Added / fixed primitives from J22 and ONE set, updated missing cards by sets list.

This commit is contained in:
Vittorio Alfieri
2023-06-13 14:11:20 +02:00
parent 67ab960608
commit b7e8907877
5 changed files with 96 additions and 19 deletions

View File

@@ -58,6 +58,16 @@ type=Enchantment
subtype=Aura subtype=Aura
[/card] [/card]
[card] [card]
name=Agrus Kos, Eternal Soldier
abilities=vigilance
text=Vigilance -- Whenever Agrus Kos, Eternal Soldier becomes the target of an ability that targets only it, you may pay {1}{R/W}. If you do, copy that ability for each other creature you control that ability could target. Each copy targets a different one of those creatures. ({R/W} can be paid with either {R} or {W}.)
mana={3}{W}
type=Legendary Creature
subtype=Spirit Soldier
power=3
toughness=4
[/card]
[card]
name=Panharmonicon name=Panharmonicon
text=If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. text=If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
mana={4} mana={4}

View File

@@ -2,13 +2,6 @@ Primal Command
Rowan Kenrith Rowan Kenrith
Pyre-Sledge Arsonist Pyre-Sledge Arsonist
Sokenzan Smelter Sokenzan Smelter
Mizzix, Replica Rider
Ogre Battlecaster
Benevolent Hydra
Kibo, Uktabi Prince
Runadi, Behemoth Caller
Alandra, Sky Dreamer
Agrus Kos, Eternal Soldier
Star Pupil Star Pupil
Sun Droplet Sun Droplet
Elesh Norn, Mother of Machines Elesh Norn, Mother of Machines
@@ -24,7 +17,6 @@ The Seedcore
Goliath Hatchery Goliath Hatchery
Mirrex Mirrex
Kinzu of the Bleak Coven Kinzu of the Bleak Coven
Serum Snare
Red Sun's Twilight Red Sun's Twilight
Urabrask's Forge Urabrask's Forge
Green Sun's Twilight Green Sun's Twilight
@@ -93,7 +85,6 @@ Atraxa's Skitterfang
Viral Spawning Viral Spawning
Venomous Brutalizer Venomous Brutalizer
Cinderslash Ravager Cinderslash Ravager
Anoint with Affliction
Hall of the Bandit Lord Hall of the Bandit Lord
Boseiju, Who Shelters All Boseiju, Who Shelters All
Chief Engineer Chief Engineer
@@ -488,7 +479,6 @@ Teachings of the Kirin
Go-Shintai of Lost Wisdom Go-Shintai of Lost Wisdom
Invoke the Ancients Invoke the Ancients
Thundering Raiju Thundering Raiju
Takenuma, Abandoned Mire
The Dragon-Kami Reborn The Dragon-Kami Reborn
Kami of Transience Kami of Transience
Kodama of the West Tree Kodama of the West Tree
@@ -507,7 +497,6 @@ Mech Hangar
Explosive Singularity Explosive Singularity
Anchor to Reality Anchor to Reality
Peerless Samurai Peerless Samurai
Eiganjo, Seat of the Empire
Moon-Circuit Hacker Moon-Circuit Hacker
Invoke Calamity Invoke Calamity
Futurist Operative Futurist Operative
@@ -515,17 +504,14 @@ Covert Technician
Goro-Goro, Disciple of Ryusei Goro-Goro, Disciple of Ryusei
Biting-Palm Ninja Biting-Palm Ninja
Scrap Welder Scrap Welder
Sokenzan, Crucible of Defiance
March of Reckless Joy March of Reckless Joy
Discover the Impossible Discover the Impossible
Seismic Wave Seismic Wave
Behold the Unspeakable Behold the Unspeakable
Roadside Reliquary Roadside Reliquary
Awakened Awareness Awakened Awareness
Otawara, Soaring City
Heiko Yamazaki, the General Heiko Yamazaki, the General
Invoke Despair Invoke Despair
Boseiju, Who Endures
Touch the Spirit Realm Touch the Spirit Realm
Kumano Faces Kakkazan Kumano Faces Kakkazan
Walking Skyscraper Walking Skyscraper

