicReturned}]|myBattlefield) moveto(exile)
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text={B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield. -- When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand. -- When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.
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@@ -18606,7 +18606,7 @@ toughness=3
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name=Dinosaur For
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abilities=haste
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type=Creature
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subttype=Dinosaur
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subtype=Dinosaur
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power=1
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toughness=1
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color=red
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@@ -20100,7 +20100,7 @@ auto=teach(creature) menace
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text=When Draugr's Helm enters the battlefield, you may pay {2}{B}. If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it. -- Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) -- Equip {4}
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mana={1}{B}
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type=Artifact
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subttype=Equipment
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subtype=Equipment
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[/card]
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[card]
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name=Drawn from Dreams
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@@ -21095,7 +21095,7 @@ auto=teach(creature) trample
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text=When Dwarven Hammer enters the battlefield, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it. -- Equipped creature gets +3/+0 and has trample. -- Equip {3}
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mana={2}{R}
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type=Artifact
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subttype=Equipment
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subtype=Equipment
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[/card]
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[card]
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name=Dwarven Lightsmith
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@@ -21856,8 +21856,7 @@ toughness=3
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[/card]
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[card]
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name=Elite Instructor
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auto=draw:1
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auto=reject target(*|myhand)
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auto=_LOOT_
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text=When Elite Instructor enters the battlefield, draw a card, then discard a card.
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mana={2}{U}
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type=Creature
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@@ -21974,7 +21973,7 @@ auto=teach(creature) reach
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text=When Elven Bow enters the battlefield, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it. -- Equipped creature gets +1/+2 and has reach. -- Equip {3}
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mana={G}
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type=Artifact
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subttype=Equipment
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subtype=Equipment
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[/card]
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[card]
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name=Elvish Clancaller
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@@ -22761,7 +22760,7 @@ toughness=5
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[/card]
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[card]
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name=Ephemerate
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target=creature|mybattlefield)
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target=creature|mybattlefield
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auto=moveto(exile) and!(moveto(ownerbattlefield))!
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auto=_REBOUND_
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text=Exile target creature you control, then return it to the battlefield under its owner's control. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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@@ -22887,7 +22886,7 @@ toughness=8
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[/card]
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[card]
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name=Erratic Visionary
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auto={1}{U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
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auto={1}{U}{T}:_LOOT_
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text={1}{U}, {T}: Draw a card, then discard a card.
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mana={1}{U}
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type=Creature
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@@ -23985,7 +23984,7 @@ type=Snow Land
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[/card]
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[card]
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name=Facet Reader
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auto={1}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
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auto={1}{T}:_LOOT_
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text={1}, {T}: Draw a card, then discard a card.
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mana={1}{U}
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type=Creature
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@@ -28149,7 +28148,8 @@ toughness=8
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[/card]
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[card]
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name=Gate to the Afterlife
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auto=@movedto(creature[-token]|mygraveyard) from(mybattlefield):life:1 controller && may ability$!draw:1 && target(*|myhand) reject!$ controller
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auto=@movedto(creature[-token]|mygraveyard) from(mybattlefield):may _LOOT_
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auto=@movedto(creature[-token]|mygraveyard) from(mybattlefield):life:1 controller
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text=Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. -- {2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle it. Activate this ability only if there are six or more creature cards in your graveyard.
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mana={3}
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type=Artifact
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@@ -28927,7 +28927,7 @@ auto=teach(creature) transforms((,newability[this(variable{tapped}<1) opponentsh
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text=When Giant's Amulet enters the battlefield, you may pay {3}{U}. If you do, create a 4/4 blue Giant Wizard creature token, then attach Giant's Amulet to it. -- Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped." (It can't be the target of spells or abilities your opponents control.)
