Macros for Enraged and Blocked

Removing macros that are not necessary.
Added enrage and blocked macross.

Corrosive Ooze didn't have a code and was causing problems.
This commit is contained in:
Eduardo
2021-08-06 20:36:03 -05:00
parent b70e03a5cf
commit b97bd275e4
3 changed files with 173 additions and 185 deletions
@@ -15,26 +15,56 @@
# Dies, Evergreen # Dies, Evergreen
#AUTO_DEFINE _DIES_ @movedTo(this|graveyard) from(battlefield): #AUTO_DEFINE _DIES_ @movedTo(this|graveyard) from(battlefield):
# Populate
#AUTO_DEFINE _POPULATE_ name(Populate) clone notAtarget(creature[token]|myBattlefield)
# Ferocious
#AUTO_DEFINE _FEROCIOUS_ if type(creature[power>=4]|myBattlefield)~morethan~0 then
# Attacking
#AUTO_DEFINE _ATTACKING_ @combat(attacking) source(this):
# Blocked
#AUTO_DEFINE _BLOCKED_ @combat(blocked,turnlimited) source(this):
# Heroic
#AUTO_DEFINE _HEROIC_ @targeted(this) from(*[instant;sorcery;aura]|myCastingzone):
# Rally
#AUTO_DEFINE _RALLY_ @movedTo(other ally|myBattlefield):
# Landfall
#AUTO_DEFINE _LANDFALL_ @movedTo(land|myBattlefield):
# Addendum
#AUTO_DEFINE _ADDENDUM_ if compare(restriction{assorcery}~morethan~0) then
# Constellation
#AUTO_DEFINE _CONSTELLATION_ @movedTo(enchantment|myBattlefield):
# Amass, Set WAR
#AUTO_DEFINE _AMASS_($c) if type(army|mybattlefield)~morethan~0 then counter(1/1,$c) notATarget(army|myBattlefield) else create(Zombie Army:creature Zombie Army:0/0:black) and!(counter(1/1,$c) notATarget(army|myBattlefield))!
# Scry, Evergreen # Scry, Evergreen
#AUTO_DEFINE _SCRY_($c) scry:$c scrycore delayed dontshow donothing scrycoreend scryend #AUTO_DEFINE _SCRY_($c) scry:$c scrycore delayed dontshow donothing scrycoreend scryend
# Rampage # Fabricate
#AUTO_DEFINE _RAMPAGE_($c) @combat(blocked) source(this):foreach(<>=1>creature[blocking]|opponentBattlefield) $c/$c ueot #AUTO_DEFINE _FABRICATE_($c) transforms((,newability[choice counter(1/1.$c)],newability[choice create(Servo:Artifact Creature Servo:1/1)*$c])) ueot
# Enrage
#AUTO_DEFINE _ENRAGE_ @damaged(this):
# Champion
#AUTO_DEFINE _CHAMPION_($Word) aslongas(other $word|myBattlefield) choice notAtarget(other $word|myBattlefield) (blink)forsrc oneshot
# Metalcraft
#AUTO_DEFINE _METALCRAFT_ aslongas(artifact|mybattlefield) >2
# Echo # Echo
#AUTO_DEFINE _ECHO_($cost) $cost[{$c};next upkeep] sacrifice #AUTO_DEFINE _ECHO_($cost) $cost[{$c};next upkeep] sacrifice
# Threshold # Threshold
#AUTO_DEFINE _THRESHOLD_ aslongas(*|myGraveyard) >6 #AUTO_DEFINE _THRESHOLD_ if type(*|mygraveyard)~morethan~6
# Affinity
#AUTO_DEFINE _AFFINITY_($Word) anyzone=foreach($Word|myZones) altercost(colorless,-1)
# Bushido
#AUTO_DEFINE _BUSHIDO_($c) @combat(blocking,blocked) source(this): $c/$c ueot
# Soulshift
#AUTO_DEFINE _SOULSHIFT_($c) @movedTo(this|myGraveyard) from(battlefield):may moveTo(myHand) target(creature[spirit;manacost<=$c]|myGraveyard)
# Splice onto Arcane # Splice onto Arcane
#AUTO_DEFINE _SPLICEARCANE_ movedTo(*[Arcane]|myStack):may castcard(copied noevent) target(*[Arcane]|myHand) #AUTO_DEFINE _SPLICEARCANE_ movedTo(*[Arcane]|myStack):may castcard(copied noevent) target(*[Arcane]|myHand)
@@ -45,21 +75,12 @@
# Recover # Recover
#AUTO_DEFINE _RECOVER_($cost) @movedTo(creature|myGraveyard) from(Battlefield):may pay{$cost} name(Return to owner Hand) moveTo(ownerHand) all(this) donothing?moveTo(exile) all(this) #AUTO_DEFINE _RECOVER_($cost) @movedTo(creature|myGraveyard) from(Battlefield):may pay{$cost} name(Return to owner Hand) moveTo(ownerHand) all(this) donothing?moveTo(exile) all(this)
# Champion
#AUTO_DEFINE _CHAMPION_($Word) aslongas(other $word|myBattlefield) choice notAtarget(other $word|myBattlefield) (blink)forsrc oneshot
# Evoke
#AUTO_DEFINE _EVOKE_($cost) {$cost}:sacrifice
# Clash # Clash
$AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Erratic Explosion. Meaby it would work with a few fix $AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Erratic Explosion. Meaby it would work with a few fix
# Conspire # Conspire
#AUTO_DEFINE _CONSPIRE_ @movedTo(this|myStak):may {T(creature|myBattlefield)}{T(creature|myBattlefield)} castcard(copied noevent) target(*|myStack) #AUTO_DEFINE _CONSPIRE_ @movedTo(this|myStak):may {T(creature|myBattlefield)}{T(creature|myBattlefield)} castcard(copied noevent) target(*|myStack)
# Metalcraft
#AUTO_DEFINE _METALCRAFT_ aslongas(artifact|mybattlefield) >2
# Proliferate # Proliferate
#AUTO_DEFINE _PROLIFERATE_ name(Proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) duplicatecounters(single) #AUTO_DEFINE _PROLIFERATE_ name(Proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) duplicatecounters(single)
@@ -67,44 +88,20 @@ $AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Errati
#AUTO_DEFINE _OLDPROLIFERATE_ name(Proliferate) notAtarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) propagate #AUTO_DEFINE _OLDPROLIFERATE_ name(Proliferate) notAtarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) propagate
#AUTO_DEFINE _OLDOLDPROLIFERATE_ name(proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate #AUTO_DEFINE _OLDOLDPROLIFERATE_ name(proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate
# Populate
#AUTO_DEFINE _POPULATE_ name(Populate) clone notAtarget(creature[token]|myBattlefield)
# Scavenge # Scavenge
#AUTO_DEFINE _SCAVENGE_($cost) name(Scavenge) autograveyard={$cost}{E}:counter(1/1,$c) target(creature) asSorcery #AUTO_DEFINE _SCAVENGE_($cost) name(Scavenge) autograveyard={$cost}{E}:counter(1/1,$c) target(creature) asSorcery
# Monstrosity # Monstrosity
#AUTO_DEFINE _MONSTROSITY_($cost) name(Monstrosity) this(cantargetcard(*[-monstrous]) {$cost}:becomes(monstrous) forever && counter(1/1,$c) #AUTO_DEFINE _MONSTROSITY_($cost) name(Monstrosity) this(cantargetcard(*[-monstrous]) {$cost}:becomes(monstrous) forever && counter(1/1,$c)
# Heroic
#AUTO_DEFINE _HEROIC_ @targeted(this) from(*[instant;sorcery;aura]|myCastingzone):
# Outlast # Outlast
#AUTO_DEFINE _OUTLAST_($cost) {$cost}{$cost}:counter(1/1,1) all(this) asSorcery #AUTO_DEFINE _OUTLAST_($cost) {$cost}{$cost}:counter(1/1,1) all(this) asSorcery
# Ferocious
#AUTO_DEFINE _FEROCIOUS_ if type(creature[power>=4]|myBattlefield)~morethan~0 then
# Rally
#AUTO_DEFINE _RALLY_ @movedTo(other ally|myBattlefield):
# Landfall
#AUTO_DEFINE _LANDFALL_ @movedTo(land|myBattlefield):
# Investigate token, Shadows over Innistrad SOI # Investigate token, Shadows over Innistrad SOI
#AUTO_DEFINE _INVESTIGATE_ create(Clue:Artifact:0/0:"{2}, Sacrifice this artifact: Draw a card.") and!( transforms((,newability[{2}{S}:draw:1 controller])) forever )! #AUTO_DEFINE _INVESTIGATE_ create(Clue:Artifact:0/0:"{2}, Sacrifice this artifact: Draw a card.") and!( transforms((,newability[{2}{S}:draw:1 controller])) forever )!