View File

@@ -101,9 +101,6 @@
# Recover # Recover
#AUTO_DEFINE _RECOVER_($cost) @movedTo(creature|myGraveyard) from(Battlefield):may pay{$cost} name(Return to owner Hand) moveTo(ownerHand) all(this) donothing?moveTo(exile) all(this) #AUTO_DEFINE _RECOVER_($cost) @movedTo(creature|myGraveyard) from(Battlefield):may pay{$cost} name(Return to owner Hand) moveTo(ownerHand) all(this) donothing?moveTo(exile) all(this)
# Clash, not implemented
#AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Erratic Explosion. Meaby it would work with a few fix
# Proliferate # Proliferate
#AUTO_DEFINE _PROLIFERATE_ name(Proliferate) notatarget(proliferation) proliferate #AUTO_DEFINE _PROLIFERATE_ name(Proliferate) notatarget(proliferation) proliferate

View File

@@ -1,7 +1,7 @@
grade=borderline grade=borderline
#Bordeline Primitives Pack for Wagic the Homebrew. #Bordeline Primitives Pack for Wagic the Homebrew.
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card #Please keep these card alphabetized, and try to have the "name=" line at the top of each card
#I sorted this programmatically - Thanks to Vitty85 12-06-2023 #I sorted this programmatically - Thanks to Vitty85 13-06-2023
[card] [card]
name=+2 Mace name=+2 Mace
auto={3}:equip auto={3}:equip
@@ -1403,6 +1403,17 @@ mana={10}
type=Artifact type=Artifact
[/card] [/card]
[card] [card]
name=Alandra, Sky Dreamer
auto=_SECOND_DRAW_ name(Create drake) name(Create drake) token(Drake, Creature Drake,2/2,blue,flying)
auto=@drawof(player) restriction{compare(pdrewcount)~equalto~5}:name(Gain X/X) name(Gain X/X) transforms((,newability[phandcount/phandcount])) ueot
text=Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying. -- Whenever you draw your fifth card each turn, Alandra, Sky Dreamer and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand.
mana={2}{U}{U}
type=Legendary Creature
subtype=Merfolk Wizard
power=2
toughness=4
[/card]
[card]
name=Alaundo the Seer name=Alaundo the Seer
auto={T}:name(Draw and exile) all(*[zpos=1]|mylibrary) moveto(myhand) and!( transforms((,newability[name(Exile a card) target(*|myhand) moveto(myexile) and!( transforms((,newability[counter(0/0.manacost.Time)],newability[name(Remove time counter) name(Remove time counter) all(other *[counter{0/0.1.Time}]|myexile) counter(0/0.-1.Time)],newability[@counterremoved(0/0.1.Time) from(this|myexile) restriction{compare(hascnttime)~equalto~0}:may name(Cast from exile) name(Cast from exile) all(this|mygraveyard) moveto(myexile) and!( if cantargetcard(*[-creature]|*) then activate castcard(normal) else moveto(myBattlefield) and!( transforms((,newability[haste])) ueot )! )!])) forever]))) forever )! auto={T}:name(Draw and exile) all(*[zpos=1]|mylibrary) moveto(myhand) and!( transforms((,newability[name(Exile a card) target(*|myhand) moveto(myexile) and!( transforms((,newability[counter(0/0.manacost.Time)],newability[name(Remove time counter) name(Remove time counter) all(other *[counter{0/0.1.Time}]|myexile) counter(0/0.-1.Time)],newability[@counterremoved(0/0.1.Time) from(this|myexile) restriction{compare(hascnttime)~equalto~0}:may name(Cast from exile) name(Cast from exile) all(this|mygraveyard) moveto(myexile) and!( if cantargetcard(*[-creature]|*) then activate castcard(normal) else moveto(myBattlefield) and!( transforms((,newability[haste])) ueot )! )!])) forever]))) forever )!
text={T}: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile. text={T}: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile.
@@ -2747,6 +2758,14 @@ power=6
toughness=5 toughness=5
[/card] [/card]
[card] [card]
name=Anoint with Affliction
target=creature|battlefield
auto=transforms((,newability[if compare(poisoncount)~morethan~2 then moveto(myexile)],newability[if compare(opponentpoisoncount)~lessthan~3 then if cantargetcard(*[manacost<=3]|*) then moveto(myxile)])) ueot
text=Exile target creature if it has mana value 3 or less. -- Corrupted - Exile that creature instead if its controller has three or more poison counters.
mana={1}{B}
type=Instant
[/card]
[card]
name=Anointed Chorister name=Anointed Chorister
abilities=lifelink abilities=lifelink
auto={4}{W}:3/3 ueot auto={4}{W}:3/3 ueot
@@ -57967,6 +57986,18 @@ power=3
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Mizzix, Replica Rider
abilities=flying
auto=@movedTo(*[-instant;-sorcery]|mystack) from(mybattlefield,mycommandzone,mylibrary,mygraveyard,myexile,mysideboard,myreveal):name(Pay and copy) all(trigger[to]<1>) transforms((,newability[pay[[{1}{UR}]] name(Pay and copy) name(Pay and copy) clone with(haste^treason)])) forever
auto=@movedTo(*[instant;sorcery]|mystack) from(mybattlefield,mycommandzone,mylibrary,mygraveyard,myexile,mysideboard,myreveal):name(Pay and copy) all(trigger[to]<1>) transforms((,newability[pay[[{1}{UR}]] name(Pay and copy) activate name(Pay and copy) castcard(copied noevent)])) forever