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mana={U}
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type=Artifact
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subttype=Equipment
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subtype=Equipment
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[/card]
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[card]
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name=Giant's Grasp
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@@ -32828,7 +32828,7 @@ toughness=2
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name=Hard Cover
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target=creature
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auto=teach(creature) 0/2
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auto=teach(creature) transforms((,newability[{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) oneshot]))
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auto=teach(creature) transforms((,newability[{T}:_LOOT_ oneshot]))
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text=Enchant creature -- Enchanted creature gets +0/+2 and has "{T}: Draw a card, then discard a card."
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mana={U}
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type=Enchantment
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@@ -35122,7 +35122,7 @@ type=Enchantment
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[card]
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name=Human Soldier Bas
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type=Creature
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subttype=Human Soldier
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subtype=Human Soldier
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power=1
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toughness=1
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color=white
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@@ -35138,7 +35138,7 @@ color=white
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[card]
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name=Human Soldier For
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type=Creature
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subttype=Human Soldier
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subtype=Human Soldier
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power=1
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toughness=1
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color=white
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@@ -35154,7 +35154,7 @@ color=white
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[card]
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name=Human Soldier Gen
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type=Creature
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subttype=Human Soldier
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subtype=Human Soldier
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power=1
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toughness=1
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color=white
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@@ -35170,7 +35170,7 @@ color=white
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[card]
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name=Human Soldier Nig
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type=Creature
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subttype=Human Soldier
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subtype=Human Soldier
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power=1
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toughness=1
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color=white
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@@ -36347,7 +36347,7 @@ subtype=Aura
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[card]
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name=Improbable Alliance
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auto=_SECOND_DRAW_create(Faerie:creature Faerie:1/1:blue:flying)
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auto={4}{U}{R}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
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auto={4}{U}{R}:_LOOT_
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text=Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. -- {4}{U}{R}: Draw a card, then discard a card.
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mana={U}{R}
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type=Enchantment
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@@ -36599,13 +36599,6 @@ mana={2}{B}
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type=Instant
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[/card]
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[card]
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name=Induced Amnesia
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auto=target(player) exiles all cards from their hand face down, then draws that many cards
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text=When Induced Amnesia enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards. -- When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand.
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mana={2}{U}
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type=Enchantment
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[/card]
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[card]
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name=Indulgent Tormentor
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abilities=flying
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auto=@each my upkeep:ability$!choice name(draw 1 opponent) draw:1 opponent _ choice name(pay 2 life) life:-2!$ opponent
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@@ -40684,7 +40677,7 @@ toughness=4
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[card]
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name=Kraken Omi
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type=Creature
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subttype=Kraken
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subtype=Kraken
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power=8
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toughness=8
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color=blue
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@@ -44795,7 +44788,7 @@ toughness=3
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[/card]
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[card]
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name=Marauding Looter
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auto=@each my endofturn:if raid then draw:1 && transforms((,newability[target(*|myhand) reject])) forever
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auto=@each my endofturn:if raid then may _LOOT_
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text=Raid - At the beginning of your end step, if you attacked with a creature this turn, you may draw a card. If you do, discard a card.
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mana={2}{U}{R}
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type=Creature
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@@ -50016,7 +50009,7 @@ toughness=3
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[/card]
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[card]
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name=Obsessive Stitcher
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auto={T}:draw:1 controller && transforms((,newability[target(*|myhand) reject])) forever
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auto={T}:_LOOT_
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auto={2}{U}{B}{T}{S}:moveTo(myBattlefield) target(creature|myGraveyard)
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text={T} -- : Draw a card, then discard a card. -- {2}{U}{B}, {T}, Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield.
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mana={1}{U}{B}
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@@ -51746,7 +51739,7 @@ restriction=compare(isflipped)~equalto~0
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anyzone={0}:doubleside(backside)
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retrace={3}{U} name(Cast with disturb)
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auto=if paid(retrace) then flip(backside)
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auto=draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot
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auto=_LOOT_ oneshot
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text=When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card. -- Disturb {3}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Archive Haunt
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mana={2}{U}
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type=Creature
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@@ -53146,7 +53139,7 @@ type=Sorcery
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[card]
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name=Pilfering Hawk
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abilities=flying
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auto={i}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
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auto={i}{T}:_LOOT_
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text=Flying -- {S}i}, {T}: Draw a card, then discard a card. ({S}i} can be paid with one mana from a snow source.)
