diff --git a/projects/mtg/bin/Res/sets/FUT/_cards.dat b/projects/mtg/bin/Res/sets/FUT/_cards.dat index 2b3f4b2f5..82d10c573 100644 --- a/projects/mtg/bin/Res/sets/FUT/_cards.dat +++ b/projects/mtg/bin/Res/sets/FUT/_cards.dat @@ -384,7 +384,7 @@ id=130698 rarity=C [/card] [card] -primitive=Korlash, Heir to Blackblade +primitive=Korlash Heir to Blackblade id=136208 rarity=R [/card] diff --git a/projects/mtg/bin/Res/sets/mtg_todo.dat b/projects/mtg/bin/Res/sets/mtg_todo.dat index 28ae7b1a6..ab3a6c6b2 100644 --- a/projects/mtg/bin/Res/sets/mtg_todo.dat +++ b/projects/mtg/bin/Res/sets/mtg_todo.dat @@ -1037,15 +1037,6 @@ power=6 toughness=6 [/card] [card] -name=Armament Master -text=Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master. -mana={W}{W} -type=Creature -subtype=Kor Soldier -power=2 -toughness=2 -[/card] -[card] name=Armillary Sphere text={2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library. mana={2} @@ -1761,12 +1752,6 @@ mana={X}{R} type=Sorcery [/card] [card] -name=Banishing Knack -text=Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand." -mana={U} -type=Instant -[/card] -[card] name=Banshee text={X}, {T}: Banshee deals half X damage, rounded down, to target creature or player, and half X damage, rounded up, to you. mana={2}{B}{B} @@ -2664,12 +2649,6 @@ power=3 toughness=4 [/card] [card] -name=Blowfly Infestation -text=Whenever a creature is put into a graveyard from the battlefield, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature. -mana={2}{B} -type=Enchantment -[/card] -[card] name=Body Snatcher text=When Body Snatcher enters the battlefield, you may discard a creature card. If you don't, exile Body Snatcher. -- When Body Snatcher is put into a graveyard from the battlefield, exile Body Snatcher and return target creature card from your graveyard to the battlefield. mana={2}{B}{B} @@ -5742,13 +5721,6 @@ mana={5} type=Artifact [/card] [card] -name=Crush Underfoot -text=Choose a Giant creature you control. It deals damage equal to its power to target creature. -mana={1}{R} -type=Tribal Instant -subtype=Giant -[/card] -[card] name=Crusher Zendikon text=Enchant land -- Enchanted land is a 4/2 red Beast creature with trample. It's still a land. -- When enchanted land is put into a graveyard, return that card to its owner's hand. mana={2}{R} @@ -5763,6 +5735,13 @@ type=Instant subtype=Arcane [/card] [card] +name=Crush Underfoot +text=Choose a Giant creature you control. It deals damage equal to its power to target creature. +mana={1}{R} +type=Tribal Instant +subtype=Giant +[/card] +[card] name=Cry of Contrition text=Target player discards a card. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Cry of Contrition haunts is put into a graveyard, target player discards a card. mana={B} @@ -6816,17 +6795,6 @@ power=5 toughness=5 [/card] [card] -##Neither works with "preventallCombatDamage" nor "fog". -name=Demonic Torment -target=creature -auto=cantattack -auto=preventAllCombatDamage from(mytgt) -text=Enchant creature -- Enchanted creature can't attack. -- Prevent all combat damage that would be dealt by enchanted creature. -mana={2}{B} -type=Enchantment -subtype=Aura -[/card] -[card] name=Demon of Death's Gate text=Flying, trample -- You may pay 6 life and sacrifice three black creatures rather than pay Demon of Death's Gate's mana cost. mana={6}{B}{B}{B} @@ -9388,12 +9356,6 @@ mana={W} type=Sorcery [/card] [card] -name=Familiar's Ruse -text=As an additional cost to cast Familiar's Ruse, return a creature you control to its owner's hand. -- Counter target spell. -mana={U}{U} -type=Instant -[/card] -[card] name=Famished Ghoul text={1}{B}, Sacrifice Famished Ghoul: Exile up to two target cards from a single graveyard. mana={3}{B} @@ -9633,15 +9595,6 @@ mana={2}{G}{G} type=Sorcery [/card] [card] -name=Fertilid -text=Fertilid enters the battlefield with two +1/+1 counters on it. -- {1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library. -mana={2}{G} -type=Creature -subtype=Elemental -power=0 -toughness=0 -[/card] -[card] name=Festering March text=Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it. -- Suspend 3 - {2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={3}{B}{B} @@ -10572,15 +10525,6 @@ mana={3}{R}{G} type=Sorcery [/card] [card] -name=Frenzy Sliver -text=All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.) -mana={1}{B} -type=Creature -subtype=Sliver -power=1 -toughness=1 -[/card] -[card] name=Freyalise Supplicant text={T}, Sacrifice a red or white creature: Freyalise Supplicant deals damage to target creature or player equal to half the sacrificed creature's power, rounded down. mana={1}{G} @@ -10741,17 +10685,6 @@ mana={5}{R}{R} type=Sorcery [/card] [card] -name=Furystoke Giant -abilities=persist -auto=lord(creature|myinplay) {T}:damage:2 target(creature,player) -text=When Furystoke Giant enters the battlefield, other creatures you control gain "{T}: This creature deals 2 damage to target creature or player" until end of turn. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -mana={3}{R}{R} -type=Creature -subtype=Giant Warrior -power=3 -toughness=3 -[/card] -[card] name=Future Sight text=Play with the top card of your library revealed. -- You may play the top card of your library. mana={2}{U}{U}{U} @@ -10924,17 +10857,6 @@ power=2 toughness=2 [/card] [card] -##Neither works with "preventallCombatDamage" nor "fog". -name=Gaseous Form -target=creature -auto=preventAllCombatDamage from(mytgt) -auto=preventAllCombatDamage to(mytgt) -text=Enchant creature -- Prevent all combat damage that would be dealt to and dealt by enchanted creature. -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] -[card] name=Gate Hound text=Creatures you control have vigilance as long as Gate Hound is enchanted. mana={2}{W} @@ -11050,17 +10972,6 @@ power=1 toughness=2 [/card] [card] -##Neither works with "preventallCombatDamage" nor "fog". -name=General's Kabuto -auto={2}:equip -auto=shroud -auto=preventAllCombatDamage to(mytgt) -text=Equipped creature has shroud. (It can't be the target of spells or abilities.) -- Prevent all combat damage that would be dealt to equipped creature. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={4} -type=Artifact -subtype=Equipment -[/card] -[card] name=General's Regalia text={3}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead. mana={3} @@ -11158,15 +11069,6 @@ mana={2}{R} type=Instant [/card] [card] -name=Ghostflame Sliver -text=All Slivers are colorless. -mana={B}{R} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] name=Ghosthelm Courier text=You may choose not to untap Ghosthelm Courier during your untap step. -- {2}{U}, {T}: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.) mana={2}{U} @@ -12173,12 +12075,6 @@ mana={1}{B}{B}{B} type=Enchantment [/card] [card] -name=Grave Peril -text=When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature. -mana={1}{B} -type=Enchantment -[/card] -[card] name=Grave Scrabbler text=Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) -- When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card in a graveyard to its owner's hand. mana={3}{B} @@ -13606,13 +13502,6 @@ power=* toughness=* [/card] [card] -name=Horn of Deafening -auto={2}{T}:preventAllCombatDamage from target(creature) -text={2}, {T}: Prevent all combat damage that would be dealt by target creature this turn. -mana={4} -type=Artifact -[/card] -[card] name=Horn of Plenty text=Whenever a player casts a spell, he or she may pay {1}. If that player does, he or she draws a card at the beginning of the next end step. mana={6} @@ -13896,17 +13785,6 @@ mana={2}{R}{R} type=Sorcery [/card] [card] -name=Icequake -target=land -auto=destroy -auto=@movedto(land[snow]|opponentgraveyard) from(battlefield):damage:1 opponent -auto=@movedto(land[snow]|mygraveyard) from(battlefield):damage:1 controller -#wonder if it will work - to test -text=Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller. -mana={1}{B}{B} -type=Sorcery -[/card] -[card] name=Ichneumon Druid text=Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to him or her. mana={1}{G}{G} @@ -15153,15 +15031,6 @@ mana={4}{R} type=Sorcery [/card] [card] -name=Kaervek the Merciless -text=Whenever an opponent casts a spell, Kaervek the Merciless deals damage to target creature or player equal to that spell's converted mana cost. -mana={5}{B}{R} -type=Legendary Creature -subtype=Human Shaman -power=5 -toughness=4 -[/card] -[card] name=Kaervek's Purge text=Destroy target creature with converted mana cost X. If that creature is put into a graveyard this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller. mana={X}{B}{R} @@ -15567,15 +15436,6 @@ mana={1}{R}{R} type=Sorcery [/card] [card] -name=Kinsbaile Borderguard -text=Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control. -- When Kinsbaile Borderguard is put into a graveyard from the battlefield, put a 1/1 white Kithkin Soldier creature token onto the battlefield for each counter on it. -mana={1}{W}{W} -type=Creature -subtype=Kithkin Soldier -power=1 -toughness=1 -[/card] -[card] name=Kira, Great Glass-Spinner text=Flying -- Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability." mana={1}{U}{U} @@ -15909,15 +15769,6 @@ power=2 toughness=2 [/card] [card] -name=Korlash, Heir to Blackblade -text=Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control. -- {1}{B}: Regenerate Korlash. -- Grandeur - Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library. -mana={2}{B}{B} -type=Legendary Creature -subtype=Zombie Warrior -power=* -toughness=* -[/card] -[card] name=Koskun Falls text=At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control. -- Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. mana={2}{B}{B} @@ -21059,15 +20910,6 @@ power=1 toughness=1 [/card] [card] -name=Osai Vultures -text=Flying -- At the beginning of each end step, if a creature was put into a graveyard from the battlefield this turn, put a carrion counter on Osai Vultures. -- Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn. -mana={1}{W} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] name=Otherworldly Journey text=Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it. mana={1}{W} @@ -25629,17 +25471,6 @@ mana={4} type=Artifact [/card] [card] -##Neither works with "preventallCombatDamage" nor "fog". -name=Sandskin -target=creature -auto=preventAllCombatDamage from(mytgt) -auto=preventAllCombatDamage to(mytgt) -text=Enchant creature -- Prevent all combat damage that would be dealt to and dealt by enchanted creature. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] name=Sandsower text=Tap three untapped creatures you control: Tap target creature. mana={3}{W} @@ -27448,15 +27279,6 @@ power=2 toughness=1 [/card] [card] -name=Skirk Ridge Exhumer -text={B}, {T}, Discard a card: Put a 1/1 black Zombie Goblin creature token named Festering Goblin onto the battlefield. It has "When Festering Goblin is put into a graveyard from the battlefield, target creature gets -1/-1 until end of turn." -mana={1}{B} -type=Creature -subtype=Zombie Spellshaper -power=1 -toughness=1 -[/card] -[card] name=Skirk Volcanist text=Morph - Sacrifice two Mountains. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures. mana={3}{R} @@ -28625,15 +28447,6 @@ mana={3} type=Artifact [/card] [card] -name=Spirit en-Dal -text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Forecast - {1}{W}, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate this ability only during your upkeep and only once each turn.) -mana={2}{W} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] name=Spirit en-Kor text=Flying -- {0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead. mana={3}{W} @@ -30413,13 +30226,6 @@ mana={B}{B}{B}{B} type=Sorcery [/card] [card] -name=Temporal Isolation -text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.) -- Prevent all damage that would be dealt by enchanted creature. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] name=Temporal Manipulation text=Take an extra turn after this one. mana={3}{U}{U} @@ -30823,12 +30629,6 @@ mana={5} type=Artifact [/card] [card] -name=Thought Reflection -text=If you would draw a card, draw two cards instead. -mana={4}{U}{U}{U} -type=Enchantment -[/card] -[card] name=Thoughtbound Primoc text=Flying -- At the beginning of your upkeep, if a player controls more Wizards than each other player, that player gains control of Thoughtbound Primoc. mana={2}{R} diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 7181f2276..e3f1bba78 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -929,7 +929,7 @@ toughness=4 [/card] [card] name=Alabaster Leech -auto=lord(*[white]|myhand) manaredux( white, +1 ) +auto=lord(*[white]|myhand) white:+1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -1598,7 +1598,7 @@ type=Land [/card] [card] name=Andradite Leech -auto=lord(*[black]|myhand) manaredux( black, +1 ) +auto=lord(*[black]|myhand) black:+1 auto={B}:1/1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost @@ -2197,6 +2197,16 @@ mana={4} type=Artifact [/card] [card] +name=Arcane Teachings +target=creature +auto=2/2 +auto=teach(creature) {T}:damage:1 target(creature,player) +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to target creature or player." +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Arcanis the Omnipotent auto={T}:draw:3 auto={2}{U}{U}:moveTo(ownerhand) @@ -2602,6 +2612,25 @@ mana={6} type=Artifact [/card] [card] +name=Armament Master +auto=this(gear = 1) lord(creature[kor]|myBattlefield) 2/2 other +auto=this(gear = 2) lord(creature[kor]|myBattlefield) 4/4 other +auto=this(gear = 3) lord(creature[kor]|myBattlefield) 6/6 other +auto=this(gear = 4) lord(creature[kor]|myBattlefield) 8/8 other +auto=this(gear = 5) lord(creature[kor]|myBattlefield) 10/10 other +auto=this(gear = 6) lord(creature[kor]|myBattlefield) 12/12 other +auto=this(gear = 7) lord(creature[kor]|myBattlefield) 14/14 other +auto=this(gear = 8) lord(creature[kor]|myBattlefield) 16/16 other +auto=this(gear = 9) lord(creature[kor]|myBattlefield) 18/18 other +auto=this(gear = 10) lord(creature[kor]|myBattlefield) 20/20 other +text=Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master. +mana={W}{W} +type=Creature +subtype=Kor Soldier +power=2 +toughness=2 +[/card] +[card] name=Armed Response target=creature[attacking] auto=foreach(equipment|mybattlefield) damage:1 @@ -3089,8 +3118,8 @@ subtype=Aura [/card] [card] name=Aura of Silence -auto=lord(artifact[-land]|opponenthand) manaredux( colorless, +2 ) -auto=lord(enchantment|opponenthand) manaredux( colorless, +2 ) +auto=lord(artifact[-land]|opponenthand) colorless:+2 +auto=lord(enchantment|opponenthand) colorless:+2 auto={S}:destroy target(artifact,enchantment) autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost @@ -3862,8 +3891,8 @@ toughness=2 [/card] [card] name=Ballyrush Banneret -auto=lord(kithkin|myhand) manaredux( colorless, -1 ) -auto=lord(soldier|myhand) manaredux( colorless, -1 ) +auto=lord(kithkin|myhand) colorless:-1 +auto=lord(soldier|myhand) colorless:-1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -3968,6 +3997,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Banishing Knack +target=creature +auto=teach(creature) {T}:moveto(ownerhand) target(*[-land]|battlefield) +text=Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand." +mana={U} +type=Instant +[/card] +[card] name=Bant Battlemage auto={G}{T}:trample target(creature) auto={U}{T}:flying target(creature) @@ -4071,6 +4108,15 @@ type=Artifact subtype=Equipment [/card] [card] +name=Barbed Field +target=land +auto=teach(land) {T}:damage:1 target(creature,player) +text=Enchant land -- Enchanted land has "{T}: This land deals 1 damage to target creature or player." +mana={2}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Barbed Foliage auto=@attacking(creature[flanking]|opponentBattlefield):all(trigger[from]) -flanking ueot auto=@attacking(creature[-flying]|opponentBattlefield):all(trigger[from]) damage:1 @@ -4363,8 +4409,8 @@ toughness=* [/card] [card] name=Battle Strain -auto=@each my combatdamage:foreach(creature[blocking]|opponentBattlefield) damage:1 opponent -auto=@each opponent combatdamage:foreach(creature[blocking]|myBattlefield) damage:1 controller +auto=@blocking(creature|opponentBattlefield):damage:1 opponent +auto=@blocking(creature|myBattlefield):damage:1 controller text=Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller. mana={1}{R} type=Enchantment @@ -4595,7 +4641,7 @@ auto=this(counter{0/0.4.Level}) trample auto=this(counter{0/0.4.Level}) 2/2 text=Level up {2}{G} ({2}{G}: Put a Level counter on this. Level up only as a sorcery.) -- [Level 1-3] (4/4) -- [Level 4+] Trample (6/6) mana={1}{G} -auto=maxlevel:4 +level=4 type=Creature subtype=Level Human Warrior power=2 @@ -4933,6 +4979,17 @@ power=1 toughness=1 [/card] [card] +name=Binding Grasp +target=creature +alias=1194 +auto=upcost[{1}{U}] moveTo(graveyard) +auto=0/1 +text=Enchant creature -- You control enchanted creature. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Biomantic Mastery auto=foreach(creature|battlefield) draw:1 text=({(g/u)} can be paid with either {G} or {U}.) -- Draw a card for each creature target player controls, then draw a card for each creature another target player controls. @@ -5090,7 +5147,6 @@ name=Blackcleave Cliffs auto=aslongas(other land|myBattlefield) tap >2 oneshot auto={T}:Add {B} auto={T}:Add {R} -text=Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {B} or {R} to your mana pool. type=Land [/card] [card] @@ -5897,6 +5953,13 @@ mana={G} type=Instant [/card] [card] +name=Blowfly Infestation +auto=@movedTo(graveyard) from(creature[counter{-1/-1.1}]|battlefield):counter(-1/-1,1) target(creature) +text=Whenever a creature is put into a graveyard from the battlefield, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature. +mana={2}{B} +type=Enchantment +[/card] +[card] name=Blue Elemental Blast alias=1191 text=Choose one - Counter target red spell; or destroy target red permanent. @@ -6552,8 +6615,8 @@ type=Sorcery [/card] [card] name=Bosk Banneret -auto=lord(treefolk|myhand) manaredux( colorless, -1 ) -auto=lord(shaman|myhand) manaredux( colorless, -1 ) +auto=lord(treefolk|myhand) colorless:-1 +auto=lord(shaman|myhand) colorless:-1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -6939,8 +7002,8 @@ type=Sorcery [/card] [card] name=Brighthearth Banneret -auto=lord(elemental|myhand) manaredux( colorless, -1 ) -auto=lord(warrior|myhand) manaredux( colorless, -1 ) +auto=lord(elemental|myhand) colorless:-1 +auto=lord(warrior|myhand) colorless:-1 autohand={1}{R}{S}:counter(1/1,1) target(creature) autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost @@ -7009,7 +7072,7 @@ auto=this(counter{0/0.3.Level}) 0/1 auto=this(counter{0/0.3.Level}) {T}:damage:3 target(creature,player) text=Level up {3}{R} -- [Level 1-2] {T}: Brimstone Mage deals 1 damage to target creature or player. [2/3] -- [Level 3+] {T}: Brimstone Mage deals 3 damage to target creature or player. [2/4] mana={2}{R} -auto=maxlevel:3 +level=3 type=Creature subtype=Level Human Shaman power=2 @@ -7218,6 +7281,15 @@ power=3 toughness=3 [/card] [card] +name=Bojuka Bog +auto=tap +auto={T}:Add {B} +auto=choice name(opponentgraveyard) && moveTo(exile) all(*|opponentgraveyard) +auto=choice name(mygraveyard) && moveTo(exile) all(*|mygraveyard) +text=Bojuka Bog enters the battlefield tapped. -- When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. -- {T}: Add {B} to your mana pool. +type=Land +[/card] +[card] name=Bull Aurochs abilities=trample auto=@attacking(this):all(this) foreach(other aurochs[attacking]) 1/0 ueot @@ -7282,6 +7354,13 @@ mana={3}{B} type=Instant [/card] [card] +name=Burgeoning +auto=@movedto(land|opponentbattlefield) from(opponenthand):may moveTo(myBattlefield) target(land|myhand) +text=Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield. +mana={G} +type=Enchantment +[/card] +[card] name=Burning Cloak target=creature auto=2/0 @@ -7950,7 +8029,7 @@ auto=this(counter{0/0.1.Level}) 1/1 auto=this(counter{0/0.5.Level}) first strike auto=this(counter{0/0.5.Level}) 3/3 text=Level up {2} -- [Level 1-4] (2/2) -- [Level 5+] First strike (5/5) -auto=maxlevel:5 +level=5 mana={W} type=Creature subtype=Level Human Knight @@ -8005,6 +8084,16 @@ power=1 toughness=1 [/card] [card] +name=Caribou Range +target=land|myBattlefield +auto=teach(land) {W}{W}{T}:token(Caribou,Creature Caribou,0/1,white) +auto=teach(land) {S(caribou[token]|myBattlefield}:life:1 +text=Enchant land you control -- Enchanted land has "{W}{W}, {T}: Put a 0/1 white Caribou creature token onto the battlefield." -- Sacrifice a Caribou token: You gain 1 life. +mana={2}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Carnage Altar auto={3}{S(creature|myBattlefield)}:draw:1 text={3}, Sacrifice a creature: Draw a card. @@ -8332,6 +8421,15 @@ mana={2}{B}{B} type=Sorcery [/card] [card] +name=Caustic Tar +target=land +auto=teach(land) {T}:life:-3 target(player) +text=Enchant land -- Enchanted land has "{T}: Target player loses 3 life." +mana={4}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Caustic Wasps abilities=flying auto=@combatdamaged(player) from(this):may destroy target(artifact|opponentbattlefield) @@ -8746,7 +8844,7 @@ name=Chainer, Dementia Master auto=lord(Nightmare) 1/1 auto={B}{B}{B}{L}{L}{L}:moveto(mybattlefield) target(creature|graveyard) && transforms(Nightmare,black) forever auto=@movedto(this|nonbattlezone):moveto(exile) all(Nightmare) -text=Nightmare creatures get +1/+1. -- {B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types. -- When Chainer, Dementia Master leaves the battlefield, exile all Nightmares. +text={B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types. -- When Chainer, Dementia Master leaves the battlefield, exile all Nightmares. mana={3}{B}{B} power=3 toughness=3 @@ -9097,8 +9195,8 @@ toughness=2 [/card] [card] name=Chill -auto=lord(*[red]|myhand) manaredux( colorless, +2 ) -auto=lord(*[red]|opponenthand) manaredux( colorless, +2 ) +auto=lord(*[red]|myhand) colorless:+2 +auto=lord(*[red]|opponenthand) colorless:+2 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -9184,6 +9282,15 @@ power=1 toughness=1 [/card] [card] +name=Choking Sands +target=land +auto=teach(land[-basic]) damage:2 targetcontroller +auto=destroy +text=Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] name=Cho-Arrim Bruiser auto=@attacking(this):may tap target(creature) auto=@attacking(this):may tap target(creature) @@ -9205,6 +9312,25 @@ power=2 toughness=2 [/card] [card] +name=Cho-Manno's Blessing +target=creature +abilities=flash +auto=choice name(White) && counter(0/0,1,White) all(this) +auto=choice name(Blue) && counter(0/0,1,Blue) all(this) +auto=choice name(Black) && counter(0/0,1,Black) all(this) +auto=choice name(Red) && counter(0/0,1,Red) all(this) +auto=choice name(Green) && counter(0/0,1,Green) all(this) +auto=this(counter{0/0.1.White}) teach(creature) protection from white +auto=this(counter{0/0.1.Blue}) teach(creature) protection from blue +auto=this(counter{0/0.1.Black}) teach(creature) protection from black +auto=this(counter{0/0.1.Red}) teach(creature) protection from red +auto=this(counter{0/0.1.Green}) teach(creature) protection from green +text=Flash -- Enchant creature -- As Cho-Manno's Blessing enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing. +mana={W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Choke auto=lord(island) doesnotuntap text=Islands don't untap during their controllers' untap steps. @@ -9311,6 +9437,15 @@ power=4 toughness=4 [/card] [card] +name=Cinder Cloud +target=creature +auto=teach(creature[white]) damage:p targetcontroller +auto=destroy +text=Destroy target creature. If a white creature is put into a graveyard this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power. +mana={3}{R}{R} +type=Instant +[/card] +[card] name=Cinder Elemental auto={X}{R}{T}{S}:thisforeach(X) damage:1 target(creature,player) text={X}{R}, {T}, Sacrifice Cinder Elemental: Cinder Elemental deals X damage to target creature or player. @@ -9884,11 +10019,11 @@ auto=choice name(Creature) && counter(0/0,1,CloudKeyC) all(this) auto=choice name(Enchantment) && counter(0/0,1,CloudKeyE) all(this) auto=choice name(Instant) && counter(0/0,1,CloudKeyI) all(this) auto=choice name(Sorcery) && counter(0/0,1,CloudKeyS) all(this) -auto=this(counter{0/0.1.CloudKeyA}) lord(Artifact|myhand) manaredux( colorless, -1 ) -auto=this(counter{0/0.1.CloudKeyC}) lord(Creature|myhand) manaredux( colorless, -1 ) -auto=this(counter{0/0.1.CloudKeyE}) lord(Enchantment|myhand) manaredux( colorless, -1 ) -auto=this(counter{0/0.1.CloudKeyI}) lord(Instant|myhand) manaredux( colorless, -1 ) -auto=this(counter{0/0.1.CloudKeyS}) lord(Sorcery|myhand) manaredux( colorless, -1 ) +auto=this(counter{0/0.1.CloudKeyA}) lord(Artifact|myhand) colorless:-1 +auto=this(counter{0/0.1.CloudKeyC}) lord(Creature|myhand) colorless:-1 +auto=this(counter{0/0.1.CloudKeyE}) lord(Enchantment|myhand) colorless:-1 +auto=this(counter{0/0.1.CloudKeyI}) lord(Instant|myhand) colorless:-1 +auto=this(counter{0/0.1.CloudKeyS}) lord(Sorcery|myhand) colorless:-1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -10037,6 +10172,18 @@ power=7 toughness=7 [/card] [card] +name=Clout of the Dominus +target=creature +auto=teach(creature[blue]) 1/1 +auto=teach(creature[blue]) shroud +auto=teach(creature[red]) 1/1 +auto=teach(creature[red]) haste +text=Enchant creature -- As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) -- As long as enchanted creature is red, it gets +1/+1 and has haste. +mana={UR} +type=Enchantment +subtype=Aura +[/card] +[card] name=Clutch of the Undercity target=* auto=moveto(ownerhand) @@ -10047,6 +10194,16 @@ mana={1}{U}{U}{B} type=Instant [/card] [card] +name=Clutch of Undeath +target=creature +auto=teach(zombie) 3/3 +auto=teach(creature[-zombie]) -3/-3 +text=Enchant creature -- Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3. +mana={3}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Coal Golem auto={3}{S}:Add {R}{R}{R} text={3}, Sacrifice Coal Golem: Add {R}{R}{R} to your mana pool. @@ -10448,6 +10605,15 @@ mana={4} type=Artifact [/card] [card] +name=Consign to Dream +target=* +auto=teach(*[-red;-green]) moveTo(ownerhand) +auto=teach(*[red;green]) moveTo(ownerlibrary) +text=Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead. +mana={2}{U} +type=Instant +[/card] +[card] name=Constant Mists auto=preventallcombatdamage ueot buyback={1}{G}{S(land|mybattlefield)} @@ -10621,7 +10787,6 @@ name=Copperline Gorge auto=aslongas(other land|myBattlefield) tap >2 oneshot auto={T}:Add {R} auto={T}:Add {G} -text=Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {R} or {G} to your mana pool. type=Land [/card] [card] @@ -10673,7 +10838,7 @@ auto=this(counter{0/0.2.Level}) 1/1 auto=this(counter{0/0.4.Level}) lord(other merfolk|myBattlefield) 1/1 auto=this(counter{0/0.4.Level}) 1/1 text=Level up {1} -- [Level 2-3] : Flying (3/3) -- [Level 4+] : Flying, other Merfolk you control get +1/+1. (4/4) -auto=maxlevel:4 +level=4 mana={U}{U} type=Creature subtype=Level Merfolk Soldier @@ -10718,7 +10883,7 @@ name=Corpsehatch target=creature[-black] auto=destroy auto=Token(-193507)*2 -text=Destroy target nonblack creature. -- Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have sacrifice this creature: Add {1} to your mana pool. +text=Destroy target nonblack creature. -- Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have “Sacrifice this creature: Add {1} to your mana pool." mana={3}{B}{B} type=Sorcery [/card] @@ -11071,6 +11236,16 @@ power=2 toughness=2 [/card] [card] +name=Crazed Armodon +auto={G}:3/0 && trample && treason limit:1 +text={G}: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at the beginning of the next end step. Activate this ability only once each turn. +mana={2}{G}{G} +type=Creature +subtype=Elephant +power=3 +toughness=3 +[/card] +[card] name=Crazed Goblin abilities=mustattack text=Crazed Goblin attacks each turn if able. @@ -12070,7 +12245,6 @@ name=Darkslick Shores auto=aslongas(other land|myBattlefield) tap >2 oneshot auto={T}:Add {U} auto={T}:Add {B} -text=Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {U} or {B} to your mana pool. type=Land [/card] [card] @@ -12241,7 +12415,7 @@ type=Land [/card] [card] name=Daru Warchief -auto=lord(soldier|myhand) manaredux( colorless, -1 ) +auto=lord(soldier|myhand) colorless:-1 auto=lord(soldier|myBattlefield) 1/2 text=Soldier spells you cast cost {1} less to cast. -- Soldier creatures you control get +1/+2. mana={2}{W}{W} @@ -13018,6 +13192,16 @@ power=1 toughness=1 [/card] [card] +name=Defiling Tears +target=creature +auto=transforms(,black) ueot +auto=1/-1 +auto=teach(creature) {B}:regenerate +text=Until end of turn, target creature becomes black, gets +1/-1, and gains "{B}: Regenerate this creature." +mana={2}{B} +type=Instant +[/card] +[card] name=Deft Duelist abilities=first strike,shroud text=First strike -- Shroud (This creature can't be the target of spells or abilities.) @@ -13148,6 +13332,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Demonic Torment +target=creature +auto=cantattack +auto=teach(creature) preventAllCombatDamage from(this) +text=Enchant creature -- Enchanted creature can't attack. -- Prevent all combat damage that would be dealt by enchanted creature. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Demonic Tutor target=*|myLibrary auto=moveTo(hand) @@ -13194,7 +13388,7 @@ toughness=1 [/card] [card] name=Derelor -auto=lord(*[black]|myhand) manaredux( black, +1 ) +auto=lord(*[black]|myhand) black:+1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -14327,7 +14521,7 @@ toughness=2 [/card] [card] name=Dragonspeaker Shaman -auto=lord(dragon|myhand) manaredux( colorless, -2 ) +auto=lord(dragon|myhand) colorless:-2 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -14606,7 +14800,7 @@ toughness=3 [/card] [card] name=Dregscape Zombie -autograveyard={B}:moveto(mybattlefield) && transforms(,unearth,haste) asSorcery forever +autograveyard={B}:moveto(mybattlefield) && transforms(,un,haste) asSorcery forever text=Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={1}{B} type=Creature @@ -15477,6 +15671,15 @@ power=2 toughness=2 [/card] [card] +name=Earthlore +target=land|myBattlefield +auto=teach(land) {T}:1/2 target(creature(blocking) +text=Enchant land you control -- Enchanted land has "{T}: Target blocking creature gets +1/+2 until end of turn." +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Earthquake auto=damage:X all(creature[-flying]) auto=damage:X all(player) @@ -15559,8 +15762,8 @@ toughness=3 [/card] [card] name=Edgewalker -auto=lord(cleric|myhand) manaredux( white, -1 ) -auto=lord(cleric|myhand) manaredux( black, -1 ) +auto=lord(cleric|myhand) white:-1 +auto=lord(cleric|myhand) black:-1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -15573,6 +15776,16 @@ power=2 toughness=2 [/card] [card] +name=Edge of Divinity +target=creature +auto=teach(creature[white]) 1/2 +auto=teach(creature[black]) 2/1 +text=Enchant creature -- As long as enchanted creature is white, it gets +1/+2. -- As long as enchanted creature is black, it gets +2/+1. +mana={WB} +type=Enchantment +subtype=Aura +[/card] +[card] name=Eerie Procession target=arcane|mylibrary auto=moveto(myhand) @@ -15738,6 +15951,25 @@ mana={1}{U}{R} type=Instant [/card] [card] +name=Electrostatic Bolt +target=creature +auto=damage:2 +auto=teach(creature[artifact]) damage:2 +text=Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead. +mana={R} +type=Instant +[/card] +[card] +name=Electryte +auto=@combatdamaged(player) from(this):thisforeach(power>=1) damage:1 all(creature[blocking]) +text=Whenever Electryte deals combat damage to defending player, it deals damage equal to its power to each blocking creature. +mana={3}{R}{R} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] name=Elemental Token from Feral Lightning type=Creature subtype=Elemental @@ -15785,6 +16017,25 @@ type=Enchantment subtype=Aura [/card] [card] +name=Elephant Resurgence +auto=token(-21382111) +auto=token(-21382111) opponent +text=Each player puts a green Elephant creature token onto the battlefield. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard." +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Elephant from Elephant Resurgence +type=Creature +subtype=Elephant +auto=foreach(creature|mygraveyard) 1/1 +text=This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard. +power=* +toughness=* +color=green +id=-21382111 +[/card] +[card] name=Elf Replica auto={1}{G}{S}:destroy target(enchantment) text={1}{G}, Sacrifice Elf Replica: Destroy target enchantment. @@ -16324,7 +16575,7 @@ toughness=1 [/card] [card] name=Emerald Medallion -auto=lord(*[green]|myhand) manaredux( colorless, -1 ) +auto=lord(*[green]|myhand) colorless:-1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -16500,7 +16751,7 @@ auto=this(counter{0/0.1.Level}=1) {T}:token(-194903111) auto=this(counter{0/0.1.Level}=2) {T}:token(-194903111) auto=this(counter{0/0.1.Level}>2) {T}:draw:1 controller text=Level up {1}{U} -- [Level 1-2] {T}:Draw a card, then discard a card. -- [Level 3+] Draw a card. -auto=maxlevel:2 +level=2 mana={U} type=Creature subtype=Level Melfolk Wizard @@ -17113,7 +17364,7 @@ type=Artifact [/card] [card] name=Etherium Sculptor -auto=lord(artifact|myhand) manaredux( colorless, -1 ) +auto=lord(artifact|myhand) colorless:-1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -17486,7 +17737,7 @@ type=Artifact [/card] [card] name=Eye of Ugin -auto=lord(eldrazi[-white;-blue;-black;-red;-green]|myhand) manaredux( colorless, -2 ) +auto=lord(eldrazi[-white;-blue;-black;-red;-green]|myhand) colorless:-2 auto={7}{T}:moveTo(myhand) target(creature[-white;-blue;-black;-red;-green]|myLibrary) autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost @@ -17651,7 +17902,7 @@ name=Fallen Ideal target=creature autograveyard=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) auto=flying -auto={S(creature|myBattlefield)}:2/1 +auto=teach(creature) {S(creature|mybattlefield)}:2/1 text=Enchant creature -- Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn." -- When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand. mana={2}{B} type=Enchantment @@ -17735,6 +17986,14 @@ mana={2}{G} type=Enchantment [/card] [card] +name=Familiar's Ruse +target=*|stack +auto=fizzle +text=As an additional cost to cast Familiar's Ruse, return a creature you control to its owner's hand. -- Counter target spell. +mana={U}{U}{H;notatarget(creature|myBattlefield)} +type=Instant +[/card] +[card] name=Famine auto=damage:3 all(creature,player) text=Famine deals 3 damage to each creature and each player. @@ -17916,6 +18175,28 @@ power=2 toughness=2 [/card] [card] +name=Favor of the Overbeing +target=creature +auto=teach(creature[green]) 1/1 +auto=teach(creature[green]) vigilance +auto=teach(creature[blue]) 1/1 +auto=teach(creature[blue]) flying +text=Enchant creature -- As long as enchanted creature is green, it gets +1/+1 and has vigilance. -- As long as enchanted creature is blue, it gets +1/+1 and has flying. +mana={1}{GU} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Favorable Destiny +target=creature +auto=teach(creature[white]) 1/2 +auto=aslongas(creature|myBattlefield) shroud >1 +text=Enchant creature -- Enchanted creature gets +1/+2 as long as it's white. -- Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.) +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Fear target=creature auto=fear @@ -18143,8 +18424,8 @@ subtype=Aura [/card] [card] name=Feroz's Ban -auto=lord(creature|myhand) manaredux( colorless, +2 ) -auto=lord(creature|opponenthand) manaredux( colorless, +2 ) +auto=lord(creature|myhand) colorless:+2 +auto=lord(creature|opponenthand) colorless:+2 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -18173,6 +18454,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Fertilid +auto=counter(1/1,2) +auto={1}{G}{C(1/1,-1)}:moveTo(myBattlefield) notatarget(land[basic]|mylibrary) && tap +text=Fertilid enters the battlefield with two +1/+1 counters on it. -- {1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library. +mana={2}{G} +type=Creature +subtype=Elemental +power=0 +toughness=0 +[/card] +[card] name=Fervent Charge auto=lord(creature[attacking]|myBattlefield) 2/2 text=Whenever a creature you control attacks, it gets +2/+2 until end of turn. @@ -18411,6 +18703,15 @@ power=4 toughness=4 [/card] [card] +name=Filigree Fracture +target=artifact,enchantment +auto=teach(*[blue;black]) draw:1 controller +auto=destroy +text=Destroy target artifact or enchantment. If that permanent was blue or black, draw a card. +mana={2}{G} +type=Instant +[/card] +[card] name=Filigree Sages auto={2}{U}:untap target(artifact) text={2}{U}: Untap target artifact. @@ -18567,6 +18868,16 @@ mana={5}{R}{R} type=Sorcery [/card] [card] +name=Fire Whip +target=creature|myBattlefield +auto=teach(creature) {T}:damage:1 target(creature,player) +auto={S}:damage:1 target(creature,player) +text=Enchant creature you control -- Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." -- Sacrifice Fire Whip: Fire Whip deals 1 damage to target creature or player. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Fire-Belly Changeling abilities=changeling auto={R}:1/0 limit:2 @@ -18776,6 +19087,18 @@ mana={1}{R} type=Instant [/card] [card] +name=Fists of the Demigod +target=creature +auto=teach(creature[black]) 1/1 +auto=teach(creature[black]) wither +auto=teach(creature[red]) 1/1 +auto=teach(creature[red]) first strike +text=Enchant creature -- As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) -- As long as enchanted creature is red, it gets +1/+1 and has first strike. +mana={1}{BR} +type=Enchantment +subtype=Aura +[/card] +[card] name=Fit of Rage target=creature auto=3/3 @@ -19159,6 +19482,25 @@ power=3 toughness=3 [/card] [card] +name=Flickering Ward +target=creature +auto=choice name(White) && counter(0/0,1,White) all(this) +auto=choice name(Blue) && counter(0/0,1,Blue) all(this) +auto=choice name(Black) && counter(0/0,1,Black) all(this) +auto=choice name(Red) && counter(0/0,1,Red) all(this) +auto=choice name(Green) && counter(0/0,1,Green) all(this) +auto=this(counter{0/0.1.White}) teach(creature) protection from white +auto=this(counter{0/0.1.Blue}) teach(creature) protection from blue +auto=this(counter{0/0.1.Black}) teach(creature) protection from black +auto=this(counter{0/0.1.Red}) teach(creature) protection from red +auto=this(counter{0/0.1.Green}) teach(creature) protection from green +auto={W}:moveTo(ownerhand) +text=Enchant creature -- As Flickering Ward enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward. -- {W}: Return Flickering Ward to its owner's hand. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Flight target=creature auto=flying @@ -19188,6 +19530,29 @@ power=2 toughness=3 [/card] [card] +name=Floating Shield +target=creature +auto=choice name(White) && counter(0/0,1,White) all(this) +auto=choice name(Blue) && counter(0/0,1,Blue) all(this) +auto=choice name(Black) && counter(0/0,1,Black) all(this) +auto=choice name(Red) && counter(0/0,1,Red) all(this) +auto=choice name(Green) && counter(0/0,1,Green) all(this) +auto=this(counter{0/0.1.White}) teach(creature) protection from white +auto=this(counter{0/0.1.Blue}) teach(creature) protection from blue +auto=this(counter{0/0.1.Black}) teach(creature) protection from black +auto=this(counter{0/0.1.Red}) teach(creature) protection from red +auto=this(counter{0/0.1.Green}) teach(creature) protection from green +auto={S}:protection from white target(creature) +auto={S}:protection from blue target(creature) +auto={S}:protection from black target(creature) +auto={S}:protection from red target(creature) +auto={S}:protection from green target(creature) +text=Enchant creature -- As Floating Shield enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield. -- Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Floating-Dream Zubera auto=@movedTo(graveyard) from(this|mybattlefield):foreach(zubera[fresh]|mygraveyard) draw:1 controller text=When Floating-Dream Zubera is put into a graveyard from the battlefield, draw a card for each Zubera put into a graveyard from the battlefield this turn. @@ -19267,6 +19632,15 @@ power=2 toughness=2 [/card] [card] +name=Flowering Field +target=land +auto=teach(land) {T}:prevent:1 target(creature,player) +text=Enchant land -- Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn." +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Flowstone Blade target=creature auto={R}:1/-1 @@ -19601,6 +19975,15 @@ power=1 toughness=2 [/card] [card] +name=Forbidden Lore +target=land +auto=teach(land) {T}:2/1 target(creature) +text=Enchant land -- Enchanted land has "{T}: Target creature gets +2/+1 until end of turn." +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Forbidden Orchard auto={T}:Add {W} auto={T}:Add {U} @@ -19776,6 +20159,16 @@ power=2 toughness=2 [/card] [card] +name=Foul Presence +target=creature +auto=-1/-1 +auto=teach(creature) {T}:-1/-1 target(creature) +text=Enchant creature -- Enchanted creature gets -1/-1 and has "{T}: Target creature gets -1/-1 until end of turn." +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Foul Spirit abilities=flying auto=bury notatarget(land|myBattlefield) @@ -19907,6 +20300,16 @@ power=1 toughness=1 [/card] [card] +name=Frenzy Sliver +auto=@notblocked(sliver):all(trigger[to]) 1/0 oneshot +text=All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.) +mana={1}{B} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] name=Fresh Volunteers mana={1}{W} type=Creature @@ -19966,8 +20369,8 @@ toughness=2 [card] name=Frogtosser Banneret abilities=haste -auto=lord(goblin|myhand) manaredux( colorless, -1 ) -auto=lord(rogue|myhand) manaredux( colorless, -1 ) +auto=lord(goblin|myhand) colorless:-1 +auto=lord(rogue|myhand) colorless:-1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -20236,6 +20639,17 @@ power=3 toughness=3 [/card] [card] +name=Furystoke Giant +abilities=persist +auto=all(creature|myBattlefield) {T}:damage:2 target(creature,player) +text=When Furystoke Giant enters the battlefield, other creatures you control gain "{T}: This creature deals 2 damage to target creature or player" until end of turn. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={3}{R}{R} +type=Creature +subtype=Giant Warrior +power=3 +toughness=3 +[/card] +[card] name=Fusion Elemental mana={W}{U}{B}{R}{G} type=Creature @@ -20415,6 +20829,16 @@ power=5 toughness=5 [/card] [card] +name=Galvanic Arc +target=creature +auto=first strike +auto=damage:3 target(creature,player) +text=Enchant creature -- When Galvanic Arc enters the battlefield, it deals 3 damage to target creature or player. -- Enchanted creature has first strike. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Galvanic Blast target=creature,player auto=damage:2 @@ -20509,6 +20933,16 @@ power=4 toughness=4 [/card] [card] +name=Gaseous Form +target=creature +auto=teach(creature) preventAllCombatDamage from(this) +auto=teach(creature) preventAllCombatDamage to(this) +text=Enchant creature -- Prevent all combat damage that would be dealt to and dealt by enchanted creature. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Gate to Phyrexia auto={S(creature|myBattlefield)}:destroy target(artifact) limit:1 myUpkeepOnly text=Sacrifice a creature: Destroy target artifact. Activate this ability only during your upkeep and only once each turn. @@ -20642,6 +21076,16 @@ text=Gemstone Mine enters the battlefield with three mining counters on it. -- { type=Land [/card] [card] +name=General's Kabuto +auto={2}:equip +auto=shroud +auto=teach(creature) preventAllCombatDamage to(this) +text=Equipped creature has shroud. (It can't be the target of spells or abilities.) -- Prevent all combat damage that would be dealt to equipped creature. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] name=Genesis autograveyard={2}{G}:moveTo(myhand) target(creature|mygraveyard) myUpkeepOnly text=At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand. @@ -20969,6 +21413,16 @@ power=1 toughness=1 [/card] [card] +name=Ghostflame Sliver +auto=lord(sliver) transforms(,artifact) +text=All Slivers are colorless. +mana={B}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] name=Ghostly Changeling auto={1}{B}:1/1 text=Changeling (This card is every creature type at all times.) -- {1}{B}: Ghostly Changeling gets +1/+1 until end of turn. @@ -21322,6 +21776,17 @@ mana={4}{W} type=Instant [/card] [card] +name=Gleancrawler +abilities=trample +auto=@each my end:moveTo(myhand) all(creature[fresh]|mygraveyard) +text=({(b/g)} can be paid with either {B} or {G}.) -- Trample -- At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn. +mana={3}{BG}{BG}{BG} +type=Creature +subtype=Insect Horror +power=6 +toughness=6 +[/card] +[card] name=Glen Elendra Archmage abilities=flying,persist auto={U}{S}:fizzle target(*[-creature]|stack) @@ -21477,6 +21942,15 @@ power=3 toughness=3 [/card] [card] +name=Gloomwidow's Feast +target=creature[flying] +auto=teach(creature[blue;black]) token(Spider,Creature Spider,1/2,reach,green) +auto=destroy +text=Destroy target creature with flying. If that creature was blue or black, put a 1/2 green Spider creature token with reach onto the battlefield. (It can block creatures with flying.) +mana={3}{G} +type=Instant +[/card] +[card] name=Glorious Anthem auto=lord(creature|myBattlefield) 1/1 text=Creatures you control get +1/+1. @@ -21525,8 +21999,8 @@ toughness=3 [/card] [card] name=Glowrider -auto=lord(*[-creature;-land]|myhand) manaredux( colorless, +1 ) -auto=lord(*[-creature;-land]|opponenthand) manaredux( colorless, +1 ) +auto=lord(*[-creature;-land]|myhand) colorless:+1 +auto=lord(*[-creature;-land]|opponenthand) colorless:+1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -22268,7 +22742,7 @@ toughness=1 [/card] [card] name=Goblin Warchief -auto=lord(goblin|myhand) manaredux( colorless, -1 ) +auto=lord(goblin|myhand) colorless:-1 auto=lord(goblin|myBattlefield) haste autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost @@ -22450,18 +22924,8 @@ power=1 toughness=1 [/card] [card] -name=Goldmeadow Harrier Token from Goldmeadow Lookout -type=Creature -subtype=Kithkin Soldier -auto={W}{T}:tap target(creature) -text={W}, {T}: Tap target creature. -power=1 -toughness=1 -color=white -[/card] -[card] name=Goldmeadow Lookout -auto={W}{T}{S(*|myhand)}:token(-130311) +auto={W}{T}{S(*|myhand)}:token(130311) text={W}, {T}, Discard a card: Put a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier onto the battlefield. It has "{W}, {T}: Tap target creature." mana={3}{W} type=Creature @@ -22476,7 +22940,7 @@ auto={2}:flying target(creature[artifact]) auto={2}:trample target(creature[artifact]) auto={2}:haste target(creature[artifact]) text={2}: Target atifact creature gets +1/+1 until end of turn. -- {2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn. -mana={5} +mana={6} type=Artifact Creature subtype=Golem power=3 @@ -22707,9 +23171,9 @@ type=Artifact [/card] [card] name=Grand Arbiter Augustin IV -auto=lord(*[white;blue]|myhand) manaredux( colorless, -1 ) -auto=lord(*[blue]|myhand) manaredux( colorless, -1 ) -auto=lord(*[-land]|opponenthand) manaredux( colorless, +1 ) +auto=lord(*[white;blue]|myhand) colorless:-1 +auto=lord(*[blue]|myhand) colorless:-1 +auto=lord(*[-land]|opponenthand) colorless:+1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -22843,6 +23307,13 @@ text=Grasslands enters the battlefield tapped. -- {T}, Sacrifice Grasslands: Sea type=Land [/card] [card] +name=Grave Peril +auto=@movedTo(creature[-black]|battlefield):all(trigger[to]) destroy && moveTo(mygraveyard) all(this) +text=When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature. +mana={1}{B} +type=Enchantment +[/card] +[card] name=Grave Robbers auto={B}{T}:moveto(exile) target(artifact|graveyard) && life:2 controller text={B}, {T}: Exile target artifact card from a graveyard. You gain 2 life. @@ -23688,7 +24159,7 @@ auto=this(counter{0/0.2.Level}) 1/1 auto=this(counter{0/0.3.Level}=) {B}{T}:-2/-2 target(creature) auto=this(counter{0/0.4.Level}) {B}{T}:-4/-4 target(creature) auto=this(counter{0/0.4.Level}) 2/2 -auto=maxlevel:4 +level=4 text=Level up {1}{B} ({1}{B}: Put a Level counter on this. Level up only as a sorcery.) -- [Level 2-3] {B}, {T}: Target creature gets -2/-2 until end of turn. (2/2) -- [Level 4+] {B}, {T}: Target creature gets -4/-4 until end of turn. (4/4) mana={B} type=Creature @@ -23747,7 +24218,7 @@ auto=this(counter{0/0.1.Level}) 1/1 auto=this(counter{0/0.3.Level}) shroud auto=this(counter{0/0.3.Level}) 1/1 text=Level up {2}{U} -- [Level 1-2]: Hada Spy Patrol is unblockable. (2/2) -- [Level 3+]: Hada Spy Patrol is unblockable, Shroud (3/3) -auto=maxlevel:3 +level=3 mana={1}{U} type=Creature subtype=Level Human Rogue @@ -23827,7 +24298,7 @@ auto=this(counter{0/0.1.Level}) 0/3 auto=this(counter{0/0.5.Level}) islandwalk auto=this(counter{0/0.5.Level}) 6/0 text=Level up {2} -- [Level 1-4]: (0/6) -- [Level 5+]: Islandwalk (6/6) -auto=maxlevel:5 +level=5 mana={1}{U} type=Creature subtype=Level Merfolk Soldier @@ -24331,6 +24802,17 @@ mana={3}{G} type=Instant [/card] [card] +name=Healer's Headdress +auto={1}:equip +auto=0/2 +auto=teach(creature) {T}:prevent:1 target(creature,player) +auto={W}{W}:attach +text=Equipped creature gets +0/+2 and has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn." -- {W}{W}: Attach Healer's Headdress to target creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Healing Leaves auto=choice life:3 target(player) auto=choice prevent:3 target(creature,player) @@ -24357,6 +24839,16 @@ power=1 toughness=1 [/card] [card] +name=Heart of Light +target=creature +auto=teach(creature) preventalldamage to(this) +auto=teach(creature) preventalldamage from(this) +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Prevent all damage that would be dealt to and dealt by enchanted creature. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Heart Sliver auto=lord(sliver) haste text=All Sliver creatures have haste. @@ -24547,6 +25039,16 @@ mana={2}{R} type=Sorcery [/card] [card] +name=Heavy Arbalest +auto={4}:equip +auto=doesnotuntap +auto=teach(creature) {T}:damage:2 target(creature,player) +text=Equipped creature doesn't untap during its controller's untap step. -- Equipped creature has "{T}: This creature deals 2 damage to target creature or player." -- Equip {4} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Heavy Ballista auto={T}:Damage:2 target(creature[attacking;blocking]) text={T}: Heavy Ballista deals 2 damage to target attacking or blocking creature. @@ -24721,6 +25223,17 @@ power=2 toughness=2 [/card] [card] +name=Helldozer +auto={B}{B}{B}{T}:name(basic) && destroy target(land) +auto={B}{B}{B}{T}:name(nonBasic) && destroy target(land[-basic]) && untap all(this) +text={B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap Helldozer. +mana={3}{B}{B}{B} +type=Creature +subtype=Zombie Giant +power=6 +toughness=5 +[/card] +[card] name=Hellfire auto=foreach(creature[-black]) damage:1 controller auto=damage:3 controller @@ -24769,8 +25282,8 @@ toughness=1 [/card] [card] name=Helm of Awakening -auto=lord(*|myhand) manaredux( colorless, -1 ) -auto=lord(*|opponenthand) manaredux( colorless, -1 ) +auto=lord(*|myhand) colorless:-1 +auto=lord(*|opponenthand) colorless:-1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -24868,6 +25381,15 @@ power=2 toughness=2 [/card] [card] +name=Hermetic Study +target=creature +auto=teach(creature) {T}:damage:1 target(creature,player) +text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Hero's Demise target=creature[legendary] auto=destroy @@ -24936,6 +25458,13 @@ mana={2}{G}{G}{G}{G} type=Enchantment [/card] [card] +name=Hidden Retreat +auto={s2l(*|myhand)}:preventalldamage from(instant,sorcery|stack) ueot +text=Put a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn. +mana={2}{W} +type=Enchantment +[/card] +[card] name=Hideous End target=creature[-black] auto=destroy @@ -24961,8 +25490,8 @@ type=Land [/card] [card] name=High Seas -auto=lord(creature[red;green]|myhand) manaredux( colorless, +1 ) -auto=lord(creature[red;green]|opponenthand) manaredux( colorless, +1 ) +auto=lord(creature[red;green]|myhand) colorless:+1 +auto=lord(creature[red;green]|opponenthand) colorless:+1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -25082,6 +25611,17 @@ power=1 toughness=2 [/card] [card] +name=Hobble +target=creature +auto=draw:1 controller +auto=cantattack +auto=teach(creature[black]) cantblock +text=Enchant creature -- When Hobble enters the battlefield, draw a card. -- Enchanted creature can't attack. -- Enchanted creature can't block if it's black. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Hobgoblin Dragoon abilities=flying,first strike text=Flying, first strike @@ -25361,6 +25901,13 @@ power=2 toughness=1 [/card] [card] +name=Horn of Deafening +auto={2}{T}:name(prevent all combat damage that would be dealt by target creature) && 0/0 target(creature[attacking]) && fog to(mytgt) oneshot && fog from(mytgt) oneshot +text={2}, {T}: Prevent all combat damage that would be dealt by target creature this turn. +mana={4} +type=Artifact +[/card] +[card] name=Horn of Greed auto=@movedTo(land|myBattlefield):draw:1 controller auto=@movedTo(land|opponentBattlefield):draw:1 opponent @@ -25508,6 +26055,24 @@ power=1 toughness=3 [/card] [card] +name=Hostile Realm +target=land +auto=teach(land) {T}:cantblock target(creature) +text=Enchant land -- Enchanted land has "{T}: Target creature can't block this turn." +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Hot Springs +target=land|myBattlefield +auto=teach(land) {T}:prevent:1 target(creature,player) +text=Enchant land you control -- Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn." +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Hoverguard Observer abilities=flying,cloud text=Flying -- Hoverguard Observer can block only creatures with flying. @@ -25929,6 +26494,16 @@ power=2 toughness=2 [/card] [card] +name=Hypervolt Grasp +target=creature +auto=teach(creature) {T}:damage:1 target(creature,player) +auto={1}{U}:moveTo(ownerhand) +text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." -- {1}{U}: Return Hypervolt Grasp to its owner's hand. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Hypnotic Specter abilities=flying alias=1165 @@ -26028,6 +26603,15 @@ mana={X}{U}{U} type=Enchantment [/card] [card] +name=Icequake +target=land +auto=teach(land[snow]) damage:1 targetcontroller +auto=destroy +text=Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] name=Ice Storm target=land auto=destroy @@ -26146,7 +26730,7 @@ auto={4}:counter(0/0,1,Level) asSorcery auto=this(counter{0/0.1.Level}) vigilance auto=this(counter{0/0.1.Level}) 1/4 auto=this(counter{0/0.4.Level}) 1/4 -auto=maxlevel:4 +level=4 text=Level up {4} -- [Level 1-3] Vigilance (2/6) -- [Level 4+] Vigilance (3/10) mana={1}{W} type=Creature @@ -26239,6 +26823,16 @@ power=2 toughness=2 [/card] [card] +name=Immobilizing Ink +target=creature +auto=doesnotuntap +auto=teach(creature) {1}{S(*|myhand)}:untap +text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- Enchanted creature has "{1}, Discard a card: Untap this creature." +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Immolation target=creature auto=2/-2 @@ -26306,7 +26900,7 @@ type=Enchantment subtype=Aura [/card] [card] -name=Imps' Taunt +name=Imp's Mischief target=creature auto=mustattack buyback={1}{B}{3} @@ -26698,6 +27292,15 @@ power=2 toughness=3 [/card] [card] +name=Inquisitor's Snare +target=creature +auto=teach(creature[-red;-black]) preventalldamage from(mytgt) ueot +auto=teach(creature[red;black]) destroy +text=Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it. +mana={1}{W} +type=Instant +[/card] +[card] name=Inside Out target=creature auto=swap @@ -26881,6 +27484,15 @@ mana={6}{W}{W} type=Sorcery [/card] [card] +name=Inviolability +target=creature +auto=teach(creature) preventalldamage to(this) +text=Enchant creature -- Prevent all damage that would be dealt to enchanted creature. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Invisibility target=creature auto=cantBeBlockedBy(creature[-wall]) @@ -26942,8 +27554,8 @@ toughness=4 [/card] [card] name=Irini Sengir -auto=lord(enchantment[white;green]|myhand) manaredux( colorless, +1 ) -auto=lord(enchantment[white;green]|opponenthand) manaredux( colorless, +1 ) +auto=lord(enchantment[white;green]|myhand) colorless:+1 +auto=lord(enchantment[white;green]|opponenthand) colorless:+1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -27136,6 +27748,16 @@ mana={1}{W} type=Enchantment [/card] [card] +name=Isleback Spawn +auto=aslongas(*|mylibrary) 4/8 <21 +text=Shroud -- Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it. +mana={5}{U}{U} +type=Creature +subtype=Kraken +power=4 +toughness=8 +[/card] +[card] name=Ivory Charm auto=choice name(all creatures get -2/-0 until end of turn) && lord(creature) -2/0 auto=choice tap target(creature) @@ -27283,7 +27905,7 @@ type=Artifact [/card] [card] name=Jade Leech -auto=lord(*[green]|myhand) manaredux( green, +1 ) +auto=lord(*[green]|myhand) green:+1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -27480,7 +28102,7 @@ toughness=1 [/card] [card] name=Jet Medallion -auto=lord(*[black]|myhand) manaredux( colorless, -1 ) +auto=lord(*[black]|myhand) colorless:-1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -27691,7 +28313,7 @@ auto=this(counter{0/0.5.Level}) lord(other elf|myBattlefield) {T}:Add{G}{G} auto=this(counter{0/0.5.Level}) 0/2 text=Level up {1}{G} ({1}{G}: Put a Level counter on this. Level up only as a sorcery.) -- [Level 1-4] {T}: Add {G}{G} to your mana pool. (1/2) -- [Level 5+] Elves you control have "{T}: Add {G}{G} to your mana pool." (1/4) mana={G} -auto=maxlevel:5 +level=5 type=Creature subtype=Level Elf Druid power=1 @@ -28044,7 +28666,7 @@ auto=this(counter{0/0.2.Level}) lord(creature|myBattlefield) 1/1 other auto=this(counter{0/0.2.Level}) 1/2 auto=this(counter{0/0.5.Level}) lord(creature|myBattlefield) 1/1 other auto=this(counter{0/0.5.Level}) 1/2 -auto=maxlevel:5 +level=5 text=Level up {2}{W} -- [Level 2-4] Other creatures you control get +1/+1. (3/6) -- [Level 5+] Other creatures you control get +1/+1. (4/8) mana={3}{W} type=Creature @@ -28317,7 +28939,7 @@ text=Level up {R} -- [Level 4-7] Flying (4/4) -- [Level 8+] Flying, trample {R} mana={R}{R} type=Creature subtype=Levelup Human Warrior -auto=maxlevel:8 +level=8 power=2 toughness=2 [/card] @@ -28422,6 +29044,30 @@ power=0 toughness=0 [/card] [card] +name=Kaervek the Merciless +auto=@movedTo(*[manacost=1]|opponentstack):damage:1 target(creature,player) +auto=@movedTo(*[manacost=2]|opponentstack):damage:2 target(creature,player) +auto=@movedTo(*[manacost=3]|opponentstack):damage:3 target(creature,player) +auto=@movedTo(*[manacost=4]|opponentstack):damage:4 target(creature,player) +auto=@movedTo(*[manacost=5]|opponentstack):damage:5 target(creature,player) +auto=@movedTo(*[manacost=6]|opponentstack):damage:6 target(creature,player) +auto=@movedTo(*[manacost=7]|opponentstack):damage:7 target(creature,player) +auto=@movedTo(*[manacost=8]|opponentstack):damage:8 target(creature,player) +auto=@movedTo(*[manacost=9]|opponentstack):damage:9 target(creature,player) +auto=@movedTo(*[manacost=10]|opponentstack):damage:10 target(creature,player) +auto=@movedTo(*[manacost=11]|opponentstack):damage:11 target(creature,player) +auto=@movedTo(*[manacost=12]|opponentstack):damage:12 target(creature,player) +auto=@movedTo(*[manacost=13]|opponentstack):damage:13 target(creature,player) +auto=@movedTo(*[manacost=14]|opponentstack):damage:14 target(creature,player) +auto=@movedTo(*[manacost=15]|opponentstack):damage:15 target(creature,player) +text=Whenever an opponent casts a spell, Kaervek the Merciless deals damage to target creature or player equal to that spell's converted mana cost. +mana={5}{B}{R} +type=Legendary Creature +subtype=Human Shaman +power=5 +toughness=4 +[/card] +[card] name=Kashi-Tribe Elite auto=lord(snake[legendary]|mybattlefield) shroud auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && frozen @@ -28639,7 +29285,7 @@ auto=this(counter{0/0.4.Level}=) {T}:token(Elephant,Creature Elephant,3/3,green) auto=this(counter{0/0.5.Level}=) {T}:token(Elephant,Creature Elephant,3/3,green) auto=this(counter{0/0.6.Level}) {T}:token(Elephant,Creature Elephant,3/3,green)*2 text=Level up {1}{G} -- [Level 2-5] {T}: Put a 3/3 green Elephant creature token onto the battlefield. (1/1) -- [Level 6+] {T}: Put two 3/3 green Elephant creature tokens onto the battlefield. (1/1) -auto=maxlevel:6 +level=6 mana={1}{G} type=Creature subtype=Level Human Shaman @@ -29074,6 +29720,17 @@ power=2 toughness=2 [/card] [card] +name=Kinsbaile Borderguard +auto=foreach(other kithkin|mybattlefield) counter(1/1,1) +auto=@movedTo(graveyard) from(this|mybattlefield):thisforeach(counter{1/1.1}) token(Kithkin Soldier,Creature Kithkin Soldier,1/1,white) +text=Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control. -- When Kinsbaile Borderguard is put into a graveyard from the battlefield, put a 1/1 white Kithkin Soldier creature token onto the battlefield for each counter on it. +mana={1}{W}{W} +type=Creature +subtype=Kithkin Soldier +power=1 +toughness=1 +[/card] +[card] name=Kinsbaile Cavalier auto=lord(creature[knight]|mybattlefield) double strike text=Knight creatures you control have double strike. @@ -29823,6 +30480,32 @@ power=0 toughness=1 [/card] [card] +name=Korlash Heir to Blackblade +auto={S(Korlash Heir to Blackblade|myhand)}:(token(-13620811) +auto=foreach(swamp|mybattlefield) 1/1 +auto={1}{B}:regenerate +text=Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control. -- {1}{B}: Regenerate Korlash. -- Grandeur - Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library. +mana={2}{B}{B} +type=Legendary Creature +subtype=Zombie Warrior +power=* +toughness=* +[/card] +[card] +name=Korlash's Fetch +auto=@movedto(this|mygraveyard):may moveto(mybattlefield) target(swamp|mylibrary)&& tap && token(-13620812) +auto=moveto(mygraveyard) all(this) +id=-13620811 +type=Nothing +[/card] +[card] +name=Korlash's 2nd Fetch +auto=@movedto(this|mygraveyard):may moveto(mybattlefield) target(swamp|mylibrary) && tap +auto=moveto(mygraveyard) all(this) +id=-13620812 +type=Nothing +[/card] +[card] name=Kormus Bell auto=lord(swamp) becomes(Creature,1/1) alias=1121 @@ -30009,7 +30692,7 @@ toughness=5 [card] name=Krosan Warchief auto={1}{G}:regenerate target(beast) -auto=lord(beast|myhand) manaredux( colorless, -1 ) +auto=lord(beast|myhand) colorless:-1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -30599,14 +31282,6 @@ power=5 toughness=3 [/card] [card] -name=Lavalanche -auto=choice name(deal X damage to opponent and to each creature he controls) && damage:X opponent && damage:X all(creature|opponentbattlefield) -auto=choice name(deal X damage to you and to each creature you control) && damage:X controller && damage:X all(creature|mybattlefield) -text=Lavalanche deals X damage to target player and each creature he or she controls. -mana={X}{B}{R}{G} -type=Sorcery -[/card] -[card] name=Lavafume Invoker auto={8}:3/0 all(creature|myBattlefield) text={8}: Creatures you control get +3/+0 until end of turn. @@ -30617,6 +31292,24 @@ power=2 toughness=2 [/card] [card] +name=Lavalanche +auto=choice name(deal X damage to opponent and to each creature he controls) && damage:X opponent && damage:X all(creature|opponentbattlefield) +auto=choice name(deal X damage to you and to each creature you control) && damage:X controller && damage:X all(creature|mybattlefield) +text=Lavalanche deals X damage to target player and each creature he or she controls. +mana={X}{B}{R}{G} +type=Sorcery +[/card] +[card] +name=Lavamancer's Skill +target=creature +auto=teach(creature) {T}:damage:1 target(creature) +auto=teach(wizard) {T}:damage:2 target(creature) +text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target creature." -- If enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature." +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Lawbringer auto={T}{S}:moveTo(exile) target(creature[red]) text={T}, Sacrifice Lawbringer: Exile target red creature. @@ -30721,6 +31414,15 @@ power=2 toughness=1 [/card] [card] +name=Leafdrake Roost +target=land +auto=teach(land) {G}{U}{T}:token(Drake,Creature Drake,2/2,flying,bluegreen) +text=Enchant land -- Enchanted land has "{G}{U}, {T}: Put a 2/2 green and blue Drake creature token with flying onto the battlefield." +mana={3}{G}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Leap target=creature auto=flying @@ -30894,6 +31596,16 @@ power=2 toughness=2 [/card] [card] +name=Leonin Squire +auto=moveTo(myhand) target(artifact[manacost<=1]|mygraveyard)) +text=When Leonin Squire enters the battlefield, return target artifact card with converted mana cost 1 or less from your graveyard to your hand. +mana={1}{W} +type=Creature +subtype=Cat Soldier +power=2 +toughness=2 +[/card] +[card] name=Leonin Sun Standard auto={1}{W}:lord(creature|myBattlefield) 1/1 text={1}{W}: Creatures you control get +1/+1 until end of turn. @@ -31204,6 +31916,15 @@ mana={R} type=Instant [/card] [card] +name=Lightning Dart +target=creature +auto=damage:1 +auto=teach(creature[white;blue]) damage:3 +text=Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead. +mana={1}{R} +type=Instant +[/card] +[card] name=Lightning Dragon abilities=flying auto={R}:1/0 @@ -31556,16 +32277,6 @@ power=1 toughness=1 [/card] [card] -name=Llanowar Elves Token from Llanowar Mentor -type=Creature -subtype=Elf Druid -auto={T}:Add {G} -text={T}: Add {G} to your mana pool. -power=1 -toughness=1 -color=green -[/card] -[card] name=Llanowar Knight abilities=protection from black text=Protection from black @@ -31577,7 +32288,7 @@ toughness=2 [/card] [card] name=Llanowar Mentor -auto={G}{T}{S(*|myhand)}:token(-126166) +auto={G}{T}{S(*|myhand)}:token(461) text={G}, {T}, Discard a card: Put a 1/1 green Elf Druid creature token named Llanowar Elves onto the battlefield. It has "{T}: Add {G} to your mana pool." mana={G} type=Creature @@ -31675,8 +32386,8 @@ toughness=1 [/card] [card] name=Lodestone Golem -auto=lord(*[-artifact;-land]|myhand) manaredux( colorless, +1 ) -auto=lord(*[-artifact;-land]|opponenthand) manaredux( colorless, +1 ) +auto=lord(*[-artifact;-land]|myhand) colorless:+1 +auto=lord(*[-artifact;-land]|opponenthand) colorless:+1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -31743,7 +32454,7 @@ autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost autolibrary=all(*|myhand) resetcost -auto=lord(arcane|myhand) manaredux( colorless, -1 ) +auto=lord(arcane|myhand) colorless:-1 auto=lord(spirit|myBattlefield) 1/1 text=Arcane spells you cast cost {1} less to cast. -- Spirit creatures you control get +1/+1. mana={3} @@ -31824,7 +32535,7 @@ text=Level up {1}{r} (: Put a level counter on this. Level up only as a sorcery. mana={2}{R} type=Creature subtype=Levelup Human Shaman -auto=maxlevel:6 +level=6 power=3 toughness=3 [/card] @@ -32228,6 +32939,15 @@ power=2 toughness=2 [/card] [card] +name=Lunge +target=creature +auto=damage:2 +auto=damage:2 target(player) +text=Lunge deals 2 damage to target creature and 2 damage to target player. +mana={2}{R} +type=Instant +[/card] +[card] name=Lunk Errant auto=@attackedalone(this):all(this) 1/1 ueot && all(this) trample ueot text=Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn. @@ -32753,8 +33473,8 @@ type=Sorcery [/card] [card] name=Mana Matrix -auto=lord(instant|myhand) manaredux( colorless, -2 ) -auto=lord(enchantment|myhand) manaredux( colorless, -2 ) +auto=lord(instant|myhand) colorless:-2 +auto=lord(enchantment|myhand) colorless:-2 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -32784,6 +33504,18 @@ mana={2}{U} type=Instant [/card] [card] +name=Mana Skimmer +abilities=flying +auto=@damaged(opponent) from(this):frozen target(land|opponentbattlefield) +auto=@damaged(controller) from(this):frozen target(land|mybattlefield) +text=Flying -- Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step. +mana={3}{B} +type=Creature +subtype=Leech +power=2 +toughness=2 +[/card] +[card] name=Mana Vapors auto=choice name(your opponent's lands don't untap during his next upkeep) && frozen all(land|opponentBattlefield) auto=choice name(your lands don't untap during your next upkeep) && frozen all(land|myBattlefield) @@ -32913,6 +33645,16 @@ power=1 toughness=2 [/card] [card] +name=Manriki-Gusari +auto={1}:equip +auto=1/2 +auto=teach(creature) {T}:destroy target(equipment) +text=Equipped creature gets +1/+2 and has "{T}: Destroy target Equipment." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Manta Ray abilities=islandhome auto=cantbeblockedby(creature[-blue]) @@ -34019,7 +34761,7 @@ type=Instant [card] name=Midnight Covenant target=creature -auto={B}:1/1 +auto=teach(creature) {B}:1/1 text=Enchant creature -- Enchanted creature has "{B}: This creature gets +1/+1 until end of turn." mana={1}{B} type=Enchantment @@ -34731,6 +35473,13 @@ power=3 toughness=4 [/card] [card] +name=Mogg Cannon +auto={T}:1/0 target(creature) && flying && treason +text={T}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step. +mana={2} +type=Artifact +[/card] +[card] name=Mogg Conscripts abilities=cantattack auto=@movedTo(creature|mystack):-cantattack ueot @@ -34886,6 +35635,15 @@ mana={1}{R} type=Instant [/card] [card] +name=Molten Rain +target=land +auto=teach(land[-basic]) damage:2 targetcontroller +auto=destroy +text=Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] name=Molten Ravager auto={R}:1/0 text={R}: Molten Ravager gets +1/+0 until end of turn. @@ -35662,6 +36420,19 @@ mana={3}{G} type=Sorcery [/card] [card] +name=Multani's Harmony +target=creature +auto=teach(creature) {T}:Add{W} +auto=teach(creature) {T}:Add{U} +auto=teach(creature) {T}:Add{B} +auto=teach(creature) {T}:Add{R} +auto=teach(creature) {T}:Add{G} +text=Enchant creature -- Enchanted creature has "{T}: Add one mana of any color to your mana pool." +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Mungha Wurm auto=@each my untap:untap notatarget(land|myBattlefield) auto=lord(land|myBattlefield) doesnotuntap @@ -35734,6 +36505,15 @@ mana={2}{B}{B} type=Sorcery [/card] [card] +name=Muzzle +target=creature +auto=teach(creature) preventalldamage from(this) +text=Enchant creature -- Prevent all damage that would be dealt by enchanted creature. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Mwonvuli Ooze auto=thisforeach(counter{0/0.1.Age}) 1/1 auto=@each my upkeep:counter(0/0,1,Age) @@ -36031,6 +36811,17 @@ mana={3}{G} type=Instant [/card] [card] +name=Mystic Might +target=land|myBattlefield +auto=@each my upkeep:counter(0/0,1,Age) +auto=thisforeach(counter{0/0.1.Age}) upcost[{1}{U}] moveTo(graveyard) +auto=teach(land) {T}:2/2 target(creature) +text=Enchant land you control -- Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Enchanted land has "{T}: Target creature gets +2/+2 until end of turn." +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Mystic Penitent abilities=vigilance auto=aslongas(*|mygraveyard) 1/1 >6 @@ -36054,6 +36845,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Mystic Visionary +auto=aslongas(*|mygraveyard) flying >6 +text=Threshold - Mystic Visionary has flying as long as seven or more cards are in your graveyard. +mana={1}{W} +type=Creature +subtype=Human Nomad Mystic +power=2 +toughness=1 +[/card] +[card] name=Mystic Zealot auto=aslongas(*|mygraveyard) 1/1 >6 auto=aslongas(*|mygraveyard) flying >6 @@ -36899,7 +37700,7 @@ toughness=1 [/card] [card] name=Nightscape Familiar -auto=lord(*[blue;red]|myhand) manaredux( colorless, -1 ) +auto=lord(*[blue;red]|myhand) colorless:-1 auto={1}{B}:regenerate autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost @@ -37124,7 +37925,7 @@ text=Level up {2}{B} ({2}{B}: Put a Level counter on this. Level up only as a s mana={2}{B} type=Creature subtype=Level Vampire Warrior -auto=maxlevel:3 +level=3 power=3 toughness=2 [/card] @@ -37169,6 +37970,13 @@ mana={2}{B}{B} type=Enchantment [/card] [card] +name=No Rest for the Wicked +auto={S}:moveTo(myhand) all(creature[fresh]|mygraveyard) +text=Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn. +mana={1}{B} +type=Enchantment +[/card] +[card] name=No-Dachi auto={3}:equip auto=2/0 @@ -37412,6 +38220,15 @@ text={T}: Add {1} to your mana pool. -- {G}{U}, {T}: Put a +1/+1 counter on each type=Land [/card] [card] +name=Noxious Field +target=land|myBattlefield +auto=teach(land) {T}:damage:1 all(creature,player) +text=Enchant land -- Enchanted land has "{T}: This land deals 1 damage to each creature and each player." +mana={1}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Noxious Ghoul auto=all(creature[-zombie]) -1/-1 ueot auto=@movedTo(other creature[zombie]|battlefield):all(creature[-zombie]) -1/-1 ueot @@ -37459,7 +38276,7 @@ text=Level up {3} ({3}: Put a Level counter on this. Level up only as a sorcery mana={1}{B} type=Creature subtype=Level Zombie Warrior -auto=maxlevel:4 +level=4 power=1 toughness=1 [/card] @@ -37552,6 +38369,16 @@ mana={2}{W} type=Instant [/card] [card] +name=Oblivion Crown +target=creature +abilities=flash +auto=teach(creature) {S(*|myhand)}:1/1 +text=Enchant creature -- Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn." +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Oblivion Stone auto={4}{T}:counter(0/0,1,Fate) target(*) auto={5}{T}{S}:bury all(*[-land;-counter{0/0.1.Fate}]) && counter(0/0,-99,Fate) all(*[counter{0/0.1.Fate}]) @@ -37715,6 +38542,16 @@ power=4 toughness=4 [/card] [card] +name=Ocular Halo +target=creature +auto=teach(creature) {T}:draw:1 +auto=teach(creature) {W}:vigilance +text=Enchant creature -- Enchanted creature has "{T}: Draw a card." -- {W}: Enchanted creature gains vigilance until end of turn. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Odious Trow auto={1}{BG}:regenerate text={1}{(b/g)}: Regenerate Odious Trow. @@ -38522,6 +39359,18 @@ text={T}: Add {1} to your mana pool. -- {3}{W}{B}, {T}: Target player loses 1 li type=Land [/card] [card] +name=Osai Vultures +abilities=flying +auto=@each my end:foreach(creature[fresh]|graveyard) counter(0/0,1,Carrion) +auto={C(0/0,-2,Carrion)}:1/1 +text=Flying -- At the beginning of each end step, if a creature was put into a graveyard from the battlefield this turn, put a carrion counter on Osai Vultures. -- Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] name=Ostiary Thrull auto={W}{T}:tap target(creature) text={W}, {T}: Tap target creature. @@ -38632,6 +39481,16 @@ mana={2}{G}{G} type=Enchantment [/card] [card] +name=Overload +target=creature +kicker={2} +auto=kicker teach(creature[manacost<=5]) destroy +auto=teach(creature[manacost<=2]) destroy +text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Destroy target artifact if its converted mana cost is 2 or less. If Overload was kicked, destroy that artifact if its converted mana cost is 5 or less instead. +mana={R} +type=Instant +[/card] +[card] name=Overrun auto=lord(creature|myBattlefield) 3/3 auto=lord(creature|myBattlefield) trample @@ -38930,15 +39789,16 @@ toughness=3 [/card] [card] name=Paradise Mantle -auto=teach(creature) {t}:add{r} -auto=teach(creature) {t}:add{w} -auto=teach(creature) {t}:add{b} -auto=teach(creature) {t}:add{u} -auto=teach(creature) {t}:add{g} auto={1}:equip -type=artifact -subtype=equipment +auto=teach(creature) {T}:Add:{W} +auto=teach(creature) {T}:Add:{U} +auto=teach(creature) {T}:Add:{B} +auto=teach(creature) {T}:Add:{R} +auto=teach(creature) {T}:Add:{G} +text=Equipped creature has "{T}: Add one mana of any color to your mana pool." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={0} +type=Artifact +subtype=Equipment [/card] [card] name=Paradise Plume @@ -39256,7 +40116,7 @@ toughness=4 [/card] [card] name=Pearl Medallion -auto=lord(*[white]|myhand) manaredux( colorless, -1 ) +auto=lord(*[white]|myhand) colorless:-1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -39418,6 +40278,25 @@ power=3 toughness=3 [/card] [card] +name=Pentarch Ward +target=creature +auto=choice name(White) && counter(0/0,1,White) all(this) +auto=choice name(Blue) && counter(0/0,1,Blue) all(this) +auto=choice name(Black) && counter(0/0,1,Black) all(this) +auto=choice name(Red) && counter(0/0,1,Red) all(this) +auto=choice name(Green) && counter(0/0,1,Green) all(this) +auto=this(counter{0/0.1.White}) teach(creature) protection from white +auto=this(counter{0/0.1.Blue}) teach(creature) protection from blue +auto=this(counter{0/0.1.Black}) teach(creature) protection from black +auto=this(counter{0/0.1.Red}) teach(creature) protection from red +auto=this(counter{0/0.1.Green}) teach(creature) protection from green +auto=draw:1 +text=Enchant creature -- As Pentarch Ward enters the battlefield, choose a color. -- When Pentarch Ward enters the battlefield, draw a card. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Pentavus auto=counter(1/1,5) auto={1}{C(1/1,-1)}:token(Pentavite,Artifact Creature Pentavite,1/1,flying) @@ -39896,6 +40775,16 @@ power=3 toughness=3 [/card] [card] +name=Phyrexian Boon +target=creature +auto=teach(creature[black]) 2/1 +auto=teach(creature[-black]) -1/-2 +text=Enchant creature -- Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Phyrexian Broodlings auto={1}{S(creature|myBattlefield)}:counter(1/1) text={1}, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings. @@ -40510,6 +41399,14 @@ type=Basic Land subtype=Plains [/card] [card] +name=Planar Birth +auto=moveTo(myBattlefield) all(land[basic]|mygraveyard) +auto=moveTo(opponentBattlefield) all(land[basic]|opponentgraveyard) +text=Return all basic land cards from all graveyards to the battlefield tapped under their owners' control. +mana={1}{W} +type=Sorcery +[/card] +[card] name=Planar Cleansing auto=destroy all(*[-land]) text=Destroy all nonland permanents. @@ -40529,7 +41426,7 @@ type=Sorcery [/card] [card] name=Planar Gate -auto=lord(creature|myhand) manaredux( colorless, -2 ) +auto=lord(creature|myhand) colorless:-2 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -40957,6 +41854,15 @@ mana={4} type=Artifact [/card] [card] +name=Power of Fire +target=creature +auto=teach(creature) {T}:damage:1 target(creature,player) +text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Powerstone Minefield auto=@attacking(creature):all(trigger[to]) damage:2 auto=@blocking(creature):all(trigger[to]) damage:2 @@ -41022,6 +41928,15 @@ mana={1}{U} type=Instant [/card] [card] +name=Presence of Gond +target=creature +auto=teach(creature) {T}:token(Elf Warrior, Creature Elf Warrior,1/1,green) +text=Enchant creature -- Enchanted creature has "{T}: Put a 1/1 green Elf Warrior creature token onto the battlefield." +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Presence of the Master auto=@movedTo(enchantment|stack):fizzle all(enchantment|stack) text=Whenever a player casts an enchantment spell, counter it. @@ -41157,6 +42072,14 @@ mana={1}{G} type=Enchantment [/card] [card] +name=Primeval Light +auto=choice name(destroy all enchantments opponent controls) && destroy all(enchantment|opponentbattlefield) +auto=choice name(destroy all enchantments you control) && destroy all(enchantment|mybattlefield) +text=Destroy all enchantments target player controls. +mana={3}{G} +type=Sorcery +[/card] +[card] name=Primeval Shambler auto={B}:1/1 text={B}: Primeval Shambler gets +1/+1 until end of turn. @@ -41180,15 +42103,15 @@ toughness=6 [/card] [card] name=Primeval Titan's Fetch -auto=@movedto(this|exile):may moveto(mybattlefield) target(land|mylibrary)&& tap && token(-20502712) -auto=moveto(exile) +auto=@movedto(this|mygraveyard):may moveto(mybattlefield) target(land|mylibrary)&& tap && token(-20502712) +auto=moveto(mygraveyard) all(this) id=-20502711 type=Nothing [/card] [card] name=Primeval Titan's 2nd Fetch -auto=@movedto(this|exile):may moveto(mybattlefield) target(land|mylibrary) && tap -auto=moveto(exile) +auto=@movedto(this|mygraveyard):may moveto(mybattlefield) target(land|mylibrary) && tap +auto=moveto(mygraveyard) all(this) id=-20502712 type=Nothing [/card] @@ -41278,6 +42201,19 @@ power=2 toughness=1 [/card] [card] +name=Prison Barricade +abilities=defender +kicker={1}{W} +auto=kicker counter(1/1,1) +auto=kicker -defender +text=Defender (This creature can't attack.) -- Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- If Prison Barricade was kicked, it enters the battlefield with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender." +mana={1}{W} +type=Creature +subtype=Wall +power=1 +toughness=3 +[/card] +[card] name=Pristine Angel abilities=flying auto=lord(pristine angel[-tapped]) protection from white @@ -41451,6 +42387,15 @@ power=2 toughness=2 [/card] [card] +name=Psionic Gift +target=creature +auto=teach(creature) {T}:damage:1 target(creature,player) +text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Psychic Drain target=player alias=89114 @@ -41959,6 +42904,15 @@ power=4 toughness=5 [/card] [card] +name=Quicksilver Dagger +target=creature +auto=teach(creature) {T}:damage:1 target(creature,player) && draw:1 controller +text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target player. You draw a card." +mana={1}{U}{R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Quiet Purity target=enchantment auto=destroy @@ -42667,6 +43621,7 @@ type=Sorcery name=Rancor target=creature autograveyard=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) +auto=teach(creature) preventAllCombatDamage to(this) auto=2/0 auto=trample text=Enchant creature -- Enchanted creature gets +2/+0 and has trample. -- When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand. @@ -43077,7 +44032,6 @@ name=Razorverge Thicket auto=aslongas(other land|myBattlefield) tap >2 oneshot auto={T}:Add {G} auto={T}:Add {W} -text=Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {G} or {W} to your mana pool. type=Land [/card] [card] @@ -44880,6 +45834,17 @@ type=Tribal Instant subtype=Treefolk [/card] [card] +name=Rooting Kavu +auto=@movedto(this|graveyard) from(battlefield):moveto(mylibrary) all(other creature|myGraveyard) && shuffle +autograveyard=@movedto(this|graveyard) from(battlefield):moveto(exile) +text=When Rooting Kavu is put into a graveyard from the battlefield, you may exile it. If you do, shuffle all creature cards from your graveyard into your library. +mana={2}{G}{G} +type=Creature +subtype=Kavu +power=4 +toughness=3 +[/card] +[card] name=Rootrunner auto={G}{G}{S}:moveTo(ownerlibrary) target(land) auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) @@ -45073,7 +46038,7 @@ toughness=2 [card] name=Ruby Leech abilities=first strike -auto=lord(*[red]|myhand) manaredux( red, +1 ) +auto=lord(*[red]|myhand) red:+1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -45087,7 +46052,7 @@ toughness=2 [/card] [card] name=Ruby Medallion -auto=lord(*[red]|myhand) manaredux( colorless, -1 ) +auto=lord(*[red]|myhand) colorless:-1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -45149,6 +46114,18 @@ power=5 toughness=5 [/card] [card] +name=Runes of the Deus +target=creature +auto=teach(creature[red]) 1/1 +auto=teach(creature[red]) double strike +auto=teach(creature[green]) 1/1 +auto=teach(creature[green]) flying +text=Enchant creature -- As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) -- As long as enchanted creature is green, it gets +1/+1 and has trample. +mana={4}{RG} +type=Enchantment +subtype=Aura +[/card] +[card] name=Rune-Cervin Rider abilities=flying auto={GW}{GW}:1/1 @@ -45655,7 +46632,7 @@ toughness=4 [card] name=Samurai of the Pale Curtain auto=bushido(1/1) -auto=@movedTo(*|graveyard) from(battlefield):all(trigger) moveTo(exile) +auto=@movedTo(*|graveyard):all(trigger) moveTo(exile) text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- If a permanent would be put into a graveyard, exile it instead. mana={W}{W} type=Creature @@ -45723,6 +46700,16 @@ power=3 toughness=4 [/card] [card] +name=Sandskin +target=creature +auto=teach(creature) preventAllCombatDamage from(this) +auto=teach(creature) preventAllCombatDamage to(this) +text=Enchant creature -- Prevent all combat damage that would be dealt to and dealt by enchanted creature. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Sandstone Needle auto=counter(0/0,2,Depletion) auto={T}{C(0/0,-1,Depletion)}:Add{R}{R} @@ -45800,7 +46787,7 @@ toughness=1 [card] name=Sapphire Leech abilities=flying -auto=lord(*[blue]|myhand) manaredux( blue, +1 ) +auto=lord(*[blue]|myhand) blue:+1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -45814,7 +46801,7 @@ toughness=2 [/card] [card] name=Sapphire Medallion -auto=lord(*[blue]|myhand) manaredux( colorless, -1 ) +auto=lord(*[blue]|myhand) colorless:-1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -46005,7 +46992,7 @@ type=Sorcery name=Savage Silhouette target=creature auto=2/2 -auto={1}{G}:regenerate +auto=teach(creature) {1}{G}:regenerate text=Enchant creature -- Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." mana={2}{G} type=Enchantment @@ -46508,6 +47495,18 @@ power=4 toughness=4 [/card] [card] +name=Scourge of the Nobilis +target=creature +auto=teach(creature[red]) 1/1 +auto=teach(creature[red]) {RW}:1/1 +auto=teach(creature[white]) 1/1 +auto=teach(creature[white]) lifelink +text=Enchant creature -- As long as enchanted creature is red, it gets +1/+1 and has "{(r/w)}: This creature gets +1/+0 until end of turn." -- As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) +mana={2}{RW} +type=Enchantment +subtype=Aura +[/card] +[card] name=Scourglass auto={T}{S}:all(*[-artifact;-land]) destroy myUpkeepOnly text={T}, Sacrifice Scourglass: Destroy all permanents except for artifacts and lands. Activate this ability only during your upkeep. @@ -46821,7 +47820,6 @@ name=Seachrome Coast auto=aslongas(other land|myBattlefield) tap >2 oneshot auto={T}:Add {W} auto={T}:Add {U} -text=Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {W} or {U} to your mana pool. type=Land [/card] [card] @@ -46992,6 +47990,14 @@ text=Secluded Steppe enters the battlefield tapped. -- {T}: Add {W} to your mana type=Land [/card] [card] +name=Second Sunrise +auto=moveTo(myBattlefield) all(*[fresh]|mygraveyard) +auto=moveTo(opponentBattlefield) all(*[fresh]|opponentgraveyard) +text=Each player returns to the battlefield all artifact, creature, enchantment, and land cards in his or her graveyard that were put there from the battlefield this turn. +mana={1}{W}{W} +type=Instant +[/card] +[card] name=Second Thoughts target=creature[attacking] auto=moveTo(exile) @@ -47330,20 +48336,20 @@ auto=choice name(Sorcery) && moveTo(myexile) notatarget(sorcery|myhand) && count auto=choice name(Tribal Instant) && moveTo(myexile) notatarget(instant[tribal]|myhand) && counter(0/0,1,TribalInstant) all(this) auto=choice name(Tribal Sorcery) && moveTo(myexile) notatarget(sorcery[tribal]|myhand) && counter(0/0,1,TribalSorcery) all(this) auto=choice name(cancel) && 0/0 -auto=this(counter{0/0.1.Artifact}) lord(artifact[-land]|myhand) manaredux( colorless, -2 ) -auto=this(counter{0/0.1.ArtifactCreature}) lord(artifact[-creature;-land]|myhand) manaredux( colorless, -2 ) -auto=this(counter{0/0.1.ArtifactCreature}) lord(creature[-artifact]|myhand) manaredux( colorless, -2 ) -auto=this(counter{0/0.1.ArtifactCreature}) lord(creature[artifact]|myhand) manaredux( colorless, -2 ) -auto=this(counter{0/0.1.Creature}) lord(creature|myhand) manaredux( colorless, -2 ) -auto=this(counter{0/0.1.Enchantment}) lord(enchantment|myhand) manaredux( colorless, -2 ) -auto=this(counter{0/0.1.Instant}) lord(instant|myhand) manaredux( colorless, -2 ) -auto=this(counter{0/0.1.Sorcery}) lord(sorcery|myhand) manaredux( colorless, -2 ) -auto=this(counter{0/0.1.TribalInstant}) lord(tribal[-instant]|myhand) manaredux( colorless, -2 ) -auto=this(counter{0/0.1.TribalInstant}) lord(instant[-tribal]|myhand) manaredux( colorless, -2 ) -auto=this(counter{0/0.1.TribalInstant}) lord(instant[tribal]|myhand) manaredux( colorless, -2 ) -auto=this(counter{0/0.1.TribalSorcery}) lord(tribal[-sorcery]|myhand) manaredux( colorless, -2 ) -auto=this(counter{0/0.1.TribalSorcery}) lord(sorcery[-tribal]|myhand) manaredux( colorless, -2 ) -auto=this(counter{0/0.1.TribalSorcery}) lord(sorcery[tribal]|myhand) manaredux( colorless, -2 ) +auto=this(counter{0/0.1.Artifact}) lord(artifact[-land]|myhand) colorless:-2 +auto=this(counter{0/0.1.ArtifactCreature}) lord(artifact[-creature;-land]|myhand) colorless:-2 +auto=this(counter{0/0.1.ArtifactCreature}) lord(creature[-artifact]|myhand) colorless:-2 +auto=this(counter{0/0.1.ArtifactCreature}) lord(creature[artifact]|myhand) colorless:-2 +auto=this(counter{0/0.1.Creature}) lord(creature|myhand) colorless:-2 +auto=this(counter{0/0.1.Enchantment}) lord(enchantment|myhand) colorless:-2 +auto=this(counter{0/0.1.Instant}) lord(instant|myhand) colorless:-2 +auto=this(counter{0/0.1.Sorcery}) lord(sorcery|myhand) colorless:-2 +auto=this(counter{0/0.1.TribalInstant}) lord(tribal[-instant]|myhand) colorless:-2 +auto=this(counter{0/0.1.TribalInstant}) lord(instant[-tribal]|myhand) colorless:-2 +auto=this(counter{0/0.1.TribalInstant}) lord(instant[tribal]|myhand) colorless:-2 +auto=this(counter{0/0.1.TribalSorcery}) lord(tribal[-sorcery]|myhand) colorless:-2 +auto=this(counter{0/0.1.TribalSorcery}) lord(sorcery[-tribal]|myhand) colorless:-2 +auto=this(counter{0/0.1.TribalSorcery}) lord(sorcery[tribal]|myhand) colorless:-2 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -47570,6 +48576,16 @@ mana={1}{W} type=Enchantment [/card] [card] +name=Serra's Boon +target=creature +auto=teach(creature[white]) 1/2 +auto=teach(creature[-white]) -2/-1 +text=Enchant creature -- Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Serra's Embrace target=creature auto=2/2 @@ -48091,6 +49107,18 @@ mana={2} type=Artifact [/card] [card] +name=Shield of the Oversoul +target=creature +auto=teach(creature[green]) 1/1 +auto=teach(creature[green]) indestructible +auto=teach(creature[white]) 1/1 +auto=teach(creature[white]) flying +text=Enchant creature -- As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) -- As long as enchanted creature is white, it gets +1/+1 and has flying. +mana={2}{GW} +type=Enchantment +subtype=Aura +[/card] +[card] name=Shielding Plax target=creature auto=opponentshroud @@ -48664,6 +49692,14 @@ power=2 toughness=2 [/card] [card] +name=Sift +auto=draw:3 +auto=moveTo(mygraveyard) target(*|myhand) +text=Draw three cards, then discard a card. +mana={3}{U} +type=Sorcery +[/card] +[card] name=Sighted-Caste Sorcerer abilities=exalted auto={U}:shroud @@ -49084,8 +50120,6 @@ type=Instant [card] name=Simulacrum target=creature|myBattlefield -auto=damage:pdcount -auto=life:pdcount controller text=You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn. mana={1}{B} type=Instant @@ -49128,6 +50162,16 @@ mana={B}{B} type=Sorcery [/card] [card] +name=Sinking Feeling +target=creature +auto=doesnotuntap +auto=teach(creature) {1}{counter(-1/-1,1)}:untap +text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- Enchanted creature has "{1}, Put a -1/-1 counter on this creature: Untap this creature." +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Sir Shandlar of Eberyn mana={4}{G}{W} type=Legendary Creature @@ -49147,6 +50191,20 @@ power=3 toughness=3 [/card] [card] +name=Sisay's Ingenuity +target=creature +auto=draw:1 +auto=teach(creature) {2}{U}:name(becomes white ueot) && transforms(,white) ueot +auto=teach(creature) {2}{U}:name(becomes blue ueot) && transforms(,blue) ueot +auto=teach(creature) {2}{U}:name(becomes black ueot) && transforms(,black) ueot +auto=teach(creature) {2}{U}:name(becomes red ueot) && transforms(,red) ueot +auto=teach(creature) {2}{U}:name(becomes green ueot) && transforms(,green) ueot +text=Enchant creature -- When Sisay's Ingenuity enters the battlefield, draw a card. -- Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn." +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Sisay's Ring auto={T}:Add {2} text={T}: Add {2} to your mana pool. @@ -49321,6 +50379,16 @@ power=1 toughness=1 [/card] [card] +name=Skirk Ridge Exhumer +auto={B}{S(*|myhand)}{T}:token(39905) +text={B}, {T}, Discard a card: Put a 1/1 black Zombie Goblin creature token named Festering Goblin onto the battlefield. It has "When Festering Goblin is put into a graveyard from the battlefield, target creature gets -1/-1 until end of turn." +mana={1}{B} +type=Creature +subtype=Zombie Spellshaper +power=1 +toughness=1 +[/card] +[card] name=Skirk Shaman abilities=intimidate text=Skirk Shaman can't be blocked except by artifact creatures and/or red creatures. @@ -49836,7 +50904,7 @@ text=Level up {3} -- [Level 1-2] : Flying (2/2) -- [Level 3+] : Flying (4/2) mana={U} type=Creature subtype=Level Merfolk Soldier -auto=maxlevel:3 +level=3 power=1 toughness=1 [/card] @@ -50068,6 +51136,17 @@ power=4 toughness=4 [/card] [card] +name=Slith Ascendant +abilities=flying +auto=@combatdamaged(player) from(this):counter(1/1,1) +text=Flying -- Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it. +mana={1}{W}{W} +type=Creature +subtype=Slith +power=1 +toughness=1 +[/card] +[card] name=Slith Bloodletter auto=@combatdamaged(player) from(this):counter(1/1,1) auto={1}{B}:regenerate @@ -50382,6 +51461,16 @@ power=3 toughness=3 [/card] [card] +name=Snow Devil +target=creature +auto=flying +auto=aslongas(land[snow]|myBattlefield) teach(creature[blocking]) first strike +text=Enchant creature -- Enchanted creature has flying. -- Enchanted creature has first strike as long as it's blocking and you control a snow land. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Snow Fortress abilities=defender auto={1}:1/0 @@ -50940,6 +52029,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=Soul Rend +target=creature +auto=teach(creature[white]) bury +auto=@next upkeep:draw:1 controller +text=Destroy target creature if it's white. A creature destroyed this way can't be regenerated. -- Draw a card at the beginning of the next turn's upkeep. +mana={1}{B} +type=Instant +[/card] +[card] name=Soul Shepherd auto={W}{E(creature|mygraveyard)}:life:1 text={W}, Exile a creature card from your graveyard: You gain 1 life. @@ -51176,19 +52274,6 @@ power=3 toughness=1 [/card] [card] -name=Spark Elemental Token from Sparkspitter -type=Creature -subtype=Elemental -abilities=trample,haste -auto=@next endofturn:bury -text=Trample, haste (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker. This creature can attack and {T} as soon as it comes under your control.) -- At the beginning of the end step, sacrifice Spark Elemental. -type=Creature -subtype=Elemental -power=3 -toughness=1 -color=red -[/card] -[card] name=Spark Mage auto=@damaged(player) from(this):may damage:1 target(creature|opponentBattlefield) text=Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls. @@ -51240,7 +52325,7 @@ toughness=1 [/card] [card] name=Sparkspitter -auto={R}{T}{S(*|myhand)}:token(-130341) +auto={R}{T}{S(*|myhand)}:token(73579) text={R}, {T}, Discard a card: Put a 3/1 red Elemental creature token named Spark Elemental onto the battlefield. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental." mana={2}{R} type=Creature @@ -51335,6 +52420,15 @@ power=3 toughness=3 [/card] [card] +name=Spectral Cloak +target=creature +auto=teach(creature[-tapped]) shroud +text=Enchant creature -- Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.) +mana={U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Spectral Force abilities=trample auto=@each mycombatdamage:aslongas(*[black]|opponentbattlefield) all(spectral force[attacking]|mybattlefield) frozen <1 @@ -51426,8 +52520,8 @@ type=Enchantment [/card] [card] name=Sphere of Resistance -auto=lord(*[-land]|myhand) manaredux( colorless, +1 ) -auto=lord(*[-land]|opponenthand) manaredux( colorless, +1 ) +auto=lord(*[-land]|myhand) colorless:+1 +auto=lord(*[-land]|opponenthand) colorless:+1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -51795,6 +52889,17 @@ power=2 toughness=1 [/card] [card] +name=Spirit en-Dal +abilities=shadow +autohand={1}{W}:shadow target(creature) limit:1 myUpkeepOnly +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Forecast - {1}{W}, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate this ability only during your upkeep and only once each turn.) +mana={2}{W} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] name=Spirit of Resistance auto=aslongas(*[white]|myBattlefield)aslongas(*[blue]|myBattlefield)aslongas(*[black]|myBattlefield)aslongas(*[red]|myBattlefield)aslongas(*[green]|myBattlefield) preventalldamage to(controller) text=If you control a permanent of each color, prevent all damage that would be dealt to you. @@ -52263,8 +53368,8 @@ type=Artifact [card] name=Squeeze text=Sorcery spells cost {3} more to cast. -auto=lord(sorcery|myhand) manaredux( colorless, +3 ) -auto=lord(sorcery|opponenthand) manaredux( colorless, +3 ) +auto=lord(sorcery|myhand) colorless:+3 +auto=lord(sorcery|opponenthand) colorless:+3 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -52301,6 +53406,15 @@ power=2 toughness=2 [/card] [card] +name=Squirrel Nest +target=land +auto=teach(land) {T}:token(Squirrel,Creature Squirrel,1/1,green) +text=Enchant land -- Enchanted land has "{T}: Put a 1/1 green Squirrel creature token onto the battlefield." +mana={1}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Squirrel Wrangler