# Fabricate # Soulshift
#AUTO_DEFINE _FABRICATE_($c) transforms((,newability[choice counter(1/1.$c)],newability[choice create(Servo:Artifact Creature Servo:1/1)*$c])) ueot #AUTO_DEFINE _SOULSHIFT_($c) @movedTo(this|myGraveyard) from(battlefield):may moveTo(myHand) target(creature[spirit;manacost<=$c]|myGraveyard)
# Attacking
#AUTO_DEFINE _ATTACKING_ @combat(attacking) source(this):
# Afflict
#AUTO_DEFINE _AFFLICT_ @combat(blocked,turnlimited) source(this):life:-3 opponent
# Enrage
#AUTO_DEFINE _ENRAGE_ @damaged(this):
# Ascend, Set XLN # Ascend, Set XLN
#AUTO_DEFINE _ASCEND_ if type(*[city's_blessing]|mybattlefield)~lessthan~1 then transforms((,newability[if type(*|mybattlefield)~morethan~9 then create(city's_blessing:city's_blessing:0/0:shroud:indestructible)])) #AUTO_DEFINE _ASCEND_ if type(*[city's_blessing]|mybattlefield)~lessthan~1 then transforms((,newability[if type(*|mybattlefield)~morethan~9 then create(city's_blessing:city's_blessing:0/0:shroud:indestructible)]))
@@ -133,9 +130,6 @@ $AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Errati
# Adapt # Adapt
#AUTO_DEFINE _ADAPT_($c) aslongas(this[counter{1/1}<1]|myBattlefield):counter(1/1,$c) #AUTO_DEFINE _ADAPT_($c) aslongas(this[counter{1/1}<1]|myBattlefield):counter(1/1,$c)
# Addendum
#AUTO_DEFINE _ADDENDUM_ if compare(restriction{assorcery}~morethan~0) then
# Afterlife # Afterlife
#AUTO_DEFINE _AFTERLIFE_($c) @movedTo(this|graveyard) from(battlefield):create(Spirit:Creature Spirit:1/1:white,black:flying)*$c #AUTO_DEFINE _AFTERLIFE_($c) @movedTo(this|graveyard) from(battlefield):create(Spirit:Creature Spirit:1/1:white,black:flying)*$c
@@ -144,9 +138,3 @@ $AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Errati
# Spectacle # Spectacle
#AUTO_DEFINE _SPECTACLE_($cost) compare(oplifelost)~morethan~0 {$cost}: #AUTO_DEFINE _SPECTACLE_($cost) compare(oplifelost)~morethan~0 {$cost}:
# Amass, Set WAR
#AUTO_DEFINE _AMASS_($c) if type(army|mybattlefield)~morethan~0 then counter(1/1,$c) notATarget(army|myBattlefield) else create(Zombie Army:creature Zombie Army:0/0:black) and!(counter(1/1,$c) notATarget(army|myBattlefield))!
# Constellation
#AUTO_DEFINE _CONSTELLATION_ @movedTo(enchantment|myBattlefield):
@@ -1456,7 +1456,7 @@ type=Instant
name=Ammit Eternal name=Ammit Eternal
auto=@combatdamaged(player) from(this):removeallcounters(-1/-1) auto=@combatdamaged(player) from(this):removeallcounters(-1/-1)
auto=@movedTo(*|opponentstack):counter(-1/-1,1) auto=@movedTo(*|opponentstack):counter(-1/-1,1)
auto=@combat(blocked,turnlimited) source(this):life:-3 opponent auto=_BLOCKED_life:-3 opponent
text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal. -- Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it. text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal. -- Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.
mana={2}{B} mana={2}{B}
type=Creature type=Creature
@@ -2132,7 +2132,7 @@ type=Instant
[card] [card]
name=Apex Altisaur name=Apex Altisaur
auto=may name(Fights opponent's creature) target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!> auto=may name(Fights opponent's creature) target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>
auto=@damaged(this):may name(Fights opponent's creature) target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!> auto=_ENRAGE_may name(Fights opponent's creature) target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>
text=When Apex Altisaur enters the battlefield, it fights up to one target creature you don't control. -- Enrage — Whenever Apex Altisaur is dealt damage, it fights up to one target creature you don't control. text=When Apex Altisaur enters the battlefield, it fights up to one target creature you don't control. -- Enrage — Whenever Apex Altisaur is dealt damage, it fights up to one target creature you don't control.
mana={7}{G}{G} mana={7}{G}{G}
type=Creature type=Creature
@@ -2692,7 +2692,7 @@ toughness=5
name=Archfiend of Spite name=Archfiend of Spite
abilities=flying,madness abilities=flying,madness
autoexile=restriction{discarded} pay({3}{B}{B}) name(pay 3BB to cast) activate name(pay 2G to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) autoexile=restriction{discarded} pay({3}{B}{B}) name(pay 3BB to cast) activate name(pay 2G to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
auto=@damaged(this):life:-thatmuch opponent donothing?sacrifice notatarget(*|mybattlefield)!$ opponent auto=_ENRAGE_life:-thatmuch opponent donothing?sacrifice notatarget(*|mybattlefield)!$ opponent
text=Flying -- Whenever a source an opponent controls deals damage to Archfiend of Spite, that source's controller loses that much life unless they sacrifice that many permanents. -- Madness {3}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) text=Flying -- Whenever a source an opponent controls deals damage to Archfiend of Spite, that source's controller loses that much life unless they sacrifice that many permanents. -- Madness {3}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
mana={5}{B}{B} mana={5}{B}{B}
type=Creature type=Creature
@@ -5277,7 +5277,7 @@ toughness=6
[/card] [/card]
[card] [card]
name=Bellowing Aegisaur name=Bellowing Aegisaur
auto=@damaged(this):counter(1/1,1) all(other creature|mybattlefield) auto=_ENRAGE_counter(1/1,1) all(other creature|mybattlefield)
text=Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control. text=Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.
mana={5}{W} mana={5}{W}
type=Creature type=Creature
@@ -6741,7 +6741,7 @@ toughness=3
name=Body of Knowledge name=Body of Knowledge
abilities=nomaxhand abilities=nomaxhand
anyzone=type:*:myhand/type:*:myhand cdaactive anyzone=type:*:myhand/type:*:myhand cdaactive
auto=@damaged(this):draw:thatmuch controller auto=_ENRAGE_draw:thatmuch controller
text=Body of Knowledge's power and toughness are each equal to the number of cards in your hand. -- You have no maximum hand size. -- Whenever Body of Knowledge is dealt damage, draw that many cards. text=Body of Knowledge's power and toughness are each equal to the number of cards in your hand. -- You have no maximum hand size. -- Whenever Body of Knowledge is dealt damage, draw that many cards.
mana={3}{U}{U} mana={3}{U}{U}
type=Creature type=Creature
@@ -7514,7 +7514,7 @@ type=Land
[card] [card]
name=Brash Taunter name=Brash Taunter
abilities=indestructible abilities=indestructible
auto=@damaged(this):damage:thatmuch opponent auto=_ENRAGE_damage:thatmuch opponent
auto={2}{R}{T}:transforms((,newability[target(other creature|battlefield) dynamicability<!powerstrike eachother!>])) oneshot auto={2}{R}{T}:transforms((,newability[target(other creature|battlefield) dynamicability<!powerstrike eachother!>])) oneshot
text=Indestructible -- Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent. -- {2}{R}, {T}: Brash Taunter fights another target creature. text=Indestructible -- Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent. -- {2}{R}, {T}: Brash Taunter fights another target creature.
mana={4}{R} mana={4}{R}
@@ -8349,7 +8349,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Cacophodon name=Cacophodon
auto=@damaged(this):untap target(*) auto=_ENRAGE_untap target(*)
text=Enrage — Whenever Cacophodon is dealt damage, untap target permanent. text=Enrage — Whenever Cacophodon is dealt damage, untap target permanent.
mana={3}{G} mana={3}{G}
type=Creature type=Creature
@@ -8504,7 +8504,7 @@ type=Sorcery
[card] [card]
name=Callous Giant name=Callous Giant
abilities=undamageable abilities=undamageable
auto=@damaged(this):if compare(thatmuch)~morethan~3 then 0/-thatmuch ueot auto=_ENRAGE_if compare(thatmuch)~morethan~3 then 0/-thatmuch ueot
text=If a source would deal 3 or less damage to Callous Giant, prevent that damage. text=If a source would deal 3 or less damage to Callous Giant, prevent that damage.
mana={4}{R}{R} mana={4}{R}{R}
type=Creature type=Creature
@@ -12303,7 +12303,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Corrosive Ooze name=Corrosive Ooze
auto=@Corrosive Ooze blocks or becomes blocked by an equipped creaturedestroy all equipment attached that creature at end of combat auto=
text=Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat. text=Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.
mana={1}{G} mana={1}{G}
type=Creature type=Creature
@@ -13611,7 +13611,7 @@ toughness=3
[card] [card]
name=Dagger of the Worthy name=Dagger of the Worthy
auto=teach(creature) 2/0 auto=teach(creature) 2/0
auto=teach(creature) transforms((,newability[@combat(blocked,turnlimited) source(this):life:-1 opponent])) forever auto=teach(creature) transforms((,newability[_BLOCKED_life:-1 opponent])) forever
auto={2}:equip auto={2}:equip
text=Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) text=Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
mana={2} mana={2}
@@ -16822,7 +16822,7 @@ toughness=7
[card] [card]
name=Dralnu, Lich Lord name=Dralnu, Lich Lord
abilities=undamageable abilities=undamageable
auto=@damaged(this):ability$!name(sacrifice) notatarget(<storedthatmuch>*|mybattlefield) sacrifice!$ controller auto=_ENRAGE_ability$!name(sacrifice) notatarget(<storedthatmuch>*|mybattlefield) sacrifice!$ controller
auto={T}:name(Instant or sorcery gains flashback) target(*[instant;sorcery]|myGraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath])) ueot auto={T}:name(Instant or sorcery gains flashback) target(*[instant;sorcery]|myGraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath])) ueot
text=If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead. -- {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) text=If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead. -- {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
mana={3}{U}{B} mana={3}{U}{B}
@@ -19640,7 +19640,7 @@ toughness=3
[card] [card]
name=Eternal of Harsh Truths name=Eternal of Harsh Truths
auto=@combat(notblocked) source(this):draw:1 auto=@combat(notblocked) source(this):draw:1
auto=@combat(blocked,turnlimited) source(this):life:-2 opponent auto=_BLOCKED_life:-2 opponent
text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card. text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card.
mana={2}{U} mana={2}{U}
type=Creature type=Creature
@@ -19789,7 +19789,7 @@ toughness=2
name=Everlasting Torment name=Everlasting Torment
#MISSING:Damage can't be prevented #MISSING:Damage can't be prevented
abilities=nolifegain,nolifegainopponent abilities=nolifegain,nolifegainopponent
auto=lord(creature|battlefield) transforms((,newability[undamageable],newability[@damaged(this):counter(-1/-1.thatmuch)])) auto=lord(creature|battlefield) transforms((,newability[undamageable],newability[_ENRAGE_counter(-1/-1.thatmuch)]))
text=Players can't gain life. -- Damage can't be prevented. -- All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.) text=Players can't gain life. -- Damage can't be prevented. -- All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
mana={2}{BR} mana={2}{BR}
type=Enchantment type=Enchantment
@@ -22596,7 +22596,7 @@ toughness=4
[card] [card]
name=Flumph name=Flumph
abilities=defender,flying abilities=defender,flying
auto=@damaged(this):name(Draw a card) draw:1 controller && draw:1 opponent auto=_ENRAGE_name(Draw a card) draw:1 controller && draw:1 opponent
text=Defender, flying -- Whenever Flumph is dealt damage, you and target opponent each draw a card. text=Defender, flying -- Whenever Flumph is dealt damage, you and target opponent each draw a card.
