Psyringe - added test suite scripts for i169 - i175, Added several non-bug scripts. Replaced symbiotic_wurm.txt - it now tests token generation after the wurm has been killed. Removed description mentioning Akron Legionnaires which had nothing to do with the rest of the script. Renamed volcanic_island.txt to volcanic_eruption.txt since the script actually has nothing to do with Volcanic Island, updated in-script description as well. Corrected erroneous "endinterrupt" command in three scripts to "endinterruption".
(I actually spent half an hour fiddling with my first interruption script, because the tutorial on the blog doesn't mention the any command to end interrupt sequences. Then I checked the "Counterspell" script, was happy to find the "endinterrupt" keyword, and fiddled for another 30 minutes with it before I found out that this keyword is actually wrong and the parser doesn't understand it at all, it just so happens that the Counterspell script (and two others) work nevertheless because in these scripts the interruption doesn't need to end. I wholeheartedly agree with the passage in wololo's mail in which he says that we could use a "real" test suite tutorial / reference.
This commit is contained in:
@@ -25,6 +25,7 @@ generic/persist3.txt
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generic/phases.txt
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generic/rampage.txt
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generic/rampage2.txt
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||||
generic/rampage_vs_first_strike.txt
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generic/regenerate.txt
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||||
generic/regenerate_wither_i146.txt
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generic/sacrifice.txt
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@@ -173,9 +174,11 @@ lifetap.txt
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living_lands.txt
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||||
lord_of_the_pit.txt
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lord_of_the_pit2.txt
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master_decoy.txt
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master_of_etherium.txt
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memory_erosion.txt
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millstone.txt
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misc01.txt
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#mind_rot.txt
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moat.txt
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mobile_fort.txt
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@@ -246,16 +249,22 @@ telekinetic_sliver.txt
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terror.txt
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terror2.txt
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threaten.txt
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throne_of_bone.txt
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titanic_ultimatum.txt
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torture.txt
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tranquil_domain.txt
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unstable_mutation2.txt
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unwilling_recruit.txt
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volcanic_island.txt
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unstable_mutation.txt
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unstable_mutation2.txt
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vampiric_link.txt
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volcanic_eruption.txt
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walking_wall.txt
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wall_of_diffusion.txt
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wall_of_diffusion2.txt
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welkin_hawk.txt
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white_knight1.txt
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windswept_heath.txt
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wrath_of_god.txt
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wrath_of_god2.txt
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zombie_master.txt
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31
projects/mtg/bin/Res/test/bugs/ability_stacking_i175.txt
Normal file
31
projects/mtg/bin/Res/test/bugs/ability_stacking_i175.txt
Normal file
@@ -0,0 +1,31 @@
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#NAME: Ability Stacking
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#DESC: Auras/effects that add an ability /
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#DESC: remove it don't correctly stack.
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#DESC: Example: casting Pacifism on a Blind-
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#DESC: Spot Giant, then having a giant coming
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#DESC: into play, will have the BSG ignore
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#DESC: the Pacifism.
