Added/fixed primitives.

This commit is contained in:
Vittorio Alfieri
2021-08-05 17:33:25 +02:00
parent 946557acf2
commit b70e03a5cf
3 changed files with 45 additions and 39 deletions
@@ -7728,8 +7728,13 @@ type=Land
[/card] [/card]
[card] [card]
name=Brightflame name=Brightflame
auto=damage:X target(creature) target=creature
auto=damage:X all(other creature[share!color!]) auto=if cantargetcard(creature[white]|*) then name(Damage white creature) name(Damage white creature) foreach(creature[white]|battlefield) life:X controller && all(creature[white]|battlefield) damage:X
auto=if cantargetcard(creature[black]|*) then name(Damage black creature) name(Damage black creature) foreach(creature[black]|battlefield) life:X controller && all(creature[black]|battlefield) damage:X
auto=if cantargetcard(creature[red]|*) then name(Damage red creature) name(Damage red creature) foreach(creature[red]|battlefield) life:X controller && all(creature[red]|battlefield) damage:X
auto=if cantargetcard(creature[green]|*) then name(Damage green creature) name(Damage green creature) foreach(creature[green]|battlefield) life:X controller && all(creature[green]|battlefield) damage:X
auto=if cantargetcard(creature[blue]|*) then name(Damage blue creature) name(Damage blue creature) foreach(creature[blue]|battlefield) life:X controller && all(creature[blue]|battlefield) damage:X
auto=if cantargetcard(creature[colorless]|*) then name(Damage colorless creature) name(Damage colorless creature) life:X controller && damage:X
text=Radiance -- Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way. text=Radiance -- Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.
mana={X}{R}{R}{W}{W} mana={X}{R}{R}{W}{W}
type=Sorcery type=Sorcery
@@ -17245,8 +17250,8 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Dregscape Sliver name=Dregscape Sliver
autograveyard={2}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={2}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
auto=lord(sliver|mygraveyard) {2}:moveto(ownerbattlefield) and!( transforms((,unearth,haste)) forever )! assorcery auto=lord(sliver|mygraveyard) {2}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
text=Each Sliver creature card in your graveyard has unearth {2}. -- Unearth {2} ({2} : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text=Each Sliver creature card in your graveyard has unearth {2}. -- Unearth {2} ({2} : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={1}{B} mana={1}{B}
type=Creature type=Creature
@@ -22135,13 +22140,13 @@ toughness=3
[/card] [/card]
[card] [card]
name=First-Sphere Gargantua name=First-Sphere Gargantua
auto=draw:1 auto=draw:1 controller
auto=life:-1 auto=life:-1 controller
autograveyard={2}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
text=When First-Sphere Gargantua enters the battlefield, you draw a card and you lose 1 life. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text=When First-Sphere Gargantua enters the battlefield, you draw a card and you lose 1 life. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={4}{B}{B} mana={4}{B}{B}
type=Creature type=Creature
subtype=Horror subtype=Phyrexian Horror
power=5 power=5
toughness=4 toughness=4
[/card] [/card]
@@ -71520,6 +71525,16 @@ power=3
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Wojek Embermage
auto={T}:name(Damage creature) target(creature) transforms((,newability[all(creature[share!color!]) damage:1])) oneshot
text=Radiance — {T}: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it.
mana={3}{R}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Wolf Gar name=Wolf Gar
auto=@movedto(this|ownergraveyard) from(battlefield):counter(0/0,1,loyalty) all(Garruk) auto=@movedto(this|ownergraveyard) from(battlefield):counter(0/0,1,loyalty) all(Garruk)
text=When this creature dies, put a loyalty counter on each Garruk you control. text=When this creature dies, put a loyalty counter on each Garruk you control.