text=Flying -- Whenever you cast a spell from anywhere other than your hand, you may pay {1}{U/R}. If you do, copy that spell and you may choose new targets for the copy. If the copy is a permanent spell, it gains haste and "At the beginning of your end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)
mana={4}{R}
type=Legendary Creature
subtype=Goblin Wizard
power=4
toughness=5
[/card]
[card]
name=Mizzix's Mastery name=Mizzix's Mastery
target=*[instant;sorcery]|mygraveyard target=*[instant;sorcery]|mygraveyard
abilities=overload abilities=overload
@@ -62546,6 +62577,40 @@ power=3
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Ogre Battlecaster
abilities=first strike
auto=_ATTACKING_may name(Can cast instant or sorcery) target(*[instant;sorcery]|mygraveyard) transforms((,newability[this(variable{hascntogrecasted}>0)while changecost(red:2)],newability[counter(0/0.1.OgreCasted) notrg],newability[phaseaction[my combatends once sourceinplay] counter(0/0.-hascntogrecasted.OgreCasted) notrg])) ueot
auto=lord(*[counter{0/0.1.OgreCasted}]|mygraveyard) canplayfromgraveyard
auto=lord(*[counter{0/0.1.OgreCasted}]|mygraveyard) gainedexiledeath
auto=lord(*[counter{0/0.1.OgreCasted}]|mygraveyard) asflash
auto=@movedto(*[manacost=1&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 1/0) name(Ogre gets 1/0) 1/0 ueot
auto=@movedto(*[manacost=2&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 2/0) name(Ogre gets 2/0) 2/0 ueot
auto=@movedto(*[manacost=3&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 3/0) name(Ogre gets 3/0) 3/0 ueot
auto=@movedto(*[manacost=4&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 4/0) name(Ogre gets 4/0) 4/0 ueot
auto=@movedto(*[manacost=5&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 5/0) name(Ogre gets 5/0) 5/0 ueot
auto=@movedto(*[manacost=6&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 6/0) name(Ogre gets 6/0) 6/0 ueot
auto=@movedto(*[manacost=7&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 7/0) name(Ogre gets 7/0) 7/0 ueot
auto=@movedto(*[manacost=8&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 8/0) name(Ogre gets 8/0) 8/0 ueot
auto=@movedto(*[manacost=9&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 9/0) name(Ogre gets 9/0) 9/0 ueot
auto=@movedto(*[manacost=10&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 10/0) name(Ogre gets 10/0) 10/0 ueot
auto=@movedto(*[manacost=11&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 11/0) name(Ogre gets 11/0) 11/0 ueot
auto=@movedto(*[manacost=12&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 12/0) name(Ogre gets 11/0) 12/0 ueot
auto=@movedto(*[manacost=13&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 13/0) name(Ogre gets 13/0) 13/0 ueot
auto=@movedto(*[manacost=14&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 14/0) name(Ogre gets 14/0) 14/0 ueot
auto=@movedto(*[manacost=15&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 15/0) name(Ogre gets 15/0) 15/0 ueot
auto=@movedto(*[manacost=16&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 16/0) name(Ogre gets 16/0) 16/0 ueot
auto=@movedto(*[manacost=17&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 17/0) name(Ogre gets 17/0) 17/0 ueot
auto=@movedto(*[manacost=18&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 18/0) name(Ogre gets 18/0) 18/0 ueot
auto=@movedto(*[manacost=19&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 19/0) name(Ogre gets 19/0) 19/0 ueot
auto=@movedto(*[manacost>=20&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 20/0) name(Ogre gets 20/0) 20/0 ueot
text=First strike -- Whenever Ogre Battlecaster attacks, you may cast target instant or sorcery card from your graveyard by paying {R}{R} in addition to its other costs. If that spell would be put into a graveyard, exile it instead. When you cast that spell, Ogre Battlecaster gets +X/+0 until end of turn, where X is that spell's mana value.
mana={2}{R}
type=Creature
subtype=Ogre Shaman
power=3
toughness=3
[/card]
[card]
name=Ogre Errant name=Ogre Errant
auto=_ATTACKING_target(other knight[attacking]) menace ueot auto=_ATTACKING_target(other knight[attacking]) menace ueot
text=Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.) text=Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.)
@@ -79151,6 +79216,15 @@ power=1
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Serum Snare
target=*[-land]|battlefield
auto=moveTo(ownerHand)
auto=if cantargetcard(*[manacost<=3]|*) then _PROLIFERATE_
text=Return target nonland permanent to its owner's hand. If that permanent had mana value 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Serum Sovereign name=Serum Sovereign
abilities=flying abilities=flying
auto=@movedTo(*[-creature]|mystack):counter(0/0,1,oil) auto=@movedTo(*[-creature]|mystack):counter(0/0,1,oil)

