Update deck54.txt
Reformatted; renamed; new combo and supporting hints added; hints to prevent AI damaging wasting cards
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@@ -1,24 +1,24 @@
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#NAME:Disciplination
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#DESC:"Unfortunately, my army
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#DESC: has not managed to survive
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#DESC: certain disciplinary measures
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#DESC: that I was sadly forced to take.
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#DESC: But I see that you
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#DESC: have brought me reinforcements.
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#DESC: How very nice of you. Thanks!"
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Paralyze (RV) * 3 #
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Moat (LEG) * 4 #
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Light of Day (TMP) * 1 #
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Torment (STH) * 4 #
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Sleeper Agent (USG) * 4 #
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Pillory of the Sleepless (GPT) * 4 #
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Pacifism (10E) * 4 #
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Bound in Silence (FUT) * 4 #
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Stronghold Discipline (10E) * 4 #
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Recumbent Bliss (EVE) * 4 #
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Swamp (ZEN) * 4 #
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Plains (ZEN) * 4 #
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Plains (ZEN) * 4 #
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Plains (ZEN) * 4 #
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Swamp (ZEN) * 4 #
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Swamp (ZEN) * 4 #
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#NAME:Torpor
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#DESC:When the army is unoccupied
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#DESC:and restless, beware the
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#DESC:enemies within.
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#HINT:combo hold(Darkest Hour|myhand)^cast(Darkest Hour|myhand)^restriction{type(Darkest Hour|mybattlefield)~lessthan~1}^totalmananeeded({B})
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#HINT:combo hold(Light of Day|myhand)^cast(Light of Day|myhand)^restriction{type(Light of Day|mybattlefield)~lessthan~1}^totalmananeeded({3}{W})
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#HINT:combo hold(Moat|myhand)^cast(Moat|myhand)^restriction{type(Moat|mybattlefield)~lessthan~1}^totalmananeeded({2}{W}[W})
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#HINT:combo hold(Stronghold Discipline|myhand)^cast(Stronghold Discipline|myhand)^restriction{type(creature|opponentbattlefield)~morethan~2}^totalmananeeded({2}{B}{B})
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Bound in Silence (FUT) * 2
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Darkest Hour (7ED) * 4
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Light of Day (TMP) * 4
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Moat (LEG) * 4
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Pacifism (10E) * 4
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Paralyze (RV) * 3
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Pillory of the Sleepless (GPT) * 4
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Plains (10E) * 4
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Plains (7ED) * 4
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Plains (ZEN) * 4
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Recumbent Bliss (EVE) * 3
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Sleeper Agent (USG) * 4
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Stronghold Discipline (10E) * 4
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Swamp (10E) * 4
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Swamp (7ED) * 4
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Swamp (ZEN) * 4
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