Erwan
- Reward system in Story mode (currently, either credits or random set) - Rules now accept for player 2 to start (see story mode "block" stage) - Story mode now has an autosave/autoload mechanism. This is for convenience but also to prevent people from abusing the reward mechanism too easily. - possibility to choose an avatar for both players through the rules (see example in story mode)
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@@ -25,6 +25,7 @@ class RulesPlayerData{
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public:
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vector <string> extraRules;
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int life;
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string avatar;
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ManaCost * manapool;
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RulesPlayerZone zones[5];
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RulesPlayerData();
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@@ -36,6 +37,7 @@ class RulesPlayerData{
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class RulesState{
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public:
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int phase;
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int player;
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void parsePlayerState(int playerId, string s);
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RulesState();
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RulesPlayerData playerData[2];
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