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#DESC: See http://code.google.com/p/wagic/issues/detail?id=175
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[INIT]
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firstmain
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[PLAYER1]
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inplay:Blind-Spot Giant
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hand:Pacifism,Axegrinder Giant
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manapool:{W}{W}{R}{R}{R}{R}{R}{R}
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[PLAYER2]
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[DO]
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Pacifism
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Blind-Spot Giant
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Axegrinder Giant
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next
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next
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Blind-Spot Giant
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next
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next
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next
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[ASSERT]
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combatend
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[PLAYER1]
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inplay:Blind-Spot Giant,Pacifism,Axegrinder Giant
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[PLAYER2]
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[END]
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26
projects/mtg/bin/Res/test/bugs/crystal_rod_i172.txt
Normal file
26
projects/mtg/bin/Res/test/bugs/crystal_rod_i172.txt
Normal file
@@ -0,0 +1,26 @@
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#NAME: Crystal Rod
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#DESC: Checks whether Crystal Rod can
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#DESC: correctly give 1 life
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#DESC: See http://code.google.com/p/wagic/issues/detail?id=172
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[INIT]
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firstmain
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[PLAYER1]
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hand:Air Elemental
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manapool:{U}{U}{U}{U}{U}
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[PLAYER2]
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inplay:Crystal Rod,Island
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[DO]
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Air Elemental
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no
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yes
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Island
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Crystal Rod
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endinterruption
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[ASSERT]
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firstmain
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[PLAYER1]
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inplay:Air Elemental
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[PLAYER2]
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inplay:Crystal Rod,Island
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life:21
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[END]
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49
projects/mtg/bin/Res/test/bugs/dragon_whelp_i154.txt
Normal file
49
projects/mtg/bin/Res/test/bugs/dragon_whelp_i154.txt
Normal file
@@ -0,0 +1,49 @@
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#NAME: Dragon Whelp
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#DESC: Dragon Whelp should be destroyed at
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#DESC: end of turn if its pumping ability was
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#DESC: used at least 4 times this turn, but
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#DESC: should survive otherwise
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#DESC: The script first tests "safe" pumping x3,
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#DESC: then tests "lethal" pumping x4.
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[INIT]
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firstmain
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[PLAYER1]
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inplay:Dragon Whelp,129649,129650,129651,129652
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library:Forest
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manapool:{R}{R}{R}
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[PLAYER2]
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library:Plains
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[DO]
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Dragon Whelp
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Dragon Whelp
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||||
Dragon Whelp
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||||
next
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next
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Dragon Whelp
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eot
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||||
eot
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||||
next
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||||
next
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||||
next
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||||
129649
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129650
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||||
129651
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||||
129652
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||||
Dragon Whelp
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||||
Dragon Whelp
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||||
Dragon Whelp
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Dragon Whelp
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||||
next
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||||
next
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Dragon Whelp
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eot
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[ASSERT]
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untap
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[PLAYER1]
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inplay:129649,129650,129651,129652
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hand:Forest
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graveyard:Dragon Whelp
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[PLAYER2]
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hand:Plains
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life:9
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[END]
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||||
42
projects/mtg/bin/Res/test/bugs/erg_raiders_i157.txt
Normal file
42
projects/mtg/bin/Res/test/bugs/erg_raiders_i157.txt
Normal file
@@ -0,0 +1,42 @@
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#NAME: Erg Raiders
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#DESC: Erg Raiders was reported not to deal
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#DESC: damage to its owner when it didn't attack.
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#DESC: See: http://code.google.com/p/wagic/issues/detail?id=157
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#DESC:
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[INIT]
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firstmain
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||||
[PLAYER1]
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||||
library:Swamp,Mountain
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||||
hand:Erg Raiders
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manapool:{1}{B}
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[PLAYER2]
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library:Plains,Island
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||||
[DO]
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# Cast Erg Raiders. Should do NO damage since
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# it came under this player's control in this turn.