mana={1}{W} mana={1}{W}
type=Creature type=Creature
@@ -23244,7 +23244,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Frilled Deathspitter name=Frilled Deathspitter
auto=@damaged(this):damage:2 target(opponent,planeswalker) auto=_ENRAGE_damage:2 target(opponent,planeswalker)
text=Enrage — Whenever Frilled Deathspitter is dealt damage, it deals 2 damage to target opponent or planeswalker. text=Enrage — Whenever Frilled Deathspitter is dealt damage, it deals 2 damage to target opponent or planeswalker.
mana={2}{R} mana={2}{R}
type=Creature type=Creature
@@ -23340,7 +23340,7 @@ toughness=4
[card] [card]
name=Frontline Devastator name=Frontline Devastator
auto={1}{R}:1/0 auto={1}{R}:1/0
auto=@combat(blocked,turnlimited) source(this):life:-2 opponent auto=_BLOCKED_life:-2 opponent
text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- {1}{R}: Frontline Devastator gets +1/+0 until end of turn. text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- {1}{R}: Frontline Devastator gets +1/+0 until end of turn.
mana={3}{R} mana={3}{R}
type=Creature type=Creature
@@ -25089,7 +25089,7 @@ subtype=Equipment
[card] [card]
name=Glarecaster name=Glarecaster
abilities=flying abilities=flying
auto={5}{W}:transforms((,newability[undamageable],newability[@damaged(this):damage:thatmuch target(player^creature)],newability[@damageof(player):life:thatmuch controller && damage:thatmuch target(player^creature)])) ueot auto={5}{W}:transforms((,newability[undamageable],newability[_ENRAGE_damage:thatmuch target(player^creature)],newability[@damageof(player):life:thatmuch controller && damage:thatmuch target(player^creature)])) ueot
text=Flying -- {5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to target creature or player instead. text=Flying -- {5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to target creature or player instead.
mana={4}{W}{W} mana={4}{W}{W}
type=Creature type=Creature
@@ -30054,7 +30054,7 @@ toughness=5
name=Hungering Hydra name=Hungering Hydra
abilities=oneblocker abilities=oneblocker
auto=counter(1/1,X) auto=counter(1/1,X)
auto=@damaged(this):counter(1/1)*thatmuch auto=_ENRAGE_counter(1/1)*thatmuch
text=Hungering Hydra enters the battlefield with X +1/+1 counters on it. -- Hungering Hydra can't be blocked by more than one creature. -- Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.) text=Hungering Hydra enters the battlefield with X +1/+1 counters on it. -- Hungering Hydra can't be blocked by more than one creature. -- Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)
mana={X}{G} mana={X}{G}
type=Creature type=Creature
@@ -30958,7 +30958,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Imperial Ceratops name=Imperial Ceratops
auto=@damaged(this):life:2 controller auto=_ENRAGE_life:2 controller
text=Enrage — Whenever Imperial Ceratops is dealt damage, you gain 2 life. text=Enrage — Whenever Imperial Ceratops is dealt damage, you gain 2 life.
mana={4}{W} mana={4}{W}
type=Creature type=Creature
@@ -34190,7 +34190,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Khenra Eternal name=Khenra Eternal
auto=@combat(blocked,turnlimited) source(this):life:-1 opponent auto=_BLOCKED_life:-1 opponent
text=Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.) text=Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)
mana={1}{B} mana={1}{B}
type=Creature type=Creature
@@ -38442,7 +38442,7 @@ toughness=1
[card] [card]
name=Manticore Eternal name=Manticore Eternal
abilities=mustattack abilities=mustattack
auto=@combat(blocked,turnlimited) source(this):life:-3 opponent auto=_BLOCKED_life:-3 opponent
text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- Manticore Eternal attacks each combat if able. text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- Manticore Eternal attacks each combat if able.
mana={3}{R}{R} mana={3}{R}{R}
type=Creature type=Creature
@@ -39320,7 +39320,7 @@ toughness=2
[card] [card]
name=Merciless Eternal name=Merciless Eternal
auto={2}{B}{D}:+2/+2 ueot auto={2}{B}{D}:+2/+2 ueot
auto=@combat(blocked,turnlimited) source(this):life:-2 opponent auto=_BLOCKED_life:-2 opponent
text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- {2}{B}, Discard a card: Merciless Eternal gets +2/+2 until end of turn. text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- {2}{B}, Discard a card: Merciless Eternal gets +2/+2 until end of turn.
mana={2}{B} mana={2}{B}
type=Creature type=Creature
@@ -40052,7 +40052,7 @@ type=Enchantment
[/card] [/card]
[card] [card]
name=Mirrorwood Treefolk name=Mirrorwood Treefolk
auto={2}{R}{W}:transforms((,newability[undamageable],newability[@damaged(this):damage:thatmuch target(player^creature)])) ueot auto={2}{R}{W}:transforms((,newability[undamageable],newability[_ENRAGE_damage:thatmuch target(player^creature)])) ueot
text={2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to target creature or player instead. text={2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to target creature or player instead.
mana={3}{G} mana={3}{G}
type=Creature type=Creature
@@ -41711,7 +41711,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Needletooth Raptor name=Needletooth Raptor
auto=@damaged(this):damage:5 target(creature|opponentBattlefield) auto=_ENRAGE_damage:5 target(creature|opponentBattlefield)
text=Enrage — Whenever Needletooth Raptor is dealt damage, it deals 5 damage to target creature an opponent controls. text=Enrage — Whenever Needletooth Raptor is dealt damage, it deals 5 damage to target creature an opponent controls.
mana={3}{R} mana={3}{R}
type=Creature type=Creature
@@ -41753,7 +41753,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Neheb, the Eternal name=Neheb, the Eternal
auto=@combat(blocked,turnlimited) source(this):life:-3 opponent auto=_BLOCKED_life:-3 opponent
auto=@each my secondmain:counter(0/0,oplifelost,redmana) && transforms((,newability[thisforeach(counter{0/0.oplifelost.redmana}) add{R}])) ueot auto=@each my secondmain:counter(0/0,oplifelost,redmana) && transforms((,newability[thisforeach(counter{0/0.oplifelost.redmana}) add{R}])) ueot
auto=@each endofturn:removeallcounters(0/0,1,redmana) auto=@each endofturn:removeallcounters(0/0,1,redmana)
text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- At the beginning of your postcombat main phase, add {R} to your mana pool for each 1 life your opponents have lost this turn. text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- At the beginning of your postcombat main phase, add {R} to your mana pool for each 1 life your opponents have lost this turn.
@@ -41812,7 +41812,7 @@ type=Land
[card] [card]
name=Nessian Boar name=Nessian Boar
abilities=lure abilities=lure
auto=@combat(blocking,blocked) source(this) from(creature):draw:1 opponent auto=_BLOCKED_draw:1 opponent
text=All creatures able to block Nessian Boar do so. -- Whenever Nessian Boar becomes blocked by a creature, that creatures controller draws a card. text=All creatures able to block Nessian Boar do so. -- Whenever Nessian Boar becomes blocked by a creature, that creatures controller draws a card.
mana={3}{G}{G} mana={3}{G}{G}
type=Creature type=Creature
@@ -43840,8 +43840,8 @@ toughness=1
[/card] [/card]
[card] [card]
name=Oracle's Attendants name=Oracle's Attendants
auto={T}:name(Target your creature) target(creature|mybattlefield) transforms((,newability[undamageable],newability[@damaged(this):damage:thatmuch target(Oracle's Attendants|mybattlefield)])) ueot auto={T}:name(Target your creature) target(creature|mybattlefield) transforms((,newability[undamageable],newability[_ENRAGE_damage:thatmuch target(Oracle's Attendants|mybattlefield)])) ueot
auto={T}:name(Target opponent's creature) target(creature|opponentbattlefield) transforms((,newability[undamageable],newability[@damaged(this):damage:thatmuch target(Oracle's Attendants|opponentbattlefield)])) ueot auto={T}:name(Target opponent's creature) target(creature|opponentbattlefield) transforms((,newability[undamageable],newability[_ENRAGE_damage:thatmuch target(Oracle's Attendants|opponentbattlefield)])) ueot
text={T}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead. text={T}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead.
mana={3}{W} mana={3}{W}
type=Creature type=Creature
@@ -44460,7 +44460,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Overgrown Armasaur name=Overgrown Armasaur
auto=@damaged(this):create(saproling:creature saproling:1/1:green:) auto=_ENRAGE_create(saproling:creature saproling:1/1:green:)
text=Enrage — Whenever Overgrown Armasaur is dealt damage, create a 1/1 green Saproling creature token. text=Enrage — Whenever Overgrown Armasaur is dealt damage, create a 1/1 green Saproling creature token.
mana={3}{G}{G} mana={3}{G}{G}
type=Creature type=Creature
@@ -44764,7 +44764,7 @@ toughness=7
[card] [card]
name=Palladia-Mors, the Ruiner name=Palladia-Mors, the Ruiner
abilities=flying, opponentshroud, vigilance, trample abilities=flying, opponentshroud, vigilance, trample
auto=@damaged(this):-opponentshroud forever auto=_ENRAGE_-opponentshroud forever
text=Flying, vigilance, trample -- Palladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet. text=Flying, vigilance, trample -- Palladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet.
mana={3}{R}{G}{W} mana={3}{R}{G}{W}
type=Legendary Creature type=Legendary Creature
@@ -46284,7 +46284,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Polyraptor name=Polyraptor
auto=@damaged(this):token(polyraptor) auto=_ENRAGE_token(polyraptor)
text=Enrage — Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor. text=Enrage — Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor.
