J :
* Add missing files.
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20
projects/mtg/include/GuiFrame.h
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20
projects/mtg/include/GuiFrame.h
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#ifndef _GUIFRAME_H_
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#define _GUIFRAME_H_
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#include "GuiLayers.h"
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class GuiFrame : public GuiLayer
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{
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protected:
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JQuad* wood;
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JQuad* gold1, *gold2, *goldGlow;
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float step;
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public:
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GuiFrame();
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~GuiFrame();
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virtual void Render();
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void Update(float dt);
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};
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#endif // _GUIFRAME_H_
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