* Add a plasma effect on the cards back
This commit is contained in:
jean.chalard
2009-05-30 14:06:52 +00:00
parent 5de26cc509
commit b4d040b263
13 changed files with 145 additions and 51 deletions
+3 -4
View File
@@ -34,8 +34,7 @@ void GameStateShop::Start()
bgTexture = JRenderer::GetInstance()->LoadTexture("graphics/shop.jpg", TEX_TYPE_USE_VRAM);
mBg = NEW JQuad(bgTexture, 0, 0, 400, 280); // Create background quad for rendering.
backTexture = JRenderer::GetInstance()->LoadTexture("sets/back.jpg", TEX_TYPE_USE_VRAM);
mBack = NEW JQuad(backTexture, 0, 0, 200, 285); // Create background quad for rendering.
mBack = GameApp::CommonRes->GetQuad("back");
JRenderer::GetInstance()->ResetPrivateVRAM();
JRenderer::GetInstance()->EnableVSync(true);
@@ -79,8 +78,6 @@ void GameStateShop::End()
{
JRenderer::GetInstance()->EnableVSync(false);
SAFE_DELETE(shop);
SAFE_DELETE(mBack);
SAFE_DELETE(backTexture);
SAFE_DELETE(bgTexture);
SAFE_DELETE(mBg);
SAFE_DELETE(menu);
@@ -92,6 +89,8 @@ void GameStateShop::Destroy(){
void GameStateShop::Update(float dt)
{
mParent->effect->UpdateSmall(dt);
mParent->effect->UpdateBig(dt);
if (mStage == STAGE_SHOP_MENU){
if (menu){
menu->Update(dt);