mana={6}{G}{G} mana={6}{G}{G}
type=Creature type=Creature
@@ -47247,7 +47247,7 @@ toughness=1
[card] [card]
name=Proud Wildbonder name=Proud Wildbonder
abilities=trample abilities=trample
auto=lord(creature[trample]|myBattlefield) transforms((,newability[@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)])) auto=lord(creature[trample]|myBattlefield) transforms((,newability[_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)]))
text=Trample -- Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked." text=Trample -- Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked."
mana={2}{RG}{RG} mana={2}{RG}{RG}
type=Creature type=Creature
@@ -48299,7 +48299,7 @@ type=Artifact
[/card] [/card]
[card] [card]
name=Rakdos Roustabout name=Rakdos Roustabout
auto=@combat(blocked,turnlimited) source(this):damage:1 opponent auto=_BLOCKED_damage:1 opponent
text=Whenever Rakdos Roustabout becomes blocked, it deals 1 damage to the player or planeswalker it's attacking. text=Whenever Rakdos Roustabout becomes blocked, it deals 1 damage to the player or planeswalker it's attacking.
mana={1}{B}{R} mana={1}{B}{R}
type=Creature type=Creature
@@ -48644,7 +48644,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Ranging Raptors name=Ranging Raptors
auto=@damaged(this):may moveto(mybattlefield) target(basic|mylibrary) && tap auto=_ENRAGE_may moveto(mybattlefield) target(basic|mylibrary) && tap
text=Enrage — Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. text=Enrage — Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
mana={2}{G} mana={2}{G}
type=Creature type=Creature
@@ -48706,7 +48706,7 @@ toughness=1
[card] [card]
name=Raptor Hatchling name=Raptor Hatchling
abilities=trample abilities=trample
auto=@damaged(this):token(Dinosaur,creature Dinosaur,3/3,green) auto=_ENRAGE_token(Dinosaur,creature Dinosaur,3/3,green)
text=Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample. text=Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.
mana={1}{R} mana={1}{R}
type=Creature type=Creature
@@ -48803,7 +48803,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Ravenous Daggertooth name=Ravenous Daggertooth
auto=@damaged(this):life:2 controller auto=_ENRAGE_life:2 controller
text=Enrage — Whenever Ravenous Daggertooth is dealt damage, you gain 2 life. text=Enrage — Whenever Ravenous Daggertooth is dealt damage, you gain 2 life.
mana={2}{G} mana={2}{G}
type=Creature type=Creature
@@ -50685,7 +50685,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Ripjaw Raptor name=Ripjaw Raptor
auto=@damaged(this):draw:1 controller auto=_ENRAGE_draw:1 controller
text=Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card. text=Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card.
mana={2}{G}{G} mana={2}{G}{G}
type=Creature type=Creature
@@ -55880,7 +55880,7 @@ toughness=3
[card] [card]
name=Siege Behemoth name=Siege Behemoth
abilities=opponentshroud abilities=opponentshroud
auto=_ATTACKING_all(creature|mybattlefield) transforms((,newability[@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent],newability[fog from(this)])) ueot auto=_ATTACKING_all(creature|mybattlefield) transforms((,newability[_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent],newability[fog from(this)])) ueot
text=Hexproof -- As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked. text=Hexproof -- As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked.
mana={5}{G}{G} mana={5}{G}{G}
type=Creature type=Creature
@@ -55939,7 +55939,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Siegehorn Ceratops name=Siegehorn Ceratops
auto=@damaged(this):counter(1/1,2) auto=_ENRAGE_counter(1/1,2)
text=Enrage — Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.) text=Enrage — Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.)
mana={G}{W} mana={G}{W}
type=Creature type=Creature
@@ -56188,7 +56188,7 @@ type=Artifact Land
[/card] [/card]
[card] [card]
name=Silverclad Ferocidons name=Silverclad Ferocidons
auto=@damaged(this) from(*|opponentstack,opponentbattlefield):ability$!name(sacrifice a permanent) notatarget(*|mybattlefield) sacrifice!$ opponent auto=_ENRAGE_ability$!name(sacrifice a permanent) notatarget(*|mybattlefield) sacrifice!$ opponent
text=Enrage — Whenever Silverclad Ferocidons is dealt damage, each opponent sacrifices a permanent. text=Enrage — Whenever Silverclad Ferocidons is dealt damage, each opponent sacrifices a permanent.
mana={5}{R}{R} mana={5}{R}{R}
type=Creature type=Creature
@@ -56555,8 +56555,8 @@ toughness=5
name=Sivvi's Valor name=Sivvi's Valor
other={T(creature[-tapped]|mybattlefield)} name(Tap a creature) other={T(creature[-tapped]|mybattlefield)} name(Tap a creature)
otherrestriction=type(plains|mybattlefield)~morethan~0,type(creature[-tapped]|mybattlefield)~morethan~0 otherrestriction=type(plains|mybattlefield)~morethan~0,type(creature[-tapped]|mybattlefield)~morethan~0
auto=choice name(Target your creature) target(creature|mybattlefield) transforms((,newability[undamageable],newability[@damaged(this):damage:thatmuch controller])) ueot auto=choice name(Target your creature) target(creature|mybattlefield) transforms((,newability[undamageable],newability[_ENRAGE_damage:thatmuch controller])) ueot
auto=choice name(Target opponent's creature) target(creature|opponentbattlefield) transforms((,newability[undamageable],newability[@damaged(this):damage:thatmuch opponent])) ueot auto=choice name(Target opponent's creature) target(creature|opponentbattlefield) transforms((,newability[undamageable],newability[_ENRAGE_damage:thatmuch opponent])) ueot
text=If you control a Plains, you may tap an untapped creature you control rather than pay Sivvi's Valor's mana cost. -- All damage that would be dealt to target creature this turn is dealt to you instead. text=If you control a Plains, you may tap an untapped creature you control rather than pay Sivvi's Valor's mana cost. -- All damage that would be dealt to target creature this turn is dealt to you instead.
mana={2}{W} mana={2}{W}
type=Instant type=Instant
@@ -57627,7 +57627,7 @@ toughness=5
[card] [card]
name=Snapping Sailback name=Snapping Sailback
abilities=flash abilities=flash
auto=@damaged(this):counter(1/1,1) auto=_ENRAGE_counter(1/1,1)
text=Flash -- Enrage — Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.) text=Flash -- Enrage — Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
mana={4}{G} mana={4}{G}
type=Creature type=Creature
@@ -58907,7 +58907,7 @@ toughness=4
name=Spellweaver Eternal name=Spellweaver Eternal
abilities=prowess abilities=prowess
auto=@movedTo(*[-creature]|mystack):1/1 ueot auto=@movedTo(*[-creature]|mystack):1/1 ueot
auto=@combat(blocked,turnlimited) source(this):life:-2 opponent auto=_BLOCKED_life:-2 opponent
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -59527,7 +59527,7 @@ toughness=2
name=Sporeweb Weaver name=Sporeweb Weaver
abilities=reach abilities=reach
auto=cantbetargetof(*[blue]) auto=cantbetargetof(*[blue])
auto=@damaged(this):life:1 controller && token(Saproling Spo) auto=_ENRAGE_life:1 controller && token(Saproling Spo)
text=Reach, hexproof from blue -- Whenever Sporeweb Weaver is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token. text=Reach, hexproof from blue -- Whenever Sporeweb Weaver is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token.
mana={2}{G} mana={2}{G}
type=Creature type=Creature
@@ -61288,7 +61288,7 @@ toughness=5
[/card] [/card]
[card] [card]
name=Sun-Crowned Hunters name=Sun-Crowned Hunters
auto=@damaged(this):damage:3 target(opponent) auto=_ENRAGE_damage:3 target(opponent)
text=Enrage — Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent. text=Enrage — Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent.
mana={4}{R}{R} mana={4}{R}{R}
type=Creature type=Creature
@@ -62983,7 +62983,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Temple Altisaur name=Temple Altisaur
auto=lord(other dinosaur|mybattlefield) transforms((,newability[undamageable],newability[@damaged(this):0/-1 ueot])) auto=lord(other dinosaur|mybattlefield) transforms((,newability[undamageable],newability[_ENRAGE_0/-1 ueot]))
text=If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage. text=If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage.
mana={4}{W} mana={4}{W}
type=Creature type=Creature
@@ -65056,7 +65056,7 @@ subtype=Legend
[/card] [/card]
[card] [card]
name=Tin Street Cadet name=Tin Street Cadet
auto=@combat(blocked) source(this):token(Goblin,Creature Goblin,1/1,red) auto=_BLOCKED_token(Goblin,Creature Goblin,1/1,red)
text=Whenever Tin Street Cadet becomes blocked, create a 1/1 red Goblin creature token. text=Whenever Tin Street Cadet becomes blocked, create a 1/1 red Goblin creature token.
mana={R} mana={R}
type=Creature type=Creature
@@ -65864,7 +65864,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Trapjaw Tyrant name=Trapjaw Tyrant
auto=@damaged(this):(blink)forsrc target(creature|opponentbattlefield) auto=_ENRAGE_(blink)forsrc target(creature|opponentbattlefield)
text=Enrage — Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield. text=Enrage — Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield.
mana={3}{W}{W} mana={3}{W}{W}
type=Creature type=Creature
@@ -65916,7 +65916,7 @@ type=Enchantment
[card] [card]
name=Treacherous Link name=Treacherous Link
target=creature target=creature
auto=teach(creature) transforms((,newability[undamageable],newability[@damaged(this):damage:thatmuch controller])) auto=teach(creature) transforms((,newability[undamageable],newability[_ENRAGE_damage:thatmuch controller]))
text=Enchant creature -- All damage that would be dealt to enchanted creature is dealt to its controller instead. text=Enchant creature -- All damage that would be dealt to enchanted creature is dealt to its controller instead.
mana={1}{B} mana={1}{B}
type=Enchantment type=Enchantment
@@ -66331,7 +66331,7 @@ toughness=1
name=Truefire Captain name=Truefire Captain
abilities=mentor abilities=mentor
auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot
auto=@damaged(this):damage:thatmuch target(player) auto=_ENRAGE_damage:thatmuch target(player)
text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- Whenever Truefire Captain is dealt damage, it deals that much damage to target player. text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- Whenever Truefire Captain is dealt damage, it deals that much damage to target player.
