Fixed Semblance Anvil and Spikeshot Goblin.

This commit is contained in:
solo81@web.de
2010-10-11 20:06:37 +00:00
parent 3c998d6a31
commit b5ef7ff4e7

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@@ -2141,7 +2141,8 @@ toughness=0
[card]
name=Arcbound Fiend
abilities=fear
auto=@each my upkeep:counter(1/1,-1) target(creature) && counter(1/1,1) all(this)
auto=@each my upkeep:counter(1/1,-1) target(creature)
auto=@each my upkeep:counter(1/1,1) all(this)
auto=counter(1/1,3)
auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact])
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend. -- Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
@@ -2258,7 +2259,8 @@ toughness=5
[card]
name=Archdemon of Unx
abilities=flying,trample
auto=@each my upkeep:bury notatarget(creature[-zombie]|myBattlefield) && token(Zombie,creature zombie, 2/2,black)
auto=@each my upkeep:bury notatarget(creature[-zombie]|myBattlefield)
auto=@each my upkeep:token(Zombie,creature zombie, 2/2,black)
text=Flying, trample -- At the beginning of your upkeep, sacrifice a non-Zombie creature, then put a 2/2 black Zombie creature token onto the battlefield.
mana={5}{B}{B}
type=Creature
@@ -35599,8 +35601,8 @@ toughness=2
[/card]
[card]
name=Noxious Ghoul
auto=lord(creature[-zombie]) -1/-1 ueot
auto=@movedTo(other creature[zombie]|battlefield):lord(creature[-zombie]) -1/-1 ueot
auto=all(creature[-zombie]) -1/-1 ueot
auto=@movedTo(other creature[zombie]|battlefield):all(creature[-zombie]) -1/-1 ueot
text=Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.
mana={3}{B}{B}
type=Creature
@@ -45070,25 +45072,28 @@ toughness=2
[card]
name=Semblance Anvil
auto=choice name(Artifact) && moveTo(myexile) notatarget(artifact|myhand) && counter(0/0,1,Artifact) all(this)
auto=choice name(Artifact Creature) && moveTo(myexile) notatarget(creature[artifact]|myhand) && counter(0/0,1,Artifact Creature) all(this)
auto=choice name(Artifact Creature) && moveTo(myexile) notatarget(creature[artifact]|myhand) && counter(0/0,1,ArtifactCreature) all(this)
auto=choice name(Creature) && moveTo(myexile) notatarget(creature|myhand) && counter(0/0,1,Creature) all(this)
auto=choice name(Enchantment) && moveTo(myexile) notatarget(enchantment|myhand) && counter(0/0,1,Enchantment) all(this)
auto=choice name(Instant) && moveTo(myexile) notatarget(instant|myhand) && counter(0/0,1,Instant) all(this)
auto=choice name(Sorcery) && moveTo(myexile) notatarget(sorcery|myhand) && counter(0/0,1,Sorcery) all(this)
auto=choice name(Tribal Instant) && moveTo(myexile) notatarget(instant[tribal]|myhand) && counter(0/0,1,Tribal Instant) all(this)
auto=choice name(Tribal Sorcery) && moveTo(myexile) notatarget(sorcery[tribal]|myhand) && counter(0/0,1,Tribal Sorcery) all(this)
auto=choice name(Tribal Instant) && moveTo(myexile) notatarget(instant[tribal]|myhand) && counter(0/0,1,TribalInstant) all(this)
auto=choice name(Tribal Sorcery) && moveTo(myexile) notatarget(sorcery[tribal]|myhand) && counter(0/0,1,TribalSorcery) all(this)
auto=choice name(cancel) && 0/0
auto=this(counter{0/0.1.Artifact}) lord(artifact|myhand) colorless:-2
auto=this(counter{0/0.1.Artifact Creature}) lord(artifact|myhand) colorless:-2
auto=this(counter{0/0.1.Artifact Creature}) lord(creature|myhand) colorless:-2
auto=this(counter{0/0.1.Artifact}) lord(artifact[-land]|myhand) colorless:-2
auto=this(counter{0/0.1.ArtifactCreature}) lord(artifact[-creature;-land]|myhand) colorless:-2
auto=this(counter{0/0.1.ArtifactCreature}) lord(creature[-artifact]|myhand) colorless:-2
auto=this(counter{0/0.1.ArtifactCreature}) lord(creature[artifact]|myhand) colorless:-2
auto=this(counter{0/0.1.Creature}) lord(creature|myhand) colorless:-2
auto=this(counter{0/0.1.Enchantment}) lord(enchantment|myhand) colorless:-2
auto=this(counter{0/0.1.Instant}) lord(instant|myhand) colorless:-2