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Erg Raiders
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||||
eot
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||||
eot
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||||
# Do nothing with Erg Raiders in turn 2. Now
|
||||
# it should deal damage to its controller.
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eot
|
||||
eot
|
||||
# Attack with Erg raiders in turn 3. Now it
|
||||
# should deal NO damage to its controller.
|
||||
next
|
||||
next
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||||
next
|
||||
next
|
||||
next
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||||
Erg Raiders
|
||||
eot
|
||||
[ASSERT]
|
||||
untap
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||||
[PLAYER1]
|
||||
inplay:Erg Raiders
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||||
hand:Swamp,Mountain
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||||
life:18
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||||
[PLAYER2]
|
||||
hand:Plains,Island
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||||
life:18
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||||
[END]
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||||
15
projects/mtg/bin/Res/test/bugs/fetchland_shuffle_i170.txt
Normal file
15
projects/mtg/bin/Res/test/bugs/fetchland_shuffle_i170.txt
Normal file
@@ -0,0 +1,15 @@
|
||||
[INIT]
|
||||
firstmain
|
||||
[PLAYER1]
|
||||
inplay:Windswept Heath,Wooded Foothills
|
||||
library:Forest,Island,Mountain,Plains,Swamp
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||||
[PLAYER2]
|
||||
[DO]
|
||||
# human
|
||||
Windswept Heath
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||||
Plains
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||||
human
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||||
[ASSERT]
|
||||
[PLAYER1]
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||||
[PLAYER2]
|
||||
[END]
|
||||
67
projects/mtg/bin/Res/test/bugs/living_artifact_i169.txt
Normal file
67
projects/mtg/bin/Res/test/bugs/living_artifact_i169.txt
Normal file
@@ -0,0 +1,67 @@
|
||||
#NAME: Living Artifact
|
||||
#DESC: I checked an old bug list entry claiming that
|
||||
#DESC: Living Artifact "gives you one life whenever
|
||||
#DESC: a card is tapped". I couldn't reproduce that.
|
||||
#DESC: However, I couldn't produce *any* effect from
|
||||
#DESC: Living Artifact either.
|
||||
#DESC: The script first tests for the condition of
|
||||
#DESC: the bug report mentioned above, then tries to
|
||||
#DESC: activate Living Artifact when it should be
|
||||
#DESC: possible. The Assert part may need tweaking
|
||||
#DESC: since I have no way of knowing how Living
|
||||
#DESC: Artifact is assumed to be activated correctly.
|
||||
#DESC: See http://code.google.com/p/wagic/issues/detail?id=169
|
||||
[INIT]
|
||||
firstmain
|
||||
[PLAYER1]
|
||||
inplay:Forest,Sol Ring,Craw Wurm
|
||||
hand:Living Artifact
|
||||
library:Plains
|
||||
manapool:{G}
|
||||
[PLAYER2]
|
||||
inplay:Grizzly Bears
|
||||
library:Swamp,Mountain
|
||||
[DO]
|
||||
Living Artifact
|
||||
Sol Ring
|
||||
next
|
||||
next
|
||||
# Try a couple of things that should NOT put
|
||||
# counters on Living Artifact
|
||||
Forest
|
||||
Sol Ring
|
||||
Craw Wurm
|
||||
eot
|
||||
# 2nd player does nothing:
|
||||
eot
|
||||
# 1st player tries to use Living Artifact. This should
|
||||
# have NO effect at this stage.
|
||||
next
|
||||
Living Artifact
|
||||
eot
|
||||
# 2nd player attacks:
|
||||
next
|
||||
next
|
||||
next
|
||||
next
|
||||
next
|
||||
Grizzly Bears
|
||||
eot
|
||||
# 1st player tries to use Living Artifact. This should
|
||||
# work now since he has sustained damage
|
||||
next
|
||||
Living Artifact
|
||||
[ASSERT]
|
||||
upkeep
|
||||
[PLAYER1]
|
||||
inplay:Forest,Sol Ring,Craw Wurm,Living Artifact
|
||||
hand:Plains
|
||||
library:
|
||||
life:19
|
||||
manapool:
|
||||
[PLAYER2]
|
||||
inplay:Grizzly Bears
|
||||
hand:Swamp,Mountain
|
||||
library:
|
||||
life:14
|
||||
[END]
|
||||
51
projects/mtg/bin/Res/test/bugs/soul_net_i171.txt
Normal file
51
projects/mtg/bin/Res/test/bugs/soul_net_i171.txt
Normal file
@@ -0,0 +1,51 @@
|
||||
#NAME: Soul Net
|
||||
#DESC: Soul Net was reported to be unusable
|
||||
#DESC: in the opponent's turn. Research revealed
|
||||
#DESC: that it currently isn't usable at all.
|
||||
#DESC: The script has player 0 sacrifice a Mogg
|
||||
#DESC: Fanatic to kill a Savannah Lions, and
|
||||
#DESC: then try to gain 1 Life for each of the
|
||||
#DESC: two creatures through Soul Net. Then the
|
||||
#DESC: opponent sacrifices a Thrull, and player 0
|
||||
#DESC: tries to use Soul Net again.
