- Reward system in Story mode (currently, either credits or random set)
- Rules now accept for player 2 to start (see story mode "block" stage)
- Story mode now has an autosave/autoload mechanism. This is for convenience but also to prevent people from abusing the reward mechanism too easily.
- possibility to choose an avatar for both players through the rules (see example in story mode)
This commit is contained in:
wagic.the.homebrew@gmail.com
2010-05-09 08:14:01 +00:00
parent 11a259d786
commit b1079942af
21 changed files with 326 additions and 53 deletions

View File

@@ -30,10 +30,10 @@ class GameObserver{
queue<WEvent *> eventsQueue;
int nbPlayers;
int currentPlayerId;
int untap(MTGCardInstance * card);
public:
int currentPlayerId;
CombatStep combatStep;
int turn;
int forceShuffleLibraries();