mana={R}{R}{W}{W} mana={R}{R}{W}{W}
type=Creature type=Creature
@@ -67506,7 +67506,7 @@ type=Instant
[card] [card]
name=Urban Daggertooth name=Urban Daggertooth
abilities=vigilance abilities=vigilance
auto=@damaged(this):_PROLIFERATE_ auto=_ENRAGE__PROLIFERATE_
text=Vigilance -- Enrage — Whenever Urban Daggertooth is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) text=Vigilance -- Enrage — Whenever Urban Daggertooth is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
mana={2}{G}{G} mana={2}{G}{G}
type=Creature type=Creature
@@ -69736,7 +69736,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Vrondiss, Rage of Ancients name=Vrondiss, Rage of Ancients
auto=@damaged(this):may name(Create Dragon) token(Dragon Spirit,Creature Dragon Spirit,5/4,red,green) and!( transforms((,newability[@damaged(creature) from(this):all(this) sacrifice],newability[@damaged(player) from(this):all(this) sacrifice])) forever )! auto=_ENRAGE_may name(Create Dragon) token(Dragon Spirit,Creature Dragon Spirit,5/4,red,green) and!( transforms((,newability[@damaged(creature) from(this):all(this) sacrifice],newability[@damaged(player) from(this):all(this) sacrifice])) forever )!
auto=@dierolled(*|battlefield) from(controller):may name(Deal 1 damage) damage:1 all(this) auto=@dierolled(*|battlefield) from(controller):may name(Deal 1 damage) damage:1 all(this)
text=Enrage — Whenever Vrondiss, Rage of Ancients is dealt damage, you may create a 5/4 red and green Dragon Spirit creature token with "When this creature deals damage, sacrifice it." -- Whenever you roll one or more dice, you may have Vrondiss, Rage of Ancients deal 1 damage to itself. text=Enrage — Whenever Vrondiss, Rage of Ancients is dealt damage, you may create a 5/4 red and green Dragon Spirit creature token with "When this creature deals damage, sacrifice it." -- Whenever you roll one or more dice, you may have Vrondiss, Rage of Ancients deal 1 damage to itself.
mana={3}{R}{G} mana={3}{R}{G}
@@ -70908,7 +70908,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Wildfire Eternal name=Wildfire Eternal
auto=@combat(blocked) source(this):life:-4 opponent auto=_BLOCKED_life:-4 opponent
auto=@combat(notblocked) source(this):target(*[instant;sorcery]|myHand) and! ( activate castcard(normal) )! auto=@combat(notblocked) source(this):target(*[instant;sorcery]|myHand) and! ( activate castcard(normal) )!
text=Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.) -- Whenever Wildfire Eternal attacks and isnt blocked, you may cast an instant or sorcery card from your hand without paying its mana cost. text=Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.) -- Whenever Wildfire Eternal attacks and isnt blocked, you may cast an instant or sorcery card from your hand without paying its mana cost.
mana={3}{R} mana={3}{R}
+74 -74
View File
@@ -4958,7 +4958,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Arcbond name=Arcbond
auto=target(creature) transforms((,newability[@damaged(this):damage:thatmuch all(other creature|battlefield)],newability[@damaged(this):damage:thatmuch all(player)])) ueot auto=target(creature) transforms((,newability[_ENRAGE_damage:thatmuch all(other creature|battlefield)],newability[_ENRAGE_damage:thatmuch all(player)])) ueot
text=Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player. text=Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.
mana={2}{R} mana={2}{R}
type=Instant type=Instant
@@ -13951,7 +13951,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Boros Reckoner name=Boros Reckoner
auto=@damaged(this):damage:thatmuch target(creature,player) auto=_ENRAGE_damage:thatmuch target(creature,player)
auto={RW}:first strike ueot auto={RW}:first strike ueot
text=Whenever Boros Reckoner is dealt damage, it deals that much damage to target creature or player. -- {RW}: Boros Reckoner gains first strike until end of turn. text=Whenever Boros Reckoner is dealt damage, it deals that much damage to target creature or player. -- {RW}: Boros Reckoner gains first strike until end of turn.
mana={RW}{RW}{RW} mana={RW}{RW}{RW}
@@ -15289,7 +15289,7 @@ toughness=3
name=Broodhatch Nantuko name=Broodhatch Nantuko
facedown={3} facedown={3}
autofacedown={2}{G}:morph autofacedown={2}{G}:morph
auto=@damaged(this):may token(Insect,Creature Insect,1/1,green)*thatmuch auto=_ENRAGE_may token(Insect,Creature Insect,1/1,green)*thatmuch
text=Whenever Broodhatch Nantuko is dealt damage, you may put that many 1/1 green Insect creature tokens onto the battlefield. -- Morph {2}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) text=Whenever Broodhatch Nantuko is dealt damage, you may put that many 1/1 green Insect creature tokens onto the battlefield. -- Morph {2}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={1}{G} mana={1}{G}
type=Creature type=Creature
@@ -18571,7 +18571,7 @@ subtype=Aura
[/card] [/card]
[card] [card]
name=Chambered Nautilus name=Chambered Nautilus
auto=@combat(blocked,turnlimited) source(this):may draw:1 controller auto=_BLOCKED_may draw:1 controller
text=Whenever Chambered Nautilus becomes blocked, you may draw a card. text=Whenever Chambered Nautilus becomes blocked, you may draw a card.
mana={2}{U} mana={2}{U}
type=Creature type=Creature
@@ -21025,7 +21025,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Coalhauler Swine name=Coalhauler Swine
auto=@damaged(this):damage:thatmuch all(player) auto=_ENRAGE_damage:thatmuch all(player)
text=Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player. text=Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.
mana={4}{R}{R} mana={4}{R}{R}
type=Creature type=Creature
@@ -22753,7 +22753,7 @@ toughness=2
[card] [card]
name=Corrupt Official name=Corrupt Official
auto={2}{B}:regenerate auto={2}{B}:regenerate
auto=@combat(blocked,turnlimited) source(this):discard:1 opponent auto=_BLOCKED_discard:1 opponent
text={2}{B}: Regenerate Corrupt Official. -- Whenever Corrupt Official becomes blocked, defending player discards a card at random. text={2}{B}: Regenerate Corrupt Official. -- Whenever Corrupt Official becomes blocked, defending player discards a card at random.
mana={4}{B} mana={4}{B}
type=Creature type=Creature
@@ -27129,7 +27129,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Deathcoil Wurm name=Deathcoil Wurm
auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) auto=_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
text=You may have Deathcoil Wurm assign its combat damage as though it weren't blocked. text=You may have Deathcoil Wurm assign its combat damage as though it weren't blocked.
mana={6}{G}{G} mana={6}{G}{G}
type=Creature type=Creature
@@ -27718,7 +27718,7 @@ toughness=6
name=Deep-Slumber Titan name=Deep-Slumber Titan
abilities=doesnotuntap abilities=doesnotuntap
auto=tap(noevent) auto=tap(noevent)
auto=@damaged(this):untap auto=_ENRAGE_untap
text=Deep-Slumber Titan enters the battlefield tapped. -- Deep-Slumber Titan doesn't untap during your untap step. -- Whenever Deep-Slumber Titan is dealt damage, untap it. text=Deep-Slumber Titan enters the battlefield tapped. -- Deep-Slumber Titan doesn't untap during your untap step. -- Whenever Deep-Slumber Titan is dealt damage, untap it.
mana={2}{R}{R} mana={2}{R}{R}
type=Creature type=Creature
@@ -27805,7 +27805,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Deepwood Tantiv name=Deepwood Tantiv
auto=@combat(blocked,turnlimited) source(this):life:2 controller auto=_BLOCKED_life:2 controller
text=Whenever Deepwood Tantiv becomes blocked, you gain 2 life. text=Whenever Deepwood Tantiv becomes blocked, you gain 2 life.
mana={4}{G} mana={4}{G}
type=Creature type=Creature
@@ -27815,7 +27815,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Deepwood Wolverine name=Deepwood Wolverine
auto=@combat(blocked,turnlimited) source(this):2/0 ueot auto=_BLOCKED_2/0 ueot
text=Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn. text=Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn.
mana={G} mana={G}
type=Creature type=Creature
@@ -31995,7 +31995,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Drelnoch name=Drelnoch
auto=@combat(blocked,turnlimited) source(this):may draw:2 controller auto=_BLOCKED_may draw:2 controller
text=Whenever Drelnoch becomes blocked, you may draw two cards. text=Whenever Drelnoch becomes blocked, you may draw two cards.
mana={4}{U} mana={4}{U}
type=Creature type=Creature
@@ -32170,7 +32170,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Dromad Purebred name=Dromad Purebred
auto=@damaged(this):life:1 controller auto=_ENRAGE_life:1 controller
text=Whenever Dromad Purebred is dealt damage, you gain 1 life. text=Whenever Dromad Purebred is dealt damage, you gain 1 life.
mana={4}{W} mana={4}{W}
type=Creature type=Creature
@@ -33063,7 +33063,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Duskworker name=Duskworker
auto=@combat(blocked,turnlimited) source(this):all(this) regenerate auto=_BLOCKED_all(this) regenerate
auto={3}:1/0 auto={3}:1/0
text=Whenever Duskworker becomes blocked, regenerate it. -- {3}: Duskworker gets +1/+0 until end of turn. text=Whenever Duskworker becomes blocked, regenerate it. -- {3}: Duskworker gets +1/+0 until end of turn.
mana={4} mana={4}
@@ -33180,7 +33180,7 @@ type=Enchantment
[/card] [/card]
[card] [card]
name=Dwarven Berserker name=Dwarven Berserker
auto=@combat(blocked,turnlimited) source(this):all(this) 3/0 ueot && all(this) trample ueot auto=_BLOCKED_all(this) 3/0 ueot && all(this) trample ueot
text=Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn. text=Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.