auto=this(counter{0/0.1.Sorcery}) lord(sorcery|myhand) colorless:-2
auto=this(counter{0/0.1.Tribal Instant}) lord(tribal|myhand) colorless:-2
auto=this(counter{0/0.1.Tribal Instant}) lord(instant|myhand) colorless:-2
auto=this(counter{0/0.1.Tribal Sorcery}) lord(tribal|myhand) colorless:-2
auto=this(counter{0/0.1.Tribal Sorcery}) lord(sorcery|myhand) colorless:-2
auto=this(counter{0/0.1.TribalInstant}) lord(tribal[-instant]|myhand) colorless:-2
auto=this(counter{0/0.1.TribalInstant}) lord(instant[-tribal]|myhand) colorless:-2
auto=this(counter{0/0.1.TribalInstant}) lord(instant[tribal]|myhand) colorless:-2
auto=this(counter{0/0.1.TribalSorcery}) lord(tribal[-sorcery]|myhand) colorless:-2
auto=this(counter{0/0.1.TribalSorcery}) lord(sorcery[-tribal]|myhand) colorless:-2
auto=this(counter{0/0.1.TribalSorcery}) lord(sorcery[tribal]|myhand) colorless:-2
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
@@ -45100,7 +45105,7 @@ type=Artifact
[card]
name=Sengir Autocrat
auto=token(Serf,creature serf,0/1,black)*3
auto=@movedTo(this|nonbattlezone):moveTo(exile) all(serf)
auto=@movedTo(this|nonbattlezone) from(battlefield):moveTo(exile) all(serf)
text=When Sengir Autocrat enters the battlefield, put three 0/1 black Serf creature tokens onto the battlefield. -- When Sengir Autocrat leaves the battlefield, exile all Serf tokens.
mana={3}{B}
type=Creature
@@ -49226,7 +49231,7 @@ toughness=1
[/card]
[card]
name=Spikeshot Goblin
auto={R}{T}:thisforeach(power>=1) damage:1 target(creature)
auto={R}{T}:thisforeach(power>=1) damage:1 target(creature,player)
text={R}, {T}: Spikeshot Goblin deals damage equal to its power to target creature or player.
mana={2}{R}
type=Creature
@@ -53145,7 +53150,7 @@ toughness=1
[card]
name=Thalakos Seer
abilities=shadow
auto=@movedTo(this|nonbattlezone):draw:1
auto=@movedTo(this|nonbattlezone) from(battlefield):draw:1
text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- When Thalakos Seer leaves the battlefield, draw a card.
mana={U}{U}
type=Creature
@@ -53562,7 +53567,7 @@ name=Thought Gorger
abilities=trample
auto=foreach(*|myhand) counter(1/1,1) && moveTo(mygraveyard) all(*|myhand)
auto=@movedTo(this|nonbattlezone) from(myBattlefield):thisforeach(counter{1/1,1}) draw:1 controller
text=Trample -- When Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. -- When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it. If you do, discard your hand.
text=Trample -- When Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand. -- When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it.
mana={2}{B}{B}
type=Creature
subtype=Horror
@@ -54454,7 +54459,7 @@ name=Tombstone Stairwell
auto=@each my upkeep:counter(0/0,1,Age)
auto=thisforeach(counter{0/0.1.Age}) upcost[{1}{B}] moveTo(graveyard)
auto=@each upkeep:foreach(creature|mygraveyard) token(-12253) && foreach(creature|opponentgraveyard) token(-12254)
auto=@movedto(this|nonbattlezone):bury all(Tombspawn)
auto=@movedto(this|nonbattlezone) from(battlefield):bury all(Tombspawn)
auto=@movedTo(enchantment[world]|battlefield):bury
text=Cumulative upkeep {1}{B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player puts a 2/2 black Zombie creature token with haste named Tombspawn onto the battlefield for each creature card in his or her graveyard. -- At the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens put onto the battlefield with Tombstone Stairwell. They can't be regenerated.
mana={2}{B}{B}
@@ -61129,7 +61134,7 @@ toughness=1
[/card]
[card]
name=Yukora, the Prisoner
auto=@movedto(this|nonbattlezone):moveTo(mygraveyard) all(creature[-ogre]|myBattlefield)
auto=@movedto(this|nonbattlezone) from(battlefield):moveTo(mygraveyard) all(creature[-ogre]|myBattlefield)
text=When Yukora, the Prisoner leaves the battlefield, sacrifice all non-Ogre creatures you control.
mana={2}{B}{B}
type=Legendary Creature