Fixed Beastmasters Ascension.

Optimized all cards with Graft.

Removed Merrow Reejerey: Permanents with two or more "may"-lines never worked because all these lines will always trigger, so you could use them all. Closing issue362.
This commit is contained in:
solo81@web.de
2010-05-01 17:25:42 +00:00
parent ebff6e7872
commit ba91fcfcac
2 changed files with 30 additions and 23 deletions

View File

@@ -1643,7 +1643,7 @@ toughness=3
[card]
name=Aquastrand Spider
auto=counter(1/1,2)
auto=@movedto(creature|battlefield):this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1)
auto=@movedto(creature|battlefield):may this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1)
auto={G}:reach target(creature[counter{1/1.1}])
text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)
mana={1}{G}
@@ -3750,7 +3750,7 @@ toughness=2
[card]
name=Beastmaster Ascension
auto=@each my blockers:foreach(creature[attacking]|myBattlefield) counter(0/0,1,Quest)
auto=(counter{0/0.7.Quest}) lord(creature|myBattlefield) 5/5
auto=this(counter{0/0.7.Quest}) lord(creature|myBattlefield) 5/5
text=Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. -- As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
mana={2}{G}
type=Enchantment
@@ -9516,8 +9516,8 @@ toughness=2
[card]
name=Cytoplast Root-Kin
auto=counter(1/1,4)
auto=@movedto(creature|battlefield):this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1)
auto=counter(1/1,1) all(creature[counter{1/1.1}]|myBattlefield)
auto=@movedto(creature|battlefield):may this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1)
auto=counter(1/1,1) all(other creature[counter{1/1.1}]|myBattlefield)
auto={2}:counter(1/1,-1) target(creature[counter{1/1.1}]|myBattlefield) && counter(1/1,1) all(this)
text=Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control that has a +1/+1 counter on it. -- {2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.
mana={2}{G}{G}
@@ -9529,7 +9529,7 @@ toughness=0
[card]
name=Cytospawn Shambler
auto=counter(1/1,6)
auto=@movedto(creature|battlefield):this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1)
auto=@movedto(creature|battlefield):may this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1)
auto={G}:trample target(creature[counter{1/1.1}])
text=Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {G}: Target creature with a +1/+1 counter on it gains trample until end of turn.
mana={6}{G}
@@ -19879,7 +19879,7 @@ toughness=2
[card]
name=Helium Squirter
auto=counter(1/1,3)
auto=@movedto(creature|battlefield):this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1)
auto=@movedto(creature|battlefield):may this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1)
auto={1}:flying target(creature[counter{1/1.1}])
text=Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}: Target creature with a +1/+1 counter on it gains flying until end of turn.
mana={4}{U}
@@ -27235,18 +27235,6 @@ power=2
toughness=3
[/card]
[card]
name=Merrow Reejerey
auto=lord(merfolk|myBattlefield) 1/1 other
auto=@movedTo(merfolk|mystack):may tap target(*)
auto=@movedTo(merfolk|mystack):may untap target(*)
text=Other Merfolk creatures you control get +1/+1. -- Whenever you cast a Merfolk spell, you may tap or untap target permanent.
mana={2}{U}
type=Creature
subtype=Merfolk Soldier
power=2
toughness=2
[/card]
[card]
name=Merrow Witsniper
auto=deplete:1 target(player)
text=When Merrow Witsniper enters the battlefield, target player puts the top card of his or her library into his or her graveyard.
@@ -32490,7 +32478,7 @@ toughness=5
name=Plaxcaster Frogling
auto=counter(1/1,3)
auto={2}:shroud target(creature[counter{1/1.1}])
auto=@movedto(creature|battlefield):this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1)
auto=@movedto(creature|battlefield):may this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1)
text=Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)
mana={1}{G}{U}
type=Creature
@@ -39023,7 +39011,7 @@ type=Land
name=Simic Initiate
text=Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
auto=counter(1/1)
auto=@movedto(creature|battlefield):this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1)
auto=@movedto(creature|battlefield):may this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1)
mana={G}
type=Creature
subtype=Human Mutant
@@ -41439,7 +41427,7 @@ toughness=1
[card]
name=Sporeback Troll
auto=counter(1/1,2)
auto=@movedto(creature|battlefield):this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1)
auto=@movedto(creature|battlefield):may this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1)
auto={1}{G}:regenerate target(creature[counter{1/1.1}])
text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}{G}: Regenerate target creature with a +1/+1 counter on it.
mana={G}
@@ -47983,7 +47971,7 @@ toughness=2
[card]
name=Vigean Graftmage
auto=counter(1/1,2)
auto=@movedto(creature|battlefield):this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1)
auto=@movedto(creature|battlefield):may this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1)
auto={1}{U}:untap target(creature[counter{1/1.1}])
text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}{U}: Untap target creature with a +1/+1 counter on it.
mana={2}{U}
@@ -47996,7 +47984,7 @@ toughness=0
name=Vigean Hydropon
abilities=cantattack,cantblock
auto=counter(1/1,5)
auto=@movedto(creature|battlefield):this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1)
auto=@movedto(creature|battlefield):may this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1)
text=Graft 5 (This creature enters the battlefield with five +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- Vigean Hydropon can't attack or block.
mana={1}{G}{U}
type=Creature