border & mask

add border to alternate render, fix mask shadow
This commit is contained in:
Anthony Calosa
2016-08-08 18:13:00 +08:00
parent feeed99c62
commit b20fb61e1c
2 changed files with 22 additions and 28 deletions

View File

@@ -36,7 +36,7 @@ protected:
static void RenderBig(MTGCard * card, const Pos& pos, bool thumb = false, bool noborder = false, bool smallerscale = false, bool ingame = false);
static void RenderCountersBig(MTGCard * card, const Pos& pos, int drawMode = DrawMode::kNormal);
static void AlternateRender(MTGCard * card, const Pos& pos);
static void AlternateRender(MTGCard * card, const Pos& pos, bool noborder = false, bool smallerscale = false);
static void TinyCropRender(MTGCard * card, const Pos& pos, JQuad * quad);
static string FormattedData (string data, string replace, string value);
static bool FilterCard (MTGCard * card,string filter);