Psyringe - more card cleanup, added some S99 cards, and some that apparently got lost earlier.

This commit is contained in:
Psyyringe
2010-02-03 23:13:35 +00:00
parent ce4ac55441
commit ba11d414a5
3 changed files with 487 additions and 7 deletions

View File

@@ -1,5 +1,17 @@
# The cards in this file are not implemented yet
[card]
name=AEther Barrier
text=Whenever a player casts a creature spell, that player sacrifices a permanent unless he or she pays {1}.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=AEther Storm
text=Creature spells can't be cast. -- Pay 4 life: Destroy AEther Storm. It can't be regenerated. Any player may activate this ability.
mana={3}{U}
type=Enchantment
[/card]
[card]
name=AEther Burst
text=Return up to X target creatures to their owners' hands, where X is one plus the number of cards named AEther Burst in all graveyards as you play AEther Burst.
mana={1}{U}
@@ -51,6 +63,12 @@ mana={1}
type=Artifact
[/card]
[card]
name=AEthermage's Touch
text=Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It has "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
mana={2}{W}{U}
type=Instant
[/card]
[card]
name=AEtherplasm
text=Whenever ÁEherplasm blocks a creature, you may return ÁEherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
mana={2}{U}{U}
@@ -81,6 +99,13 @@ mana={X}{1}{B}
type=Sorcery
[/card]
[card]
name=Abduction
text=Enchant creature -- When Abduction enters the battlefield, untap enchanted creature. -- You control enchanted creature. -- When enchanted creature is put into a graveyard, return that card to the battlefield under its owner's control.
mana={2}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Abeyance
text=Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities. Draw a card.
mana={1}{W}
@@ -126,6 +151,36 @@ power=3
toughness=3
[/card]
[card]
name=About Face
text=Switch target creature's power and toughness until end of turn.
mana={R}
type=Instant
[/card]
[card]
name=Absolver Thrull
text=Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) -- When Absolver Thrull enters the battlefield or the creature it haunts is put into a graveyard, destroy target enchantment.
mana={3}{W}
type=Creature
subtype=Thrull Cleric
power=2
toughness=3
[/card]
[card]
name=Abu Ja'far
text=When Abu Ja'far is put into a graveyard from the battlefield, destroy all creatures blocking or blocked by it. They can't be regenerated.
mana={W}
type=Creature
subtype=Human
power=0
toughness=1
[/card]
[card]
name=Abuna's Chant
text=Choose one - You gain 5 life; or prevent the next 5 damage that would be dealt to target creature this turn. -- Entwine {2} (Choose both if you pay the entwine cost.)
mana={3}{W}
type=Instant
[/card]
[card]
name=Abundance
text=If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
mana={2}{G}{G}
@@ -168,6 +223,15 @@ power=2
toughness=2
[/card]
[card]
name=Abyssal Persecutor
text=Flying, trample -- You can't win the game and your opponents can't lose the game.
mana={2}{B]{B]
type=Creature
subtype=Demon
power=6
toughness=6
[/card]
[card]
name=Abyssal Specter
abilities=flying
alias=1165
@@ -197,6 +261,12 @@ power=2
toughness=2
[/card]
[card]
name=Accelerated Mutation
text=Target creature gets +X/+X until end of turn, where X is the highest converted mana cost among permanents you control.
mana={3}{G}{G}
type=Instant
[/card]
[card]
name=Acceptable Losses
target=creature
auto=damage:5
@@ -303,6 +373,15 @@ mana={W}
type=Enchantment
[/card]
[card]
name=Aeon Chronicler
text=Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. -- Suspend X-{X}{3}{U}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{U} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.
mana={3}{U}{U}
type=Creature
subtype=Avatar
power=*
toughness=*
[/card]
[card]
name=Aerial Caravan
text=Flying {1}{U}{U}: Remove the top card of your library from the game. Until end of turn, you may play that card. (Reveal the card as you remove it from the game.)
mana={4}{U}{U}
@@ -435,6 +514,15 @@ subtype=Ajani
toughness=3
[/card]
[card]
name=Akki Blizzard-Herder
text=When Akki Blizzard-Herder is put into a graveyard from the battlefield, each player sacrifices a land.
mana={1}{R}
type=Creature
subtype=Goblin Shaman
power=1
toughness=1
[/card]
[card]
name=Akki Lavarunner
text=Haste Whenever Akki Lavarunner deals damage to an opponent, flip it.
mana={3}{R}
@@ -711,6 +799,23 @@ power=1
toughness=1
[/card]
[card]
name=Amok
auto=aslongas(*|myHand) {1}:counter(1/1,1) target(creature) && discard:1 controller
#Does not work in WTH 0.10
text={1}, Discard a card at random: Put a +1/+1 counter on target creature.
mana={1}{R}
type=Enchantment
[/card]
[card]
name=Amphibious Kavu
text=Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.
mana={2}{G}
type=Creature
subtype=Kavu
power=2
toughness=2
[/card]
[card]
name=Amulet of Kroog
text={2}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
mana={2}
@@ -744,6 +849,12 @@ power=2
toughness=2
[/card]
[card]
name=Ana Sanctuary
text=At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Anathemancer
text=When Anathemancer comes into play, it deals damage to target player equal to the number of nonbasic lands that player controls. Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
mana={1}{B}{R}
@@ -851,6 +962,15 @@ power=3
toughness=5
[/card]
[card]
name=Angel of Salvation
text=Flash; convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Flying -- When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.
mana={6}{W}{W}
type=Creature
subtype=Angel
power=5
toughness=5
[/card]
[card]
name=Angel's Grace
text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
