Jeck - Fixes for how options handle first boot, should resolve trophy room issue (no unlocked set on first boot).
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@@ -374,7 +374,7 @@ void GameStateMenu::Update(float dt)
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break;
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case MENU_STATE_MAJOR_FIRST_TIME :
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currentState &= MENU_STATE_MAJOR_MAINMENU;
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options.checkProfile(); //Handles building a new deck, if needed.
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options.reloadProfile(); //Handles building a new deck, if needed.
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break;
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case MENU_STATE_MAJOR_MAINMENU :
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if (!scrollerSet) fillScroller();
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