J :
* Add a plasma effect on the cards back
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@@ -33,6 +33,8 @@
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#include "../include/TexturesCache.h"
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#include "../include/CardEffect.h"
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#define MAX_STATE 6
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@@ -62,12 +64,13 @@ class GameApp: public JApp
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GameState* mNextState;
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GameState* mGameStates[MAX_STATE];
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public:
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int players[2];
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MTGAllCards * collection;
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int gameType;
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TexturesCache * cache;
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CardEffect *effect;
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GameApp();
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virtual ~GameApp();
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