mana={1}{R} mana={1}{R}
type=Creature type=Creature
@@ -40430,7 +40430,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Filthy Cur name=Filthy Cur
auto=@damaged(this):life:-thatmuch controller auto=_ENRAGE_life:-thatmuch controller
text=Whenever Filthy Cur is dealt damage, you lose that much life. text=Whenever Filthy Cur is dealt damage, you lose that much life.
mana={1}{B} mana={1}{B}
type=Creature type=Creature
@@ -40688,7 +40688,7 @@ subtype=Aura
[/card] [/card]
[card] [card]
name=Firedrinker Satyr name=Firedrinker Satyr
auto=@damaged(this):damage:thatmuch controller auto=_ENRAGE_damage:thatmuch controller
auto={1}{R}:1/0 ueot && damage:1 controller auto={1}{R}:1/0 ueot && damage:1 controller
text=Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you. -- {1}{R}: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you. text=Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you. -- {1}{R}: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.
mana={R} mana={R}
@@ -41870,7 +41870,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Flint Golem name=Flint Golem
auto=@combat(blocked,turnlimited) source(this):deplete:3 opponent auto=_BLOCKED_deplete:3 opponent
text=Whenever Flint Golem becomes blocked, defending player puts the top three cards of his or her library into his or her graveyard. text=Whenever Flint Golem becomes blocked, defending player puts the top three cards of his or her library into his or her graveyard.
mana={4} mana={4}
type=Artifact Creature type=Artifact Creature
@@ -43988,7 +43988,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Fungusaur name=Fungusaur
auto=@damaged(this):counter(1/1,1) auto=_ENRAGE_counter(1/1,1)
text=Whenever Fungusaur is dealt damage, put a +1/+1 counter on it. text=Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.
mana={3}{G} mana={3}{G}
type=Creature type=Creature
@@ -48319,7 +48319,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Goblin Swine-Rider name=Goblin Swine-Rider
auto=@combat(blocked,turnlimited) source(this):damage:2 all(creature[attacking;blocking]) auto=_BLOCKED_damage:2 all(creature[attacking;blocking])
text=Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature. text=Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature.
mana={R} mana={R}
type=Creature type=Creature
@@ -50726,7 +50726,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Groffskithur name=Groffskithur
auto=@combat(blocked,turnlimited) source(this):may moveTo(myhand) target(groffskithur|mygraveyard) auto=_BLOCKED_may moveTo(myhand) target(groffskithur|mygraveyard)
text=Whenever Groffskithur becomes blocked, you may return target card named Groffskithur from your graveyard to your hand. text=Whenever Groffskithur becomes blocked, you may return target card named Groffskithur from your graveyard to your hand.
mana={5}{G} mana={5}{G}
type=Creature type=Creature
@@ -50736,7 +50736,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Grollub name=Grollub
auto=@damaged(this):life:thatmuch opponent auto=_ENRAGE_life:thatmuch opponent
text=Whenever Grollub is dealt damage, each opponent gains that much life. text=Whenever Grollub is dealt damage, each opponent gains that much life.
mana={2}{B} mana={2}{B}
type=Creature type=Creature
@@ -51459,7 +51459,7 @@ type=Instant
name=Gustcloak Cavalier name=Gustcloak Cavalier
abilities=flanking abilities=flanking
auto=_ATTACKING_may tap target(creature) auto=_ATTACKING_may tap target(creature)
auto=@combat(blocked,turnlimited) source(this):may name(untap it and remove it from combat) untap && removefromcombat auto=_BLOCKED_may name(untap it and remove it from combat) untap && removefromcombat
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Whenever Gustcloak Cavalier attacks, you may tap target creature. -- Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat. text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Whenever Gustcloak Cavalier attacks, you may tap target creature. -- Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.
mana={3}{W}{W} mana={3}{W}{W}
type=Creature type=Creature
@@ -51470,7 +51470,7 @@ toughness=2
[card] [card]
name=Gustcloak Harrier name=Gustcloak Harrier
abilities=flying abilities=flying
auto=@combat(blocked,turnlimited) source(this):may name(untap it and remove it from combat) untap && removefromcombat auto=_BLOCKED_may name(untap it and remove it from combat) untap && removefromcombat
text=Flying -- Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat. text=Flying -- Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat.
mana={1}{W}{W} mana={1}{W}{W}
type=Creature type=Creature
@@ -51480,7 +51480,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Gustcloak Runner name=Gustcloak Runner
auto=@combat(blocked,turnlimited) source(this):may name(untap it and remove it from combat) untap && removefromcombat auto=_BLOCKED_may name(untap it and remove it from combat) untap && removefromcombat
text=Whenever Gustcloak Runner becomes blocked, you may untap it and remove it from combat. text=Whenever Gustcloak Runner becomes blocked, you may untap it and remove it from combat.
mana={W} mana={W}
type=Creature type=Creature
@@ -51501,7 +51501,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Gustcloak Sentinel name=Gustcloak Sentinel
auto=@combat(blocked,turnlimited) source(this):may name(untap it and remove it from combat) untap && removefromcombat auto=_BLOCKED_may name(untap it and remove it from combat) untap && removefromcombat
text=Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat. text=Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat.
mana={2}{W}{W} mana={2}{W}{W}
type=Creature type=Creature
@@ -51512,7 +51512,7 @@ toughness=3
[card] [card]
name=Gustcloak Skirmisher name=Gustcloak Skirmisher
abilities=flying abilities=flying
auto=@combat(blocked,turnlimited) source(this):may name(untap it and remove it from combat) untap && removefromcombat auto=_BLOCKED_may name(untap it and remove it from combat) untap && removefromcombat
text=Flying -- Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat. text=Flying -- Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.
mana={3}{W} mana={3}{W}
type=Creature type=Creature
@@ -54455,7 +54455,7 @@ type=Land
[/card] [/card]
[card] [card]
name=High Priest of Penance name=High Priest of Penance
auto=@damaged(this):may destroy target(*[-land]) auto=_ENRAGE_may destroy target(*[-land])
text=Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent. text=Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.
mana={W}{B} mana={W}{B}
type=Creature type=Creature
@@ -55603,7 +55603,7 @@ toughness=2
[card] [card]
name=Hornet Nest name=Hornet Nest
abilities=defender abilities=defender
auto=@damaged(this):token(Insect,Creature Insect,1/1,flying,deathtouch,green)*thatmuch auto=_ENRAGE_token(Insect,Creature Insect,1/1,flying,deathtouch,green)*thatmuch
text=Defender. -- Whenever Hornet Nest is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) text=Defender. -- Whenever Hornet Nest is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
mana={2}{G} mana={2}{G}
type=Creature type=Creature
@@ -57013,7 +57013,7 @@ toughness=0
[/card] [/card]
[card] [card]
name=Ignoble Soldier name=Ignoble Soldier
auto=@combat(blocked,turnlimited) source(this):fog from(this) auto=_BLOCKED_fog from(this)
text=Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn. text=Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn.
mana={2}{W} mana={2}{W}
type=Creature type=Creature
@@ -57173,7 +57173,7 @@ type=Enchantment
[card] [card]
name=Illusory Ambusher name=Illusory Ambusher
abilities=flash abilities=flash
auto=@damaged(this):draw:thatmuch controller auto=_ENRAGE_draw:thatmuch controller
text=Flash (You may cast this spell any time you could cast an instant.) -- Whenever Illusory Ambusher is dealt damage, draw that many cards. text=Flash (You may cast this spell any time you could cast an instant.) -- Whenever Illusory Ambusher is dealt damage, draw that many cards.
mana={4}{U} mana={4}{U}
type=Creature type=Creature
@@ -59705,7 +59705,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Jackal Pup name=Jackal Pup
auto=@damaged(this):damage:thatmuch controller auto=_ENRAGE_damage:thatmuch controller
text=Whenever Jackal Pup is dealt damage, it deals that much damage to you. text=Whenever Jackal Pup is dealt damage, it deals that much damage to you.
mana={R} mana={R}
type=Creature type=Creature
@@ -59798,7 +59798,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Jagged Poppet name=Jagged Poppet
auto=@damaged(this):ability$!name(discard) target(<storedthatmuch>*|myhand) reject!$ controller auto=_ENRAGE_ability$!name(discard) target(<storedthatmuch>*|myhand) reject!$ controller
auto=@combatdamagefoeof(player) from(this) restriction{type(*|myhand)~lessthan~1}:ability$!name(discard) target(<storedthatmuch>*|myhand) reject!$ opponent auto=@combatdamagefoeof(player) from(this) restriction{type(*|myhand)~lessthan~1}:ability$!name(discard) target(<storedthatmuch>*|myhand) reject!$ opponent
text=Whenever Jagged Poppet is dealt damage, discard that many cards. -- Hellbent - Whenever Jagged Poppet deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage. text=Whenever Jagged Poppet is dealt damage, discard that many cards. -- Hellbent - Whenever Jagged Poppet deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage.
mana={1}{B}{R} mana={1}{B}{R}
@@ -61438,7 +61438,7 @@ toughness=3
[card] [card]
name=Kami of the Honored Dead name=Kami of the Honored Dead
abilities=flying abilities=flying
auto=@damaged(this):life:thatmuch controller auto=_ENRAGE_life:thatmuch controller
auto=_DIES_may moveTo(myhand) target(spirit[manacost<=6]|mygraveyard) auto=_DIES_may moveTo(myhand) target(spirit[manacost<=6]|mygraveyard)
text=Flying -- Whenever Kami of the Honored Dead is dealt damage, you gain that much life. -- Soulshift 6 (When this dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) text=Flying -- Whenever Kami of the Honored Dead is dealt damage, you gain that much life. -- Soulshift 6 (When this dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.)
mana={5}{W}{W} mana={5}{W}{W}
@@ -61732,7 +61732,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Karplusan Wolverine name=Karplusan Wolverine
auto=@combat(blocked,turnlimited) source(this):may damage:1 target(creature,player) auto=_BLOCKED_may damage:1 target(creature,player)
text=Whenever Karplusan Wolverine becomes blocked, you may have it deal 1 damage to target creature or player. text=Whenever Karplusan Wolverine becomes blocked, you may have it deal 1 damage to target creature or player.