|
||||
#DESC: The script may need adapting, I can't be
|
||||
#DESC: sure how Soul Net is supposed to work, so
|
||||
#DESC: I had to guess.
|
||||
#DESC: See http://code.google.com/p/wagic/issues/detail?id=171
|
||||
[INIT]
|
||||
secondmain
|
||||
[PLAYER1]
|
||||
inplay:Soul Net,Mogg Fanatic,Mountain
|
||||
manapool:{R}{R}
|
||||
[PLAYER2]
|
||||
inplay:Basal Thrull,Savannah Lions
|
||||
library:Swamp
|
||||
[DO]
|
||||
Mogg Fanatic
|
||||
Savannah Lions
|
||||
yes
|
||||
Soul Net
|
||||
Soul Net
|
||||
endinterruption
|
||||
no
|
||||
eot
|
||||
next
|
||||
next
|
||||
next
|
||||
Basal Thrull
|
||||
no
|
||||
yes
|
||||
Mountain
|
||||
Soul Net
|
||||
endinterruption
|
||||
[ASSERT]
|
||||
firstmain
|
||||
[PLAYER1]
|
||||
inplay:Soul Net,Mountain
|
||||
graveyard:Mogg Fanatic
|
||||
life:23
|
||||
[PLAYER2]
|
||||
hand:Swamp
|
||||
graveyard:Basal Thrull,Savannah Lions
|
||||
manapool:{B}{B}
|
||||
[END]
|
||||
31
projects/mtg/bin/Res/test/bugs/spirit_link_i173.txt
Normal file
31
projects/mtg/bin/Res/test/bugs/spirit_link_i173.txt
Normal file
@@ -0,0 +1,31 @@
|
||||
#NAME: Spirit Link on opponent's creatures
|
||||
#DESC: Spirit Link should give Life to the
|
||||
#DESC: controller of Spirit Link, not to the
|
||||
#DESC: controller of the enchanted creature.
|
||||
#DESC: See http://code.google.com/p/wagic/issues/detail?id=173
|
||||
[INIT]
|
||||
firstmain
|
||||
[PLAYER1]
|
||||
inplay:Armored Pegasus
|
||||
hand:Spirit Link
|
||||
manapool:{W}
|
||||
[PLAYER2]
|
||||
inplay:Courier Hawk
|
||||
[DO]
|
||||
Spirit Link
|
||||
Courier Hawk
|
||||
next
|
||||
next
|
||||
Armored Pegasus
|
||||
next
|
||||
Courier Hawk
|
||||
next
|
||||
next
|
||||
[ASSERT]
|
||||
combatend
|
||||
[PLAYER1]
|
||||
inplay:Armored Pegasus,Spirit Link
|
||||
life:21
|
||||
[PLAYER2]
|
||||
inplay:Courier Hawk
|
||||
[END]
|
||||
@@ -13,7 +13,7 @@ no
|
||||
yes
|
||||
1196
|
||||
1144
|
||||
endinterrupt
|
||||
endinterruption
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
|
||||
@@ -15,7 +15,7 @@ no
|
||||
yes
|
||||
swords to plowshares
|
||||
grizzly bears
|
||||
endinterrupt
|
||||
endinterruption
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
|
||||
@@ -0,0 +1,25 @@
|
||||
#NAME: Rampage vs First Strike
|
||||
#DESC: An attacking Elvish berserker (coded
|
||||
#DESC: with Rampage in Wagic) should survive
|
||||
#DESC: a First Strike attack from a blocking
|
||||
#DESC: Tundra Wolves.