auto={1}{G}{S(land|myBattlefield)}:token(Squirrel,creature squirrel,1/1,green)*2 auto={1}{G}{S(land|myBattlefield)}:lord(squirrel) 1/1 ueot @@ -52700,6 +53814,18 @@ power=4 toughness=4 [/card] [card] +name=Steel of the Godhead +target=creature +auto=teach(creature[white]) 1/1 +auto=teach(creature[white]) lifelink +auto=teach(creature[blue]) 1/1 +auto=teach(creature[blue]) unblockable +text=Enchant creature -- As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) -- As long as enchanted creature is blue, it gets +1/+1 and is unblockable. +mana={2}{WU} +type=Enchantment +subtype=Aura +[/card] +[card] name=Steel Overseer auto={T}:counter(1/1,1) all(creature[artifact]|myBattlefield) text={T}: Put a +1/+1 counter on each artifact creature you control. @@ -52879,7 +54005,7 @@ toughness=2 [/card] [card] name=Stinkdrinker Daredevil -auto=lord(giant|myhand) manaredux( colorless, -2 ) +auto=lord(giant|myhand) colorless:-2 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -52945,7 +54071,7 @@ autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost autolibrary=all(*|myhand) resetcost -auto=lord(*|myhand) manaredux( colorless, -1 ) +auto=lord(*|myhand) colorless:-1 text=Spells you cast cost up to {1} less to cast. mana={5} type=Artifact @@ -53083,8 +54209,8 @@ toughness=2 [card] name=Stonybrook Banneret abilities=islandwalk -auto=lord(merfolk|myhand) manaredux( colorless, -1 ) -auto=lord(wizard|myhand) manaredux( colorless, -1 ) +auto=lord(merfolk|myhand) colorless:-1 +auto=lord(wizard|myhand) colorless:-1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -53210,7 +54336,7 @@ toughness=1 [card] name=Stormscape Familiar abilities=flying -auto=lord(*[white;black]|myhand) manaredux( colorless, -1 ) +auto=lord(*[white;black]|myhand) colorless:-1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -53539,7 +54665,7 @@ auto=this(counter{0/0,2,Level}) 2/2 auto=this(counter{0/0,7,Level}) double strike auto=this(counter{0/0,7,Level}) 1/1 text=Level up {W} -- [Level 2-6] First strike (3/3) -- [Level 7+] Double strike (4/4) -auto=maxlevel:7 +level=7 mana={W} type=Creature subtype=Level Human Knight @@ -53703,7 +54829,7 @@ type=Instant [card] name=Summoning Station auto=@movedTo(artifact|graveyard) from(battlefield):may untap -auto={T}:token(Pincher,Creature Pincher,2/2) +auto={T}:token(Pincher,creature artifact pincher,2/2,artifact) text={T}: Put a 2/2 colorless Pincher creature token onto the battlefield. -- Whenever an artifact is put into a graveyard from the battlefield, you may untap Summoning Station. mana={7} type=Artifact @@ -53732,8 +54858,8 @@ toughness=4 [card] name=Sun Titan abilities=vigilance -auto=may moveTo(myBattlefield) target(*[manacost<=3;-sorcery;-instant]|mygraveyard) -auto=@attacking(this):may moveTo(myBattlefield) target(*[manacost<=3;-sorcery;-instant]|mygraveyard) +auto=may moveTo(myBattlefield) target(*[manacost<=3]|mygraveyard) +auto=@attacking(this):may moveTo(myBattlefield) target(*[manacost<=3]|mygraveyard) text=Vigilance -- Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield. mana={4}{W}{W} type=Creature @@ -53771,6 +54897,19 @@ power=4 toughness=5 [/card] [card] +name=Suncrusher +abilities=sunburst +auto=counter(1/1,sunburst) +auto={C(1/1,-1)}{4}{T}:destroy target(creature) +auto={C(1/1,-1)}{2}:moveTo(ownerhand) +text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn. +mana={9} +type=Artifact Creature +subtype=Construct +power=3 +toughness=3 +[/card] +[card] name=Sunder auto=moveTo(ownerhand) all(land) text=Return all lands to their owners' hands. @@ -53893,7 +55032,7 @@ toughness=1 [card] name=Sunscape Familiar abilities=flying -auto=lord(*[green;blue]|myhand) manaredux( colorless, -1 ) +auto=lord(*[green;blue]|myhand) colorless:-1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -54807,6 +55946,18 @@ power=2 toughness=3 [/card] [card] +name=Tahngarth's Rage +target=creature +target=creature +auto=teach(creature[attacking]) 5/0 +auto=-2/0 +auto=@each my combatends:teach(creature[attacking]) -3/0 ueot +text=Enchant creature -- Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Tangle auto=preventAllcombatDamage ueot auto=frozen all(creature[attacking]) @@ -55380,6 +56531,17 @@ mana={4}{U} type=Sorcery [/card] [card] +name=Temporal Isolation +target=creature +abilities=flash +auto=shadow +auto=teach(creature) preventalldamage from(this) +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.) -- Prevent all damage that would be dealt by enchanted creature. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Temporal Spring target=* auto=moveTo(ownerLibrary) @@ -55433,6 +56595,17 @@ power=6 toughness=6 [/card] [card] +name=Tenza, Godo's Maul +auto={1}:equip +auto=1/1 +auto=teach(creature[legendary]) 2/2 +auto=teach(creature[red]) trample +text=Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={3} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] name=Terashi's Cry target=creature auto=tap @@ -55853,6 +57026,15 @@ power=2 toughness=2 [/card] [card] +name=Thermokarst +target=land +auto=teach(land[snow]) life:1 controller +auto=destroy +text=Destroy target land. If that land was a snow land, you gain 1 life. +mana={1}{G}{G} +type=Sorcery +[/card] +[card] name=Thicket Basilisk alias=1267 text=Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. @@ -55940,8 +57122,8 @@ toughness=7 [/card] [card] name=Thorn of Amethyst -auto=lord(*[-creature;-land]|myhand) manaredux( colorless, +1 ) -auto=lord(*[-creature;-land]|opponenthand) manaredux( colorless, +1 ) +auto=lord(*[-creature;-land]|myhand) colorless:+1 +auto=lord(*[-creature;-land]|opponenthand) colorless:+1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -55988,7 +57170,7 @@ toughness=1 [/card] [card] name=Thornscape Familiar -auto=lord(*[red;white]|myhand) manaredux( colorless, -1 ) +auto=lord(*[red;white]|myhand) colorless:-1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -56101,6 +57283,13 @@ power=2 toughness=2 [/card] [card] +name=Thought Reflection +auto=@drawn(controller):draw:1 +text=If you would draw a card, draw two cards instead. +mana={4}{U}{U}{U} +type=Enchantment +[/card] +[card] name=Thoughtbind target=*[manacost<=4]|stack auto=fizzle @@ -56165,6 +57354,13 @@ mana={4} type=Artifact [/card] [card] +name=Thran Forge +auto={2}:1/0 && transforms(artifact) target(creature[-artifact]) ueot +text={2}: Until end of turn, target nonartifact creature gets +1/+0 and becomes an artifact in addition to its other types. +mana={3} +type=Artifact +[/card] +[card] name=Thran Quarry auto={T}:add{W} auto={T}:add{U} @@ -56439,7 +57635,7 @@ toughness=1 [card] name=Thunderscape Familiar abilities=first strike -auto=lord(*[black;green]|myhand) manaredux( colorless, -1 ) +auto=lord(*[black;green]|myhand) colorless:-1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -56973,6 +58169,14 @@ power=7 toughness=7 [/card] [card] +name=Tolarian Winds +auto=@movedTo(*|mygraveyard) from(myhand):draw:1 +auto=moveTo(mygraveyard) all(*|myhand) +text=Discard all the cards in your hand, then draw that many cards. +mana={1}{U} +type=Instant +[/card] +[card] name=Tolsimir Wolfblood auto=lord(creature[green]|myBattlefield) 1/1 other auto=lord(creature[white]|myBattlefield) 1/1 other @@ -57279,6 +58483,18 @@ mana={2} type=Artifact [/card] [card] +name=Tourach's Gate +target=land|myBattlefield +auto=counter(0/0,3,Time) +auto=@each my upkeep:counter(0/0,-1,Time) +auto=@each my untap:moveTo(mygraveyard) all(tourach's gate[-counter{0/0.1.Time}]|myBattlefield) +auto=teach(land) {T}:all(creature[attacking]) 2/-1 +text=Enchant land you control -- Sacrifice a Thrull: Put three time counters on Tourach's Gate. -- At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. -- Enchanted land has "{T}: Attacking creatures you control get +2/-1 until end of turn." +mana={1}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Tower Drake abilities=flying auto={W}:0/1 @@ -57551,7 +58767,7 @@ text=Level up {1} -- [Level 6-11] Lifelink (6/6) -- [Level 12+] Lifelink Transc mana={1}{W}{W} type=Creature subtype=Level Human Cleric Avatar -auto=maxlevel:12 +level=12 power=3 toughness=3 [/card] @@ -58482,6 +59698,16 @@ mana={2}{W}{U} type=Artifact [/card] [card] +name=Unchecked Growth +target=creature +auto=4/4 +auto=teach(spirit) trample +text=Target creature gets +4/+4 until end of turn. If it's a Spirit, it gains trample until end of turn. +mana={2}{G} +type=Instant +subtype=Arcane +[/card] +[card] name=Uncle Istvan auto=preventalldamage to(this) from(creature) text=Prevent all damage that would be dealt to Uncle Istvan by creatures. @@ -58546,7 +59772,7 @@ toughness=2 [card] name=Undead Warchief auto=lord(zombie|myBatllefield) 2/1 -auto=lord(zombie|myhand) manaredux( colorless, -1 ) +auto=lord(zombie|myhand) colorless:-1 autoexile=all(*|myhand) resetcost autograveyard=all(*|myhand) resetcost autohand=all(*|myhand) resetcost @@ -59090,6 +60316,21 @@ power=0 toughness=2 [/card] [card] +name=Utopia Vow +target=creature +auto=cantattack +auto=cantblock +auto=teach(creature) {T}:Add{W} +auto=teach(creature) {T}:Add{U} +auto=teach(creature) {T}:Add{B} +auto=teach(creature) {T}:Add{R} +auto=teach(creature) {T}:Add{G} +text=Enchant creature -- Enchanted creature can't attack or block. -- Enchanted creature has "{T}: Add one mana of any color to your mana pool." +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Utvara Scalper abilities=flying,mustattack text=Flying -- Utvara Scalper attacks each turn if able. @@ -59672,6 +60913,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=Verdant Field +target=land +auto=teach(land) {T}:1/1 target(creature) +text=Enchant land -- Enchanted land has "{T}: Target creature gets +1/+1 until end of turn." +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Verdant Force auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green) text=At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield. @@ -60293,6 +61543,15 @@ power=1 toughness=2 [/card] [card] +name=Viridian Longbow +auto={1}:equip +auto=teach(creature) {T}:damage:1 target(creature,player) +text=Equipped creature has "{T}: This creature deals 1 damage to target creature or player." -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Viridian Lorebearers auto={3}{G}{T}:foreach(artifact|opponentBattlefield) 1/1 target(creature) text={3}{G}, {T}: Target creature gets +X/+X until end of turn, where X is the number of artifacts your opponents control. @@ -60991,6 +62250,14 @@ power=3 toughness=3 [/card] [card] +name=Waiting in the Weeds +auto=foreach(forest[-tapped]|mybattlefield) token(Cat,Creature Cat,1/1,green) +auto=foreach(forest[-tapped]|opponentbattlefield) token(Cat,Creature Cat,1/1,green) opponent +text=Each player puts a 1/1 green Cat creature token onto the battlefield for each untapped Forest he or she controls. +mana={1}{G}{G} +type=Sorcery +[/card] +[card] name=Wake of Vultures abilities=flying auto={1}{B}{S(creature|myBattlefield)}:regenerate @@ -61749,6 +63016,17 @@ power=3 toughness=2 [/card] [card] +name=Wash Out +auto=choice name(return all white creatures to owners' hand) && moveTo(myhand) all(creature[white]|mybattlefield) && moveTo(myhand) all(creature[white]|opponentbattlefield) +auto=choice name(return all blue creatures to owners' hand) && moveTo(myhand) all(creature[blue]|mybattlefield) && moveTo(myhand) all(creature[blue]|opponentbattlefield) +auto=choice name(return all black creatures to owners' hand) && moveTo(myhand) all(creature[black]|mybattlefield) && moveTo(myhand) all(creature[black]|opponentbattlefield) +auto=choice name(return all red creatures to owners' hand) && moveTo(myhand) all(creature[red]|mybattlefield) && moveTo(myhand) all(creature[red]|opponentbattlefield) +auto=choice name(return all green creatures to owners' hand) && moveTo(myhand) all(creature[green]|mybattlefield) && moveTo(myhand) all(creature[green]|opponentbattlefield) +text=Return all permanents of the color of your choice to their owners' hands. +mana={3}{U} +type=Sorcery +[/card] +[card] name=Wasp abilities=flying text=Flying @@ -62760,6 +64038,16 @@ power=5 toughness=7 [/card] [card] +name=Windfall +auto=@movedTo(*|mygraveyard) from(myhand):draw:1 controller +auto=@movedTo(*|opponentgraveyard) from(opponenthand):draw:1 +auto=moveTo(mygraveyard) all(*|myhand) +auto=moveTo(opponentgraveyard) all(*|opponenthand) +text=Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way. +mana={2}{U} +type=Sorcery +[/card] +[card] name=Winding Wurm auto=upcost[{4}{G}{0};next upkeep] moveTo(graveyard) text=Echo {4}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) @@ -63032,6 +64320,16 @@ power=2 toughness=2 [/card] [card] +name=Wirewood Symbiote +auto={H(elf|mybattlefield)}:untap target(creature) limit:1 +text=Return an Elf you control to its owner's hand: Untap target creature. Activate this ability only once each turn. +mana={G} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] name=Wispmare abilities=flying other={W} @@ -63855,6 +65153,16 @@ power=5 toughness=5 [/card] [card] +name=Yomiji, Who Bars the Way +auto=@movedTo(mygraveyard) from(other creature|mybattlefield):all(trigger[to]) moveTo(myhand) +text=Whenever a legendary permanent other than Yomiji, Who Bars the Way is put into a graveyard from the battlefield, return that card to its owner's hand. +mana={5}{W}{W} +type=Legendary Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] name=Yotian Soldier abilities=vigilance text=Vigilance @@ -64033,6 +65341,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Zephyr Spirit +auto=@blocking(this):moveTo(ownerhand) +text=When Zephyr Spirit blocks, return it to its owner's hand. +mana={5}{U} +type=Creature +subtype=Spirit +power=0 +toughness=6 +[/card] +[card] name=Zephyr Sprite abilities=flying text=Flying @@ -64349,7 +65667,7 @@ text=Level up {4} ({4}: Put a Level counter on this. Level up only as a sorcery mana={B} type=Creature subtype=Level Human Warrior -auto=maxlevel:3 +level=3 power=1 toughness=1 [/card]