Updated spanish lang, Improved Commander rules and award, fized/added all primitives with divide damage between one or more targets.

This commit is contained in:
Vittorio Alfieri
2020-12-26 01:45:13 +01:00
parent 99033e3fb2
commit b2c55e307c
7 changed files with 221 additions and 208 deletions

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@@ -75,7 +75,7 @@ auto=@each my endofturn restriction{compare(pmonarch)~morethan~0}:draw:1
auto=@each cleanup:all(*|myBattlefield) resetDamage
#Commander put back rule
auto=@movedTo(*[iscommander]|mygraveyard) from(battlefield):may name(Put back to command zone) ability$!name(Put back to command zone) name(Put back to command zone) target(*[iscommander;fresh]|mygraveyard) moveto(mycommandzone)!$ controller
auto=@movedTo(*[iscommander]|myexile) from(battlefield):may name(Put back to command zone) ability$!name(Put back to command zone) name(Put back to command zone) target(*[iscommander;fresh]|myexile) moveto(mycommandzone)!$ controller
auto=@movedTo(*[iscommander]|mylibrary) from(battlefield):may name(Put back to command zone) ability$!name(Put back to command zone) name(Put back to command zone) target(*[iscommander]|mylibrary) moveto(mycommandzone)!$ controller
auto=@movedTo(*[iscommander]|myhand) from(battlefield):may name(Put back to command zone) ability$!name(Put back to command zone) name(Put back to command zone) target(*[iscommander]|myhand) moveto(mycommandzone)!$ controller
auto=@movedTo(*[iscommander]|mygraveyard):may name(Put back to command zone) ability$!name(Put back to command zone) name(Put back to command zone) target(*[iscommander;fresh]|mygraveyard) moveto(mycommandzone)!$ controller
auto=@movedTo(*[iscommander]|myexile):may name(Put back to command zone) ability$!name(Put back to command zone) name(Put back to command zone) target(*[iscommander;fresh]|myexile) moveto(mycommandzone)!$ controller
auto=@movedTo(*[iscommander]|mylibrary):may name(Put back to command zone) ability$!name(Put back to command zone) name(Put back to command zone) target(*[iscommander;fresh]|mylibrary) moveto(mycommandzone)!$ controller
auto=@movedTo(*[iscommander]|myhand):may name(Put back to command zone) ability$!name(Put back to command zone) name(Put back to command zone) target(*[iscommander;fresh]|myhand) moveto(mycommandzone)!$ controller

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@@ -55,7 +55,7 @@ unlock_text=Morinfen Mode Unlocked
teaser="I looked into its eyes, and its soul was so empty I saw no reflection, no light there." — Crovax
At the beginning of your upkeep, you lose 1 life for each permanent you control.
trophyroom_text=Won with less than 5 life.
unlock_condition=this(controllerlife<=6)
unlock_condition=this(controllerlife < 5)
[/award]
[award]
@@ -65,7 +65,7 @@ unlock_img=
unlock_text=Tribal Horde Mode Unlocked
teaser="From shards and splinters I call forth my living horde." -Molimo, maro-sorcerer
trophyroom_text=Won with more than 25 life.
unlock_condition=this(controllerlife>=26)
unlock_condition=this(controllerlife > 25)
[/award]
[award]
@@ -89,3 +89,12 @@ trophyroom_text=Devotion to green more than 7.
unlock_condition=this(variable{type:manag}>7)
[/award]
[award]
name=Commander Format
id=prx_commander
unlock_img=commander_unlocked.jpg
unlock_text=Commander Format Unlocked
teaser=Do you think you can dominate over other commanders? Take a big challenge in the commander format.
trophyroom_text=Win a game with 40 or more life and with less creatures in your graveyard than your opponent.
unlock_condition=type(*|mygraveyard)~lessthan~type(*|opponentgraveyard),this(controllerlife > 39)
[/award]