|
||||
[INIT]
|
||||
combatattackers
|
||||
[PLAYER1]
|
||||
inplay:Elvish Berserker
|
||||
[PLAYER2]
|
||||
inplay:Tundra Wolves
|
||||
[DO]
|
||||
Elvish Berserker
|
||||
next
|
||||
Tundra Wolves
|
||||
next
|
||||
next
|
||||
next
|
||||
[ASSERT]
|
||||
combatend
|
||||
[PLAYER1]
|
||||
inplay:Elvish Berserker
|
||||
[PLAYER2]
|
||||
graveyard:Tundra Wolves
|
||||
[END]
|
||||
@@ -13,7 +13,7 @@ no
|
||||
yes
|
||||
1256
|
||||
1144
|
||||
endinterrupt
|
||||
endinterruption
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
|
||||
39
projects/mtg/bin/Res/test/master_decoy.txt
Normal file
39
projects/mtg/bin/Res/test/master_decoy.txt
Normal file
@@ -0,0 +1,39 @@
|
||||
#NAME: Master Decoy
|
||||
#DESC: Master Decoy was reported to be unable
|
||||
#DESC: of tapping artifact creatures.
|
||||
#DESC: The script shows that Master Decoy
|
||||
#DESC: can tap an artifact.
|
||||
[INIT]
|
||||
combatbegin
|
||||
# combatattackers
|
||||
# combatblockers
|
||||
# combatdamage
|
||||
# combatend
|
||||
# secondmain
|
||||
# endofturn
|
||||
# cleanup
|
||||
[PLAYER1]
|
||||
inplay:Master Decoy,Tundra Wolves
|
||||
manapool:{W}
|
||||
[PLAYER2]
|
||||
inplay:Obsianus Golem
|
||||
[DO]
|
||||
Master Decoy
|
||||
Obsianus Golem
|
||||
next
|
||||
Tundra Wolves
|
||||
# 2nd player now tries to block with Obsianus Golem.
|
||||
# If Master Decoy worked correctly, then this should
|
||||
# not be possible.
|
||||
next
|
||||
Obsianus Golem
|
||||
next
|
||||
next
|
||||
[ASSERT]
|
||||
combatend
|
||||
[PLAYER1]
|
||||
inplay:Master Decoy,Tundra Wolves
|
||||
[PLAYER2]
|
||||
inplay:Obsianus Golem
|
||||
life:19
|
||||
[END]
|
||||
45
projects/mtg/bin/Res/test/misc01.txt
Normal file
45
projects/mtg/bin/Res/test/misc01.txt
Normal file
@@ -0,0 +1,45 @@
|
||||
#NAME: Misc1
|
||||
#DESC: This script tests the following complex
|
||||
#DESC: bug report: "I attacked the AI with a
|
||||
#DESC: wilt-leaf cavaliers pumped with might of
|
||||
#DESC: oaks, and it blocked with a wall of bone
|
||||
#DESC: juiced with bad moon. It tapped black to
|
||||
#DESC: regenerate the wall (which was enchanted
|
||||
#DESC: with my psychic venom) and lost 2 life.
|
||||
#DESC: the wall never regenerated and the mana
|
||||
#DESC: burned the AI. After the damage resolved
|
||||
#DESC: The game went on to the AI's untap phase
|
||||
#DESC: and crashed the psp."
|
||||
[INIT]
|
||||
firstmain
|
||||
[PLAYER1]
|
||||
inplay:Wilt-Leaf Cavaliers
|
||||
hand:Might of Oaks,Psychic Venom
|
||||
manapool:{G}{G}{G}{G}{U}{U}
|
||||
[PLAYER2]
|
||||
inplay:Wall of Bone,Bad Moon,Swamp
|
||||
[DO]
|
||||
Psychic Venom
|
||||
Swamp
|
||||
Might of Oaks
|
||||
Wilt-Leaf Cavaliers
|
||||
next
|
||||
next
|
||||
Wilt-Leaf Cavaliers
|
||||
next
|
||||
Swamp
|
||||
Wall of Bone
|
||||
choice 1
|
||||
Wall of Bone
|
||||
choice 0
|
||||
next
|
||||
next
|
||||
[ASSERT]
|
||||
combatend
|
||||
[PLAYER1]
|
||||
inplay:Wilt-Leaf Cavaliers,Psychic Venom
|
||||
graveyard:Might of Oaks
|
||||
[PLAYER2]
|
||||
inplay:Wall of Bone,Bad Moon,Swamp
|
||||
life:18
|
||||
[END]
|
||||
@@ -1,15 +1,26 @@
|
||||
#Bug: two akron legionnaires on your side, non can attack
|
||||
#NAME: Symbiotic Wurm token production
|
||||
#DESC: Symbiotic Wurm weas reported to produce
|
||||
#DESC: its tokens when put into play, and not
|
||||
#DESC: when pit into a graveyard. This script
|
||||
#DESC: shows that Symbiotic Wurm currently works
|
||||
#DESC: correctly. It summons Symbiotic Wurm, then
|
||||
#DESC: removes all creatures with Wrath of God,
|
||||
#DESC: then checks whether the tokens have been
|
||||
#DESC: created.
