Bug fixes in cards from avr and m13

hellion crubicle, Archwing Dragon, Defy Death, Otherworld Atlas
This commit is contained in:
punkeduard@gmail.com
2012-07-21 18:14:31 +00:00
parent 6172a0ade6
commit b3d28744c4
3 changed files with 35 additions and 21 deletions

View File

@@ -81,8 +81,8 @@ type=Enchantment
[/card] [/card]
[card] [card]
name=Archwing Dragon name=Archwing Dragon
abilities=flying,haste abilities=flying, haste
auto=@end of turn:moveTo(ownerhand) auto=@each endofturn:moveTo(ownerhand)
text=Flying, haste -- At the beginning of the end step, return Archwing Dragon to its owner's hand. text=Flying, haste -- At the beginning of the end step, return Archwing Dragon to its owner's hand.
mana={2}{R}{R} mana={2}{R}{R}
type=Creature type=Creature
@@ -161,6 +161,17 @@ mana={1}{G}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Bruna, Light of Alabaster
abilities=flying,vigilance
auto=@combat(attacking,blocking) source(this):may name(attach auras) notatarget(<anyamount>aura|battlefield,myhand,mygraveyard) newtarget
text=Flying, vigilance -- Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.
mana={3}{W}{W}{U}
type=Legendary Creature
subtype=Angel
power=5
toughness=5
[/card]
[card]
name=Builder's Blessing name=Builder's Blessing
auto=lord(creature[-tapped]|myBattlefield) 0/2 auto=lord(creature[-tapped]|myBattlefield) 0/2
text=Untapped creatures you control get +0/+2. text=Untapped creatures you control get +0/+2.
@@ -228,7 +239,7 @@ type=Instant
[card] [card]
name=Commander's Authority name=Commander's Authority
target=creature target=creature
auto=teach(creature) transforms((,newability[@each my upkeep:token(99887766)])) forever auto=@each my upkeep:may token(Human,Human Creature, 1/1,white)
text=Enchant Creature -- Enchanted creature has "At the beginning of your upkeep, put a 1/1 white Human creature token onto the battlefield." text=Enchant Creature -- Enchanted creature has "At the beginning of your upkeep, put a 1/1 white Human creature token onto the battlefield."
mana={4}{W} mana={4}{W}
type=Enchantment type=Enchantment
@@ -311,7 +322,7 @@ subtype=Aura
[card] [card]
name=Defy Death name=Defy Death
target=creature|mygraveyard target=creature|mygraveyard
auto=transforms((,newability[moveTo(mybattlefield)],newability[if cantargetcard(angel) then counter(1/1)])) auto=moveto(mybattlefield) && target(angel)counter(1/1,2)
text=Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it. text=Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.
mana={3}{W}{W} mana={3}{W}{W}
type=Sorcery type=Sorcery
@@ -433,7 +444,7 @@ name=Falkenrath Exterminator
auto=@combatdamaged(opponent) from(this):counter(1/1,1) auto=@combatdamaged(opponent) from(this):counter(1/1,1)
auto={2}{R}:thisforeach(counter{1/1.1}) damage:1 target(creature) auto={2}{R}:thisforeach(counter{1/1.1}) damage:1 target(creature)
text=Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it. -- {2}{R}: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on it. text=Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it. -- {2}{R}: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on it.
mana={2}{R} mana={1}{R}
type=Creature type=Creature
subtype=Vampire Archer subtype=Vampire Archer
power=1 power=1
@@ -928,6 +939,7 @@ toughness=3
[card] [card]
name=Otherworld Atlas name=Otherworld Atlas
auto={T}:counter(0/0,1,Charge) auto={T}:counter(0/0,1,Charge)
auto={T}:thisforeach(counter{0/0.1.charge}) draw:1 controller && draw:1 opponent
auto=thisforeach(counter{0/0.1.Charge}) draw:1 controller && thisforeach(counter{0/0.1.Charge}) draw:1 opponent auto=thisforeach(counter{0/0.1.Charge}) draw:1 controller && thisforeach(counter{0/0.1.Charge}) draw:1 opponent
text={T}: Put a charge counter on Otherworld Atlas. -- {T}: Each player draws a card for each charge counter on Otherworld Atlas. text={T}: Put a charge counter on Otherworld Atlas. -- {T}: Each player draws a card for each charge counter on Otherworld Atlas.
mana={4} mana={4}