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mana={1}{U}
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type=Snow Creature
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@@ -53809,7 +53802,7 @@ toughness=1
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[card]
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name=Pollywog Symbiote
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auto=lord(*[mutate]|myhand) altercost(colorless,-1)
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auto=@movedTo(creature[mutate]|mystack):draw:1 && transforms((,newability[target(*|myhand) reject])) forever
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auto=@movedTo(creature[mutate]|mystack):_LOOT_
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text=Each creature spell you cast costs {1} less to cast if it has mutate. -- Whenever you cast a creature spell, if it has mutate, draw a card, then discard a card.
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mana={1}{U}
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type=Creature
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@@ -56998,7 +56991,7 @@ toughness=6
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[/card]
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[card]
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name=Raving Visionary
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auto={U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
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auto={U}{T}:_LOOT_
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auto=while(restriction{delirium}) {2}{U}{T}:draw:1 controller
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text={U}, {T}: Draw a card, then discard a card. -- Delirium-{2}{U}, {T}: Draw a card. Activate only if there are four or more card types among cards in your graveyard.
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mana={1}{U}
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@@ -57726,7 +57719,7 @@ type=Sorcery
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[card]
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name=Reincarnation
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target=creature
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auto=transforms(,newability[_DIES_target(creature|ownergraveyard) moveto(ownerbattlefield)])) ueot
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auto=transforms((,newability[_DIES_target(creature|ownergraveyard) moveto(ownerbattlefield)])) ueot
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text=Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.
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mana={1}{G}{G}
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type=Instant
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@@ -60895,8 +60888,8 @@ toughness=5
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[/card]
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[card]
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name=Sage of the Falls
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auto=may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller
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auto=@movedTo(creature[-human]|myBattlefield):may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller
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auto=may _LOOT_
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auto=@movedTo(creature[-human]|myBattlefield):may _LOOT_
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text=Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card.
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mana={4}{U}
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type=Creature
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@@ -63248,7 +63241,7 @@ toughness=2
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[card]
|
||||
name=Senate Guildmage
|
||||
auto={W}{T}:life:2
|
||||
auto={U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
||||
auto={U}{T}:_LOOT_
|
||||
text={W}, {T}: You gain 2 life. -- {U}, {T}: Draw a card, then discard a card.
|
||||
mana={W}{U}
|
||||
type=Creature
|
||||
@@ -64473,7 +64466,7 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Shipwreck Looter
|
||||
auto=if raid then may draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
||||
auto=if raid then may _LOOT_
|
||||
text=Raid - When Shipwreck Looter enters the battlefield, if you attacked with a creature this turn, you may draw a card. If you do, discard a card.
|
||||
mana={1}{U}
|
||||
type=Creature
|
||||
@@ -64548,7 +64541,7 @@ toughness=6
|
||||
[/card]
|
||||
[card]
|
||||
name=Shoal Kraken
|
||||
auto=_CONSTELLATION_may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller
|
||||
auto=_CONSTELLATION_may _LOOT_
|
||||
text=Constellation -- Whenever an enchantment enters the battlefield under your control, you may draw a card. If you do, discard a card.
|
||||
mana={4}{U}
|
||||
type=Creature
|
||||
@@ -67386,7 +67379,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Soothsayer Adept
|
||||
auto={1}{U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
||||
auto={1}{U}{T}:_LOOT_
|
||||
text=1{U}, {T}: Draw a card, then discard a card.
|
||||
mana={1}{U}
|
||||
type=Creature
|
||||
@@ -71454,7 +71447,7 @@ toughness=3
|
||||
[card]
|
||||
name=Surge Mare
|
||||
auto=cantbeblockedby(creature[green])
|
||||
auto=@damagefoeof(player) from(this):may draw:1 ability$!name(discard) reject notatarget(*|myhand)!$
|
||||
auto=@damagefoeof(player) from(this):may _LOOT_
|
||||
auto={1}{U}:2/-2 ueot
|
||||
text=Surge Mare can't be blocked by green creatures. -- Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card. -- {1}{U}: Surge Mare gets +2/-2 until end of turn.
