Added:
Gaea's Blessing Garza's Assassin Gauntlet of Power Gerrard's Verdict Gigantiform Glory of Warfare Goblin Brawler Smite Fixes: Opalescence Thelonite Monk
This commit is contained in:
@@ -31454,6 +31454,16 @@ power=1+*
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toughness=1+*
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[/card]
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[card]
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name=Gaea's Blessing
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target=player
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auto=ability$!moveto(mylibrary) and!(shuffle)! target(<upto:3>*|mygraveyard)!$ targetedplayer
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auto=draw:1 controller
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autograveyard=@movedTo(this|mygraveyard) from(mylibrary):moveto(mylibrary) and!(shuffle)! all(*|mygraveyard)
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text=Target player shuffles up to three target cards from his or her graveyard into his or her library. -- Draw a card. -- When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.
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mana={1}{G}
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type=Sorcery
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[/card]
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[card]
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name=Gaea's Bounty
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auto=moveTo(myhand) notatarget(<upto:2>forest|myLibrary)
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text=Search your library for up to two Forest cards, reveal those cards, and put them into your hand. Then shuffle your library.
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@@ -31803,6 +31813,17 @@ power=5
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toughness=5
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[/card]
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[card]
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name=Garza's Assassin
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auto={S}:destroy target(creature[-black])
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autograveyard=@movedto(other creature|mygraveyard) from(battlefield):name(Recover) transforms((,newability[choice name(pay halfup life) moveto(ownerhand) and!( life:-halfdownlifetotal controller )!],newability[choice name(move to exile) moveto(exile)]))
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text=Sacrifice Garza's Assassin: Destroy target nonblack creature. -- Recover - Pay half your life, rounded up. (When another creature is put into your graveyard from the battlefield, you may pay half your life, rounded up. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
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mana={B}{B}{B}
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type=Creature
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subtype=Human Assassin
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power=2
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toughness=2
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[/card]
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[card]
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name=Gaseous Form
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target=creature
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auto=teach(creature) preventAllCombatDamage from(this)
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@@ -31813,26 +31834,6 @@ type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Ghastly Discovery
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auto=draw:2
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auto=reject target(*|myhand)
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auto=alternative draw:2 reject target(*|myhand)
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other={2}{U}{T(creature[blue]|mybattlefield)}{T(creature[blue]|mybattlefield)} name(Pay Conspire)
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text=Draw two cards, then discard a card. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
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mana={2}{U}
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type=Sorcery
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[/card]
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[card]
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name=Ghazban Ogre
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auto=@each my upkeep:if compare(lifetotal)~lessthan~compare(opponentlifetotal) then moveTo(opponentbattlefield)
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text=At the beginning of your upkeep, if a player has more life than each other player, that player gains control of Ghazban Ogre.
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mana={G}
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type=Creature
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subtype=Ogre
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power=2
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toughness=2
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[/card]
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[card]
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name=Gate Hound
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auto=this(auras >= 1) lord(creature|myBattlefield) vigilance
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text=Creatures you control have vigilance as long as Gate Hound is enchanted.
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@@ -31935,6 +31936,17 @@ mana={4}
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type=Artifact
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[/card]
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[card]
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name=Gauntlet of Power
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auto=choice name(choose white) all(this) transforms((,newability[lord(creature[white]|battlefield) 1/1],newability[@tappedformana(plains[basic]|mybattlefield):add{W}],newability[@tappedformana(plains[basic]|opponentbattlefield):add{W} opponent])) forever
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auto=choice name(choose blue) all(this) transforms((,newability[lord(creature[blue]|battlefield) 1/1],newability[@tappedformana(island[basic]|mybattlefield):add{U}],newability[@tappedformana(island[basic]|opponentbattlefield):add{U} opponent])) forever
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auto=choice name(choose black) all(this) transforms((,newability[lord(creature[black]|battlefield) 1/1],newability[@tappedformana(swamp[basic]|mybattlefield):add{B}],newability[@tappedformana(swamp[basic]|opponentbattlefield):add{B} opponent])) forever
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auto=choice name(choose red) all(this) transforms((,newability[lord(creature[red]|battlefield) 1/1],newability[@tappedformana(mountain[basic]|mybattlefield):add{R}],newability[@tappedformana(mountain[basic]|opponentbattlefield):add{R} opponent])) forever
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auto=choice name(choose green) all(this) transforms((,newability[lord(creature[green]|battlefield) 1/1],newability[@tappedformana(forest[basic]|mybattlefield):add{G}],newability[@tappedformana(forest[basic]|opponentbattlefield):add{G} opponent])) forever
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text=As Gauntlet of Power enters the battlefield, choose a color. -- Creatures of the chosen color get +1/+1. -- Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his or her mana pool (in addition to the mana the land produces).
