corrected the card cycles that were using a loophole to use " may pay(", re-add Rupture Spire, corrected a couple badline errors.

This commit is contained in:
omegablast2002@yahoo.com
2011-12-25 01:09:02 +00:00
parent 53b1c4a742
commit b2a5ee774c
2 changed files with 18 additions and 10 deletions

View File

@@ -48267,7 +48267,7 @@ type=Enchantment
[/card]
[card]
name=Necromancer's Magemark
target(creature)
target=creature
auto=lord(creature[enchanted]|myBattlefield) 1/1
auto=lord(creature[enchanted]|myBattlefield) transforms((,newability[@movedTo(this|graveyard) from(battlefield):all(trigger[to]) moveto(ownerhand)]))
text=Enchant creature -- Creatures you control that are enchanted get +1/+1. -- If a creature you control that's enchanted would be put into a graveyard, return it to its owner's hand instead.
@@ -60025,6 +60025,19 @@ mana={2}{R}
type=Sorcery
[/card]
[card]
name=Rupture Spire
auto=tap
auto=choice sacrifice
auto=choice pay({1}) name(Keep Rupture Spire) 0/0
auto={T}:Add{B}
auto={T}:Add{G}
auto={T}:Add{R}
auto={T}:Add{U}
auto={T}:Add{W}
text=Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay .{t}: Add one mana of any color to your mana pool.
type=land
[/card]
[card]
name=Rushing River
target=*[-land]|battlefield
auto=moveto(ownerhand)
@@ -69901,7 +69914,7 @@ toughness=5
[card]
name=Steam Vents
auto=tap
auto=may untap && life:-2 controller
auto=may pay({l}{l}) untap
text=({T}: Add {U} or {R} to your mana pool.) -- As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.
type=Land
subtype=Island Mountain
@@ -70281,7 +70294,7 @@ toughness=3
[card]
name=Stomping Ground
auto=tap
auto=may untap && life:-2 controller
auto=may pay({l}{l}) untap
text=({T}: Add {R} or {G} to your mana pool.) -- As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.
type=Land
subtype=Mountain Forest
@@ -73371,7 +73384,7 @@ toughness=2
[card]
name=Temple Garden
auto=tap
auto=may untap && life:-2 controller
auto=may pay({l}{l}) untap
text=({T}: Add {G} or {W} to your mana pool.) -- As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped.
type=Land
subtype=Forest Plains
@@ -82136,7 +82149,7 @@ type=Land
[card]
name=Watery Grave
auto=tap
auto=may untap && life:-2 controller
auto=may pay({L}{L}) untap
text=({T}: Add {U} or {B} to your mana pool.) -- As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped.
type=Land
subtype=Island Swamp

View File

@@ -18213,11 +18213,6 @@ mana={6}
type=Artifact
[/card]
[card]
name=Rupture Spire
text=Rupture Spire enters the battlefield tapped. -- When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color to your mana pool.
type=Land
[/card]
[card]
name=Rushing-Tide Zubera
text=When Rushing-Tide Zubera is put into a graveyard from the battlefield, if 4 or more damage was dealt to it this turn, draw three cards.
mana={2}{U}{U}