|
||||
mana={U}{U}
|
||||
@@ -71591,7 +71584,7 @@ backside=Seafaring Werewolf
|
||||
restriction=compare(isflipped)~equalto~0
|
||||
anyzone={0}:doubleside(backside)
|
||||
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
||||
auto=@combatdamaged(player) from(this):name(Draw and discard) draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot
|
||||
auto=@combatdamaged(player) from(this):_LOOT_
|
||||
text=Suspicious Stowaway can't be blocked. -- Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Seafaring Werewolf
|
||||
mana={1}{U}
|
||||
type=Creature
|
||||
@@ -71896,7 +71889,7 @@ auto=teach(creature) handdeath
|
||||
text=Equipped creature gets +2/+0 and has vigilance. -- Whenever equipped creature dies, return it to its owner's hand. -- Equip {1}{W} // {2}{W}{W} Halvar, God of Battle
|
||||
mana={1}{W}
|
||||
type=Legendary Artifact
|
||||
subttype=Equipment
|
||||
subtype=Equipment
|
||||
[/card]
|
||||
[card]
|
||||
name=Sword-Point Diplomacy
|
||||
@@ -72549,7 +72542,7 @@ type=Sorcery
|
||||
[card]
|
||||
name=Tana, the Bloodsower
|
||||
abilities=trample,partner
|
||||
auto=@combatdamaged(player) from(mytgt):token(Saproling,Creature Saproling,1/1,green)*thatmuch
|
||||
auto=@combatdamaged(player) from(this):token(Saproling,Creature Saproling,1/1,green)*thatmuch
|
||||
text=Trample -- Whenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens. -- Partner (You can have two commanders if both have partner.)
|
||||
mana={2}{R}{G}
|
||||
type=Legendary Creature
|
||||
@@ -73804,7 +73797,7 @@ auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activ
|
||||
auto={T}:name(Add 1 mana) ability$!name(Choose color) choice name(Add red mana) add{R} _ choice name(Add green mana) add{G} _ choice name(Add black mana) add{B} _ choice name(Add white mana) add{W} _ choice name(Add blue mana) add{U}!$ controller
|
||||
auto=aslongas(night|battlefield) {3}{T}:name(It becomes day) name(It becomes day) all(*[night]|battlefield) flip(backside) asSorcery
|
||||
auto=aslongas(day|battlefield) this(variable{type:*[nonight]:battlefield}=0) {3}{T}:name(It becomes night) name(It becomes night) all(*[day]|battlefield) flip(backside) asSorcery
|
||||
auto=@transformed(*[day;night]|battlefield):may name(Draw and discard) draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot
|
||||
auto=@transformed(*[day;night]|battlefield):may _LOOT_
|
||||
auto=@transformed(*[day;night]|battlefield):name(Gain 1 life) life:1 controller
|
||||
text=If it's neither day nor night, it becomes day as The Celestus enters the battlefield. -- {T}: Add one mana of any color. -- {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. -- Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
|
||||
type=Legendary Artifact
|
||||
@@ -74013,7 +74006,7 @@ subtype=Saga
|
||||
name=The Locust God
|
||||
abilities=flying
|
||||
auto=@drawn(controller):token(Insect,creature Insect,1/1,red,blue,flying,haste)
|
||||
auto={2}{U}{R}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
||||
auto={2}{U}{R}:_LOOT_
|
||||
auto=_DIES_phaseaction[endofturn once] moveTo(ownerhand) ueot
|
||||
text=Flying -- Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. -- {2}{U}{R}: Draw a card, then discard a card. -- When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
|
||||
mana={4}{U}{R}
|
||||
@@ -75732,8 +75725,8 @@ type=Legendary Artifact
|
||||
[card]
|
||||
name=Tomebound Lich
|
||||
abilities=deathtouch,lifelink
|
||||
auto=draw:1 && transforms((,newability[target(*|myhand) reject]))
|
||||
auto=@combatdamaged(player) from(this):draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
||||
auto=_LOOT_
|
||||
auto=@combatdamaged(player) from(this):_LOOT_
|
||||
text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Whenever Tomebound Lich enters the battlefield or deals combat damage to a player, draw a card, then discard a card.