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mana={5}
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type=Artifact
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[/card]
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[card]
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name=Gavony Ironwright
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auto=this(controllerlife < 6) lord(other creature|mybattlefield) 1/4
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text=Fateful hour - As long as you have 5 or less life, other creatures you control get +1/+4.
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@@ -32303,6 +32315,14 @@ power=4
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toughness=2
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[/card]
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[card]
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name=Gerrard's Verdict
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target=player
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auto=all(this) transforms((,newability[ability$!target(<2>*|myhand) reject!$ targetedplayer],newability[@discarded(land|targetedpersonshand):life:3]))
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text=Target player discards two cards. You gain 3 life for each land card discarded this way.
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mana={W}{B}
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type=Sorcery
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[/card]
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[card]
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name=Gerrard's Wisdom
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auto=foreach(*|myhand) life:2 controller
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text=You gain 2 life for each card in your hand.
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@@ -32387,6 +32407,16 @@ mana={B}
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type=Instant
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[/card]
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[card]
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name=Ghastly Discovery
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auto=draw:2
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auto=reject target(*|myhand)
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auto=alternative draw:2 reject target(*|myhand)
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other={2}{U}{T(creature[blue]|mybattlefield)}{T(creature[blue]|mybattlefield)} name(Pay Conspire)
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text=Draw two cards, then discard a card. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
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mana={2}{U}
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type=Sorcery
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[/card]
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[card]
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name=Ghave, Guru of Spores
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auto=counter(1/1,5)
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auto={1}{C(1/1,-1),creature|mybattlefield}:token(Saproling,Creature Saproling,1/1,green)
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@@ -32399,6 +32429,16 @@ power=0
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toughness=0
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[/card]
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[card]
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name=Ghazban Ogre
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auto=@each my upkeep:if compare(lifetotal)~lessthan~compare(opponentlifetotal) then moveTo(opponentbattlefield)
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text=At the beginning of your upkeep, if a player has more life than each other player, that player gains control of Ghazban Ogre.
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mana={G}
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type=Creature
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subtype=Ogre
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power=2
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toughness=2
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[/card]
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[card]
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name=Ghitu Encampment
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auto=tap
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auto={T}:Add{R}
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@@ -32997,6 +33037,17 @@ type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Gigantiform
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target=creature
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kicker={4}
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auto=teach(creature) becomes(,8/8,trample)
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auto=kicker may moveto(mybattlefield) and!( transforms((,newability[retarget target(creature)])) )! notatarget(Gigantiform|mylibrary)
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text=Kicker {4} -- Enchant creature -- Enchanted creature is 8/8 and has trample. -- When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle your library.
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mana={3}{G}{G}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Gigantomancer
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auto={1}:target(creature) transforms((,setpower=7,settoughness=7)) ueot
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text={1}: Target creature you control becomes 7/7 until end of turn.
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@@ -33499,6 +33550,14 @@ power=3
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toughness=3
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[/card]
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[card]
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name=Glory of Warfare
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auto=this(variable{controllerturn}) lord(creature|mybattlefield) 2/0
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auto=this(variable{opponentturn}) lord(creature|mybattlefield) 0/2
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text=As long as it's your turn, creatures you control get +2/+0. -- As long as it's not your turn, creatures you control get +0/+2.
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mana={2}{R}{W}
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type=Enchantment
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[/card]
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[card]
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name=Glory Seeker
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mana={1}{W}
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type=Creature
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@@ -33737,6 +33796,17 @@ mana={1}{R}
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type=Enchantment
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[/card]
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[card]
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name=Goblin Brawler
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abilities=first strike
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auto=cantbetargetof(equipment)
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text=First strike -- Goblin Brawler can't be equipped.
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mana={2}{R}
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type=Creature
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subtype=Goblin Warrior
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power=2
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toughness=2
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[/card]
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[card]
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name=Goblin Brigand
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abilities=mustattack
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text=Goblin Brigand attacks each turn if able.