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
firstmain
|
||||
[PLAYER1]
|
||||
hand:symbiotic wurm
|
||||
manapool:{5}{G}{G}{G}
|
||||
# Symbiotic Wurm = ID 39925
|
||||
hand:39925,Wrath of God
|
||||
manapool:{W}{W}{W}{W}{G}{G}{G}{G}{G}{G}{G}{G}
|
||||
[PLAYER2]
|
||||
[DO]
|
||||
symbiotic wurm
|
||||
39925
|
||||
Wrath of God
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
firstmain
|
||||
[PLAYER1]
|
||||
inplay:symbiotic wurm
|
||||
inplay:-39925,-39925,-39925,-39925,-39925,-39925,-39925
|
||||
graveyard:39925,Wrath of God
|
||||
[PLAYER2]
|
||||
[END]
|
||||
[END]
|
||||
|
||||
25
projects/mtg/bin/Res/test/throne_of_bone.txt
Normal file
25
projects/mtg/bin/Res/test/throne_of_bone.txt
Normal file
@@ -0,0 +1,25 @@
|
||||
#NAME: Throne of Bone
|
||||
#DESC: Checks whether Throne of Bone can
|
||||
#DESC: correctly give 1 life
|
||||
[INIT]
|
||||
firstmain
|
||||
[PLAYER1]
|
||||
hand:Bad Moon
|
||||
manapool:{B}{B}
|
||||
[PLAYER2]
|
||||
inplay:Throne of Bone,Swamp
|
||||
[DO]
|
||||
Bad Moon
|
||||
no
|
||||
yes
|
||||
Swamp
|
||||
Throne of Bone
|
||||
endinterruption
|
||||
[ASSERT]
|
||||
firstmain
|
||||
[PLAYER1]
|
||||
inplay:Bad Moon
|
||||
[PLAYER2]
|
||||
inplay:Throne of Bone,Swamp
|
||||
life:21
|
||||
[END]
|
||||
41
projects/mtg/bin/Res/test/unstable_mutation2.txt
Normal file
41
projects/mtg/bin/Res/test/unstable_mutation2.txt
Normal file
@@ -0,0 +1,41 @@
|
||||
#NAME: Unstable Mutation removal
|
||||
#DESC: When Unstable Mutation is removed
|
||||
#DESC: or destroyed, the -1/-1 counters
|
||||
#DESC: should stay on the enchanted creature.
|
||||
#DESC: The script tests this by casting
|
||||
#DESC: Unstable Mutation on a 1/1 creature,
|
||||
#DESC: waiting for one upkeep to give the
|
||||
#DESC: creature a -1/-1 counter, and then
|
||||
#DESC: removing Unstable Mutation. If the
|
||||
#DESC: counter remains (as it should), then
|
||||
#DESC: the creature will be reduced to 0/0
|
||||
#DESC: and will go to the graveyard.