+22 -22
View File
@@ -3344,7 +3344,7 @@ type=Sorcery
[card] [card]
name=Anathemancer name=Anathemancer
auto=name(choose target player) target(player) damage:type:land[-basic]:targetedpersonsbattlefield auto=name(choose target player) target(player) damage:type:land[-basic]:targetedpersonsbattlefield
autograveyard={5}{B}{R}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={5}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
text=When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls. -- Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text=When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls. -- Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={1}{B}{R} mana={1}{B}{R}
type=Creature type=Creature
@@ -14216,7 +14216,7 @@ type=Instant
name=Brackwater Elemental name=Brackwater Elemental
auto=_ATTACKING_treason ueot auto=_ATTACKING_treason ueot
auto=@combat(blocking) source(this):treason ueot auto=@combat(blocking) source(this):treason ueot
autograveyard={2}{U}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={2}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
text=When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step. -- Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text=When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step. -- Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={2}{U} mana={2}{U}
type=Creature type=Creature
@@ -22634,7 +22634,7 @@ type=Instant
name=Corpse Connoisseur name=Corpse Connoisseur
aicode=activate target(creature|mylibrary) moveto(mygraveyard) aicode=activate target(creature|mylibrary) moveto(mygraveyard)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mygraveyard)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mygraveyard)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
autograveyard={4}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={4}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
text=When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library. -- Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text=When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library. -- Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={4}{B} mana={4}{B}
type=Creature type=Creature
@@ -31974,7 +31974,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Dregscape Zombie name=Dregscape Zombie
autograveyard={B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
text=Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text=Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={1}{B} mana={1}{B}
type=Creature type=Creature
@@ -37265,7 +37265,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Etherium Abomination name=Etherium Abomination
autograveyard={1}{U}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={1}{U}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
text=Unearth {1}{U}{B} ({1}{U}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text=Unearth {1}{U}{B} ({1}{U}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={3}{U}{B} mana={3}{U}{B}
type=Artifact Creature type=Artifact Creature
@@ -37997,7 +37997,7 @@ type=Sorcery
[card] [card]
name=Extractor Demon name=Extractor Demon
abilities=flying abilities=flying
autograveyard={2}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
auto=@movedTo(other creature|nonbattlezone) from(battlefield):may deplete:2 target(player) auto=@movedTo(other creature|nonbattlezone) from(battlefield):may deplete:2 target(player)
text=Flying -- Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text=Flying -- Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={4}{B}{B} mana={4}{B}{B}
@@ -39198,7 +39198,7 @@ type=Instant
name=Fatestitcher name=Fatestitcher
auto={T}:Tap target(other *) auto={T}:Tap target(other *)
auto={T}:Untap target(other *) auto={T}:Untap target(other *)
autograveyard={U}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={U}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
text={T}: You may tap or untap another target permanent. -- Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text={T}: You may tap or untap another target permanent. -- Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={3}{U} mana={3}{U}
type=Creature type=Creature
@@ -40700,7 +40700,7 @@ toughness=1
[card] [card]
name=Fire-Field Ogre name=Fire-Field Ogre
abilities=first strike abilities=first strike
autograveyard={U}{B}{R}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={U}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
text=First strike -- Unearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text=First strike -- Unearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={1}{U}{B}{R} mana={1}{U}{B}{R}
type=Creature type=Creature
@@ -50646,7 +50646,7 @@ type=Land
[card] [card]
name=Grixis Slavedriver name=Grixis Slavedriver
auto=@movedTo(this|nonbattlezone) from(battlefield):token(Zombie,Creature Zombie,2/2,black) auto=@movedTo(this|nonbattlezone) from(battlefield):token(Zombie,Creature Zombie,2/2,black)
autograveyard={3}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={3}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
text=When Grixis Slavedriver leaves the battlefield, put a 2/2 black Zombie creature token onto the battlefield. -- Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text=When Grixis Slavedriver leaves the battlefield, put a 2/2 black Zombie creature token onto the battlefield. -- Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={5}{B} mana={5}{B}
type=Creature type=Creature
@@ -53842,7 +53842,7 @@ toughness=1
[card] [card]
name=Hell's Thunder name=Hell's Thunder
abilities=flying,haste,treason abilities=flying,haste,treason
autograveyard={4}{R}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={4}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
text=Flying, haste -- At the beginning of the end step, sacrifice Hell's Thunder. -- Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text=Flying, haste -- At the beginning of the end step, sacrifice Hell's Thunder. -- Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={1}{R}{R} mana={1}{R}{R}
type=Creature type=Creature
@@ -53853,7 +53853,7 @@ toughness=4
[card] [card]
name=Hellspark Elemental name=Hellspark Elemental
abilities=trample,haste,treason abilities=trample,haste,treason
autograveyard={1}{R}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={1}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
text=Trample, haste -- At the beginning of the end step, sacrifice Hellspark Elemental. -- Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text=Trample, haste -- At the beginning of the end step, sacrifice Hellspark Elemental. -- Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={1}{R} mana={1}{R}
type=Creature type=Creature
@@ -61850,7 +61850,7 @@ toughness=1
name=Kathari Bomber name=Kathari Bomber
abilities=flying abilities=flying
auto=@combatdamaged(player) from(this):token(Goblin,Creature Goblin,1/1,red)*2 && moveTo(ownergraveyard) all(this) auto=@combatdamaged(player) from(this):token(Goblin,Creature Goblin,1/1,red)*2 && moveTo(ownergraveyard) all(this)
