- fixed sfx issues on the psp
- removed a few debug strings
This commit is contained in:
wagic.the.homebrew
2008-11-26 14:29:43 +00:00
parent 9b04331415
commit b9e2980952
7 changed files with 193 additions and 217 deletions
+8 -5
View File
@@ -480,6 +480,7 @@ other solutions need to be provided for abilities that add mana (ex: mana flare)
class AManaProducer: public MTGAbility{
protected:
static int currentlyTapping;
ManaCost * cost;
ManaCost * output;
string menutext;
@@ -533,9 +534,10 @@ class AManaProducer: public MTGAbility{
if (mParticleSys && animation == 1.f) mParticleSys->Fire();
animation -= 4 *dt;
if (animation < 0){
animation = 0;
controller->getManaPool()->add(output);
if (mParticleSys) mParticleSys->Stop();
animation = 0;
currentlyTapping--;
controller->getManaPool()->add(output);
if (mParticleSys) mParticleSys->Stop();
}
}
@@ -563,6 +565,7 @@ class AManaProducer: public MTGAbility{
int reactToClick(MTGCardInstance * _card){
if (!isReactingToClick( _card)) return 0;
source->tapped = 1;
currentlyTapping++;
if (cost) GameObserver::GetInstance()->currentlyActing()->getManaPool()->pay(cost);
animation = 1.f;
CardGui * cardg = game->mLayers->playLayer()->getByCard(source);
@@ -572,7 +575,7 @@ class AManaProducer: public MTGAbility{
}
controller = source->controller();
if (GameOptions::GetInstance()->values[OPTIONS_SFXVOLUME] > 0){
if (GameOptions::GetInstance()->values[OPTIONS_SFXVOLUME] > 0 && currentlyTapping < 3){
JSample * sample = SampleCache::GetInstance()->getSample("sound/sfx/mana.wav");
if (sample) JSoundSystem::GetInstance()->PlaySample(sample);
}
@@ -630,7 +633,7 @@ class AManaProducer: public MTGAbility{
}
};
int AManaProducer::currentlyTapping = 0;
/* Lifelink Ability */
class ALifeLink:public MTGAbility{
+12 -1
View File
@@ -58,14 +58,25 @@ class TexturesCache{
};
class SampleCached{
public:
int lastTime;
JSample * sample;
SampleCached(int _lastTime, JSample * _sample):lastTime(_lastTime),sample(_sample){};
~SampleCached(){delete sample;};
};
class SampleCache{
protected:
map<string, JSample *> cache;
int lastTime;
map<string, SampleCached *> cache;
static SampleCache * mInstance;
void cleanCache();
void cleanOldest();
~SampleCache();
public:
static SampleCache * GetInstance();
SampleCache(){lastTime = 0;};
JSample * getSample(string filename);
};