Erwan
- Updated options system
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@@ -135,7 +135,7 @@ void GameObserver::userRequestNextGamePhase(){
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if (getCurrentTargetChooser()) return;
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if (mLayers->combatLayer()->remainingDamageSteps) return;
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//TODO CHECK POSSIBILITY
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if (opponent()->isAI() || GameOptions::GetInstance()->values[OPTIONS_INTERRUPTATENDOFPHASE_OFFSET+currentGamePhase]){
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if (opponent()->isAI() || GameOptions::GetInstance()->values[GameOptions::phaseInterrupts[currentGamePhase]].getIntValue()){
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mLayers->stackLayer()->AddNextGamePhase();
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}else{
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nextGamePhase();
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