mana={W}
@@ -899,6 +1019,15 @@ mana={1}{W}
type=Enchantment
[/card]
[card]
name=Anger
text=Haste -- As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
mana={3}{R}
type=Creature
subtype=Incarnation
power=2
toughness=2
[/card]
[card]
name=Angus Mackenzie
text={G}{W}{U}, {T}: Prevent all combat damage that would be dealt this turn.
mana={G}{W}{U}
@@ -1460,6 +1589,11 @@ mana={1}{W}{U}
type=Enchantment
[/card]
[card]
name=Arena
text={3}, {T}: Tap target creature you control and target creature of an opponent's choice he or she controls. Each of those creatures deals damage equal to its power to the other.
type=Land
[/card]
[card]
name=Argivian Blacksmith
text={T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.
mana={1}{W}{W}
@@ -1505,6 +1639,15 @@ power=6
toughness=6
[/card]
[card]
name=Armament Master
text=Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.
mana={W}{W}
type=Creature
subtype=Kor Soldier
power=2
toughness=2
[/card]
[card]
name=Armillary Sphere
text={2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.
mana={2}
@@ -1760,6 +1903,15 @@ power=2
toughness=2
[/card]
[card]
name=Auntie's Snitch
text=Auntie's Snitch can't block. -- Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) -- Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.
mana={2}{B}
type=Creature
subtype=Goblin Rogue
power=3
toughness=1
[/card]
[card]
name=Aura Barbs
text=Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to.
mana={2}{R}
@@ -2123,6 +2275,15 @@ power=3
toughness=3
[/card]
[card]
name=Avenging Druid
text=Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
mana={2}{G}
type=Creature
subtype=Human Druid
power=1
toughness=3
[/card]
[card]
name=Avian Changeling
text=Changeling (This card is every creature type at all times.) Flying
mana={2}{W}
@@ -4809,6 +4970,15 @@ power=3
toughness=3
[/card]
[card]
name=Caldera Kavu
text={1}{B}: Caldera Kavu gets +1/+1 until end of turn. -- {G}: Caldera Kavu becomes the color of your choice until end of turn.
mana={2}{R}
type=Creature
subtype=Kavu
power=2
toughness=2
[/card]
[card]
name=Call for Blood
text=As an additional cost to cast Call for Blood, sacrifice a creature. Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.
mana={4}{B}
@@ -6150,6 +6320,12 @@ mana={1}{W}
type=Enchantment
[/card]
[card]
name=Circle of Protection: Shadow
text={1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Circle of Solace
text=As Circle of Solace comes into play, choose a creature type. {1}{W}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.
mana={3}{W}
@@ -7546,6 +7722,12 @@ mana={4}{B}
type=Instant
[/card]
[card]
name=Cruel Tutor
text=Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Cruel Ultimatum
text=Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
mana={U}{U}{B}{B}{B}{R}{R}
@@ -9106,6 +9288,15 @@ type=Instant
subtype=Arcane
[/card]
[card]
name=Devout Harpist
text={T}: Destroy target Aura attached to a creature.
mana={W}
type=Creature
subtype=Human
power=1
toughness=1
[/card]
[card]
name=Dewdrop Spy
text=Flash Flying When Dewdrop Spy enters the battlefield, look at the top card of target player's library.
mana={1}{U}{U}
@@ -12996,6 +13187,15 @@ mana={X}{R}
type=Instant
[/card]
[card]
name=Flanking Troops
text=Whenever Flanking Troops attacks, you may tap target creature.
mana={2}{W}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Flaring Flame-Kin
text=As long as Flaring Flame-Kin is enchanted, it gets +2/+2, has trample, and has "{R}: Flaring Flame-Kin gets +1/+0 until end of turn."
mana={2}{R}
@@ -14979,6 +15179,16 @@ mana={U}
type=Instant
[/card]
[card]
name=Glyph of Destruction
target=creature(wall[blocking]|mybattlefield)
auto=10/0
auto=preventallcombatdamage to(mytgt)
auto=@next my upkeep: bury
text=Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step.
mana={R}
type=Instant
[/card]
[card]
name=Glyph of Doom
text=At end of combat, destroy all creatures that were blocked by target Wall this turn.
mana={B}
@@ -25677,6 +25887,15 @@ power=3
toughness=3
[/card]
[card]
name=Necra Disciple
text={G}, {T}: Add one mana of any color to your mana pool. -- {W}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
mana={B}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Necra Sanctuary
text=At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.
mana={2}{B}
@@ -25984,6 +26203,15 @@ power=2
toughness=1
[/card]
[card]
name=Nezumi Graverobber (Nighteyes the Desecrator)
text={4}{B}: Put target creature card in a graveyard onto the battlefield under your control.
mana={1}{B}
type=Legendary Creature
subtype=Rat Wizard
power=4
toughness=2
[/card]
[card]
name=Nezumi Shortfang
text={1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang. rarity=R
mana={1}{B}
@@ -29255,6 +29483,15 @@ mana={2}{R}
type=Enchantment
[/card]
[card]
name=Pride of Lions
text=You may have Pride of Lions assign its combat damage as though it weren't blocked.
mana={3}{G}{G}
type=Creature
subtype=Cat
power=4
toughness=4
[/card]
[card]
name=Priest of Yawgmoth
auto={T}{S(artifact|myBattlefield)}:add
text={T}, Sacrifice an artifact: Add to your mana pool an amount of black mana equal to the sacrificed artifact's converted mana cost.
@@ -38557,6 +38794,13 @@ type=Instant
subtype=Trap
[/card]
[card]
name=Sun Clasp
text=Enchant creature -- Enchanted creature gets +1/+3. -- {W}: Return enchanted creature to its owner's hand.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Sun Droplet
text=Whenever you're dealt damage, put that many charge counters on Sun Droplet. At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.
mana={2}