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@@ -3201,7 +3201,8 @@ int MTGUnearthRule::receiveEvent(WEvent * event)
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Player * p = game->players[i];
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if (e->to == p->game->graveyard || e->to == p->game->hand || e->to == p->game->library)
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{
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p->game->putInExile(e->card);
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//p->game->putInExile(e->card);
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e->to->owner->game->putInExile(e->card);
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return 1;
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}
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}
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