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@@ -51804,8 +51874,7 @@ toughness=1
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[/card]
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[card]
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name=Merrow Commerce
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auto=@each opponent beginofturn:may untap all(merfolk|myBattlefield)
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#@each my end did not work! cleanup, too
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auto=@each my end:untap all(merfolk|myBattlefield)
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text=At the beginning of your end step, untap all Merfolk you control.
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mana={1}{U}
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type=Tribal Enchantment
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@@ -58342,14 +58411,21 @@ type=Enchantment
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[/card]
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[card]
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name=Opalescence
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auto=lord(enchantment[-aura;manacost=1]) becomes(Creature,1/1)
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auto=lord(enchantment[-aura;manacost=2]) becomes(Creature,2/2)
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auto=lord(enchantment[-aura;manacost=3]) becomes(Creature,3/3)
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auto=lord(other enchantment[-aura;manacost=4]) becomes(creature,4/4)
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auto=lord(enchantment[-aura;manacost=5]) becomes(Creature,5/5)
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auto=lord(enchantment[-aura;manacost=6]) becomes(Creature,6/6)
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auto=lord(enchantment[-aura;manacost=7]) becomes(Creature,7/7)
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auto=lord(enchantment[-aura;manacost=8]) becomes(Creature,8/8)
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auto=lord(other enchantment[-aura;manacost=1]) transforms((,newability[becomes(Creature)],setpower=1,settoughness=1))
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auto=lord(other enchantment[-aura;manacost=2]) transforms((,newability[becomes(Creature)],setpower=2,settoughness=2))
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auto=lord(other enchantment[-aura;manacost=3]) transforms((,newability[becomes(Creature)],setpower=3,settoughness=3))
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auto=lord(other enchantment[-aura;manacost=4]) transforms((,newability[becomes(Creature)],setpower=4,settoughness=4))
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auto=lord(other enchantment[-aura;manacost=5]) transforms((,newability[becomes(Creature)],setpower=5,settoughness=5))
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auto=lord(other enchantment[-aura;manacost=6]) transforms((,newability[becomes(Creature)],setpower=6,settoughness=6))
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auto=lord(other enchantment[-aura;manacost=7]) transforms((,newability[becomes(Creature)],setpower=7,settoughness=7))
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auto=lord(other enchantment[-aura;manacost=8]) transforms((,newability[becomes(Creature)],setpower=8,settoughness=8))
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auto=lord(other enchantment[-aura;manacost=9]) transforms((,newability[becomes(Creature)],setpower=9,settoughness=9))
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auto=lord(other enchantment[-aura;manacost=10]) transforms((,newability[becomes(Creature)],setpower=10,settoughness=10))
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auto=lord(other enchantment[-aura;manacost=11]) transforms((,newability[becomes(Creature)],setpower=11,settoughness=11))
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auto=lord(other enchantment[-aura;manacost=12]) transforms((,newability[becomes(Creature)],setpower=12,settoughness=12))
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auto=lord(other enchantment[-aura;manacost=13]) transforms((,newability[becomes(Creature)],setpower=13,settoughness=13))
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auto=lord(other enchantment[-aura;manacost=14]) transforms((,newability[becomes(Creature)],setpower=14,settoughness=14))
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auto=lord(other enchantment[-aura;manacost=15]) transforms((,newability[becomes(Creature)],setpower=15,settoughness=15))
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mana={2}{W}{W}
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type=Enchantment
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text=Each other non-Aura enchantment is a creature with power and toughness each equal to its converted mana cost. It's still an enchantment.
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@@ -76612,6 +76688,14 @@ mana={R}
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type=Instant
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[/card]
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[card]
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name=Smite
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target=creature[blocked]
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auto=destroy
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text=Destroy target blocked creature.
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mana={W}
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type=Instant
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[/card]
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[card]
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name=Smite the Monstrous
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target=creature[power>=4])
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auto=destroy
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@@ -84785,7 +84869,7 @@ toughness=1
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[/card]
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[card]
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name=Thelonite Monk
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auto={T}{S(creature[green]|myBattlefield)}:loseabilities && losesubtypesof(land) && transforms((forest)) target(land)
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auto={T}{S(creature[green]|myBattlefield)}:name(becomes forest) flip(forest) target(land)
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text={T}, Sacrifice a green creature: Target land becomes a Forest. (This effect lasts indefinitely.)
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mana={2}{G}{G}
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type=Creature
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