mana={R} mana={R}
type=Snow Creature type=Snow Creature
@@ -65178,7 +65178,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Laccolith Grunt name=Laccolith Grunt
auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to a creature) target(creature) dynamicability<!powerstrike!> && fog from(this) auto=_BLOCKED_may name(assign combat damage to a creature) target(creature) dynamicability<!powerstrike!> && fog from(this)
text=Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt assigns no combat damage this turn. text=Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt assigns no combat damage this turn.
mana={2}{R} mana={2}{R}
type=Creature type=Creature
@@ -65188,7 +65188,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Laccolith Titan name=Laccolith Titan
auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to a creature) target(creature) dynamicability<!powerstrike!> && fog from(this) auto=_BLOCKED_may name(assign combat damage to a creature) target(creature) dynamicability<!powerstrike!> && fog from(this)
text=Whenever Laccolith Titan becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Titan assigns no combat damage this turn. text=Whenever Laccolith Titan becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Titan assigns no combat damage this turn.
mana={5}{R}{R} mana={5}{R}{R}
type=Creature type=Creature
@@ -65198,7 +65198,7 @@ toughness=6
[/card] [/card]
[card] [card]
name=Laccolith Warrior name=Laccolith Warrior
auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to a creature) target(creature) dynamicability<!powerstrike!> && fog from(this) auto=_BLOCKED_may name(assign combat damage to a creature) target(creature) dynamicability<!powerstrike!> && fog from(this)
text=Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn. text=Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn.
mana={2}{R}{R} mana={2}{R}{R}
type=Creature type=Creature
@@ -65208,7 +65208,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Laccolith Whelp name=Laccolith Whelp
auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to a creature) target(creature) dynamicability<!powerstrike!> && fog from(this) auto=_BLOCKED_may name(assign combat damage to a creature) target(creature) dynamicability<!powerstrike!> && fog from(this)
text=Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn. text=Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn.
mana={R} mana={R}
type=Creature type=Creature
@@ -66233,7 +66233,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Leery Fogbeast name=Leery Fogbeast
auto=@combat(blocked,turnlimited) source(this):fog auto=_BLOCKED_fog
text=Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn. text=Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn.
mana={2}{G} mana={2}{G}
type=Creature type=Creature
@@ -67364,7 +67364,7 @@ toughness=1
name=Lim-Dul's Paladin name=Lim-Dul's Paladin
abilities=trample abilities=trample
auto=upcostmulti[{D(*|myhand)}] sacrifice && draw:1 controller auto=upcostmulti[{D(*|myhand)}] sacrifice && draw:1 controller
auto=@combat(blocked,turnlimited) source(this):6/3 ueot auto=_BLOCKED_6/3 ueot
auto=@combat(notblocked) source(this):preventAllCombatDamage from(this) ueot && life:-4 opponent auto=@combat(notblocked) source(this):preventAllCombatDamage from(this) ueot && life:-4 opponent
text=Trample -- At the beginning of your upkeep, sacrifice Lim-Dul's Paladin unless you discard a card. If you sacrifice it this way, draw a card. -- Whenever Lim-Dul's Paladin becomes blocked, it gets +6/+3 until end of turn. -- Whenever Lim-Dul's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life. text=Trample -- At the beginning of your upkeep, sacrifice Lim-Dul's Paladin unless you discard a card. If you sacrifice it this way, draw a card. -- Whenever Lim-Dul's Paladin becomes blocked, it gets +6/+3 until end of turn. -- Whenever Lim-Dul's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.
mana={2}{B}{R} mana={2}{B}{R}
@@ -68047,7 +68047,7 @@ toughness=5
[/card] [/card]
[card] [card]
name=Lone Wolf name=Lone Wolf
auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) auto=_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
text=You may have Lone Wolf assign its combat damage as though it weren't blocked. text=You may have Lone Wolf assign its combat damage as though it weren't blocked.
mana={2}{G} mana={2}{G}
type=Creature type=Creature
@@ -75373,7 +75373,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Mogg Maniac name=Mogg Maniac
auto=@damaged(this):damage:thatmuch opponent auto=_ENRAGE_damage:thatmuch opponent
text=Whenever Mogg Maniac is dealt damage, it deals that much damage to target opponent. text=Whenever Mogg Maniac is dealt damage, it deals that much damage to target opponent.
mana={1}{R} mana={1}{R}
type=Creature type=Creature
@@ -79103,7 +79103,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Nested Ghoul name=Nested Ghoul
auto=@damaged(this):token(Zombie,Creature Zombie,2/2,black) auto=_ENRAGE_token(Zombie,Creature Zombie,2/2,black)
text=Whenever a source deals damage to Nested Ghoul, put a 2/2 black Zombie creature token onto the battlefield. text=Whenever a source deals damage to Nested Ghoul, put a 2/2 black Zombie creature token onto the battlefield.
mana={3}{B}{B} mana={3}{B}{B}
type=Creature type=Creature
@@ -80621,7 +80621,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Norwood Warrior name=Norwood Warrior
auto=@combat(blocked,turnlimited) source(this):1/1 ueot auto=_BLOCKED_1/1 ueot
text=Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn. text=Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn.
mana={2}{G} mana={2}{G}
type=Creature type=Creature
@@ -86258,7 +86258,7 @@ toughness=2
[card] [card]
name=Phyrexian Negator name=Phyrexian Negator
abilities=trample abilities=trample
auto=@damaged(this):ability$!name(sacrifice) notatarget(<storedthatmuch>*|mybattlefield) sacrifice!$ controller auto=_ENRAGE_ability$!name(sacrifice) notatarget(<storedthatmuch>*|mybattlefield) sacrifice!$ controller
text=Trample -- Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents. text=Trample -- Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents.
mana={2}{B} mana={2}{B}
type=Creature type=Creature
@@ -86387,7 +86387,7 @@ toughness=4
name=Phyrexian Totem name=Phyrexian Totem
auto={T}:Add{B} auto={T}:Add{B}
auto={2}{B}:transforms((Horror Artifact Creature,setpower=5,settoughness=5,trample,black)) ueot auto={2}{B}:transforms((Horror Artifact Creature,setpower=5,settoughness=5,trample,black)) ueot
auto=@damaged(this):ability$!name(sacrifice) notatarget(<storedthatmuch>*|mybattlefield) sacrifice!$ controller auto=_ENRAGE_ability$!name(sacrifice) notatarget(<storedthatmuch>*|mybattlefield) sacrifice!$ controller
text={T}: Add {B} to your mana pool. -- {2}{B}: Phyrexian Totem becomes a 5/5 black Horror artifact creature with trample until end of turn. -- Whenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents. text={T}: Add {B} to your mana pool. -- {2}{B}: Phyrexian Totem becomes a 5/5 black Horror artifact creature with trample until end of turn. -- Whenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents.
mana={3} mana={3}
type=Artifact type=Artifact
@@ -87640,7 +87640,7 @@ type=Enchantment
[card] [card]
name=Port Inspector name=Port Inspector
aicode=name(look) activate name(look) target(<ohandcount>*|opponenthand) donothing aicode=name(look) activate name(look) target(<ohandcount>*|opponenthand) donothing
auto=@combat(blocked,turnlimited) source(this):name(look) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(ownerhand) and!(all(*|reveal) moveto(ownerhand))! optiononeend revealend auto=_BLOCKED_name(look) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(ownerhand) and!(all(*|reveal) moveto(ownerhand))! optiononeend revealend
text=Whenever Port Inspector becomes blocked, you may look at defending player's hand. text=Whenever Port Inspector becomes blocked, you may look at defending player's hand.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -88268,7 +88268,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Pride of Lions name=Pride of Lions
auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) auto=_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
text=You may have Pride of Lions assign its combat damage as though it weren't blocked. text=You may have Pride of Lions assign its combat damage as though it weren't blocked.
mana={3}{G}{G} mana={3}{G}{G}
type=Creature type=Creature
@@ -92434,7 +92434,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Razorclaw Bear name=Razorclaw Bear
auto=@combat(blocked,turnlimited) source(this):2/2 ueot auto=_BLOCKED_2/2 ueot
text=Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn. text=Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn.
mana={2}{G}{G} mana={2}{G}{G}
type=Creature type=Creature
@@ -94963,7 +94963,7 @@ toughness=4
[card] [card]
name=Rhox name=Rhox
auto={g}{2}:regenerate auto={g}{2}:regenerate
auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) auto=_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
text=You may have Rhox assign its combat damage as though it weren't blocked. -- {2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) text=You may have Rhox assign its combat damage as though it weren't blocked. -- {2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
mana={4}{G}{G} mana={4}{G}{G}
type=Creature type=Creature
@@ -96084,7 +96084,7 @@ type=Sorcery
[card] [card]
name=Robber Fly name=Robber Fly
abilities=flying abilities=flying
auto=@combat(blocked,turnlimited) source(this):all(*|opponenthand) transforms((,newability[reject],newability[draw:1])) ueot auto=_BLOCKED_all(*|opponenthand) transforms((,newability[reject],newability[draw:1])) ueot
text=Flying -- Whenever Robber Fly becomes blocked, defending player discards all the cards in his or her hand, then draws that many cards. text=Flying -- Whenever Robber Fly becomes blocked, defending player discards all the cards in his or her hand, then draws that many cards.
mana={2}{R} mana={2}{R}
type=Creature type=Creature
@@ -97807,7 +97807,7 @@ toughness=5
[/card] [/card]
[card] [card]
name=Saber Ants name=Saber Ants
auto=@damaged(this):may token(Insect,Creature Insect,1/1,green)*thatmuch auto=_ENRAGE_may token(Insect,Creature Insect,1/1,green)*thatmuch
text=Whenever Saber Ants is dealt damage, you may put that many 1/1 green Insect creature tokens onto the battlefield. text=Whenever Saber Ants is dealt damage, you may put that many 1/1 green Insect creature tokens onto the battlefield.
mana={3}{G} mana={3}{G}
type=Creature type=Creature
@@ -97949,7 +97949,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Sacred Prey name=Sacred Prey
auto=@combat(blocked,turnlimited) source(this):life:1 controller auto=_BLOCKED_life:1 controller
text=Whenever Sacred Prey becomes blocked, you gain 1 life. text=Whenever Sacred Prey becomes blocked, you gain 1 life.