|
||||
[INIT]
|
||||
secondmain
|
||||
[PLAYER1]
|
||||
inplay:Merfolk of the Pearl Trident,Island,Plains
|
||||
hand:Unstable Mutation
|
||||
library:Disenchant
|
||||
manapool:{U}
|
||||
[PLAYER2]
|
||||
library:Swamp
|
||||
[DO]
|
||||
Unstable Mutation
|
||||
Merfolk of the Pearl Trident
|
||||
eot
|
||||
eot
|
||||
next
|
||||
next
|
||||
next
|
||||
Plains
|
||||
Island
|
||||
Disenchant
|
||||
Unstable Mutation
|
||||
[ASSERT]
|
||||
firstmain
|
||||
[PLAYER1]
|
||||
inplay:Island,Plains
|
||||
graveyard:Merfolk of the Pearl Trident,Unstable Mutation,Disenchant
|
||||
[PLAYER2]
|
||||
hand:Swamp
|
||||
[END]
|
||||
27
projects/mtg/bin/Res/test/vampiric_link.txt
Normal file
27
projects/mtg/bin/Res/test/vampiric_link.txt
Normal file
@@ -0,0 +1,27 @@
|
||||
#NAME: Vampiric Link
|
||||
#DESC: Testing whether Vampiric Link
|
||||
#DESC: gives life.
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
hand:Vampiric Link
|
||||
inplay:Grizzly Bears
|
||||
manapool:{B}
|
||||
[PLAYER2]
|
||||
[DO]
|
||||
Vampiric Link
|
||||
Grizzly Bears
|
||||
next
|
||||
next
|
||||
Grizzly Bears
|
||||
next
|
||||
next
|
||||
next
|
||||
[ASSERT]
|
||||
combatend
|
||||
[PLAYER1]
|
||||
inplay:Grizzly Bears,Vampiric Link
|
||||
life:22
|
||||
[PLAYER2]
|
||||
life:18
|
||||
[END]
|
||||
@@ -1,4 +1,4 @@
|
||||
#Testing Volcanic Island
|
||||
#Testing Volcanic Eruption
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
26
projects/mtg/bin/Res/test/walking_wall.txt
Normal file
26
projects/mtg/bin/Res/test/walking_wall.txt
Normal file
@@ -0,0 +1,26 @@
|
||||
#NAME: Walking Wall
|
||||
#DESC: Walking Wall was reported to be
|
||||
#DESC: unable to attack even after its
|
||||
#DESC: abilit ywas used. The script shows
|
||||
#DESC: that this bug doesn't exist an more.
|
||||
[INIT]
|
||||
firstmain
|
||||
[PLAYER1]
|
||||
inplay:Walking Wall
|
||||
manapool:{3}
|
||||
[PLAYER2]
|
||||
[DO]
|
||||
Walking Wall
|
||||
next
|
||||
next
|
||||
Walking Wall
|
||||
next
|
||||
next
|
||||
next
|
||||
[ASSERT]
|
||||
combatend
|
||||
[PLAYER1]
|
||||
inplay:Walking Wall
|
||||
[PLAYER2]
|
||||
life:17
|
||||
[END]
|
||||
23
projects/mtg/bin/Res/test/windswept_heath.txt
Normal file
23
projects/mtg/bin/Res/test/windswept_heath.txt
Normal file
@@ -0,0 +1,23 @@
|
||||
#NAME: Windswept Heath life cost
|
||||
#DESC: Onslaught lands were reported not to
|
||||
#DESC: collect on the "1 life" payment
|
||||
#DESC: The script shows that 1 life is
|
||||
#DESC: correctly deducted.
|
||||
[INIT]
|
||||
firstmain
|
||||
[PLAYER1]
|
||||
inplay:Windswept Heath
|
||||
library:Forest,Plains,Mountain,Swamp,Island
|
||||
[PLAYER2]
|
||||
[DO]
|
||||
Windswept Heath
|
||||
Plains
|
||||
[ASSERT]
|
||||
firstmain
|
||||
[PLAYER1]
|
||||
inplay:Plains
|
||||
library:Forest,Mountain,Swamp,Island
|
||||
graveyard:Windswept Heath
|
||||
life:19
|
||||
[PLAYER2]
|
||||
[END]
|
||||
Reference in New Issue
Block a user