|
||||
mana={1}{U}{B}
|
||||
type=Creature
|
||||
@@ -75895,7 +75888,7 @@ auto=@combat(blocked) source(mytgt):damage:1 opponent
|
||||
text=Equipped creature gets +1/+1. -- Whenever equipped creature becomes blocked, it deals 1 damage to defending player. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
|
||||
mana={R}
|
||||
type=Artifact
|
||||
subttype=Equipment
|
||||
subtype=Equipment
|
||||
[/card]
|
||||
[card]
|
||||
name=Tormod's Cryptkeeper
|
||||
@@ -78246,9 +78239,9 @@ type=Artifact
|
||||
[card]
|
||||
name=Urza's Avenger
|
||||
#Banding ability not available ATM.
|
||||
auto={0}:name(Gain flying) transforms(,newability[flying],newability[-1/-1])) ueot
|
||||
auto={0}:name(Gain first strike) transforms(,newability[first strike],newability[-1/-1])) ueot
|
||||
auto={0}:name(Gain trample) transforms(,newability[trample],newability[-1/-1])) ueot
|
||||
auto={0}:name(Gain flying) transforms((,newability[flying],newability[-1/-1])) ueot
|
||||
auto={0}:name(Gain first strike) transforms((,newability[first strike],newability[-1/-1])) ueot
|
||||
auto={0}:name(Gain trample) transforms((,newability[trample],newability[-1/-1])) ueot
|
||||
text={0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
|
||||
mana={6}
|
||||
type=Artifact Creature
|
||||
@@ -78322,7 +78315,7 @@ toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Urza's Tome
|
||||
auto={3}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
||||
auto={3}{T}:_LOOT_
|
||||
auto={3}{T} restriction{type(*[artifact;legendary;saga]|mygraveyard)~morethan~0}:draw:1 && exile notatarget(*[artifact;legendary;saga]|mygraveyard)
|
||||
text={3}, {T}: Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)
|
||||
mana={2}
|
||||
@@ -78565,7 +78558,7 @@ auto=teach(creature) 2/1
|
||||
text=When Valkyrie's Sword enters the battlefield, you may pay {4}{W}. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it. -- Equipped creature gets +2/+1. -- Equip {3}
|
||||
mana={1}{W}
|
||||
type=Artifact
|
||||
subttype=Equipment
|
||||
subtype=Equipment
|
||||
[/card]
|
||||
[card]
|
||||
name=Valor Singer
|
||||
@@ -82412,7 +82405,7 @@ type=Sorcery
|
||||
[card]
|
||||
name=Windrider Wizard
|
||||
abilities=flying
|
||||
auto=@movedTo(*[instant;sorcery;wizard]|myStack):may draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
||||
auto=@movedTo(*[instant;sorcery;wizard]|myStack):may _LOOT_
|
||||
text=Flying -- Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card.
|
||||
mana={2}{U}
|
||||
type=Creature
|
||||
@@ -83958,7 +83951,7 @@ toughness=2
|
||||
name=Zephyr Boots
|
||||
auto={2}:equip
|
||||
auto=teach(creature) flying
|
||||
auto=@combatdamaged(player) from(mytgt):name(Draw and discard) draw:1 && reject target(*|myhand)
|
||||
auto=@combatdamaged(player) from(mytgt):name(Draw and discard) _LOOT_
|
||||
text=Equipped creature has flying. -- Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|
||||
mana={1}
|
||||
type=Artifact
|
||||
|
||||
Reference in New Issue
Block a user