mana={G} mana={G}
type=Creature type=Creature
@@ -99043,7 +99043,7 @@ type=Land
[/card] [/card]
[card] [card]
name=Saprazzan Heir name=Saprazzan Heir
auto=@combat(blocked,turnlimited) source(this):may draw:3 controller auto=_BLOCKED_may draw:3 controller
text=Whenever Saprazzan Heir becomes blocked, you may draw three cards. text=Whenever Saprazzan Heir becomes blocked, you may draw three cards.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -99076,7 +99076,7 @@ toughness=5
[/card] [/card]
[card] [card]
name=Saprazzan Raider name=Saprazzan Raider
auto=@combat(blocked,turnlimited) source(this):moveTo(myhand) all(this) auto=_BLOCKED_moveTo(myhand) all(this)
text=When Saprazzan Raider becomes blocked, return it to its owner's hand. text=When Saprazzan Raider becomes blocked, return it to its owner's hand.
mana={2}{U} mana={2}{U}
type=Creature type=Creature
@@ -104086,7 +104086,7 @@ toughness=0
[/card] [/card]
[card] [card]
name=Shinka Gatekeeper name=Shinka Gatekeeper
auto=@damaged(this):damage:thatmuch controller auto=_ENRAGE_damage:thatmuch controller
text=Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you. text=Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you.
mana={2}{R} mana={2}{R}
type=Creature type=Creature
@@ -105432,7 +105432,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Silkenfist Fighter name=Silkenfist Fighter
auto=@combat(blocked,turnlimited) source(this):untap auto=_BLOCKED_untap
text=Whenever Silkenfist Fighter becomes blocked, untap it. text=Whenever Silkenfist Fighter becomes blocked, untap it.
mana={1}{W} mana={1}{W}
type=Creature type=Creature
@@ -105442,7 +105442,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Silkenfist Order name=Silkenfist Order
auto=@combat(blocked,turnlimited) source(this):untap auto=_BLOCKED_untap
text=Whenever Silkenfist Order becomes blocked, untap it. text=Whenever Silkenfist Order becomes blocked, untap it.
mana={3}{W}{W} mana={3}{W}{W}
type=Creature type=Creature
@@ -107586,7 +107586,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Slashing Tiger name=Slashing Tiger
auto=@combat(blocked,turnlimited) source(this):2/2 ueot auto=_BLOCKED_2/2 ueot
text=Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn. text=Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.
mana={2}{G}{G} mana={2}{G}{G}
type=Creature type=Creature
@@ -107998,7 +107998,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Slith Strider name=Slith Strider
auto=@combat(blocked,turnlimited) source(this):draw:1 controller auto=_BLOCKED_draw:1 controller
auto=@combatdamaged(player) from(this):counter(1/1,1) auto=@combatdamaged(player) from(this):counter(1/1,1)
text=Whenever Slith Strider becomes blocked, draw a card. -- Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it. text=Whenever Slith Strider becomes blocked, draw a card. -- Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it.
mana={1}{U}{U} mana={1}{U}{U}
@@ -108623,7 +108623,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Snorting Gahr name=Snorting Gahr
auto=@combat(blocked,turnlimited) source(this):2/2 ueot auto=_BLOCKED_2/2 ueot
text=Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn. text=Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn.
mana={2}{G}{G} mana={2}{G}{G}
type=Creature type=Creature
@@ -111128,7 +111128,7 @@ type=Artifact
[card] [card]
name=Spinebiter name=Spinebiter
abilities=infect abilities=infect
auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) auto=_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
text=Infect -- You may have Spinebiter assign its combat damage as though it weren't blocked. text=Infect -- You may have Spinebiter assign its combat damage as though it weren't blocked.
mana={4}{G}{G} mana={4}{G}{G}
type=Creature type=Creature
@@ -111629,7 +111629,7 @@ toughness=1
[card] [card]
name=Spiteful Shadows name=Spiteful Shadows
target=creature target=creature
auto=transforms((,newability[@damaged(this):damage:thatmuch controller])) auto=transforms((,newability[_ENRAGE_damage:thatmuch controller]))
text=Enchant Creature -- Whenever enchanted creature is dealt damage, it deals that much damage to its controller. text=Enchant Creature -- Whenever enchanted creature is dealt damage, it deals that much damage to its controller.
mana={1}{B} mana={1}{B}
type=Enchantment type=Enchantment
@@ -111647,7 +111647,7 @@ type=Enchantment
[/card] [/card]
[card] [card]
name=Spitemare name=Spitemare
auto=@damaged(this):damage:thatmuch target(creature,player) auto=_ENRAGE_damage:thatmuch target(creature,player)
text=Whenever Spitemare is dealt damage, it deals that much damage to target creature or player. text=Whenever Spitemare is dealt damage, it deals that much damage to target creature or player.
mana={2}{RW}{RW} mana={2}{RW}{RW}
type=Creature type=Creature
@@ -112090,7 +112090,7 @@ type=Instant
[card] [card]
name=Sprouting Phytohydra name=Sprouting Phytohydra
abilities=defender abilities=defender
auto=@damaged(this):may token(Sprouting Phytohydra) auto=_ENRAGE_may token(Sprouting Phytohydra)
text=Defender (This creature can't attack.) -- Whenever Sprouting Phytohydra is dealt damage, you may put a token that's a copy of Sprouting Phytohydra onto the battlefield. text=Defender (This creature can't attack.) -- Whenever Sprouting Phytohydra is dealt damage, you may put a token that's a copy of Sprouting Phytohydra onto the battlefield.
mana={4}{G} mana={4}{G}
type=Creature type=Creature
@@ -114846,7 +114846,7 @@ toughness=1
[card] [card]
name=Stuffy Doll name=Stuffy Doll
abilities=indestructible abilities=indestructible
auto=@damaged(this):damage:thatmuch opponent auto=_ENRAGE_damage:thatmuch opponent
auto={T}:damage:1 auto={T}:damage:1
text=As Stuffy Doll enters the battlefield, choose a player. -- Stuffy Doll is indestructible. -- Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. -- {T}: Stuffy Doll deals 1 damage to itself. text=As Stuffy Doll enters the battlefield, choose a player. -- Stuffy Doll is indestructible. -- Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. -- {T}: Stuffy Doll deals 1 damage to itself.
mana={5} mana={5}
@@ -120120,7 +120120,7 @@ toughness=0
[/card] [/card]
[card] [card]
name=Thorn Elemental name=Thorn Elemental
auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) auto=_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
text=You may have Thorn Elemental assign its combat damage as though it weren't blocked. text=You may have Thorn Elemental assign its combat damage as though it weren't blocked.
mana={5}{G}{G} mana={5}{G}{G}
type=Creature type=Creature
@@ -120737,7 +120737,7 @@ toughness=3
name=Thrashing Mudspawn name=Thrashing Mudspawn
facedown={3} facedown={3}
autofacedown={1}{B}{B}:morph autofacedown={1}{B}{B}:morph
auto=@damaged(this):life:-thatmuch controller auto=_ENRAGE_life:-thatmuch controller
text=Whenever Thrashing Mudspawn is dealt damage, you lose that much life. -- Morph {1}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) text=Whenever Thrashing Mudspawn is dealt damage, you lose that much life. -- Morph {1}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={3}{B}{B} mana={3}{B}{B}
type=Creature type=Creature
@@ -122555,7 +122555,7 @@ type=Artifact
[card] [card]
name=Tornado Elemental name=Tornado Elemental
auto=all(creature[flying]) damage:6 auto=all(creature[flying]) damage:6
auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) auto=_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
text=When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying. -- You may have Tornado Elemental assign its combat damage as though it weren't blocked. text=When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying. -- You may have Tornado Elemental assign its combat damage as though it weren't blocked.
mana={5}{G}{G} mana={5}{G}{G}
type=Creature type=Creature
@@ -123146,7 +123146,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Trained Cheetah name=Trained Cheetah
auto=@combat(blocked,turnlimited) source(this):1/1 ueot auto=_BLOCKED_1/1 ueot
text=Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn. text=Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn.
mana={2}{G} mana={2}{G}
type=Creature type=Creature
@@ -127598,7 +127598,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Vedalken Ghoul name=Vedalken Ghoul
auto=@combat(blocked,turnlimited) source(this):life:-4 opponent auto=_BLOCKED_life:-4 opponent
text=Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life. text=Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life.
mana={U}{B} mana={U}{B}
type=Creature type=Creature
@@ -130099,7 +130099,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Volatile Rig name=Volatile Rig
auto=@damaged(this):flipacoin loseability sacrifice all(this) loseabilityend flipend auto=_ENRAGE_flipacoin loseability sacrifice all(this) loseabilityend flipend
auto=_DIES_flipacoin loseability damage:4 all(creature,player) loseabilityend flipend auto=_DIES_flipacoin loseability damage:4 all(creature,player) loseabilityend flipend
abilities=trample,mustattack abilities=trample,mustattack
text=Trample -- Volatile Rig attacks each turn if able. -- Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig. -- When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player. text=Trample -- Volatile Rig attacks each turn if able. -- Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig. -- When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.
@@ -131138,7 +131138,7 @@ toughness=6
[card] [card]
name=Wall of Hope name=Wall of Hope
abilities=defender abilities=defender
auto=@damaged(this):life:thatmuch controller auto=_ENRAGE_life:thatmuch controller
text=Defender (This creature can't attack.) -- Whenever Wall of Hope is dealt damage, you gain that much life. text=Defender (This creature can't attack.) -- Whenever Wall of Hope is dealt damage, you gain that much life.
mana={W} mana={W}
type=Creature type=Creature
@@ -135138,7 +135138,7 @@ toughness=5
[/card] [/card]
[card] [card]
name=Wolf Pack name=Wolf Pack
auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) damage:power opponent && fog from(this) auto=_BLOCKED_may name(assign combat damage to defending player) damage:power opponent && fog from(this)
text=You may have Wolf Pack assign its combat damage as though it weren't blocked. text=You may have Wolf Pack assign its combat damage as though it weren't blocked.
mana={6}{G}{G} mana={6}{G}{G}
type=Creature type=Creature