View File

@@ -2,7 +2,7 @@ grade=unsupported
#The cards in this file are not implemented/incomplete yet. #The cards in this file are not implemented/incomplete yet.
#Updated Card lists not in primitives (Borderline, Crappy, Unsupported and Missing Cards) #Updated Card lists not in primitives (Borderline, Crappy, Unsupported and Missing Cards)
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card #Please keep these card alphabetized, and try to have the "name=" line at the top of each card
#I sorted this programatically - Vitty85 09-06-2023 #I sorted this programatically - Vitty85 13-06-2023
[card] [card]
name="Ach! Hans, Run!" name="Ach! Hans, Run!"
text=At the beginning of your upkeep, you may say "Ach Hans, run It's the . . ." and name a creature card. If you do, search your library for the named card, put it into play, then shuffle your library. That creature has haste. Remove it from the game at end of turn. text=At the beginning of your upkeep, you may say "Ach Hans, run It's the . . ." and name a creature card. If you do, search your library for the named card, put it into play, then shuffle your library. That creature has haste. Remove it from the game at end of turn.
@@ -170,6 +170,16 @@ power=2
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Agrus Kos, Eternal Soldier
abilities=vigilance
text=Vigilance -- Whenever Agrus Kos, Eternal Soldier becomes the target of an ability that targets only it, you may pay {1}{R/W}. If you do, copy that ability for each other creature you control that ability could target. Each copy targets a different one of those creatures. ({R/W} can be paid with either {R} or {W}.)
mana={3}{W}
type=Legendary Creature
subtype=Spirit Soldier
power=3
toughness=4
[/card]
[card]
name=Agyrem name=Agyrem
text=Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step. -- Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step. -- Whenever you roll {C}, creatures can't attack you until a player planeswalks. text=Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step. -- Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step. -- Whenever you roll {C}, creatures can't attack you until a player planeswalks.
type=Plane type=Plane