autograveyard={3}{B}{R}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={3}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
text=Flying -- When Kathari Bomber deals combat damage to a player, put two 1/1 red Goblin creature tokens onto the battlefield and sacrifice Kathari Bomber. -- Unearth {3}{B}{R} ({3}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text=Flying -- When Kathari Bomber deals combat damage to a player, put two 1/1 red Goblin creature tokens onto the battlefield and sacrifice Kathari Bomber. -- Unearth {3}{B}{R} ({3}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={1}{B}{R} mana={1}{B}{R}
type=Creature type=Creature
@@ -61873,7 +61873,7 @@ toughness=1
[card] [card]
name=Kathari Screecher name=Kathari Screecher
abilities=flying abilities=flying
autograveyard={2}{U}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={2}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
text=Flying -- Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text=Flying -- Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={2}{U} mana={2}{U}
type=Creature type=Creature
@@ -62107,7 +62107,7 @@ toughness=3
[card] [card]
name=Kederekt Leviathan name=Kederekt Leviathan
auto=moveTo(ownerhand) all(other *[-land]) auto=moveTo(ownerhand) all(other *[-land])
autograveyard={6}{U}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={6}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
text=When Kederekt Leviathan enters the battlefield, return all other nonland permanents to their owners' hands. -- Unearth {6}{U} ({6}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text=When Kederekt Leviathan enters the battlefield, return all other nonland permanents to their owners' hands. -- Unearth {6}{U} ({6}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={6}{U}{U} mana={6}{U}{U}
type=Creature type=Creature
@@ -96898,7 +96898,7 @@ toughness=8
[card] [card]
name=Rotting Rats name=Rotting Rats
auto=transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot auto=transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot
autograveyard={1}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
text=When Rotting Rats enters the battlefield, each player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text=When Rotting Rats enters the battlefield, each player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={1}{B} mana={1}{B}
type=Creature type=Creature
@@ -100197,7 +100197,7 @@ type=Instant
[card] [card]
name=Scourge Devil name=Scourge Devil
auto=1/0 all(creature|myBattlefield) auto=1/0 all(creature|myBattlefield)
autograveyard={2}{R}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={2}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
text=When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn. -- Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text=When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn. -- Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={4}{R} mana={4}{R}
type=Creature type=Creature
@@ -101515,7 +101515,7 @@ name=Sedraxis Specter
abilities=flying abilities=flying
auto=@combatdamagefoeof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent auto=@combatdamagefoeof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent
auto=@combatdamageof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ controller auto=@combatdamageof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ controller
autograveyard={1}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
text=Flying -- Whenever Sedraxis Specter deals combat damage to a player, that player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text=Flying -- Whenever Sedraxis Specter deals combat damage to a player, that player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={U}{B}{R} mana={U}{B}{R}
type=Creature type=Creature
@@ -101525,7 +101525,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Sedris, the Traitor King name=Sedris, the Traitor King
auto=lord(creature|mygraveyard) {2}{B}:moveto(ownerbattlefield) and!( transforms((,unearth,haste)) forever )! assorcery auto=lord(creature|mygraveyard) {2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
text=Each creature card in your graveyard has unearth {2}{B}. ({2}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text=Each creature card in your graveyard has unearth {2}{B}. ({2}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={3}{U}{B}{R} mana={3}{U}{B}{R}
type=Legendary Creature type=Legendary Creature
@@ -103311,7 +103311,7 @@ toughness=1
[card] [card]
name=Shambling Remains name=Shambling Remains
abilities=cantblock abilities=cantblock
autograveyard={B}{R}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
text=Shambling Remains can't block. -- Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text=Shambling Remains can't block. -- Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={1}{B}{R} mana={1}{B}{R}
type=Creature type=Creature
@@ -125603,7 +125603,7 @@ toughness=1
[card] [card]
name=Undead Leotau name=Undead Leotau
auto={R}:1/-1 auto={R}:1/-1
autograveyard={2}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
text={R}: Undead Leotau gets +1/-1 until end of turn. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text={R}: Undead Leotau gets +1/-1 until end of turn. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={5}{B} mana={5}{B}
type=Creature type=Creature
@@ -129416,7 +129416,7 @@ toughness=5
name=Viscera Dragger name=Viscera Dragger
abilities=cycling abilities=cycling
autohand=__CYCLING__({2}) autohand=__CYCLING__({2})
autograveyard={1}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
text=Cycling {2} ({2}, Discard this card: Draw a card.) -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text=Cycling {2} ({2}, Discard this card: Draw a card.) -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={3}{B} mana={3}{B}
type=Creature type=Creature
@@ -129601,7 +129601,7 @@ toughness=2
[card] [card]
name=Vithian Stinger name=Vithian Stinger
auto={T}:damage:1 target(creature,player) auto={T}:damage:1 target(creature,player)
autograveyard={1}{R}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={1}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
text={T}: Vithian Stinger deals 1 damage to target creature or player. -- Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text={T}: Vithian Stinger deals 1 damage to target creature or player. -- Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={2}{R} mana={2}{R}
type=Creature type=Creature
@@ -13097,15 +13097,6 @@ power=1
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Wojek Embermage
text=Radiance — {T}: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it.
mana={3}{R}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Wood Sage name=Wood Sage
text={T}: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard. text={T}: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.
mana={G}{U} mana={G}{U}