View File

@@ -1,6 +1,7 @@
[card] [card]
name=Ajani's Sunstriker name=Ajani's Sunstriker
abilities=lifelink abilities=lifelink
text=Lifelink (Damage dealt by this creature also causes you to gain that much life.)
mana={W}{W} mana={W}{W}
type=Creature type=Creature
subtype=Cat Cleric subtype=Cat Cleric
@@ -65,6 +66,13 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Blood Reckoning
auto=@combat(attacking) source(creature|opponentBattlefield):life:-1 targetcontroller
text=Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.
mana={3}{B}
type=Enchantment
[/card]
[card]
name=Bloodhunter Bat name=Bloodhunter Bat
abilities=flying abilities=flying
auto= life:-2 opponent auto= life:-2 opponent
@@ -77,13 +85,6 @@ power=3
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Blood Reckoning
auto=@combat(attacking) source(creature|opponentBattlefield):life:-1 targetcontroller
text=Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.
mana={3}{B}
type=Enchantment
[/card]
[card]
name=Bond Beetle name=Bond Beetle
auto=counter(1/1,1) target(creature) auto=counter(1/1,1) target(creature)
text=When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature. text=When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature.
@@ -370,9 +371,10 @@ toughness=3
[/card] [/card]
[card] [card]
name=Hellion Crucible name=Hellion Crucible
auto={S(creature|myBattlefield)}:counter(0/0,1,Pressure) auto={T}:Add {1}
auto={1}{C(0/0,-2,Pressure)}:token(Hellion,artifact creature Hellion, 4/4, red,haste) auto={1}{R}{T}:counter(0/0,1,Pressure)
text={1}{T}: Add to {1}your mana pool. -- {1},{T}: Put a pressure counter on Hellion Crucible. -- {1},{T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. auto={1}{R}{T}{C(0/0,-2,Pressure)}{S}:token(Hellion,Creature Hellion,4/4,red,haste)
text={T}: Add to {1}your mana pool. -- {1}{R},{T}: Put a pressure counter on Hellion Crucible. -- {1}{R},{T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield.
type=Land type=Land
[/card] [/card]
[card] [card]
@@ -419,7 +421,7 @@ toughness=1
name=Knight of Infamy name=Knight of Infamy
abilities=protection from white,exalted abilities=protection from white,exalted
text=Protection from White (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) text=Protection from White (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
mana={B}{B} mana={1}{B}
type=Creature type=Creature
subtype=Human Knight subtype=Human Knight
power=2 power=2
@@ -699,7 +701,7 @@ type=Instant
[card] [card]
name=Spiked Baloth name=Spiked Baloth
abilities=trample abilities=trample
text= text=trample
mana={3}{G} mana={3}{G}
type=Creature type=Creature
subtype=Beast subtype=Beast
@@ -727,7 +729,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Talrand, Sky Summoner name=Talrand, Sky Summoner
auto=@movedTo(instant,sorcery|mystack):token(Creature Drake,2/2,flying,blue) auto=@movedTo(instant,sorcery|mystack):token(Drake,Creature Drake,2/2,flying,blue)
text=Whenever you cast an instant or sorcery spell, put a 2/2 blue Drake creature token with flying onto the battlefield. text=Whenever you cast an instant or sorcery spell, put a 2/2 blue Drake creature token with flying onto the battlefield.
mana={2}{U}{U} mana={2}{U}{U}
type=Legendary Creature type=Legendary Creature

View File

@@ -1250,7 +1250,7 @@ toughness=6
[card] [card]
name=Akuta, Born of Ash name=Akuta, Born of Ash
abilities=haste abilities=haste
autograveyard=@each my upkeep:if type(*|myhand)~morethan~type(*|opponenthand) then if type(swamp|mybattlefield)~morethan~0 then may transforms((,newability[destroy target(swamp)],newability[moveto(mybattlefield)])) ueot autograveyard=@each my upkeep:if type(*|myhand)~morethan~type(*|opponenthand) then if type(swamp|mybattlefield)~morethan~0 then may transforms((,newability[destroy target(swamp|mybattlefield)],newability[moveto(mybattlefield)])) ueot
text=Haste -- At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield. text=Haste -- At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.
mana={2}{B}{B} mana={2}{B}{B}
type=Legendary Creature type=Legendary Creature
@@ -13108,7 +13108,7 @@ type=Sorcery
###The 2 cards below should stay together (Flip Card)### ###The 2 cards below should stay together (Flip Card)###
[card] [card]
name=Chosen of Markov name=Chosen of Markov
abilities={T}{T(creature[vampire])}:flip(Markov's Servant) auto={T}{T(creature[vampire])}:flip(Markov's Servant)
text={T}, Tap an untapped Vampire you control: Transform Chosen of Markov. text={T}, Tap an untapped Vampire you control: Transform Chosen of Markov.
mana={2}{B} mana={2}{B}
type=Creature type=Creature
@@ -28383,7 +28383,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Forge Devil name=Forge Devil
auto=damage:1 target(creature,player) auto=damage:1 target(creature)
auto=damage:1 controller auto=damage:1 controller
text=When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you. text=When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you.
mana={R} mana={R}