Added/fixed primitives.
This commit is contained in:
@@ -7728,8 +7728,13 @@ type=Land
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[/card]
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[card]
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name=Brightflame
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auto=damage:X target(creature)
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auto=damage:X all(other creature[share!color!])
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target=creature
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auto=if cantargetcard(creature[white]|*) then name(Damage white creature) name(Damage white creature) foreach(creature[white]|battlefield) life:X controller && all(creature[white]|battlefield) damage:X
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auto=if cantargetcard(creature[black]|*) then name(Damage black creature) name(Damage black creature) foreach(creature[black]|battlefield) life:X controller && all(creature[black]|battlefield) damage:X
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auto=if cantargetcard(creature[red]|*) then name(Damage red creature) name(Damage red creature) foreach(creature[red]|battlefield) life:X controller && all(creature[red]|battlefield) damage:X
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auto=if cantargetcard(creature[green]|*) then name(Damage green creature) name(Damage green creature) foreach(creature[green]|battlefield) life:X controller && all(creature[green]|battlefield) damage:X
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auto=if cantargetcard(creature[blue]|*) then name(Damage blue creature) name(Damage blue creature) foreach(creature[blue]|battlefield) life:X controller && all(creature[blue]|battlefield) damage:X
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auto=if cantargetcard(creature[colorless]|*) then name(Damage colorless creature) name(Damage colorless creature) life:X controller && damage:X
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text=Radiance -- Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.
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mana={X}{R}{R}{W}{W}
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type=Sorcery
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@@ -17245,8 +17250,8 @@ type=Sorcery
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[/card]
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[card]
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name=Dregscape Sliver
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autograveyard={2}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
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auto=lord(sliver|mygraveyard) {2}:moveto(ownerbattlefield) and!( transforms((,unearth,haste)) forever )! assorcery
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autograveyard={2}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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auto=lord(sliver|mygraveyard) {2}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=Each Sliver creature card in your graveyard has unearth {2}. -- Unearth {2} ({2} : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={1}{B}
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type=Creature
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@@ -22135,13 +22140,13 @@ toughness=3
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[/card]
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[card]
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name=First-Sphere Gargantua
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auto=draw:1
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auto=life:-1
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autograveyard={2}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
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auto=draw:1 controller
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auto=life:-1 controller
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autograveyard={2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=When First-Sphere Gargantua enters the battlefield, you draw a card and you lose 1 life. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={4}{B}{B}
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type=Creature
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subtype=Horror
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subtype=Phyrexian Horror
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power=5
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toughness=4
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[/card]
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@@ -71520,6 +71525,16 @@ power=3
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toughness=3
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[/card]
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[card]
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name=Wojek Embermage
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auto={T}:name(Damage creature) target(creature) transforms((,newability[all(creature[share!color!]) damage:1])) oneshot
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text=Radiance — {T}: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it.
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mana={3}{R}
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type=Creature
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subtype=Human Wizard
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power=1
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toughness=2
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[/card]
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[card]
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name=Wolf Gar
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auto=@movedto(this|ownergraveyard) from(battlefield):counter(0/0,1,loyalty) all(Garruk)
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text=When this creature dies, put a loyalty counter on each Garruk you control.
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@@ -3344,7 +3344,7 @@ type=Sorcery
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[card]
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name=Anathemancer
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auto=name(choose target player) target(player) damage:type:land[-basic]:targetedpersonsbattlefield
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autograveyard={5}{B}{R}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
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autograveyard={5}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls. -- Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={1}{B}{R}
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type=Creature
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@@ -14216,7 +14216,7 @@ type=Instant
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name=Brackwater Elemental
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auto=_ATTACKING_treason ueot
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auto=@combat(blocking) source(this):treason ueot
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autograveyard={2}{U}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
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autograveyard={2}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step. -- Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={2}{U}
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type=Creature
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@@ -22634,7 +22634,7 @@ type=Instant
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name=Corpse Connoisseur
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aicode=activate target(creature|mylibrary) moveto(mygraveyard)
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auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mygraveyard)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
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autograveyard={4}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
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autograveyard={4}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library. -- Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={4}{B}
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type=Creature
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@@ -31974,7 +31974,7 @@ type=Sorcery
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[/card]
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[card]
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name=Dregscape Zombie
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autograveyard={B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
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autograveyard={B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={1}{B}
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type=Creature
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@@ -37265,7 +37265,7 @@ toughness=3
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[/card]
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[card]
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name=Etherium Abomination
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autograveyard={1}{U}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
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autograveyard={1}{U}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=Unearth {1}{U}{B} ({1}{U}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={3}{U}{B}
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type=Artifact Creature
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@@ -37997,7 +37997,7 @@ type=Sorcery
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[card]
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name=Extractor Demon
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abilities=flying
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autograveyard={2}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
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autograveyard={2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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auto=@movedTo(other creature|nonbattlezone) from(battlefield):may deplete:2 target(player)
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text=Flying -- Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={4}{B}{B}
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@@ -39198,7 +39198,7 @@ type=Instant
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name=Fatestitcher
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auto={T}:Tap target(other *)
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auto={T}:Untap target(other *)
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autograveyard={U}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
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autograveyard={U}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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text={T}: You may tap or untap another target permanent. -- Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={3}{U}
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type=Creature
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@@ -40700,7 +40700,7 @@ toughness=1
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[card]
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name=Fire-Field Ogre
