J :
* Add a plasma effect on the cards back
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@@ -34,8 +34,7 @@ void GameStateShop::Start()
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bgTexture = JRenderer::GetInstance()->LoadTexture("graphics/shop.jpg", TEX_TYPE_USE_VRAM);
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mBg = NEW JQuad(bgTexture, 0, 0, 400, 280); // Create background quad for rendering.
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backTexture = JRenderer::GetInstance()->LoadTexture("sets/back.jpg", TEX_TYPE_USE_VRAM);
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mBack = NEW JQuad(backTexture, 0, 0, 200, 285); // Create background quad for rendering.
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mBack = GameApp::CommonRes->GetQuad("back");
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JRenderer::GetInstance()->ResetPrivateVRAM();
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JRenderer::GetInstance()->EnableVSync(true);
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@@ -79,8 +78,6 @@ void GameStateShop::End()
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{
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JRenderer::GetInstance()->EnableVSync(false);
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SAFE_DELETE(shop);
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SAFE_DELETE(mBack);
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SAFE_DELETE(backTexture);
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SAFE_DELETE(bgTexture);
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SAFE_DELETE(mBg);
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SAFE_DELETE(menu);
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@@ -92,6 +89,8 @@ void GameStateShop::Destroy(){
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void GameStateShop::Update(float dt)
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{
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mParent->effect->UpdateSmall(dt);
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mParent->effect->UpdateBig(dt);
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if (mStage == STAGE_SHOP_MENU){
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if (menu){
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menu->Update(dt);
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