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abilities=first strike
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autograveyard={U}{B}{R}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
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autograveyard={U}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=First strike -- Unearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={1}{U}{B}{R}
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type=Creature
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@@ -50646,7 +50646,7 @@ type=Land
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[card]
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name=Grixis Slavedriver
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auto=@movedTo(this|nonbattlezone) from(battlefield):token(Zombie,Creature Zombie,2/2,black)
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autograveyard={3}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
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autograveyard={3}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=When Grixis Slavedriver leaves the battlefield, put a 2/2 black Zombie creature token onto the battlefield. -- Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={5}{B}
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type=Creature
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@@ -53842,7 +53842,7 @@ toughness=1
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[card]
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name=Hell's Thunder
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abilities=flying,haste,treason
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autograveyard={4}{R}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
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autograveyard={4}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=Flying, haste -- At the beginning of the end step, sacrifice Hell's Thunder. -- Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={1}{R}{R}
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type=Creature
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@@ -53853,7 +53853,7 @@ toughness=4
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[card]
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name=Hellspark Elemental
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abilities=trample,haste,treason
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autograveyard={1}{R}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
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autograveyard={1}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=Trample, haste -- At the beginning of the end step, sacrifice Hellspark Elemental. -- Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={1}{R}
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type=Creature
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@@ -61850,7 +61850,7 @@ toughness=1
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name=Kathari Bomber
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abilities=flying
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auto=@combatdamaged(player) from(this):token(Goblin,Creature Goblin,1/1,red)*2 && moveTo(ownergraveyard) all(this)
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autograveyard={3}{B}{R}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
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autograveyard={3}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=Flying -- When Kathari Bomber deals combat damage to a player, put two 1/1 red Goblin creature tokens onto the battlefield and sacrifice Kathari Bomber. -- Unearth {3}{B}{R} ({3}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={1}{B}{R}
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type=Creature
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@@ -61873,7 +61873,7 @@ toughness=1
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[card]
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name=Kathari Screecher
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abilities=flying
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autograveyard={2}{U}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
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autograveyard={2}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=Flying -- Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={2}{U}
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type=Creature
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@@ -62107,7 +62107,7 @@ toughness=3
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[card]
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name=Kederekt Leviathan
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auto=moveTo(ownerhand) all(other *[-land])
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autograveyard={6}{U}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
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autograveyard={6}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=When Kederekt Leviathan enters the battlefield, return all other nonland permanents to their owners' hands. -- Unearth {6}{U} ({6}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={6}{U}{U}
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type=Creature
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@@ -96898,7 +96898,7 @@ toughness=8
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[card]
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name=Rotting Rats
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auto=transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot
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autograveyard={1}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
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autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=When Rotting Rats enters the battlefield, each player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={1}{B}
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type=Creature
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@@ -100197,7 +100197,7 @@ type=Instant
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[card]
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name=Scourge Devil
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auto=1/0 all(creature|myBattlefield)
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autograveyard={2}{R}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
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autograveyard={2}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn. -- Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={4}{R}
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type=Creature
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@@ -101515,7 +101515,7 @@ name=Sedraxis Specter
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abilities=flying
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auto=@combatdamagefoeof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent
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auto=@combatdamageof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ controller
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autograveyard={1}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
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autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=Flying -- Whenever Sedraxis Specter deals combat damage to a player, that player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={U}{B}{R}
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type=Creature
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@@ -101525,7 +101525,7 @@ toughness=2
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[/card]
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[card]
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name=Sedris, the Traitor King
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auto=lord(creature|mygraveyard) {2}{B}:moveto(ownerbattlefield) and!( transforms((,unearth,haste)) forever )! assorcery
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auto=lord(creature|mygraveyard) {2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=Each creature card in your graveyard has unearth {2}{B}. ({2}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={3}{U}{B}{R}
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type=Legendary Creature
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@@ -103311,7 +103311,7 @@ toughness=1
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[card]
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name=Shambling Remains
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abilities=cantblock
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autograveyard={B}{R}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
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autograveyard={B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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text=Shambling Remains can't block. -- Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={1}{B}{R}
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type=Creature
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@@ -125603,7 +125603,7 @@ toughness=1
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[card]
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name=Undead Leotau
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auto={R}:1/-1
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autograveyard={2}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
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autograveyard={2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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text={R}: Undead Leotau gets +1/-1 until end of turn. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={5}{B}
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type=Creature
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@@ -129416,7 +129416,7 @@ toughness=5
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name=Viscera Dragger
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abilities=cycling
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autohand=__CYCLING__({2})
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autograveyard={1}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
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autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text=Cycling {2} ({2}, Discard this card: Draw a card.) -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={3}{B}
|
||||
type=Creature
|
||||
@@ -129601,7 +129601,7 @@ toughness=2
|
||||
[card]
|
||||
name=Vithian Stinger
|
||||
auto={T}:damage:1 target(creature,player)
|
||||
autograveyard={1}{R}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
|
||||
autograveyard={1}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||
text={T}: Vithian Stinger deals 1 damage to target creature or player. -- Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
|
||||
@@ -13097,15 +13097,6 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Wojek Embermage
|
||||
text=Radiance — {T}: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it.
|
||||
mana={3}{R}
|
||||
type=Creature
|
||||
subtype=Human Wizard
|
||||
power=1
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Wood Sage
|
||||
text={T}: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.
|
||||
mana={G}{U}
|
||||
|
||||
Reference in New Issue
Block a user